Street Fighter II: The World Warrior % c- N6 q, W0 G C
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
( ?6 ?. D# F9 y8 TDip Switch:SW(A)6 }, \: h$ J" s$ u
1 2 3 4 5 6 7 8 Function Option
$ m* @7 \( \) O. D Off 2 Coins to Start, 1 to Continue Off** \! B+ j# {* |
On On
/ z$ g! U6 F7 P( Y$ RDip Switch:SW(C)
. L& {# B' M% }3 J7 E0 L1 2 3 4 5 6 7 8 Function Option0 I I) |" ?. Y" `9 O: F- x) x
Off Free Play Off*
: |' V( P3 M0 P2 \' R On On
M6 b: N8 y* s M& B! x2 W3 m Off Freeze Off*
& X) ]& ^6 N- K6 ~ On On7 T4 r2 x; W9 ]: k/ x" ]
Off Flip Screen Off*
; V) a) L* w8 c" M2 u On On
' r' M' s% t. o' E Off Demo Sounds Off8 A. P1 [+ n4 q0 U7 L% r. A+ C
On On*) [( q% u8 R; K' n
Off Allow Continue No2 z9 q, A" K1 \5 d
On Yes*# I0 U' s- B8 L) b
Off Game Mode Game*
, W H4 X7 L2 j( M6 J- p On Test
4 X! Z5 M, q4 CROM Version: Street Fighter II: The World Warrior (Japan 910306)8 I" l8 M+ a" p( M
Dip Switch:SW(A)3 g8 n, j1 ]# ~
1 2 3 4 5 6 7 8 Function Option
0 y/ O9 \/ \ h- _: k Off 2 Coins to Start, 1 to Continue Off*+ P5 G4 T" z2 T: S* M
On On/ L. s9 [# z7 c# g# n4 L8 e
Dip Switch:SW(C)
. [9 H. `8 d6 M, F" C1 2 3 4 5 6 7 8 Function Option
( B9 r4 A* h+ f/ Y$ [! x2 S Off Free Play Off*8 T2 }+ V8 X4 g
On On
1 I" {, V1 v) |" J; }4 ~ Off Freeze Off*. A6 x" a5 d' j+ E2 y. |# c$ a
On On
& z' k4 S. G$ K7 H( }; M9 a Off Flip Screen Off*6 b \1 ?8 L& b$ G+ |$ S- `: y( ]
On On
& j4 b/ x b# j3 a5 N Off Demo Sounds Off
2 W& h' [* y- Q0 Y- R* } On On*
% x: f) h y0 L7 ] s6 S Off Allow Continue No5 i7 i& {9 ~: `. S1 W0 d: y2 |
On Yes*0 Z6 ]+ }% ^9 d+ C, B* n% k6 }$ c
Off Game Mode Game*
% z) a7 k2 C* g- A On Test
; z h" v2 }" O: O' FROM Version: Street Fighter II: The World Warrior (Japan 910411)
; n2 f {; i6 L ^0 KDip Switch:SW(A)
8 o7 G3 K7 x& J0 t) K9 b* n1 2 3 4 5 6 7 8 Function Option' U( z+ g8 q: ~
Off 2 Coins to Start, 1 to Continue Off*+ {9 G$ B z6 K, m" l5 G! k
On On
8 H8 y% K Q# o8 [Dip Switch:SW(C). E# L- _. j c, [- M
1 2 3 4 5 6 7 8 Function Option
6 {2 Q8 s7 H* a& @1 H, ~! b: v Off Free Play Off*( Z1 w5 R# X# ]
On On" u- ]; a: k8 G( W1 [ B
Off Freeze Off*
+ C) V5 c0 N; U- ]6 B. V On On* E3 N- d! e3 Z3 P1 G
Off Flip Screen Off*
/ ~3 n: [* a; v& `& \9 q% n On On! Q8 r. {5 u) ?
Off Demo Sounds Off
- k$ G! z% `/ o. F8 B/ p: p j On On*) f. |' f5 d( ?0 X- z
Off Allow Continue No
9 v1 `6 q' r$ G8 A# D. u" V- O On Yes* Y w! p+ a# d8 s+ |1 P0 i
Off Game Mode Game*
4 X) s3 k& I9 n6 n* L8 k On Test
, M# ?+ T/ t- `/ I. [! OROM Version: Street Fighter II: The World Warrior (Japan 910522)
; Y- @5 l. ?% `9 ]/ g* CDip Switch:SW(A)
, p( _: O1 X: d/ ]1 2 3 4 5 6 7 8 Function Option+ c& _' q$ J# z, U% \( }
Off 2 Coins to Start, 1 to Continue Off*& \4 G* a \5 p P K* I5 Z" Z
On On& z8 {4 d! g( P0 O6 P" ^/ Q5 \
Dip Switch:SW(C)
4 @" ]+ ]9 ~! H: Z3 N! P% e1 2 3 4 5 6 7 8 Function Option
" }9 O% f) ^4 k& d& x Off Free Play Off*
% v6 ], _$ }1 v; n7 Z On On
* s1 p: u. P N5 R Off Freeze Off*
4 J) b# _+ T: @# V6 |% D+ S On On4 V! M% d* X9 C# U
Off Flip Screen Off*) U8 R$ W* `+ U) f, Y3 |
On On- X" ~# b2 K6 f! e
Off Demo Sounds Off0 D7 W/ D$ w! {& f# H; h0 I* K
On On*+ B4 `, l2 [* Y2 W5 H& V" C
Off Allow Continue No" B2 q' z; G* ~/ n4 x
On Yes*
* x3 v- g* }$ _$ M9 E7 Q3 o Off Game Mode Game*
3 D: e5 i1 Q6 \; _/ W, V E9 R; S On Test
3 Q) m# I7 n) D/ |- }% UROM Version: Street Fighter II: The World Warrior (Japan 911210)
% i) h# |6 H+ P4 s1 Z' ~' Y+ G! jDip Switch:SW(A)
! b3 x! B# K) z8 m0 w* }) c* C1 2 3 4 5 6 7 8 Function Option' K0 F0 T O' g7 U; V4 K
Off 2 Coins to Start, 1 to Continue Off*
0 Q: C# h. B1 z1 {1 L1 B5 V% G On On
+ ?. D0 ]) \1 J y+ SDip Switch:SW(B)) L: C/ z8 J; Y( Q- J6 |! q% ]3 b
1 2 3 4 5 6 7 8 Function Option) n7 \4 r, |' R* ~$ r- z
Off 2 Players Game 1 Credit/No Continue
0 @+ @( A) [+ j- p2 K On 2 Credits/Winner Continue*
" P! o" a) p' x& r/ G, sDip Switch:SW(C)7 p% m1 E7 D( J7 D4 A
1 2 3 4 5 6 7 8 Function Option( s/ Q2 M6 n- {7 g! F
Off Free Play Off*$ E( c7 `! b1 H/ x) H* g6 A
On On
6 P8 ?" H% T2 A f Off Freeze Off*# J1 @0 Y; C' o5 ?& ^4 E3 p: c; v
On On
& c, k8 v6 @( F: v$ i& g7 y z Off Flip Screen Off*
; _+ S! p7 ]8 T, W On On: g* @( s) D7 L1 m% [
Off Demo Sounds Off( F( n" z3 V' s' v& O" B5 R) K
On On*
" |# n" Y, E }5 } w- Y Off Allow Continue No$ _7 i8 v D2 y4 M6 S0 c
On Yes*
9 d+ u5 u n5 A9 v) o Off Game Mode Game*4 Z8 X; l1 m% s5 p! _6 `$ R( U! W
On Test* n6 ]$ |, R+ Q' w' w
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
' ]! A v2 k0 i6 E3 qDip Switch:SW(A)
9 [. a) H1 O P! u6 b5 b( V: l0 |5 k1 2 3 4 5 6 7 8 Function Option4 E) n1 B, O7 O+ l4 b
Off 2 Coins to Start, 1 to Continue Off*2 A5 H. T4 K- y- G
On On
. k6 [1 s+ Z; zDip Switch:SW(C); t" [. [! t% E% D
1 2 3 4 5 6 7 8 Function Option
- t: J9 m0 A% w) h D! B Off Free Play Off*
+ f& U( `) R D% y3 e/ |- B: T On On% G; b, o- S! q' C3 L
Off Freeze Off*
4 r8 O" a' @3 B! o1 ~ On On
0 c3 J+ U/ `1 } Off Flip Screen Off*6 E Z& t" k3 C" @# O# g- N+ d
On On
# \* T6 U4 p" g6 B) ?; Z Off Demo Sounds Off
; v- S$ A) [1 k" m' R On On*5 r3 s) a8 F: U$ G
Off Allow Continue No
% U2 m* d, c9 m' m On Yes*4 j- t5 }* U7 Q* V* U$ Q
Off Game Mode Game*. h% \ O6 j8 F L, w4 P: E
On Test0 f8 R" Q2 M7 v& X
ROM Version: Street Fighter II: The World Warrior (USA 910206)
$ }$ D9 T+ I% L GDip Switch:SW(A) d" [: J+ U4 w. t3 p( g: g
1 2 3 4 5 6 7 8 Function Option
6 E! ^+ d9 `" O) C: k Off 2 Coins to Start, 1 to Continue Off*: A9 W- v* X* F# k* o% D( \
On On
) [, m. J4 Q" l2 LDip Switch:SW(C)$ E4 I2 v0 _' o; B5 ~$ J
1 2 3 4 5 6 7 8 Function Option
- B( q# Z6 n% ~) J1 L* y _ Off Free Play Off*5 M/ C& H" r0 m% D2 R8 G
On On
+ b: }, C* u# k" \: T Off Freeze Off*) U. {' V) S+ f+ t% {2 f
On On, \4 g: _# o0 c1 w% T
Off Flip Screen Off*; S6 N. \6 O Y6 e8 k' w' ~
On On# D' x% P: T- F8 q! o' g
Off Demo Sounds Off# T' v. j+ f/ N' z+ P* X
On On*" R% o! s% L- G
Off Allow Continue No' P5 \% [, m: _: z8 V' p6 j
On Yes*
4 v0 R5 c1 ^1 ?4 w, b/ H& C8 a Off Game Mode Game*
$ N) w: X7 O/ J4 F/ B On Test) ^2 u$ u$ D1 B/ ~; U+ g
ROM Version: Street Fighter II: The World Warrior (USA 910214)3 t+ Q* s% b4 v/ @% Y5 J
Dip Switch:SW(A)( m# k/ W6 F9 J) x1 b2 H3 {
1 2 3 4 5 6 7 8 Function Option1 u0 S, `$ W! P& k: K
Off 2 Coins to Start, 1 to Continue Off*
+ [; Y: @, b. |( X8 W On On& Y) j: ]1 k) r6 ]: P
Dip Switch:SW(C)4 c. m2 K" F8 u0 D+ M. Z0 S3 [
1 2 3 4 5 6 7 8 Function Option5 h6 W1 u6 t0 H, ?
Off Free Play Off*
% x7 m# _; o: V, m3 L7 X* j. A On On e& a& Y, b& v2 f) Q5 t, O7 g
Off Freeze Off*/ N( C8 T ]0 O" H0 i
On On" p/ O: }( p @9 y2 I- b3 f7 V
Off Flip Screen Off*
; l9 A) @' `" p3 ?4 B0 I7 C On On
1 _& Q! [2 G- a6 e% u3 s+ G2 T Off Demo Sounds Off
+ U6 a# R. B+ |4 ?) [0 z+ X3 M On On** V8 W8 d" k' f% p* Y
Off Allow Continue No
N' A( C H5 p; i5 y. F* s: e4 I- h On Yes*5 ]. X4 f2 `, D r6 x( J; h
Off Game Mode Game*2 a" t& k5 q: u" `
On Test, L5 l" [9 C8 ^' [/ n
ROM Version: Street Fighter II: The World Warrior (USA 910228)
* `. V8 C* c. g. i3 b7 ]! d# Z MDip Switch:SW(A)0 j' `! [! ~7 V- h+ Q0 V
1 2 3 4 5 6 7 8 Function Option6 p# ~% G' A, U, E& m
Off 2 Coins to Start, 1 to Continue Off*% r! o5 f3 W- |$ G6 T" ~
On On
T: B3 L3 q1 ]! m9 K' q& n! _Dip Switch:SW(C)* W6 j" i6 z/ d. }4 U( s* e
1 2 3 4 5 6 7 8 Function Option
5 c' o. l6 W" N( P7 p Off Free Play Off*
- R f, ]- l" c1 J On On2 c# l% v+ R& \- J% ]9 _
Off Freeze Off*
1 X9 S& P$ R0 i3 O) r5 j$ _ On On
6 v8 i S8 d4 \! ^ Off Flip Screen Off* ?- V! @% \; R+ H4 M
On On g9 X4 p. c4 x; t* Z
Off Demo Sounds Off
/ }2 T# i. w5 x& Q/ a On On*/ j9 v1 Q: b1 E+ z
Off Allow Continue No n0 u, \2 w2 S% u
On Yes*- M9 Y# _! e3 M3 A
Off Game Mode Game*6 ^+ z" z# |1 W' _
On Test
% p1 k% ?" T) Y: D, _ROM Version: Street Fighter II: The World Warrior (USA 910306)
$ m( _! L& w) y7 ?Dip Switch:SW(A)
: S" e, o: v, H+ M6 u0 {2 [1 2 3 4 5 6 7 8 Function Option
0 F) X/ j$ q. G2 ?% d. G: L7 k Off 2 Coins to Start, 1 to Continue Off*1 f. w8 u! \; }1 W4 y( |' e. E
On On
8 K. N# F" J4 }6 U0 ~Dip Switch:SW(C)
6 I) X9 @! [6 o- } f1 2 3 4 5 6 7 8 Function Option
( P" ?8 X# a) R1 D! O% q Off Free Play Off*
7 n0 z0 \5 T7 f1 k2 ^ On On
7 f9 d( s* {) x6 g, f# s Off Freeze Off*
& m9 B, D4 X) ]& \8 J On On
4 c; n% R) B) b1 A! }" {: | Off Flip Screen Off*
8 c2 ~, j; ^- X/ s# l On On
+ Q7 Z" }( t: ^' _ Off Demo Sounds Off* O* H) K6 E) Z7 @6 E# [) I
On On*
' r' X3 y l' z7 a; M+ K Off Allow Continue No0 p5 t% y: L; i; Y! |
On Yes*
- x$ [3 V6 O. U0 m% R Off Game Mode Game*6 Q5 @- y3 { _/ v7 a/ H6 j
On Test, C# |9 R a+ G. `8 G+ L) l# z
ROM Version: Street Fighter II: The World Warrior (USA 910318)8 Q% y) i7 H- S, M1 O3 `* @
Dip Switch:SW(A)
U3 D( ]) w) R! @1 2 3 4 5 6 7 8 Function Option
; L0 m' |4 @9 O Off 2 Coins to Start, 1 to Continue Off*& n' o' U, w; [4 ^
On On6 e1 K: f7 a) \- _7 }9 }$ d- T4 Q+ \
Dip Switch:SW(C)3 s2 r# d, G. `
1 2 3 4 5 6 7 8 Function Option
! g6 y7 f& a: S Off Free Play Off*
+ K" I! u2 v# a8 G1 V2 {" ? On On7 L/ x! M# v5 ^: w
Off Freeze Off*
- e, s- n) A$ f# ]1 _$ L On On7 B( T9 [' q) B
Off Flip Screen Off*) a+ h6 d1 u6 H+ o
On On1 }7 U P' X1 h
Off Demo Sounds Off3 b3 a* M( [5 r2 b5 @) y1 Y; ?
On On*
4 v. C) X- R6 m0 n- Y) Z Off Allow Continue No
1 T5 \4 X! Q6 `* R% y On Yes*4 X; @9 |" n/ v b+ `. R
Off Game Mode Game*0 Q X! m& `' c& b( M7 X8 m
On Test
* G0 W, i* g9 j( R0 R h7 {: k9 ZROM Version: Street Fighter II: The World Warrior (USA 910411)
; C7 y% S! w! D0 x0 oDip Switch:SW(A)9 d& A# I$ _( w' q; e3 G
1 2 3 4 5 6 7 8 Function Option
4 m( Z) S$ s# q/ I9 R3 _7 T6 k Off 2 Coins to Start, 1 to Continue Off*
1 q; t% f4 Y* p! S) a# s/ J8 j) i On On. N5 W" R3 K1 ~" M$ E2 M( l" L( j
Dip Switch:SW(C)8 L( D _1 Q$ F" t
1 2 3 4 5 6 7 8 Function Option
9 ?' M; U$ R! i0 }2 Y: R" L, ?$ | Off Free Play Off*
0 y1 V' S0 z! Q, q& r On On
9 n# ^( c- A0 s! x0 s% M" P Off Freeze Off*
; \2 d! {; X& r X On On
! C0 {* O g; q: T Off Flip Screen Off*
7 @! r1 b. u6 ]7 Y5 j: ~* y) v On On e! t* r+ `* h9 p t6 h7 w) P
Off Demo Sounds Off, L2 ~+ t' t$ W! N, @& G' S$ A- a. o
On On*& O5 T: Q, m' c3 [( G" A# e, M) ?: f, {# a
Off Allow Continue No/ K3 q8 f, s- M+ f3 F& ~+ S
On Yes*2 _% u6 k0 I2 Z& X# x
Off Game Mode Game*
. w" r3 R( E; E$ P9 |+ ?+ g& | On Test2 F- U* N# N* H9 }8 e& h
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)4 z: X4 q }6 f& Z
Dip Switch:SW(A); }8 H/ I" D7 v( M
1 2 3 4 5 6 7 8 Function Option
% ]8 y, z3 b8 p4 e- S Off 2 Coins to Start, 1 to Continue Off*% W; Y1 n/ T$ F- |$ ]
On On
3 `# X# n6 }) b! e- rDip Switch:SW(C)
! B& c9 g' U5 Z6 l, z1 o9 Q9 W. t1 2 3 4 5 6 7 8 Function Option# J' H% T: B0 G3 P, Y
Off Free Play Off*
8 W4 h+ f- O' a: W On On- {; F, F. ?8 M/ Y C6 E. M
Off Freeze Off*
' x+ l7 _' Q2 \9 j7 n On On
; i+ l4 ]0 K) }3 j% t$ v! S- x9 U) i Off Flip Screen Off*2 y* @) T. D9 F6 q, x$ o: E% z0 {& ]
On On; q5 v. J: V2 A6 N' \$ D
Off Demo Sounds Off K1 R5 X0 z$ o7 f
On On*
) A2 `: N1 h& _/ }8 c0 F ` Off Allow Continue No. z( f2 L2 o. B: c2 `
On Yes*
9 i4 m, _/ x" f; V. t+ R: D Off Game Mode Game*
/ n8 O- h5 {2 h5 h On Test
d4 i1 p+ F( U- g' VROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
1 Q9 J' O* M9 hDip Switch:SW(A)
2 q: o1 d7 ~$ n g1 2 3 4 5 6 7 8 Function Option
6 z# {- _- C# K) u Off 2 Coins to Start, 1 to Continue Off*
7 @: R, ?5 B0 p4 ]% c* z( e" G On On( n' L' K9 x2 c& @. q) X
Dip Switch:SW(C)
7 N! @# H" V$ a1 2 3 4 5 6 7 8 Function Option) i+ l2 m/ W, K2 m; z! a
Off Free Play Off*
g- L" e) _9 w3 R6 N; r$ a- H On On. A/ M) j) Z, T$ o
Off Freeze Off*, G# j9 J8 C# X: n w
On On, {; \# k+ y/ G6 }$ V6 D/ V9 @
Off Flip Screen Off*
1 B# @% N$ x7 L7 S On On: H& a U% y |
Off Demo Sounds Off5 d& v% W/ e. T _! b
On On*& K! F6 N1 D. U0 g% E
Off Allow Continue No! T) R, J+ \* M0 I$ ?. `
On Yes*" y: V' t# l8 }2 O
Off Game Mode Game*
, x, p+ g1 R4 i$ E On Test: ~& x7 V+ k, r' v; W. p
ROM Version: Street Fighter II: The World Warrior (USA 911101)9 {2 _* u! Z! K
Dip Switch:SW(A)
{1 e: j' T2 p5 T0 e1 2 3 4 5 6 7 8 Function Option4 u! O3 n4 K& T! a( I! X' }$ P4 I
Off 2 Coins to Start, 1 to Continue Off*
" O s) J( J; S( F A On On4 z" X1 w$ d2 `: _
Dip Switch:SW(C) l4 O3 `8 O) D
1 2 3 4 5 6 7 8 Function Option
]1 O% j+ L) } Off Free Play Off*
- g1 w( ?8 A7 g' b7 `5 v" q On On
( _+ D) W8 k: p) c' j Off Freeze Off*
: y* G2 B% [7 s7 s$ P8 f0 X On On
* q4 L2 t- _' @: O Off Flip Screen Off*
$ e, u8 r0 B1 m9 A On On
% j% [8 n# n+ c8 p4 j) v Off Demo Sounds Off
7 ?6 F' J- ^, ?# q On On*
+ v1 b2 v- d5 Y( C8 ~2 X( f Off Allow Continue No/ w, W3 `! l$ l6 M3 d1 K- P
On Yes*# ~# d5 @$ m0 ?% C# j& S+ R8 j! y* C
Off Game Mode Game*
7 U* }! Q9 T1 D# V( k On Test
# U+ ~0 c) m- F/ c2 q. {& b! w: pROM Version: Street Fighter II: The World Warrior (World 910214)
% U% I$ d) ~5 \# p: PDip Switch:SW(A)# q- s+ B+ P8 s. r( g
1 2 3 4 5 6 7 8 Function Option1 T% D4 Z1 t5 d% f7 U$ t8 E
Off 2 Coins to Start, 1 to Continue Off*
; X& J# h; M4 J, y4 y On On* R6 H$ v. Q& M5 [/ A$ T. m/ _
Dip Switch:SW(C)
+ ~% s) @+ R' i. S% R6 l5 G% U1 2 3 4 5 6 7 8 Function Option$ m! z# B# p/ Q& a6 a$ l) @
Off Free Play Off*
' |, \' R2 P* S5 `! k3 E On On: K$ I3 n2 R( u$ p- F
Off Freeze Off*: v3 l+ C! z( M- C8 h; F
On On
2 G. t& A+ M+ D7 J% G/ Z* D Off Flip Screen Off*
2 l% T7 ]: \/ x% V0 k, r On On% @: W( `9 _! w3 ]& p
Off Demo Sounds Off
& W" A) X) Q- y- |: \( L6 y On On*
, [5 @3 j) Y; G" a Off Allow Continue No
5 \3 k$ q: z! u; _& t5 f On Yes*. S! p6 {2 A+ t# v, s
Off Game Mode Game*0 `: Q1 u4 j& g9 h( R, z' C
On Test3 [2 q$ f7 B7 J0 ?, z
ROM Version: Street Fighter II: The World Warrior (World 910228)
M8 Z' N% z6 S( U. NDip Switch:SW(A)5 @1 G% l$ r, m/ T. R+ ]
1 2 3 4 5 6 7 8 Function Option$ v% P9 R- Y8 T3 l# S. |# c
Off 2 Coins to Start, 1 to Continue Off*. d$ M; x) [7 a R( M/ H
On On4 Y( f! e, v) [# q$ s8 N
Dip Switch:SW(C)
7 S+ L0 J9 Y9 M1 2 3 4 5 6 7 8 Function Option
2 S9 z" W" R1 J- q4 j Off Free Play Off*3 b7 T+ X' d7 _) N
On On. E; q$ l7 K+ Z; q0 ~9 I
Off Freeze Off*: R8 Q0 j* Y( z9 F' |5 y
On On
/ t/ o0 c8 o; n" m5 e5 c Off Flip Screen Off*. N5 g2 E8 a6 _! M
On On
+ p! T; ~# e- O& \! U$ P" H, N" n Off Demo Sounds Off$ V. d+ |1 e; I+ h q
On On*
( ^7 s. D8 Z% n9 i1 v! c0 P: k+ E0 W Off Allow Continue No) u! |" _6 n' O( c* t: Y0 G
On Yes*9 J4 u: I2 }, t: s
Off Game Mode Game*5 O! M5 V4 Y# ^! {- U5 |* v9 T! ~
On Test. `( a& Y& n& _# _% r
ROM Version: Street Fighter II: The World Warrior (World 910318)7 ~6 r, F1 Z, `( z) m0 c4 P3 w
Dip Switch:SW(A)
& |* F0 S1 ]' R9 N& c1 2 3 4 5 6 7 8 Function Option
1 j/ G; h' f2 L* \3 \, r) k; v Off 2 Coins to Start, 1 to Continue Off*9 y" b% T" w& P% n
On On/ `' M+ ^; q2 E V5 a- w
Dip Switch:SW(C)6 R7 R' n. b! U$ h+ g
1 2 3 4 5 6 7 8 Function Option
: |, b" O7 n( y2 w6 T Off Free Play Off*
# m1 @# Y' M* L1 N4 U On On" z9 q7 V, ?* E, ?0 k7 p
Off Freeze Off*7 z) R- c$ n7 G2 O! [9 s" @
On On, p! t# o4 |, k( _5 n
Off Flip Screen Off*% ]$ n6 Q- d0 Q z9 A
On On
9 Y' k. _4 I6 `' P# ^! p! \ Off Demo Sounds Off+ v* r$ |, n# n4 n$ ]5 R* R
On On*
7 ^+ f. i" M. q; q- J7 h3 r Off Allow Continue No
. \, i7 y' `7 [ On Yes*3 V) v! A" ~- O3 M& i1 h7 D, _5 T
Off Game Mode Game*
0 ?5 f# e) a1 H On Test
# d8 ^: `8 ~& V, o8 A: `ROM Version: Street Fighter II: The World Warrior (World 910522)3 x* r0 C- R/ ]7 R; M
Dip Switch:SW(A), ]/ d, {9 [" M# N. O
1 2 3 4 5 6 7 8 Function Option! A+ N& |6 x; b( ^, A
Off 2 Coins to Start, 1 to Continue Off*
3 B# B: l3 k/ y8 w. J On On6 ~1 y" B6 ]+ |' A+ s9 p: M; y
Dip Switch:SW(C)
4 ^8 ~1 B2 f1 Z4 M8 Y; t1 2 3 4 5 6 7 8 Function Option
, |6 O; D; h! y, R' q0 B Off Free Play Off*1 P+ l* C; ]8 m$ e5 K$ N: j. h: |: a
On On
, N k! `; D$ n* J U$ }5 O Off Freeze Off*8 t( w! ?1 B2 [* `( J
On On6 \. E! i3 J; l9 J, U) |
Off Flip Screen Off*( ~# T0 J4 V$ }( D# i [5 X; M- R
On On& _8 E1 }! t2 r! G M; A8 N- @, G
Off Demo Sounds Off
& [ [" h& X! Q0 [ On On*
: b( j( m/ f- i( y$ N Off Allow Continue No
! V& M- F$ Y# \ T4 d On Yes*
Q2 d9 g5 {8 U' `3 I; j Off Game Mode Game*9 X( j5 A& C; b
On Test |