本帖最后由 n805 于 2015-12-19 18:48 编辑
; ~4 F2 k9 ~9 X: x- b/ t' f
9 y+ v# }. [6 k' l& n/ M( ~8 \
6 |! E& h2 ]/ _ ^' T0 @/ o" wps1游戏软件开发工具
+ W5 D- C x. k/ J$ BDTL-H505 - the very first - Q, D5 C7 I4 S
Two (2) DTL-H500 Prototype , r/ Q, S% G/ z. ~5 g& L( s" t3 S
DTL-H700A - Artist Board& S6 E! W4 f" X# V
DTL-H2000 - SN Systems : s% P& z* w2 m7 [$ s B2 F
DTL-H201A - Graphics Artsit Board
6 Z* P: F; ?3 `DTL-H2010 - External CD-Rom Drive (for use with H2000)9 p$ E* k, y& w0 J" W
DTL-H2040 - Memory Box (complete in box)
% |0 S3 u4 y& z8 nDTL-H2050 - Adapter for controller port
' l$ H: @5 R5 d9 u' z4 nDTL-H2080 - Two (2) Controller Boxes (one complete in box)) v2 ?9 l9 D' d T, z/ V
DTL-H2500 - redesigned H2000 to fit onto a PCi board.
; p$ _, j+ p0 R# oDTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable
, [ u" q8 ] C+ {' sDTL-H2700 - The ultimate dev kit with a performance analyzer (ISA); S7 B# g/ X% k0 e* @/ f. d
DTL-H3050 - RS232 cable9 Y/ S0 s" z- g& i, s
DTL-H700 - Sound artist board' E5 m% G U" K/ c
DTL-H1001 - Blue debugging unit NTSC' [: c( o' W" o* A
DTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX
% r; {% k3 y5 i- gDTL-H1201 - Green debugging unit NTSC
: S, `0 f# }8 u0 ^3 L ~DTL-H1202 - Green debugging unit PAL
j, q. D4 x6 g* c& G: |* xDTL-H3XXX - Special black debugging unit from SCEA- ]' W: }- h) A) v, ~
DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.) d4 i% b0 B: ]% `0 q
SCPH-1010e - Three (3) controllers with special connectors for the dev kits
9 [0 p. g9 x0 K& I, d% U9 wPsygnosis CD-Rom e m u board
$ M7 Y% Y" \& x" b1 m8 N+ {- \" M: STwo (2) Psy-Q Psygnosis security Dongles
" L( D$ y. n* L# t) p/ ~CDR-71PS - Seventeen (17) Blank Master Discs [one sealed]
8 Z. l" Y+ Z/ D- U J* u, B; wSony CDW-900E Master Disc Burner
2 k, M0 y* ]" L5 J/ H: Q) C3 g: L% vSony CDU-921S External/Internal Master Disc Burner
2 {/ A m, T/ Q1 VAdaptec SCSI Adaptor
! A. L/ h. D& S! s8 {3 K3D Graphics Tool (book)
3 @9 W; K; s% |. v" ]! I$ YCD-Emulator Manual (book)
& s3 Z; V& h% |! B/ WCD-ROM Generator Manual (book)
k4 k- D# N* s4 t. b3 i/ c. ZGTE Inline Programming Reference (book)
" B5 C0 Y% b$ Q$ g. i, wPC ISA Board Development System Manual (book): l4 O8 G& T: i1 ?7 J0 O8 S
Performance Analyzer Technical Reference (book)# u5 D s$ u) K2 O" O* R" @
Run-Time Library Overview (book)- ?9 L4 n& F# N, \
Run-Time Library Reference (book), W3 P' Q1 @& X5 F+ E1 d
SDevTC Development Environment (book)) @+ H/ g" c3 J/ J# F
Sprite Editor 1.7 (book). m" Q9 {& \4 Z4 |% f9 ~ J
PLUS various development software on CDs and diskettes.
& m8 B0 ?9 b8 [* L1 R/ @# t* o: `1 SIncludes five working unreleased game titles, including one with original design document.
& K1 k! @6 `7 i5 S& e8 aAll together this whole set up would have cost well over $100K back in the day.
9 f5 T4 G$ p2 P/ H: k
3 }$ `% y h8 S1 G. S( j3 w, B I# r% a
[url] ζ ζ |