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4 }6 W& c5 E( R/ p( NStreet Fighter II: The World Warrior
" y# ~5 u' r0 w2 sManufactured by Capcom, Released in 19915 b; a9 O. t, C& c
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
- F. W0 f" l' e' APrint& J1 x! e1 `7 H4 o0 o( `2 y
Dip Switch:SW(A)
! B% q% R6 l- X. M/ z1 2 3 4 5 6 7 8 Function Option' C# V: [# p, N t
Off 2 Coins to Start, 1 to Continue Off*! b& H0 V8 ~# ?0 z0 [
On On/ K* g% W' `. k9 ^& W# G3 _
Dip Switch:SW(C)4 A) u: p2 j8 {; @3 o
1 2 3 4 5 6 7 8 Function Option
7 @1 A: `! Y2 g D; U Off Free Play Off*- I+ Q+ L- ?$ J/ x
On On
& l5 ?7 b0 c( K1 {! U Off Freeze Off*
$ R& w( g- ]1 x8 l1 U- L M( L On On
( E" `' F9 N' V% R; S. M Off Flip Screen Off*/ g9 V9 `$ p0 i9 A$ j- ^
On On8 \2 h- \" ?7 a# V& }$ X5 O1 v4 C
Off Demo Sounds Off
1 `" }, V- ~* R* {3 [/ w: @7 ^ On On*
# d+ x$ Q9 k6 O4 P4 H1 v Off Allow Continue No1 b3 h0 @7 e& R
On Yes*
8 Y& `% D9 o7 o Off Game Mode Game*
: @( f* _ }6 u6 _0 Q On Test1 l6 j9 }5 U3 C! M) H1 H0 s
ROM Version: Street Fighter II: The World Warrior (Japan 910306)4 s U. F2 [ x9 i1 f
Print" I! ^) z. y9 E, T' j
Dip Switch:SW(A)
" q+ |! m# A! D5 V4 g6 |1 2 3 4 5 6 7 8 Function Option6 g) j0 ]4 ]4 J7 k1 c i
Off 2 Coins to Start, 1 to Continue Off*0 i) O: }+ Z4 K+ o
On On
5 D7 {; a# O- l2 \) c) WDip Switch:SW(C)
1 Y0 }6 _5 J" q* N( \5 ]1 2 3 4 5 6 7 8 Function Option
- { X1 |) S: w; Q* Y Off Free Play Off*
, r0 n/ V& G1 x On On
, L* L. c$ O% z1 I3 w; G Off Freeze Off*
% F _/ O& K) j( p/ O On On, V; \! R& e2 A+ ^5 X
Off Flip Screen Off*+ x3 h2 E u5 r5 ^& O* A. M- h
On On* p+ m7 \% i' L
Off Demo Sounds Off
& B* ?/ w C' _, m8 U) I$ \ On On*
9 J& s4 F# [6 {) ? Off Allow Continue No
% D, \, T' n' g" O h On Yes*9 `# H1 ~. n# ^0 x, H# e" ]
Off Game Mode Game*4 ~3 V3 s# h# O* n* |- X' S+ F
On Test1 _# \" Q6 F- [1 H/ V2 t
ROM Version: Street Fighter II: The World Warrior (Japan 910411)
8 }8 }# J. A5 ~3 G' b2 ePrint; s: H2 [% S6 E
Dip Switch:SW(A)
2 W$ X" J% S" ~& d" L1 2 3 4 5 6 7 8 Function Option6 A0 ]! W- y/ _' P( `
Off 2 Coins to Start, 1 to Continue Off*; e0 \8 i, c9 Q! ~
On On2 x" k9 }* _. C% \- q7 U
Dip Switch:SW(C)
; y8 Z$ p* Z, c, K1 2 3 4 5 6 7 8 Function Option
! G/ K1 Q9 f# y: i' `$ k2 W Off Free Play Off*2 g: `/ o/ k) n# }% V% m+ K
On On o* h$ l$ C: x! i0 S
Off Freeze Off*
- W; k+ p0 _$ Y$ N2 O( Q On On7 o, p6 T2 [" J
Off Flip Screen Off*2 x/ [3 Z0 i. [7 @
On On+ G: b% d3 t" F
Off Demo Sounds Off& u# R. C) N5 ]5 u
On On*9 m% B3 ~" V5 g6 l/ l r; Y
Off Allow Continue No8 v3 N! t) S) T
On Yes*4 v7 C% f& s0 q5 c; ?
Off Game Mode Game*
\# w* a- Z' f* Q2 P! Q On Test3 a3 f7 z6 z0 f; K0 e* E
ROM Version: Street Fighter II: The World Warrior (Japan 910522)2 ]7 D2 q2 x- L% k; {4 y% Y
Print
- i6 A) l: y, y) n( x9 I& UDip Switch:SW(A)
8 d" S/ X3 c9 K* I1 2 3 4 5 6 7 8 Function Option
5 j: [6 [9 i5 e2 b5 p Off 2 Coins to Start, 1 to Continue Off*( t9 n& g! f; Z3 v1 D
On On! c4 n# M, ^2 w ^" q
Dip Switch:SW(C)7 G9 U' k; e0 L+ K
1 2 3 4 5 6 7 8 Function Option: D9 m% G$ S2 F, v( B6 {
Off Free Play Off*; g3 m( S8 i- _- z9 }
On On
7 a+ q* `8 T9 f7 T& l5 j- B y0 q* y# G* ? Off Freeze Off*, I; ^! k6 R5 C3 h5 @# ^5 Z
On On
2 u! Q& L! ?; {* c Off Flip Screen Off*
( m0 v2 r/ W0 T* ? On On# j- G6 q Q. g, o, J r
Off Demo Sounds Off- [! a2 c7 u9 d. m3 l3 B" Y: p; X
On On*
' r: v! w. h' s! Q1 g+ K/ u8 _8 C Off Allow Continue No& v3 D3 s: u2 d" \/ d& W; W6 f
On Yes*1 r2 ^, t, C) D# Y! x
Off Game Mode Game*
: b1 |5 ^4 @: G N5 H; A8 q On Test% {, C3 m; Y1 S% y$ k5 x3 M3 o
ROM Version: Street Fighter II: The World Warrior (Japan 911210)+ ~/ ]2 F. e. d7 H" X
Print
' s; P9 q5 ~- b- O2 U* B& nDip Switch:SW(A)* G# Z6 D0 C; h1 w" A% [& Q
1 2 3 4 5 6 7 8 Function Option3 j% l! W0 a+ V0 U) I+ p
Off 2 Coins to Start, 1 to Continue Off* S7 Z U: x) O W$ w( d7 u; I
On On; y5 U. |0 X) ~6 O
Dip Switch:SW(B)
H2 s6 ~6 l4 [. I( G( ^9 y: u8 e7 u- L1 2 3 4 5 6 7 8 Function Option
& |6 E% t6 p) o Off 2 Players Game 1 Credit/No Continue; `4 ~+ O% G+ [. H2 k S
On 2 Credits/Winner Continue*
% ?: N8 r/ ]2 u; xDip Switch:SW(C)+ U; w3 x& v1 I, D
1 2 3 4 5 6 7 8 Function Option Q N/ C; C' ^) B1 Q
Off Free Play Off*! E0 o4 i4 A8 C! {5 R
On On
/ [6 W4 T: e% k/ o( K5 w Off Freeze Off*3 v: \! ^+ Y" R Z9 x1 G
On On
5 ~- q& G& t/ |" ~8 w! o Off Flip Screen Off*% G2 R. P% k+ G' d
On On( Y2 F/ B) V( |& z" N
Off Demo Sounds Off
, h! o5 _" Z' e) C& t6 a+ s On On*
`6 H' @/ t0 Q" \7 x8 Z Off Allow Continue No3 F5 W+ i/ k* w5 ?- w
On Yes*
" X! M/ y4 }' [+ P Off Game Mode Game*
9 D( ?7 @, |1 L ~- Y/ P7 ~ On Test
, z s' o. U% t- v& W* c1 MROM Version: Street Fighter II: The World Warrior (Japan 920312)+ D9 S5 b1 J4 h" G. s
Print
7 _4 ~# a' X9 {Dip Switch:SW(A)+ l# W5 i; N8 F9 E# d
1 2 3 4 5 6 7 8 Function Option. \' s4 ~! u( l4 p$ R+ F" e: J
Off 2 Coins to Start, 1 to Continue Off*( N* j( W& Q: |. J
On On
) S! e( ]5 B4 V( BDip Switch:SW(C)
6 I( G' U1 U+ Z$ ~1 2 3 4 5 6 7 8 Function Option
1 S% q7 h9 S( s6 X" q& I Off Free Play Off*6 C- `8 a& L& z3 t6 R
On On) Z, Z+ M. s+ x2 T! M/ c4 N
Off Freeze Off*
* I$ P K% [6 L( ?) B6 K% ~# O3 e On On Z! t% u$ h0 J' ]9 t$ l
Off Flip Screen Off*0 F8 ?* S, U+ _3 |& f0 ~8 Q" `
On On7 ~! ]6 c; V3 |
Off Demo Sounds Off( ]; g% W' U- Q5 {& S; T6 D
On On*/ W1 u1 o$ X* l: I
Off Allow Continue No5 V5 Y: K' J6 P
On Yes*
% [' V; M" h; B8 d, I- x& U& a Off Game Mode Game*
7 z2 q4 D0 A* G( y4 k$ m On Test
3 S* L1 d2 r, E MROM Version: Street Fighter II: The World Warrior (USA 910206)9 q+ @/ u' \0 _9 G, U) ~( |0 N% x; V+ ~
Print
# M( c* Y$ \0 V! u GDip Switch:SW(A)
4 h3 k1 N# d7 j* l( S$ H1 2 3 4 5 6 7 8 Function Option* N5 {, d% n% Z0 k R
Off 2 Coins to Start, 1 to Continue Off*+ D2 F$ y i2 t% c& T9 O2 W
On On7 Z. R, Y+ l1 e8 G0 V: t) O
Dip Switch:SW(C)0 N, i1 ^( E+ _
1 2 3 4 5 6 7 8 Function Option& h8 v( ~( o( H) L
Off Free Play Off*
7 h7 q2 I/ L1 M z. G) [ On On0 B9 g/ k& r. g$ ?* _# ?$ {
Off Freeze Off*
6 m( N/ G$ h+ O8 H) M7 r On On
& e5 A5 l l/ K5 ]$ j, J Off Flip Screen Off*
8 o" o/ L2 E2 H* ]' @9 D | On On
8 N; X2 ^' \( R+ F6 C& A" {# q' E, q Off Demo Sounds Off/ h$ C' T& [3 t5 o8 x5 x# ?
On On*
0 p7 [( M: u( P0 G Off Allow Continue No
E" o7 E7 y0 F0 h: e On Yes*
& A' x! N7 u* y0 ~0 N5 \ Off Game Mode Game*
1 E- I, `1 _! A- g2 p* v( @ On Test% d0 |3 t z/ `* W
ROM Version: Street Fighter II: The World Warrior (USA 910214)6 @6 j' d3 t9 `+ ]" N2 F0 D% O- s
Print9 N) n3 _+ L6 i' |# }! q
Dip Switch:SW(A)$ R# v$ c" c' v* I
1 2 3 4 5 6 7 8 Function Option
+ X, U" J, }# c6 U6 |9 L1 S Off 2 Coins to Start, 1 to Continue Off*! S1 D& k! T. p% v4 e
On On6 {4 s- f. a0 _7 u
Dip Switch:SW(C)& {8 G& i3 T" d) v$ g K5 [
1 2 3 4 5 6 7 8 Function Option
" ~. ^5 M# c2 r! c: R6 T Off Free Play Off*% I9 J1 U) r$ U! n
On On
- r: E, _. B" ]" J Off Freeze Off*
- O3 o% p/ F8 }3 f7 A On On
2 S, a, O0 c2 z- J Off Flip Screen Off*: e. {# e" w2 H* V
On On
: L7 W( i) D7 W1 L5 s1 }7 K Off Demo Sounds Off# d$ W' F% U, k( d* P6 `
On On*
! F' S! K* j- M$ ? Off Allow Continue No
- V, m5 L( x6 k6 D. C, y c0 S; b On Yes*
8 j6 _$ I" u* G) k4 Z( [4 j7 p$ n Off Game Mode Game*/ X, }( \* J( ?5 U# J1 c
On Test
; O& ]! o3 t% Q/ |- A% t3 xROM Version: Street Fighter II: The World Warrior (USA 910228)
+ R4 U" C, ]2 N* r O ?) o; ~Print
' o+ P" k( a" H8 T1 ^8 pDip Switch:SW(A)9 l2 p m2 R/ K& c7 G" e3 V$ D. c
1 2 3 4 5 6 7 8 Function Option
+ o! o- f( S: H1 s2 t' A Off 2 Coins to Start, 1 to Continue Off*
! }0 d! t+ r5 Y) ?1 q! v On On$ X. f9 b9 I+ N; ^0 I
Dip Switch:SW(C)
9 K1 r$ o' c$ U( ~1 2 3 4 5 6 7 8 Function Option9 J7 j3 Q$ b% {& N( {( O
Off Free Play Off*7 K0 v' U. L: k) q/ j
On On
7 u' G+ H/ F$ s7 s' P Off Freeze Off*
$ @) `/ |& K4 V On On, _2 c1 O3 c f4 o4 y
Off Flip Screen Off*! d/ r8 S) ^! W! ~& U) A
On On
4 z; Z O& b$ _; c/ S Off Demo Sounds Off
4 {- J- i9 K4 ~& e" m/ h3 D7 o On On*
9 c1 h9 S, z) E% e Off Allow Continue No
2 \ N" ]# R( o9 c! w On Yes*) h5 b& \+ `! y8 \0 B3 @
Off Game Mode Game*7 j6 A; X; r7 v8 @
On Test5 s" o7 s& q( Z5 ?+ Z# {1 D8 O) }
ROM Version: Street Fighter II: The World Warrior (USA 910306)
/ t& x2 i S2 a$ N2 MPrint0 [. C& V U: \/ z3 `
Dip Switch:SW(A)
# U. D4 N. ^' C2 d1 2 3 4 5 6 7 8 Function Option9 v, X0 q1 y. Y3 e, m
Off 2 Coins to Start, 1 to Continue Off*
) f* Y, W7 ]" P) z On On. z" C8 x5 ?5 E# r
Dip Switch:SW(C)8 j6 ~% k" |1 F
1 2 3 4 5 6 7 8 Function Option9 V6 T; @, C2 H& A* p! z
Off Free Play Off*
8 c7 R* O( M$ g* M" J2 M On On+ G' K% ?+ e# D: m9 }/ a
Off Freeze Off*
, m8 ~1 v8 z* }) G On On
. K) ]! w- n. b1 z& a% j; k& [ Off Flip Screen Off*' \* `, w, L5 s' M
On On
; }; ^. C: ]4 r; L( J! ?, m0 ^* F Off Demo Sounds Off9 |$ ^* o+ Y1 k; r. P% s8 u9 G
On On*
- O1 ?. i$ v; o' x. w( X Off Allow Continue No
4 _! s/ O# t) e On Yes*# G2 I: P/ d7 }0 M- l
Off Game Mode Game*
/ R9 u: @6 N( Y3 h- z O, \# v On Test
2 J7 Y/ A9 m% r( C3 L0 d$ KROM Version: Street Fighter II: The World Warrior (USA 910318)
; z6 e M. c0 _1 }2 U: L# n' [# wPrint
) k# k- V1 w! O" |2 u' }( nDip Switch:SW(A)
5 U* s8 u: p; n( w. m1 2 3 4 5 6 7 8 Function Option9 m* R6 l: `, F( C, j' g
Off 2 Coins to Start, 1 to Continue Off*
: K2 m( W8 v" Q1 x& g On On
8 i: P4 K5 A% d3 L" }Dip Switch:SW(C)
3 S U, E7 B- T6 r4 X& |0 O: o1 2 3 4 5 6 7 8 Function Option
, w+ G6 M4 G3 y Off Free Play Off*
: J) R5 s1 M5 z: ?; d! ? On On3 f3 N3 w5 g1 l
Off Freeze Off*
2 f8 s8 e8 p2 q3 A X. `( F2 g0 K. s On On+ c; D; \+ P9 G" A
Off Flip Screen Off*/ s$ W; K4 G2 n3 K* U; K ~6 e! x" M
On On9 d8 G: \. y: ~) I5 {
Off Demo Sounds Off
- v6 D4 j6 C J- ?; d# I On On*+ I* z& R4 L/ t7 M
Off Allow Continue No
8 M4 d, b5 ]! ~ On Yes*! {; A- Q; y& t, {# t5 t1 b
Off Game Mode Game*
8 {. @8 k& e7 Q# Z On Test
- C0 I* J" y; J3 g; ?ROM Version: Street Fighter II: The World Warrior (USA 910411)
# g! C* ~, O) _! {8 oPrint
# x* i' }, m& M) ? V. y0 n7 p, q1 e% lDip Switch:SW(A)
- u- H1 z) Y4 | t2 \+ J1 2 3 4 5 6 7 8 Function Option
3 L. o9 }! u0 }: C6 {' c Off 2 Coins to Start, 1 to Continue Off*) l7 q6 o4 `" E' S) v( x
On On
+ e/ a) w* N5 V5 c" N9 dDip Switch:SW(C)
9 ]# {6 ^% w+ Z8 K1 2 3 4 5 6 7 8 Function Option3 Z8 C1 T5 d% G8 h
Off Free Play Off*: J& n" ~5 z0 x, C7 g# a
On On; ^4 o1 O0 L5 {7 Q# I! O
Off Freeze Off*5 k3 o4 E& w ?" k2 Z' ^
On On9 O( c* n3 C. w# p: [) K( v* m
Off Flip Screen Off** ^" H- L! T" u7 T2 f6 N
On On
( j6 L3 u2 p' z- L Off Demo Sounds Off
8 c5 |8 `1 `9 P- u: v On On*$ {9 C! M6 h( \3 x6 m5 M: p* [
Off Allow Continue No
1 l0 H( s- ~, @# a On Yes* w1 ?- v' _' ?. l
Off Game Mode Game*
$ p& c9 U* G Z1 p* K4 v1 v7 {) l On Test$ i+ U% m& e- a2 q+ u/ Z
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
# b+ ^2 k2 K5 w. S' C; A2 OPrint( ]8 F+ U6 J B6 S. g F6 p
Dip Switch:SW(A)
1 g6 ^ g* z. p& I: a ]+ f1 2 3 4 5 6 7 8 Function Option
, r8 `9 A3 p% T7 D4 {0 ~+ R Off 2 Coins to Start, 1 to Continue Off*
" K# C: p+ F( l9 C0 d On On
( x n3 d3 b; B; S$ g" iDip Switch:SW(C)
4 l% D; t% g" x S1 2 3 4 5 6 7 8 Function Option0 a6 \% @1 `# {3 I9 u9 H2 H" [
Off Free Play Off*
6 {/ P" P; i: T On On+ R4 v" ~, K! t( y, q9 e
Off Freeze Off*
2 W2 h6 C, H1 \; X+ j! h0 P8 ] On On
2 Z* U$ [ ~- p# v2 R9 } Off Flip Screen Off*
$ h+ i3 N- i. z! ]) E On On2 V% n5 p- n/ R7 m/ G% _% `; Q; z
Off Demo Sounds Off) u2 H( e4 H F e- Q4 e
On On*
f. }1 r2 Z7 ^. i# I6 {; } Off Allow Continue No
8 Z N% J% a$ S, P6 q On Yes*8 n$ P( x& G0 G4 U
Off Game Mode Game*# [' g; \. e1 t; t1 k: ~, ^4 S; N
On Test
+ l: s* a( q/ [5 M. ^) C8 ~ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
' @% h$ l6 d( [& @ h% p, Y# T2 `( rPrint
+ ~9 [& p. o! `" B* qDip Switch:SW(A)
. E! `/ Q) m8 H- f% e6 j1 2 3 4 5 6 7 8 Function Option- W7 P- u& R& M- |6 p
Off 2 Coins to Start, 1 to Continue Off*' t) e9 q" D# C! w
On On1 g+ ^* b* k" F* t0 u
Dip Switch:SW(C)8 }9 j! c8 `5 P
1 2 3 4 5 6 7 8 Function Option
; Q- ^8 n" q5 M/ M Off Free Play Off*
5 J3 w; Z$ z8 [3 J( A. Z0 f On On) w6 C9 B) z: P3 \5 R$ \3 @
Off Freeze Off*8 X M8 T- n, B6 v3 X
On On
# {4 }. @2 [4 ~2 R Off Flip Screen Off*% n( `2 a A0 Z" h- h4 v* D; @* a% Z. i
On On
1 i$ i- P- h) `3 z" }1 S Off Demo Sounds Off' \) J8 o7 u5 z( }/ P
On On*
* x! q, v- j! D" v2 }/ u Off Allow Continue No
' a' h& z; Y, ?5 M( }0 u On Yes*# i+ ?/ x# e' _" i7 A4 U
Off Game Mode Game*
d7 ? ~0 A4 J3 J7 w On Test
, G) v. r9 \$ i5 R; k9 tROM Version: Street Fighter II: The World Warrior (USA 911101)9 e( f2 n8 v8 Q- q9 X: T
Print: y: u: U4 A+ n, G+ L3 {% Z
Dip Switch:SW(A)5 s# ?; Q6 X& [) w2 @
1 2 3 4 5 6 7 8 Function Option! s! r$ P+ s2 _& g/ v
Off 2 Coins to Start, 1 to Continue Off*
% K/ h* o$ V j T" a R On On% c6 a7 U$ ~ w9 ?$ c5 i
Dip Switch:SW(C)
F! i, Q* j- e! D1 2 3 4 5 6 7 8 Function Option
1 \$ T# t' A5 @1 ^ Off Free Play Off*/ ^' r3 s, z' V
On On3 ^+ @ J9 `3 F8 Z) p
Off Freeze Off*1 v- y( C; O( ?- l+ ?$ i( G
On On
' G/ Y' s$ _* H, ?2 A3 C& f Off Flip Screen Off*
' `, Y9 B# s) D1 T8 T+ a# V0 K On On
- h+ t6 R$ o4 e Off Demo Sounds Off
! E& C- y: |- o$ ]% Q+ B6 j2 ] On On*: b7 F+ |* l; _, [- ~& M5 ]
Off Allow Continue No
7 e- `2 X, L. R5 q6 c, U( z4 ~ On Yes*8 }, e" _& g4 i1 B
Off Game Mode Game*
( y+ K, `2 h! r4 k3 P N On Test
% w# O' x/ [ Z9 o, vROM Version: Street Fighter II: The World Warrior (World 910214)' N- Y# d% c0 v Z
Print( U6 S) h: K" w0 f) d3 ~ S! P
Dip Switch:SW(A)& y/ [7 x" I! R/ A$ r: Z- A9 E4 m
1 2 3 4 5 6 7 8 Function Option6 o2 c( B5 h2 w, h: D
Off 2 Coins to Start, 1 to Continue Off*
: \( t+ H7 s* A3 q8 S On On" e8 m7 e: O" A. @( v# ]
Dip Switch:SW(C)2 z9 o J5 A0 l% ?% v A$ e
1 2 3 4 5 6 7 8 Function Option
% D6 O [9 @9 k% g: P Off Free Play Off*
" [( q7 K* y/ | d/ H On On
* z: n/ v$ p6 m _- X( ?" r+ O Off Freeze Off*
, P. G% v5 L5 U) M- [7 q% j On On. {. j* f) l# e2 W! b. _; L& L! j+ t
Off Flip Screen Off*
4 M, z! U1 z* o, U On On
% b3 z& V) a: g* |+ Q2 \' g/ y7 \, P4 G Off Demo Sounds Off
2 m, {5 V' {1 h* A On On** e8 t/ x) ?0 o: Y" F' `7 ~
Off Allow Continue No# P! c9 B0 o; d9 M4 i3 q. t
On Yes** ]* ~( V4 h% }' U! q' H9 i
Off Game Mode Game*! ~6 A( V: z7 Q& R4 p
On Test
* P+ c4 u4 {' ]: x4 |ROM Version: Street Fighter II: The World Warrior (World 910228)
" y# ]& M- c1 ]5 |% tPrint
( S6 D3 V5 N: [7 RDip Switch:SW(A)3 I& f+ }1 R# L
1 2 3 4 5 6 7 8 Function Option: B3 F* ?1 l; p4 F7 u
Off 2 Coins to Start, 1 to Continue Off*
) C1 c( ~2 p7 u On On
* c3 b3 o2 [; ?( LDip Switch:SW(C)+ S( X0 C2 l4 C/ ]' t$ }" h
1 2 3 4 5 6 7 8 Function Option
! F' }# E' O- S2 w _ Off Free Play Off*
Z V3 Q* ~( s7 }/ b8 P2 { On On, s! o; ?) M8 E1 G( C( k5 J% I( D9 `
Off Freeze Off*
& m) X( V& }( z) g On On7 c z9 l W$ {+ Q1 h8 f/ q
Off Flip Screen Off*
2 d- D7 c; R; u7 g On On
# f8 E0 i J1 | Off Demo Sounds Off
7 d- F9 ], o; T On On*
! R$ t* c, d r( v Off Allow Continue No
% }4 J+ i3 s4 v) }( c On Yes*/ N' D, x+ l* M" m; Z3 `
Off Game Mode Game** C) g7 x- ]/ |1 D7 i. P: `" z
On Test
( r: m5 p f5 T# {* ]ROM Version: Street Fighter II: The World Warrior (World 910318)
) k7 k1 a, P' }2 c* u2 aPrint
2 x) [6 c" F4 }Dip Switch:SW(A)
- t% [. O; A( H) ]: t! m1 2 3 4 5 6 7 8 Function Option0 n) L4 ^) V9 u
Off 2 Coins to Start, 1 to Continue Off*2 w& c3 I7 Q) j& b' {
On On9 S% ?: B( {: {3 v
Dip Switch:SW(C)! h" k8 j- T# A$ k; A% H
1 2 3 4 5 6 7 8 Function Option5 x- |6 @$ n1 |
Off Free Play Off*8 W' g9 O1 d3 u: F: M J
On On% n2 }$ n! F6 Y* U/ g6 x- E
Off Freeze Off*
$ b6 D2 y3 {: J$ ]9 P+ q On On
0 k. c% x, e z& N4 E Off Flip Screen Off*
3 d2 g$ q( F3 Z, z* v! Z7 m On On
; ^% |' p9 r: j: {8 Y+ W/ h3 A) R Off Demo Sounds Off
) e; L0 A+ [. Q6 T9 n' F On On*6 O) z# E, y% \4 a; c, C' T
Off Allow Continue No
# x- q% f2 h; }( W+ e On Yes*: i# E; V) G" \: C0 Y# @
Off Game Mode Game*
N' Y$ F4 [' ~! J0 W n& _! S On Test0 _7 j: h# r& v8 Y. q
ROM Version: Street Fighter II: The World Warrior (World 910522)
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Dip Switch:SW(A)( h% n- F; P# z# ^% l. l$ U. @8 Q
1 2 3 4 5 6 7 8 Function Option
1 s% r7 j( a8 u1 v9 O/ z Off 2 Coins to Start, 1 to Continue Off*
* p& I# r4 B* [( s7 R, s/ b" R On On% m, S9 ~8 f& m& o R
Dip Switch:SW(C)
2 s' X7 f) L( [+ v1 2 3 4 5 6 7 8 Function Option
+ ?; W: `7 M/ L. E Off Free Play Off*
& y. @0 ?3 u3 t W On On6 _2 d5 [8 y" f7 e6 ?+ v- _
Off Freeze Off*
6 J3 |% h& I6 f) D+ r On On. U9 k% h3 @% u6 d; t" ?6 _9 m
Off Flip Screen Off*5 s6 ^7 X% w) \' s: C5 I' A
On On! n$ e; ^) ]0 W/ E; A
Off Demo Sounds Off" y+ ^; g4 V' E& ?# I8 d
On On*$ k8 h0 Y: |1 [8 I# n
Off Allow Continue No, w$ ^$ ~0 T! l7 b( M8 y1 X* x1 X
On Yes*) v c! T, G$ l; g0 s( P
Off Game Mode Game*9 h6 |! }8 L$ s) W6 z1 r
On Test
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Street Fighter II. x1 C, m( T8 k. `/ d( a
% |' Q" D. }+ ~DIPスイッチ設定(元祖、ターボのみ)
5 p9 `7 G2 J0 Ghttps://games.t-akiba.net/sf2/dip.html* b" z4 c4 Z2 M1 H! s6 D8 \1 B8 v
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