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# P: ?7 L0 Q7 |Street Fighter II: The World Warrior
) q# I! l1 n J% q+ E* s# o* h6 \Manufactured by Capcom, Released in 19911 ^4 S3 ? z8 e1 @! s
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
/ x6 s" U6 `5 x9 GPrint `# u6 t0 d7 g- S" L5 w/ V
Dip Switch:SW(A)
& c8 w8 z' ?* a% s% x% G1 2 3 4 5 6 7 8 Function Option& c( @, D! O! i
Off 2 Coins to Start, 1 to Continue Off*
8 o1 y+ G# J( ?0 ~ On On% b0 B ~3 E- [% k. ^0 W+ Y2 v; V+ q
Dip Switch:SW(C)% M. [( R+ z L, [- j& d: a$ P5 y0 n
1 2 3 4 5 6 7 8 Function Option, j8 C5 V6 [7 I$ X) q8 Q7 o
Off Free Play Off*
* _6 U. E4 |' L! P On On
( k4 K1 f: Y! `; ^% S' {5 m- L* y Off Freeze Off*
: T/ C# O h, I: b, E" i On On
/ J4 g( J8 V7 t8 i# j Off Flip Screen Off*
) d" o( c) N. b5 }4 d4 i) m On On1 C' r& M1 n# G$ } G9 u
Off Demo Sounds Off# p( _, }" m/ r8 e8 b
On On*
7 `/ U4 W6 Y. R# |0 I) G4 ` T, E Off Allow Continue No
- J" ]: K# J$ b" t On Yes*- V' _ ~+ k* g4 P; x
Off Game Mode Game*
& E0 ?) b& Z4 l" \ S& d, O e8 s On Test
: ]2 Y& j' a0 ^, q+ yROM Version: Street Fighter II: The World Warrior (Japan 910306)0 p" C: G% f9 l. X3 G
Print
& G( G/ O7 T; {$ oDip Switch:SW(A)7 m2 N& J# o% K, h
1 2 3 4 5 6 7 8 Function Option. x' q2 o# T9 ]. {2 q% B# V5 ^
Off 2 Coins to Start, 1 to Continue Off*5 X1 a* W! m5 }2 n
On On7 O, u/ B5 ~+ T/ q
Dip Switch:SW(C)
|8 @5 X8 W# x0 N1 2 3 4 5 6 7 8 Function Option
+ A K1 U `% j+ B Off Free Play Off*3 u7 N4 Z7 L7 I, |5 |5 J0 X
On On. c2 M- @0 K; d& a7 M& \- l
Off Freeze Off*5 x7 G8 \( k! u, _1 t: O
On On6 y, g' _$ A7 D. f& j5 u
Off Flip Screen Off*
% E! q! k2 O& q On On
2 J# y: ?" u2 ]3 u Off Demo Sounds Off" h* ?9 C2 d, r% ~1 S ?
On On*
1 \2 A" h0 n; P2 p. e: c& j3 j Off Allow Continue No
3 n" b4 D/ Q, r; ^# g! ^/ M On Yes*2 J5 }: g7 I9 c' r8 p- Y
Off Game Mode Game*
' E3 W* d# z+ e" Y' g Y On Test
3 K5 b# m% k( h5 I7 C+ Q8 ZROM Version: Street Fighter II: The World Warrior (Japan 910411)9 l. t7 k; c# O3 p0 n3 ]' M0 u; b$ i
Print
$ S( g2 B8 ]1 ~/ Z4 ? zDip Switch:SW(A)1 r- }: Y ]4 `! S! y
1 2 3 4 5 6 7 8 Function Option
$ P' D( c2 m' L. F Off 2 Coins to Start, 1 to Continue Off*2 o; ~% r4 z) V$ ~, X
On On
1 [* T! f1 |# JDip Switch:SW(C)8 Z3 n q/ W* E6 Y1 H# W
1 2 3 4 5 6 7 8 Function Option6 h8 s, T5 Q+ f: s3 r
Off Free Play Off*7 _9 n& j2 e$ p( F2 B5 q
On On
' H5 X% ? E2 m% O x) u( I Off Freeze Off*
: U8 |* t# d/ u% q* N On On- `' Q# Q2 x- b6 J- ] s
Off Flip Screen Off*2 h# C! n+ Z4 j
On On9 ~6 t( ^, k' J9 M
Off Demo Sounds Off
" k9 B; [1 v# _) S$ E9 `2 ~2 o, O On On*
: x6 s, i) v& d2 N) Z" g+ J Off Allow Continue No9 g$ M( a( ?: o% Z6 F
On Yes*: A2 X7 y: @: j$ C0 |; z3 P7 G
Off Game Mode Game*
0 O: g5 ~0 C3 b On Test A$ ^; ?4 \- K4 n
ROM Version: Street Fighter II: The World Warrior (Japan 910522)
! l( U# s% O$ Q" G3 Q$ v1 j; V5 x* SPrint
. C, S1 h* _& U) u, p& cDip Switch:SW(A) C/ t0 N* V6 M# m' ` [
1 2 3 4 5 6 7 8 Function Option
2 b6 E+ @/ H0 A Off 2 Coins to Start, 1 to Continue Off*& N* |7 L2 i) H- d2 n! S2 J$ P
On On
- o/ n, ~0 m+ ]: l @1 m- N( q! uDip Switch:SW(C)& x' Y$ v( X- ?( q) d
1 2 3 4 5 6 7 8 Function Option
! {9 F/ [; S: _! r/ D+ t! J Off Free Play Off*1 s2 X& [6 i6 ?& d4 D! w: c4 w
On On" q0 G/ P/ k# j9 e
Off Freeze Off*
$ u- c' [1 ]* z c3 z On On
6 W! X6 V r) v n Off Flip Screen Off*
, D9 l# E" N3 W" V On On& h# k8 F3 b1 O+ O; h. n0 J9 ]0 U" q
Off Demo Sounds Off- l2 ]- o4 s3 ?( V9 Q" J
On On*
5 X/ z7 V' G: { Off Allow Continue No
) O% H4 e3 J/ Y9 { On Yes** W: `& X7 v1 c# e
Off Game Mode Game*: L, Z e5 d9 ~0 P" H
On Test5 E- D" N; u5 M6 { a ~# K
ROM Version: Street Fighter II: The World Warrior (Japan 911210); C+ b7 a4 u6 ] W6 L* I1 w. r o
Print
/ F" I$ a% J; |1 n7 E+ J1 @- bDip Switch:SW(A)
9 ]2 o# ]( d/ m* S8 z* Q) g* v1 2 3 4 5 6 7 8 Function Option: l0 |" v2 V2 r0 k; L- h
Off 2 Coins to Start, 1 to Continue Off*
6 ?) P7 J1 q' b( z8 i On On* p+ X5 U: h& B' b: p
Dip Switch:SW(B); V9 f P, x! }0 W9 D/ h
1 2 3 4 5 6 7 8 Function Option
+ m- Y! e) p8 |4 F' n) `' v9 D Off 2 Players Game 1 Credit/No Continue N5 h" U( I3 [+ _
On 2 Credits/Winner Continue*
. }8 W, P( k7 N1 ~Dip Switch:SW(C)( S+ z" |+ r. c q9 o# o
1 2 3 4 5 6 7 8 Function Option& m0 d1 u* J# j4 U& u$ e% u/ @7 O
Off Free Play Off*& Y6 w4 X5 D* t
On On! P# C) |) W( Z
Off Freeze Off*
% G3 O8 r6 k: t5 [ On On
( Z; |& E- P; f. c+ q; g Off Flip Screen Off*9 K3 M7 ?' I$ q' m! x: T
On On# h8 X8 a6 V: o- z
Off Demo Sounds Off
1 {* q- M0 }- L8 l On On*; s* @& q5 |& D6 x: A
Off Allow Continue No
4 _5 \0 \5 O1 y/ W2 n* t On Yes*. }6 W% A7 x |3 s
Off Game Mode Game*
$ }5 h! Y- w$ \9 W On Test9 t( |* ?7 h( x
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
0 z% m( b3 L* |9 } m2 lPrint
7 [$ R7 d, e$ x% PDip Switch:SW(A)
6 p7 x% g6 @9 j- D: r) \1 2 3 4 5 6 7 8 Function Option
' o- k) a5 _% G# g Off 2 Coins to Start, 1 to Continue Off*
0 p5 p4 B, T& {% X. i3 L On On4 J( m8 ~# F( M
Dip Switch:SW(C)
5 E" }6 _+ o" B* V1 2 3 4 5 6 7 8 Function Option0 U. y! C5 r; ?& v' i* f
Off Free Play Off** R3 R+ W. V, \6 j$ R
On On
1 T, i4 s2 f- m1 X$ h: L2 c Off Freeze Off*
2 i$ w" W9 G# _7 Z5 k6 j4 p On On; T% h5 M" W* U0 R; {
Off Flip Screen Off*
# H: D5 h6 U; a( S' O0 R* |( R: G On On
# \% m- H! T" l: k5 T/ Z3 V5 L Off Demo Sounds Off
/ L' v* x+ q5 t' _8 u, x- {; j On On*! |' \2 ^- l) C3 @: z7 |
Off Allow Continue No
- e( o+ w( ~1 U0 q7 ~( n8 f On Yes*
* O% w; a, f' Y- z/ h Off Game Mode Game*
4 }' }% S4 d/ }( B t A7 r/ P On Test
$ ]8 j2 Z( }" B' e% ?7 H2 x5 eROM Version: Street Fighter II: The World Warrior (USA 910206)
+ k, F% u/ T4 n n1 hPrint& P' H" o+ A$ E+ O( r$ u
Dip Switch:SW(A)$ B# x4 Q) ?) R; S+ C9 _/ d
1 2 3 4 5 6 7 8 Function Option
$ c7 f6 O9 c8 {9 w Off 2 Coins to Start, 1 to Continue Off*
9 u8 F% r5 y& p' V J- O On On
! J0 k: t5 U" \" ADip Switch:SW(C)
$ W" s% \/ H+ y E' {1 2 3 4 5 6 7 8 Function Option
, `1 B( M6 U( a& S# a* O _# S Off Free Play Off*( B. p, j4 v7 _6 c! K! t
On On. u% x$ [5 ~! |) w: W
Off Freeze Off*
3 L% I2 y: ^. U On On
% `0 ?2 X+ ~# Y: l( |! P1 I Off Flip Screen Off*) k0 J5 E& K- \) z1 d0 n+ W& }9 c
On On* f3 \, m! n- J% o0 T' H7 o
Off Demo Sounds Off: x$ @: e% H, \& X; y0 O
On On*7 e: ^3 P6 ] G! V2 E0 V
Off Allow Continue No6 k& q: ?1 P/ Z' ~. q0 W6 J( F6 H& E
On Yes*
; {& q2 @9 Z/ B. z Off Game Mode Game*
) d" ~* _4 ~- R: {: p8 } On Test
{! O; G% P3 [& ~5 C* MROM Version: Street Fighter II: The World Warrior (USA 910214)
, Y; [; X3 b* b5 ~' l0 \Print; {& t7 U( F2 k+ k. a
Dip Switch:SW(A)1 \+ D' w0 Y% z3 Z9 n
1 2 3 4 5 6 7 8 Function Option
' c/ ?8 W! r& v7 d; D; s+ B% [ Off 2 Coins to Start, 1 to Continue Off*
! O p% | y1 B( q% o( z On On
2 ?2 E. j P9 q Y2 kDip Switch:SW(C)
9 N* j1 u# T2 I9 M) O2 j1 2 3 4 5 6 7 8 Function Option
6 l) e; N9 ~; C# _0 n' U Off Free Play Off*
, ]8 f7 X6 ~1 X3 b) J0 A6 B On On: b( c' t% ^% U$ l* w6 k. p
Off Freeze Off*
# X- L3 _ B# `* A) T On On
" n5 u$ D3 o. Y( M8 v: [& A: e Off Flip Screen Off*
X) F5 p; O% L, @0 { On On
/ e) ~: G4 k/ _1 x6 S* g Off Demo Sounds Off E6 I; P) F% o; t, ~, p3 X1 C
On On*2 q, [: P8 @2 `5 g( u' P' i% ?
Off Allow Continue No4 e/ |9 o/ {; i& \6 u" k! E" G
On Yes*
g8 R$ t; v: [$ d) F/ ~ Off Game Mode Game*
h6 Q. G0 _; H. y9 g0 u! A- `4 ^ On Test
6 s0 T! a7 [7 P3 a* @( A+ h. NROM Version: Street Fighter II: The World Warrior (USA 910228)
7 t: c4 i: v. x- sPrint$ H/ s/ S0 c/ Y9 Q% p3 s) P: s# t
Dip Switch:SW(A)
, ~1 U9 m% L) G8 v) Y1 2 3 4 5 6 7 8 Function Option
3 }2 P/ V6 o5 `) w/ ]% q' ` Off 2 Coins to Start, 1 to Continue Off*
. B5 `5 t$ G# |, p; x On On; T6 y7 q' l, o7 Q+ M
Dip Switch:SW(C)
2 x5 u" K: `- s, E2 s# D3 Q& V1 2 3 4 5 6 7 8 Function Option
$ }5 d" W5 w, O Off Free Play Off*
$ d4 L' z; g3 N# F' I On On
' z% _. I4 J6 W$ h1 ? Off Freeze Off*
' u# n1 w1 q1 j8 P# o; C On On# R, @. O) d1 J- i
Off Flip Screen Off*
' J. ], R$ Z8 ]5 S' G On On" a% \9 ~: V) P. f+ j' V" E+ w/ i
Off Demo Sounds Off S* ?! q% D: {* m6 G$ T
On On*
: @9 }" s( M5 M! q7 U7 @* \ Off Allow Continue No1 o5 @/ q; T0 V+ {! ]9 x
On Yes*
/ ]4 B7 M4 L1 b Off Game Mode Game*& t; A0 p0 V5 R0 h4 `
On Test: A1 }) }: r- y! i9 Z) N! o1 ]3 l
ROM Version: Street Fighter II: The World Warrior (USA 910306)& T3 a" ?& v! n% O9 Y
Print
* B3 \& v- C4 ~* W+ w8 g- [9 {Dip Switch:SW(A)
# U3 a2 J( F$ V. A) } F7 f1 2 3 4 5 6 7 8 Function Option+ e: s) F$ R, e$ M
Off 2 Coins to Start, 1 to Continue Off*
u" e% Q3 D8 X! r/ A5 @' o, w& P, j On On
^8 f8 _, d; L( N+ H; ~5 Y+ xDip Switch:SW(C)
% s7 b5 P( y% t) l) r5 \* V6 v% _1 2 3 4 5 6 7 8 Function Option) u' P, }# k' y& b( k2 H* H
Off Free Play Off*0 _ k6 C: B, F( M+ d' X! W2 n
On On; B+ ~% E& S! Z
Off Freeze Off*
: o6 B8 I+ E0 r1 ~/ M On On
: |- G% t9 U' ?8 |2 Z6 s# t) B Off Flip Screen Off*' q' d* J7 N: I, a4 ]" }4 O2 E5 p
On On
- R/ ]! o9 }# E5 V Off Demo Sounds Off# N" u) w3 e* o+ ^4 R5 a
On On*3 M' e/ t& r7 g
Off Allow Continue No& E( U3 r9 }& {) W8 f2 i
On Yes*
( ?) x7 z; N- y+ L Off Game Mode Game*( {0 R0 Q' n2 c9 T) B; C6 x
On Test
* _3 x) {( L, e1 _" S: |ROM Version: Street Fighter II: The World Warrior (USA 910318)& A2 E+ u* D5 Z1 @6 @% H
Print
, k, y0 I5 M1 h+ WDip Switch:SW(A)
6 V3 i) \3 o+ L1 2 3 4 5 6 7 8 Function Option
" ?$ C" q' |3 S+ g! Z; P( }7 ? Off 2 Coins to Start, 1 to Continue Off*
* A6 H& d/ M+ V; a& L1 @ On On
& Y* ]( I& d6 e L4 \4 vDip Switch:SW(C)/ Z3 y9 Y2 A; X+ D) f
1 2 3 4 5 6 7 8 Function Option& m2 Q+ E! Y% J/ ^0 s/ v/ g
Off Free Play Off*
0 h( f7 I5 y" m! [2 i On On$ V+ O: K& }2 ?0 d( }+ ^
Off Freeze Off*3 T* U3 z6 b- Q9 r" Z' x) [
On On
7 I' U5 P; h% r6 i" T2 u Off Flip Screen Off*% C1 `) P$ N$ h! X. \1 r
On On1 U, Q' _4 w: Y/ k3 \; f, x# R
Off Demo Sounds Off
& D8 Q$ h; G) e( l On On*
# c u2 \. i( k2 f Off Allow Continue No. Q+ b/ e( }) ]1 l5 c, \3 {
On Yes*! y0 ~/ N( ^6 l9 ~, z6 T8 ^ l% r
Off Game Mode Game*( W) d* F- a- n+ B4 R+ i8 l
On Test7 k/ P! m7 C" l; z# J
ROM Version: Street Fighter II: The World Warrior (USA 910411)8 |- u$ n( ~5 t6 |0 {
Print
, N# ] C0 J9 z6 F3 Z1 z8 H; M MDip Switch:SW(A)
6 C1 ^$ H5 i* z- z- B3 \- g: \) N1 2 3 4 5 6 7 8 Function Option
2 U% E) j0 r3 x Off 2 Coins to Start, 1 to Continue Off*
4 a2 L+ q- R. ?% H- y6 I4 r* B) N On On4 h" \6 _ I0 Y6 M p
Dip Switch:SW(C)
& k1 k, Y0 C- P' L- b1 2 3 4 5 6 7 8 Function Option B# i/ S7 }7 e {6 l7 t
Off Free Play Off*1 i _" S- X$ r# ^2 e
On On
, T6 g. W$ H# I8 S Off Freeze Off*% W! A7 U1 D( e, T- R6 ^
On On B# Q+ x) S/ F: {- I
Off Flip Screen Off*
* S& Z3 q" u0 I* y- F On On6 Y' e6 A1 ^4 l: ?6 |: o8 I4 K6 O
Off Demo Sounds Off
/ w k# s/ m% t% o. O, S On On*
$ b/ e% H5 e( y4 A$ l, ` Off Allow Continue No
/ q/ |7 |6 w& K' D9 F- Y On Yes*5 N5 d" v' j/ z2 v3 U
Off Game Mode Game*
7 d+ c+ f+ m7 X5 ] On Test
8 p% @) z9 {7 U( D( _ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
& Y+ J) H; X9 W& k6 s0 {& xPrint
( }9 Z2 F) ^ m: W1 n! G+ kDip Switch:SW(A)( e6 k1 e. _% _/ H+ d+ v( w( X
1 2 3 4 5 6 7 8 Function Option
& L4 \' I" r; x* K4 h0 {: q" }- w Off 2 Coins to Start, 1 to Continue Off*
( S# Q% n* j; P On On( g2 m( n. t) S& j! S$ C5 L* M
Dip Switch:SW(C)
# s1 a$ u4 W) \/ Z7 I9 F1 2 3 4 5 6 7 8 Function Option8 `, V6 f3 A; g) j
Off Free Play Off*, a# M, z+ f5 h4 d, {& Z" k. t
On On
# f! T W! e3 ? Off Freeze Off*, \& `* w' O4 W8 ]# r8 X, ~
On On$ b/ B- F6 W9 h/ e2 N* {! q2 n# ]) d
Off Flip Screen Off*
- n% P, e2 R: c0 k: Q& |* j. e5 p On On
0 L: k/ V8 s( G& E1 q Off Demo Sounds Off
' o! c4 c9 b6 Y8 U8 { On On*
& p4 E2 O3 n! X( H Off Allow Continue No* d5 B$ |* G, m. z! h8 C6 t1 f
On Yes*
1 f: P1 I/ \0 w. ^# _- }$ h Off Game Mode Game*! w) p$ @* a# R" y6 ^9 \& O* S
On Test/ }7 O: H: t4 t+ M ~2 i4 g7 F: M
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
, K5 d v- j8 T! {% zPrint/ o( D; r+ M& b, T
Dip Switch:SW(A)
9 n4 N0 z; V$ q- x2 u1 2 3 4 5 6 7 8 Function Option
a2 ?# m8 z) T! \ Off 2 Coins to Start, 1 to Continue Off*9 O8 A/ }8 h7 E8 P% W7 r
On On' q, ^4 t3 Z& T2 X' {! i* s
Dip Switch:SW(C). r4 Z7 ?0 \% e4 e
1 2 3 4 5 6 7 8 Function Option
: f% h: ?* C* g {/ ? Off Free Play Off*
a0 t; i3 }! Z2 t- h$ F On On
. p2 R- e# O. {- Y+ O Off Freeze Off*
7 N' R, }5 r5 }' w% g5 O On On3 P" }: n% D1 U
Off Flip Screen Off*
5 O1 l7 \4 b1 n1 e' D3 } On On. }# E1 J! V7 `- j
Off Demo Sounds Off
& J/ |5 E9 @/ R5 P" m; T4 z On On*
5 C( K" h* ^& p' @4 I4 Y$ Q Off Allow Continue No0 W/ q# S( S: W4 d) b& F8 d. v
On Yes*1 h! i+ x9 M$ T" E
Off Game Mode Game*, {2 N5 R3 i3 H5 K3 K4 \# a
On Test7 A; ?) q% `0 V
ROM Version: Street Fighter II: The World Warrior (USA 911101)
, f6 Z f _% L2 u) L$ EPrint
& s# T" m `# T- k& XDip Switch:SW(A)+ l2 t: ]: I8 I3 v! i
1 2 3 4 5 6 7 8 Function Option$ L$ |3 u) ~$ b" A8 \
Off 2 Coins to Start, 1 to Continue Off*# q$ T! i8 n m3 Q1 c
On On
$ x7 Y \( T; V! y& c) oDip Switch:SW(C)+ ?7 U# B5 Q( ?
1 2 3 4 5 6 7 8 Function Option$ i! ]9 Z( Q% f, \% Q) o3 Z/ ]
Off Free Play Off*
. {$ j6 `' y& G On On, E5 ?- Z0 k4 P5 d, Z, o. T
Off Freeze Off*, y0 H/ r3 |. G6 |1 Z7 R6 o
On On
2 N b+ }, e3 v# T# T Off Flip Screen Off*
7 H* F M! v5 t b) n; U On On
& o' M" v. X: z/ q4 v$ c Off Demo Sounds Off
& Z: X; C9 f: u) {6 v* B- _ On On*
& M" o5 g* i. x" o Off Allow Continue No
5 f0 i6 \: S3 J' S) m On Yes*
, a7 j% M* g( n$ y- p A# H Off Game Mode Game*) N% p; ]1 X: \" W
On Test
3 [! u/ |! q# h) O7 N% W) m! Q' wROM Version: Street Fighter II: The World Warrior (World 910214)
- d% l' l" Y) i+ A, VPrint4 `- a8 L9 E9 V* ]* n6 q1 I% f" h; O1 \
Dip Switch:SW(A): r R, r9 v$ ^' h7 _8 n# l5 h3 y
1 2 3 4 5 6 7 8 Function Option
3 V5 d4 s& m' T( U7 a/ g4 c$ b Off 2 Coins to Start, 1 to Continue Off*
$ @8 i( Q- R2 W On On
$ S/ b( P& h% F% ~) i" y4 @# IDip Switch:SW(C)8 C+ L$ O4 k* r
1 2 3 4 5 6 7 8 Function Option) L- w1 n' q- Z/ e5 d
Off Free Play Off*3 f8 r7 e0 n; m/ ]/ A
On On% O% ~2 p9 o, Q9 Z
Off Freeze Off*
8 l1 N- X% o" v7 q On On, N/ u4 J; C; I! j. q
Off Flip Screen Off*9 e! x* C. f. X' I5 F6 d. R
On On
8 Q. O5 |. h! e Off Demo Sounds Off. j U) t* O, C5 {" f
On On*
! I" t" I0 X2 a. y Off Allow Continue No
9 H+ F) Z+ w3 @6 u0 m On Yes*
$ Y) h( m5 P2 M w6 g/ n Off Game Mode Game*
7 O9 P0 P5 }/ S U On Test
$ e) F) y( n2 }9 PROM Version: Street Fighter II: The World Warrior (World 910228)
2 r5 }6 g8 ^2 }$ wPrint5 ?- t9 r; r( B1 ]/ x: G5 B
Dip Switch:SW(A); V6 T" x3 w$ o" b8 x6 q
1 2 3 4 5 6 7 8 Function Option
- D/ I5 V8 o+ p5 ^1 R# q1 c Off 2 Coins to Start, 1 to Continue Off*8 z, \+ ]+ g8 E( B4 O
On On1 ]' ?6 z) X4 P3 z; \& B
Dip Switch:SW(C)
E+ P8 S# H- J L6 A' |* z" N( G1 2 3 4 5 6 7 8 Function Option. n6 p# Z* p+ I7 D0 I( F
Off Free Play Off*
* Y) Y& R$ s+ M! e- @; S1 \ On On) j7 m% p5 h& B3 h0 L
Off Freeze Off*% T0 u2 ~. |" Z6 p1 w ?
On On2 n) y, ?/ E+ d9 ^# I" F6 ~
Off Flip Screen Off*" |% P8 X! A( ]$ R, S
On On: K) }7 z: U; p/ ? A& G
Off Demo Sounds Off1 G4 h( m; m$ Q9 l* a: w6 Z
On On** q. e2 V4 y8 B
Off Allow Continue No
! z8 B8 V& V4 t5 d; j4 u, L On Yes*
& h* N0 J5 ?( B' G Off Game Mode Game*
/ `; S/ m' n+ Y4 R3 H( [ On Test
# B/ M3 Z% {7 C+ C4 z& yROM Version: Street Fighter II: The World Warrior (World 910318)
, H' k* T3 N0 e# {Print5 _ t P& y/ H( \. Q" G s
Dip Switch:SW(A)
4 N1 }3 ~$ E/ x* O1 2 3 4 5 6 7 8 Function Option# _! y% e- p. H. _2 P
Off 2 Coins to Start, 1 to Continue Off*8 T3 p8 j) ^# A z9 M& ~
On On
V: v) T+ ]) @, a: r' z/ kDip Switch:SW(C)" s; z7 Z$ u% ?! ?4 N* C' S
1 2 3 4 5 6 7 8 Function Option1 n, _( l' c4 X2 L6 c
Off Free Play Off*
) }% Z, h( f. [ M On On
, [# I! j7 M, z; f; c. R Off Freeze Off*8 U5 `' l. i- a' @' \. `
On On7 \( }! C/ d& P: f6 f) A- O
Off Flip Screen Off*7 p+ L: G, N( W8 ~8 K
On On1 E* \ Q& Y7 M) h. ]
Off Demo Sounds Off) r8 W# j: A( W' I) R7 O$ `+ ]
On On*6 p0 ?7 L! B1 m) D$ c
Off Allow Continue No
3 |* J6 T0 O8 O1 W On Yes*
1 i5 K- B# t- Y$ V! w9 k' ~$ w Off Game Mode Game*
8 ~# ^2 }; q/ [6 \- m \3 J On Test! \% y8 |+ N+ C
ROM Version: Street Fighter II: The World Warrior (World 910522)
: S1 ]+ I( H" |Print
. b% v/ q+ c4 E! S8 x" K% `Dip Switch:SW(A)$ M: X& q2 E$ I
1 2 3 4 5 6 7 8 Function Option
& s) W3 ]9 D+ L Off 2 Coins to Start, 1 to Continue Off*
9 o6 r; t) n9 p3 o& Z) `! C0 `0 w6 h On On
8 b/ R: L; ^ D: R' u1 PDip Switch:SW(C)( \7 r ~( G8 X( i! s; |) u9 V3 d3 x
1 2 3 4 5 6 7 8 Function Option) E3 G, ?* x8 z& ^
Off Free Play Off*$ m& Y. q5 o3 ? U0 Z3 t. Y
On On
! l% n2 C! |) ?/ h+ J3 `3 ]1 ~. H Off Freeze Off*
- d8 O; g* t/ o9 L On On
# z2 n8 \* v$ M7 O7 m. @# \0 X Off Flip Screen Off*5 b; Q1 C+ ~- w$ y4 t8 g3 o
On On
4 \! D8 L3 \ r$ k! n- ] Off Demo Sounds Off
% X% W" Y0 g9 O! w% A7 C$ N: {: l, [ On On*8 {- _5 Z) ~* n0 l+ @
Off Allow Continue No
' X ? q; I& r% ] On Yes*, W' D. V/ Y0 R) `) W
Off Game Mode Game*
; a+ A; i: }, Q5 ?/ w' G. p; P On Test
) w* w2 R9 W: u5 g7 q7 C" m7 A1 F r3 f. l% U; L( L+ @
Street Fighter II
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- c2 e _9 Y4 j) A* O. W* sDIPスイッチ設定(元祖、ターボのみ)9 J5 y3 K+ V: D/ }* e6 E3 d i4 K
https://games.t-akiba.net/sf2/dip.html- t: j: i" L- C) j( B" h8 V
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