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Street Fighter II: The World Warrior $ b0 Q# U5 F5 }- e+ G
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
1 E0 @* m- d& s2 Y' K) h. b W+ XDip Switch:SW(A)
3 A: f" b) F/ t7 a: L* X9 W1 2 3 4 5 6 7 8 Function Option
6 \4 {' X5 a- P' ^7 l- y% j2 }5 ~* Y Off 2 Coins to Start, 1 to Continue Off*' t0 g2 E2 h$ \8 L/ r3 h- s
On On
4 w! e- j7 C! j4 A6 G+ S% J; o$ sDip Switch:SW(C)2 Q+ [+ {: ?+ r* g# g
1 2 3 4 5 6 7 8 Function Option
: @' G% _6 E( S1 P Off Free Play Off*- U3 x4 q- \' s% V# q' x3 M- e
On On9 D3 ]& A9 U( S) w" v0 f8 |
Off Freeze Off*6 ?+ L2 B% Z. c7 D# W) v
On On
/ W. b7 J9 q0 t Off Flip Screen Off*' {0 y/ n# H3 `! ~
On On
5 ~; E; P! F6 ?/ C: } Off Demo Sounds Off7 n+ A7 G# i3 ? M
On On*
* b3 K w$ C. ]# p/ C Off Allow Continue No
5 K0 g/ z8 a! E( p On Yes*% {* e5 i: |5 o! U0 M5 ^
Off Game Mode Game*6 ?0 c, W7 b! f1 Q; Y
On Test
6 o$ z& \( h% K aROM Version: Street Fighter II: The World Warrior (Japan 910306)
U5 D" Q) E& ~! W- J! tDip Switch:SW(A)0 z) P: [/ v! [9 \
1 2 3 4 5 6 7 8 Function Option$ ?( Z0 I! Z' e3 L8 j
Off 2 Coins to Start, 1 to Continue Off*
: G/ a" Z) g* H: o* I* ^ On On
+ z, ]4 A+ Z8 F0 l7 x0 I7 WDip Switch:SW(C)
0 Q- p3 p+ t) v- Y1 2 3 4 5 6 7 8 Function Option
0 G4 o* }3 Y& \ @" |3 {2 C Off Free Play Off*6 S8 S5 L7 j) `/ V$ d) @$ D" [
On On
[/ |: }6 J. g2 H Off Freeze Off*
{+ X: ~6 r. b' S3 y: Z' l On On
: z+ N, X4 Z2 Q/ m Off Flip Screen Off*0 G( {7 e7 G4 ?8 n0 q
On On
8 L6 |2 ?: [1 s/ }, R5 @3 h Off Demo Sounds Off
# p+ S) S! E6 J7 U1 L On On*
% H. N3 d( V% q0 X* R Off Allow Continue No
$ g# ~! S" Y, W" S% J" C0 F On Yes*
! R+ D( C& [6 e5 P$ {3 y+ Z7 B' ^ Off Game Mode Game*$ g: @1 M. |$ `. z" }9 H3 h# B c
On Test
6 ^; L9 a1 N \( \9 YROM Version: Street Fighter II: The World Warrior (Japan 910411)
& C1 `: L# { J' ~- E7 c% Q4 RDip Switch:SW(A)0 d& @* m# j8 m
1 2 3 4 5 6 7 8 Function Option
# U3 @( Z& c7 J0 j( N Off 2 Coins to Start, 1 to Continue Off*/ N; ?7 R' v ?- C. L/ V* }4 W
On On
* G( l2 f& \: ZDip Switch:SW(C)
/ v* O: u6 j5 S+ k k! V0 R. U/ \1 2 3 4 5 6 7 8 Function Option
8 R8 \+ g& k: J2 l Off Free Play Off*
) w& Z+ Y/ a# P5 ?& y# }: s: x On On; a. r& V$ w! g" o1 w4 q( t
Off Freeze Off*
. u( \+ b) J& g' R On On
2 B% H/ W, w' S% t( K2 O, a Off Flip Screen Off*
t" z( f9 l& x9 D' V On On
4 A1 z1 b' d+ @, @1 V9 I$ V Off Demo Sounds Off
, J" b0 r* j& z+ I6 O: E, _/ }' z! ?7 I On On*4 `# J3 E. T( C; I0 c5 r" y
Off Allow Continue No
. ]8 }/ ^, \+ ~" X. H5 ~, ] On Yes* \ H: Z2 p7 C& ]. h" r) X
Off Game Mode Game*3 W0 X! i9 A0 C8 {
On Test3 G9 _9 [4 j( U
ROM Version: Street Fighter II: The World Warrior (Japan 910522); o; f3 l. h* R: a6 ^" O) }' d. ^
Dip Switch:SW(A)* x- d4 P& y' }" G6 x
1 2 3 4 5 6 7 8 Function Option. X6 }2 Z4 e0 h, N
Off 2 Coins to Start, 1 to Continue Off*
* _0 g' x0 U& Q- O On On6 I; R1 e+ z7 n% D6 e. a2 v
Dip Switch:SW(C)
4 ?* D) L7 v+ {- g" e r$ M1 2 3 4 5 6 7 8 Function Option
8 K4 r( [7 \% x2 T; Y Off Free Play Off*/ J0 w5 @$ C' Q$ F1 |4 ?2 I! S* n
On On* C& N) Y( y+ b$ ~8 }
Off Freeze Off*: X1 Q( M2 a3 ?
On On
1 z N7 t1 L/ u3 ^ Off Flip Screen Off*9 y* N, [# E# x( J; K
On On q4 G, p+ R' w* w8 L$ m
Off Demo Sounds Off
2 \, B' q) s4 P4 N2 l8 K2 h On On*
* [5 \/ G0 v4 Z _; t Off Allow Continue No+ E* }+ }+ I- z8 T; p/ l$ N6 h* H
On Yes*- k3 }) g4 @! O b2 J
Off Game Mode Game*" O8 V& a; H! H
On Test9 u2 r. n4 H: S" S' |. T: J; S( I: [
ROM Version: Street Fighter II: The World Warrior (Japan 911210)0 H8 @, D6 M% s$ ^1 J, Q
Dip Switch:SW(A)
2 }# \ D3 l# ~5 O5 }7 K8 x' v1 2 3 4 5 6 7 8 Function Option4 h; _" Q1 ]8 b7 D9 g( [
Off 2 Coins to Start, 1 to Continue Off*! F8 d h; }1 P& {; E- P
On On! S) e' c. t0 O8 Q: X5 J( i4 c0 w% I
Dip Switch:SW(B)
0 Q- @. Z* P; Q, I- `. ~1 2 3 4 5 6 7 8 Function Option
]1 N, Y" m& D) o8 U Off 2 Players Game 1 Credit/No Continue
; f$ @. ]: Z( ^" z$ o On 2 Credits/Winner Continue*
8 y; \& m1 c: b; ]5 \3 k+ aDip Switch:SW(C)
( h0 M: n" y9 T' N& y& ~9 ~$ O1 2 3 4 5 6 7 8 Function Option. q4 E1 Y* R+ H0 r/ {; A
Off Free Play Off*
* r" J2 ]5 b& P/ @5 H, k5 s7 O On On( |$ F3 ]' g& ~" i
Off Freeze Off*
# G; M$ H _3 A6 f- V c On On1 V0 i0 |. C& l$ e
Off Flip Screen Off*% [! W( {) B7 m5 a8 M
On On
! r' ~. ?: L \+ |" g' o0 ` Off Demo Sounds Off0 ?4 ^5 p- c1 V1 w% o) O) V/ N, N
On On*1 n0 r$ p. b- O }8 [9 U
Off Allow Continue No
5 X( A& u4 |' ^6 \, u On Yes*
; O& I" Y3 k+ G8 S9 T1 D Off Game Mode Game*" p5 Z: j& k7 x A. C" e7 r
On Test
1 D) Y4 _& `! w: l- zROM Version: Street Fighter II: The World Warrior (Japan 920312)5 M4 o! ~ A* \: s0 I
Dip Switch:SW(A)6 F, u3 c8 K4 x- L* ^; Z: m
1 2 3 4 5 6 7 8 Function Option1 y. q5 w) V8 G* {/ Z' z
Off 2 Coins to Start, 1 to Continue Off*) b: U2 }' ~ V6 l0 q B1 b
On On- Z0 n2 _3 P1 _$ @1 F" [
Dip Switch:SW(C)* s. F$ ~4 e8 W$ q5 X' a! H
1 2 3 4 5 6 7 8 Function Option, n( D+ `5 f7 c8 Y" p: S4 q( R
Off Free Play Off*
+ t9 ]* V# K0 N# R- ~: B On On
' g7 o0 {) |/ W! x J1 B2 _ Off Freeze Off*0 J2 z" V# w! S3 E7 h! [- T1 o
On On
. L' A- f I' h% Q6 l Off Flip Screen Off*
/ Y% P8 Y7 v- y8 ? On On
! ~! M" m1 R* X1 O& I Off Demo Sounds Off
/ d: Y+ L9 K/ s1 e On On*2 b7 M# U. B6 k9 i" @# r! J
Off Allow Continue No
" u8 d9 L7 [9 B1 ~ On Yes*' Q% O) d% ^( [4 x* v
Off Game Mode Game*; e0 \! u$ B0 o; [5 L) v) `) ~
On Test
' n( U) ?8 M2 h" vROM Version: Street Fighter II: The World Warrior (USA 910206)4 F9 U9 `! \0 N
Dip Switch:SW(A)
5 X& s4 k7 O, O% `7 A1 2 3 4 5 6 7 8 Function Option* D4 J( D- D$ g5 V. {& M7 e8 p
Off 2 Coins to Start, 1 to Continue Off** |4 d* t& _3 h! w/ h4 |
On On* v/ s. e; t+ C Q" r' H7 o
Dip Switch:SW(C)$ L& C: B- j2 i
1 2 3 4 5 6 7 8 Function Option5 H9 m. I, K i' x5 D b: @7 u/ l
Off Free Play Off*
* q8 y# h# {: o' h N: [ On On
9 c' N! ?' u2 ]# M2 S4 ]- q Off Freeze Off*
6 k" p( t& F- Q6 m+ T. H5 P$ ` A On On/ ]8 k* y$ `3 w* T4 @3 n
Off Flip Screen Off*# T0 g0 ~8 O; x0 _5 y: h' f
On On
& R% u- R' Y* u1 t Off Demo Sounds Off
. C* y$ Q! Y4 W- i; T On On*
! k8 r: ?. l& Q9 [" s; R" T Off Allow Continue No- W) h0 ?" m, H" z3 k1 \+ C
On Yes*7 }6 u7 {$ E# E4 X, h3 X7 v, S& G9 L
Off Game Mode Game*, G, @* D8 Y! F j4 @
On Test5 l, |) ~/ M; ^6 _" s0 d/ I2 h
ROM Version: Street Fighter II: The World Warrior (USA 910214): P3 c# t7 i- E
Dip Switch:SW(A)7 [; `* U2 O. ?( ^- F
1 2 3 4 5 6 7 8 Function Option8 l0 R7 L' V z2 c, d
Off 2 Coins to Start, 1 to Continue Off*4 y- L1 X+ _* W; S
On On
& u3 P b, |6 J0 y6 z! e4 MDip Switch:SW(C)5 g" d9 z7 h2 i; Q
1 2 3 4 5 6 7 8 Function Option2 x, r! h% A3 ^, D' T% T
Off Free Play Off*, z- `0 |; U: r( I9 Z
On On
; L3 B8 n m1 V# R; [ Off Freeze Off*# H E* v6 {0 \9 o( p
On On
% z" z& ^0 E) n+ A5 E8 e Off Flip Screen Off*
: o P$ B# o1 P7 t' N On On- V$ X+ T5 _3 b2 q8 g
Off Demo Sounds Off
- x" S* l" f6 Y. a' i/ g: p On On*
- ]+ o5 b( S- B. B9 k+ ]; e Off Allow Continue No
4 l" w1 K1 [2 `5 e5 }! Z, H. Q On Yes*" D3 W# {9 Y" ?: l, A, { D# Z
Off Game Mode Game*
7 D& w% t5 H! B' E& V On Test
* U5 g( E% i( b5 D7 P* oROM Version: Street Fighter II: The World Warrior (USA 910228)) ?, e7 s7 s; ^3 F/ k' s
Dip Switch:SW(A)* z6 x& G5 j4 m! n
1 2 3 4 5 6 7 8 Function Option2 i5 M+ f" l0 ]/ o4 O
Off 2 Coins to Start, 1 to Continue Off*
5 y$ w8 A7 j: N% b6 F. w% {& ~ On On* Q o, X$ ^& Z
Dip Switch:SW(C)" ?. Z- m/ Z& g/ h
1 2 3 4 5 6 7 8 Function Option j8 a5 g, q' n; ?9 L
Off Free Play Off*
% S( ]7 F( C; T On On
. e) ]" T# M6 q t0 d( V. M8 V, y Off Freeze Off*
: m" @+ e) @8 A5 D1 G! l' K8 m On On
1 a+ F3 ~9 p$ L) T( @ Off Flip Screen Off*
" n. ]% B- G& M x9 g% X8 U On On, S" |/ a: I- w3 P
Off Demo Sounds Off
! O, F+ N: O( ~" u5 e& H4 L On On*
. ?0 K8 _! k6 D j Off Allow Continue No
: @, e4 X; D! n( u9 H" B( [8 h On Yes*
0 h+ ?4 t9 h5 ]" k, s7 J3 D Off Game Mode Game*: h, J1 J# i/ b1 Y$ z( M& e
On Test
/ U# [& {- x8 F* w% AROM Version: Street Fighter II: The World Warrior (USA 910306)8 b# D/ O0 q3 C0 }2 |
Dip Switch:SW(A)
$ C4 O7 h D$ Q! K$ @& H1 2 3 4 5 6 7 8 Function Option& d/ F3 ^* J# `2 f. [
Off 2 Coins to Start, 1 to Continue Off*2 l: L- [& T. N3 S1 E. _
On On7 g4 K1 t: Z6 K5 g
Dip Switch:SW(C)
1 l. e$ s+ F0 o6 S1 2 3 4 5 6 7 8 Function Option! M9 |$ C5 G" G+ J1 U
Off Free Play Off*
: U. I9 ?" z9 s/ ? On On/ C" @: N! H% }/ H( f
Off Freeze Off*0 r5 I5 X$ y/ l( F& S
On On8 z( E) `* f" S! b3 `1 C7 N
Off Flip Screen Off*2 V) R4 C! O% ]7 t9 w
On On
, C( {1 @0 a# o4 W Off Demo Sounds Off
$ q# Z c/ u$ [# [7 s" }$ e* \, {* I On On*' ~. c! C1 i/ p0 ]4 B
Off Allow Continue No
3 Z) w. }; D6 X" i$ j, X( d On Yes*
/ ^# h2 L! v6 ^& i! t2 D Off Game Mode Game*, F% g: f% Y8 D% y2 `% Q. W/ ?
On Test
) V7 i) Y( V! m: X7 }ROM Version: Street Fighter II: The World Warrior (USA 910318), Y( b' {) U) g2 n5 d( Y! {
Dip Switch:SW(A)
* G! k/ `( ~, Q% p8 r1 2 3 4 5 6 7 8 Function Option
( N; A, q4 f' ^" W Off 2 Coins to Start, 1 to Continue Off*( u8 _. F/ U2 W9 ^3 T7 B
On On3 {/ z' o3 \/ s$ o9 _% ~ J, K% O. G
Dip Switch:SW(C)) S! `, ]( o, l! U8 W9 L
1 2 3 4 5 6 7 8 Function Option7 F: ~! Z* W) R
Off Free Play Off*& p6 x1 R. M' Q! p7 W# F! P
On On
6 ]6 t; c6 E# T1 s$ X Off Freeze Off*) T' E: r8 @8 D9 t ?7 X6 O' n5 k
On On
; c: `2 W& S. d/ C1 w/ b1 g. Y2 _3 R Off Flip Screen Off* b! G4 {; F2 D
On On
0 J5 c9 D$ J% B+ A% \ Off Demo Sounds Off
) j3 t- q6 q& w# C- O) j( w- c On On*
) q ]' N5 c% V' j: d V* P Off Allow Continue No
N% V, A0 _: r' m" G) C- [6 B On Yes** @1 r+ {6 g, V1 L3 t
Off Game Mode Game** z7 z# i4 @ s2 H$ z# }3 N) d
On Test
: Y7 B1 ~5 H+ t i' ~ROM Version: Street Fighter II: The World Warrior (USA 910411)3 Y5 ^- w, g' I& t! B3 O" a
Dip Switch:SW(A)9 {, H5 m' Y$ w+ e5 h$ x% {! P
1 2 3 4 5 6 7 8 Function Option/ G4 ?: t7 i7 X4 u! V2 Y
Off 2 Coins to Start, 1 to Continue Off*
9 w1 I; f; s, _8 [! K' ? On On& @& ?" l3 k6 l' g) w4 k
Dip Switch:SW(C)- B! P/ w! L" d1 O# f1 k7 [- F
1 2 3 4 5 6 7 8 Function Option3 ]9 C0 D9 D& o
Off Free Play Off*; G% K* }. t6 S# y
On On
# x1 _# u* I! v1 S9 K Off Freeze Off*8 K1 O9 m3 u# L1 H" f
On On
5 c3 a% r" ?' ]* z4 Q Off Flip Screen Off*
8 G0 P/ l0 A) p; `4 Y On On
+ A! f; z V' q: u3 Z Off Demo Sounds Off
( K: S9 ~% o1 f, k N$ V On On*
# G4 M# _- t8 f8 Z9 b+ t Off Allow Continue No& R' \& i1 u1 f& L
On Yes*0 M) a9 Y$ E6 P% Y7 v
Off Game Mode Game*
8 j) d8 j1 q; ^, D8 _ On Test& H. O! b. V1 ^- o
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G): k1 o5 j! U! _& d5 S4 u
Dip Switch:SW(A)
) {. e4 x) b; \7 @ @- M, w4 W# Z1 2 3 4 5 6 7 8 Function Option
4 x' _) p( E g8 ^; ?1 X Off 2 Coins to Start, 1 to Continue Off*
$ n3 G4 [4 p& x- D! M+ X On On7 Y+ L2 g2 @/ d% ~, `% u& t. o- T( t
Dip Switch:SW(C)! N8 ~. s- T0 B h% y& C A! d9 D e
1 2 3 4 5 6 7 8 Function Option/ j( b; F a% [% |1 v9 Z
Off Free Play Off*
0 t: f2 d" S. V On On2 V! \4 }" ~, ?0 J3 [* V* u+ X
Off Freeze Off*" J$ e7 ?' F0 a R( ]% I
On On
+ ^& @$ a# Y- C, A8 `; r2 b; H Off Flip Screen Off*
4 k X, {& s% S) K On On
, t# {: G( Y: l Off Demo Sounds Off
$ R0 s: p3 U. Y. b/ n2 } On On*
/ w! G* A: w6 s. S* i Off Allow Continue No. a5 F6 c! z8 ]9 d( X6 G3 a+ E
On Yes*
% w5 u. ~( _ h1 K3 l8 w Off Game Mode Game*
! l* k7 ?. Y, x: Y4 r0 w- b8 r- T On Test
2 z) Y& W0 g% r: KROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
4 c3 g" ? A: V) G# _Dip Switch:SW(A)4 j4 u, m/ d* b: R
1 2 3 4 5 6 7 8 Function Option
2 f4 e; d/ n4 P$ n1 v3 C Off 2 Coins to Start, 1 to Continue Off*& v c9 p* }4 ]5 ~* I A1 f0 T
On On; z4 y2 K- @% H0 J* `
Dip Switch:SW(C)7 R6 {) [- d& }* t5 F
1 2 3 4 5 6 7 8 Function Option
3 b( v9 f; d I; j Off Free Play Off*
' C0 c6 |1 ~) P9 z On On" x7 Z. ^9 \9 L i) {7 L
Off Freeze Off*
7 y8 c. ^ v( |& s# N7 k0 u On On
8 e$ o+ C' B* s0 d0 |2 c Off Flip Screen Off*: Y2 [& g( H Y/ a* ?% j! c
On On$ S0 `6 b6 f7 C- V
Off Demo Sounds Off
( w% u1 s$ n B' W& f3 M* e0 A On On*- `$ Z1 p, m3 E* z0 m, @) k
Off Allow Continue No* W( V3 W- m3 l
On Yes*& J, s" l3 @6 H0 a
Off Game Mode Game*
8 y5 d/ ^, f+ _/ i On Test
6 l! C4 T8 x9 v# X. ]ROM Version: Street Fighter II: The World Warrior (USA 911101)
4 S6 ]7 O0 \( K' X! fDip Switch:SW(A)% a4 O/ e! d. p4 g1 p4 G3 R
1 2 3 4 5 6 7 8 Function Option" T1 T; Y5 n. H3 \
Off 2 Coins to Start, 1 to Continue Off*
3 R: G: a$ F( t8 m On On
: ]# o& P/ \+ d5 X vDip Switch:SW(C)" C4 K! P, F+ V
1 2 3 4 5 6 7 8 Function Option3 H# O0 j9 N c9 X" r/ v* Z
Off Free Play Off*
) R o5 `) v9 w; z On On
5 ]0 b+ r2 S7 T2 h& K/ f7 ~ Off Freeze Off*5 A8 y% @. `) r: D
On On
# U) Z2 R1 T8 R7 q Off Flip Screen Off*4 J! a$ A. B6 S# P3 v0 q4 y: z- W* ?
On On
- H/ @% p5 G5 d: \- R' }/ g$ l Off Demo Sounds Off8 [ z$ p! x; \/ |+ r
On On*
" i: G% l, l5 Y5 s1 x Off Allow Continue No7 r- K/ w: A7 Z
On Yes*
5 g3 I' K9 W% B+ J7 f* K) [ Off Game Mode Game*' Q4 g9 O& K9 Q' e2 l/ S( u- m
On Test
% ?/ d* [: J2 a$ gROM Version: Street Fighter II: The World Warrior (World 910214)
7 _: z1 J- D, w; Z3 M- IDip Switch:SW(A)
1 R2 J5 Y2 Q1 g9 K9 D! Y1 2 3 4 5 6 7 8 Function Option3 Q2 p3 }7 T9 E* T
Off 2 Coins to Start, 1 to Continue Off*
. E' l# r! S% V On On* u9 |$ N- j( H7 j* [
Dip Switch:SW(C)
# x( n8 }9 I# Q0 Z1 2 3 4 5 6 7 8 Function Option
* e% Y% ]+ \2 v/ p* k4 m' D: Z Off Free Play Off*
1 J1 L) `0 N; J4 G' T On On
; H" h8 H4 Q( a" U Off Freeze Off*1 B+ E2 w1 R/ A9 j. G+ _5 g
On On
/ E3 F5 A; [& K Off Flip Screen Off*8 Z/ A2 {. E! I7 F& j$ X
On On
7 R! Q, r' ]/ k! [ D# @. _ Off Demo Sounds Off
% f0 `9 t4 @4 T On On*
) E- s" ~+ W; {2 O) U& Q Off Allow Continue No+ r: }5 Y+ F7 T T
On Yes*0 m* c/ s/ r E, d y
Off Game Mode Game*
7 L7 O, g" w( t ^) ^) A- I/ ~ On Test
. v5 V( L( p2 T8 H t# zROM Version: Street Fighter II: The World Warrior (World 910228)
c) J1 T' c( F: h- dDip Switch:SW(A)
! @1 l. Y' ` Y9 G1 2 3 4 5 6 7 8 Function Option
% ~1 o2 R' V0 H( j5 f3 o+ w8 H8 ` Off 2 Coins to Start, 1 to Continue Off*- v! G! O4 V' R( l8 p; z9 M5 U
On On
: F& ~6 U3 X Q/ M8 p- ]6 ADip Switch:SW(C)4 B, ~: B0 w3 v: q; V' r
1 2 3 4 5 6 7 8 Function Option
% R% ^" R- v" Z' e* |6 m( n9 b Off Free Play Off*, h1 R2 W/ o# `, G4 N
On On
: g5 b3 A! K' G7 \ Off Freeze Off*
- T/ V4 O. }. k* t! _3 ? On On# ?3 j& o9 E9 ` [# x
Off Flip Screen Off*0 }6 n* f4 t. @* `# x9 c% K9 }1 m
On On
1 o7 _1 s! n' [( j Off Demo Sounds Off
0 w9 S6 C) `9 T5 z; `1 ]) p On On*9 J. Q& z) ^3 ~$ M; U
Off Allow Continue No
; g @6 T1 S5 L On Yes*
! m3 O+ f' L8 y+ U$ t0 P Off Game Mode Game*
/ X6 {( I' u% Y. e& f% M" [2 Z On Test, x( A0 B1 i8 y+ y. [: J# O
ROM Version: Street Fighter II: The World Warrior (World 910318)
) [ p/ C* F; j6 c6 G) [Dip Switch:SW(A)0 V$ I9 ?4 c& L+ ]; u. `
1 2 3 4 5 6 7 8 Function Option
) b- \" ?& ]. J, L# w, B' X- S Off 2 Coins to Start, 1 to Continue Off*
% ]% [$ f% C6 t, X On On
6 S# l' j% w1 I6 L# a5 G# XDip Switch:SW(C)9 a! S) q: ^3 ~
1 2 3 4 5 6 7 8 Function Option4 b4 F' w2 ^' O, g
Off Free Play Off*7 b" W3 X% v7 j+ W- r/ B
On On H7 \( a! V3 V0 h, w$ C
Off Freeze Off*
0 C' o. Q5 i* X1 r- @( | On On
' H- `: A. r: ] Off Flip Screen Off*! O. ^9 n; E& I( _! V
On On8 Y) P8 M( q1 ]$ x# r
Off Demo Sounds Off. P4 s" y' G, _8 w) ^! B
On On*/ I; I6 Z3 B* J t0 l% O# Q, J
Off Allow Continue No
8 j1 ?/ p$ K2 u# Z+ f On Yes*
+ d- l3 i/ f( _: y3 z) Y Off Game Mode Game*
; d6 ^: ]& M9 D0 I$ w On Test. J3 z5 }' R, N) u5 S/ o8 L8 U5 r$ ?. v
ROM Version: Street Fighter II: The World Warrior (World 910522)
9 t; i1 o, g1 S* i$ F/ `; FDip Switch:SW(A)2 l( `: \5 o# M: B- M; G% p1 P
1 2 3 4 5 6 7 8 Function Option7 j+ c0 Q1 v0 ~9 `4 d4 H
Off 2 Coins to Start, 1 to Continue Off*
# }, C% C7 A2 T, Y2 W- O On On9 u- l' x& D( _5 g% q' D z
Dip Switch:SW(C)3 E" c9 W" u+ P5 h
1 2 3 4 5 6 7 8 Function Option' M% ]6 i8 E+ p; \% v! Q
Off Free Play Off*1 h1 ]: M! q5 V
On On
J% ]6 q8 Y6 t( I. o) {* I2 [ Off Freeze Off*
1 f) I9 Z( B5 ?3 W0 m9 j6 t On On
7 O9 H8 y: Y) [2 y Off Flip Screen Off*9 ~) _$ w) S, J8 l" s! `
On On; U/ l+ ~& Q9 x0 Y- D$ v
Off Demo Sounds Off9 P/ O2 O. e6 _8 ?& x7 R5 S3 [
On On*
4 D5 |; B) I& C7 |8 Z; E/ n' Z Off Allow Continue No6 Y9 M7 m6 v/ i/ T
On Yes*
; n* k; M3 Q5 v ]( i' A; h Off Game Mode Game*0 r( D; _! L; g+ M1 k+ y1 t
On Test |