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& s; M+ ?6 R$ u) N$ {Street Fighter II: The World Warrior- c( u# j! Y Q n9 n
Manufactured by Capcom, Released in 1991
5 C& R. F1 T1 `7 J: P8 RROM Version: Street Fighter II: The World Warrior (Japan 910214)
9 f3 c$ r9 J: e+ nPrint
/ m, A9 o4 N0 x. E/ M4 H( B+ RDip Switch:SW(A)- I* M/ `& K6 T% L) T
1 2 3 4 5 6 7 8 Function Option1 W& V: W: Y+ X- o& T5 M
Off 2 Coins to Start, 1 to Continue Off*; w4 [2 F2 f. z$ ^+ Q6 j+ {
On On
9 B% ~# y$ [/ u% V. [Dip Switch:SW(C)
& Z9 |2 R3 u; X8 d/ Z1 2 3 4 5 6 7 8 Function Option
! D/ G& k/ K. O; y& q Off Free Play Off*
$ @, d! g' i. l( F- q: F On On" i( q# R8 v( y* K0 ?: K* n* N
Off Freeze Off*0 J4 S# H1 ~3 s- ]3 S U
On On
. U% S; b' [( @% k0 S& C% q0 Z Off Flip Screen Off*5 N7 g6 z& o! u; j# T
On On
# W- o- ^% _% b. Q4 K; m Off Demo Sounds Off) h+ O) v" O; g% L; F; V& o h
On On*
# l0 T* Q. c* s) v Off Allow Continue No* w( B, _8 Z/ d, V
On Yes*9 J& K, d# \5 t: g8 S8 e
Off Game Mode Game*
) R- N- y9 ^4 b8 r1 L: z On Test
6 N% e8 C- W0 L C/ tROM Version: Street Fighter II: The World Warrior (Japan 910306)
: ~4 \8 i9 s5 G! V8 VPrint3 |3 }& R& M% d+ b/ f$ N
Dip Switch:SW(A); ^# ?) S l( G& x' I. s
1 2 3 4 5 6 7 8 Function Option& j- u2 s) a& R- ]
Off 2 Coins to Start, 1 to Continue Off*
+ G1 V3 ?1 {: X! o0 e: O0 x On On' y6 r3 U/ z4 x7 c! @& m+ o/ D" |4 j2 p
Dip Switch:SW(C); t( H- T7 _. E1 F) R3 f3 a
1 2 3 4 5 6 7 8 Function Option
$ m0 K0 g( Q/ c6 \" z2 ]* ` Off Free Play Off*; C% \- v c/ O: k
On On
& B6 n, c3 X) o; r* V Off Freeze Off*
* S# F5 q$ D. A: h- g0 E% T. ]( E On On
+ [* P V3 H3 J1 ? Off Flip Screen Off*$ a% ~# s! ~$ z& g- U
On On$ W7 Z6 s3 V* Y8 _
Off Demo Sounds Off
+ d5 j, J3 G& {3 E* N2 O3 [3 s On On*! q; ]6 R: C& `6 N1 _# J- v# R: u
Off Allow Continue No
) ~# k" M) y' Z( W7 {; S On Yes*
8 p* U2 \; n$ S5 i* D Off Game Mode Game*
" P( [* W/ X3 b2 x6 j4 | On Test1 K/ ~! D1 J) h* u0 n
ROM Version: Street Fighter II: The World Warrior (Japan 910411) j7 P* K2 ]2 L9 \# g0 U# N8 U
Print
3 d# R8 h% g! C; ]- TDip Switch:SW(A)$ e3 D G$ G3 I8 l$ b5 j
1 2 3 4 5 6 7 8 Function Option* W: l) Z3 V# @6 x6 Z9 ~
Off 2 Coins to Start, 1 to Continue Off*9 U6 d/ f; k. m N r2 x
On On
( F/ T& W7 X- N0 M; z: l2 I$ Y6 IDip Switch:SW(C)
5 ?/ N/ g) J' X* a w) }, d1 2 3 4 5 6 7 8 Function Option8 b q9 _% L8 J3 x M4 X# X
Off Free Play Off*
6 p6 @5 G( [8 B! Y$ {! y On On
! O6 N9 A! r% t$ _6 s Off Freeze Off*) {& D6 b0 I+ y0 _) h, g
On On9 p9 N' l2 q' G7 l% |: u. i& t/ A+ V
Off Flip Screen Off*
+ ?4 ]) ^/ o% h$ H1 R8 C& t On On. K5 P/ ^* ^. @: v0 G
Off Demo Sounds Off
. S6 r" E4 `% ~& J On On*' p, O& b$ o% f4 J% p% r! |: ~
Off Allow Continue No( { a, m$ y0 {4 o4 j$ [1 E% Q& A+ @: U
On Yes*, z& c9 U4 F* A# `. t. ^; G
Off Game Mode Game*+ V/ L7 R8 q: g0 [
On Test
8 n8 b/ T5 d3 MROM Version: Street Fighter II: The World Warrior (Japan 910522)
3 [+ k# D# p9 L7 J, dPrint
' m- g' M' F/ A' S7 X9 u) bDip Switch:SW(A)
. J4 @% c- d# _6 J' ~1 2 3 4 5 6 7 8 Function Option+ T0 ?$ q$ R- z- T; o0 x0 v$ U
Off 2 Coins to Start, 1 to Continue Off*+ h: B. J( |- K W
On On
5 d8 r2 v, l. }) E8 f0 W- iDip Switch:SW(C)
! B8 z$ B% @+ R+ d2 E1 2 3 4 5 6 7 8 Function Option4 s2 Y* i5 p I7 c
Off Free Play Off*
& i# L1 _( g, J# R+ {* D On On
. d& E+ q. I3 S# \* [2 o Off Freeze Off*: g+ Y% y5 m$ h0 J" e
On On& W) A8 v5 u D4 m( P
Off Flip Screen Off*' p \* Q& w; f4 l D
On On
! R" G, ~! q/ ~* ]+ H) Q Off Demo Sounds Off
. I" T! N R- [6 z2 I, N$ {8 u- |0 j8 ? On On*
8 x! O! Z) m/ y; ]6 z# Q8 J Off Allow Continue No. a- r& f; ~5 m8 j4 K @( k
On Yes*
& ^. X: `% L: t Off Game Mode Game*
' X6 O1 M/ E' q6 y P5 y% x- P' h On Test
: t2 h; F6 k7 P# hROM Version: Street Fighter II: The World Warrior (Japan 911210): b( g1 G% P0 \! z. n# `
Print
, d& ^- T4 p4 S, i/ \, ^Dip Switch:SW(A) `, N* R/ J2 m3 f7 N! @1 a# N
1 2 3 4 5 6 7 8 Function Option& ]2 [1 \) h) L0 x! Y
Off 2 Coins to Start, 1 to Continue Off*
" @0 R, o' y7 l/ ^# P On On2 K, Q( h, h8 F3 n; @7 F: O
Dip Switch:SW(B)
; _/ J; x" z, W; B& L }6 {4 `1 2 3 4 5 6 7 8 Function Option8 ]8 \6 P! E; W6 v& M/ t
Off 2 Players Game 1 Credit/No Continue# n/ Q# `" C# `1 [, ?8 E) G; p
On 2 Credits/Winner Continue*
7 e; h7 M: Y1 e9 j0 B3 oDip Switch:SW(C): [7 o' u2 h& R8 {, D5 U: z
1 2 3 4 5 6 7 8 Function Option
+ U8 }+ y& L I, b Off Free Play Off*) Z' I5 F; ]9 D% O4 {
On On" A6 ^2 {1 j' H& R7 z: c5 y
Off Freeze Off*
! p& b* A2 }3 h' H% A On On1 M+ ^) A* f8 `( `6 g. d4 V6 X
Off Flip Screen Off*8 C* G# z% c- a% F; c/ N
On On! d/ R- R9 s; u& m9 x3 ~
Off Demo Sounds Off
1 a3 K+ e6 J0 \7 F4 O On On*
1 S3 \8 d8 X" |; k1 c Off Allow Continue No5 ~, V8 T; j, b H% h* l
On Yes*
0 d% U% s- X. y) |. [; D; i! e Off Game Mode Game*
' Y0 G. Z7 M( D/ W9 ] On Test
( e6 _9 A+ N1 |# v2 kROM Version: Street Fighter II: The World Warrior (Japan 920312)3 j. Q6 N" I3 u% Q, i
Print
' u5 F& d" ^# J' ]4 A! X( KDip Switch:SW(A)4 e/ ]+ h0 w6 u7 E2 N) [0 X
1 2 3 4 5 6 7 8 Function Option8 [7 Q; H$ I" y! I0 Y; f0 {+ |6 F
Off 2 Coins to Start, 1 to Continue Off*
5 b1 {8 ~9 E2 S4 n On On9 i( b( I1 |/ `' J6 L
Dip Switch:SW(C)
5 D2 K% B. g, i1 2 3 4 5 6 7 8 Function Option
' E. f: w6 [7 f( @# U Off Free Play Off*! Z& x9 E- Y: Z5 m, y
On On
6 y: {3 V9 F) r( B. Q/ `& H Off Freeze Off*
# Q7 I* N( a* [7 d6 r. C1 X On On
5 u ~4 k& A5 N) d3 |, ~2 h Off Flip Screen Off*
" B$ E# \) |7 `& R% P* Y3 D' l On On
- K0 M$ V: p, _. W: N7 Q& Y Off Demo Sounds Off
+ J/ w5 S" b! C- ^ On On*. c# P) x$ k |2 X/ |/ w# \
Off Allow Continue No" g2 K Y5 Y$ G" F
On Yes*3 b8 u! n8 X% ]- C$ _, {7 D
Off Game Mode Game*
% x2 O- h. E! S3 `. x On Test
8 N- s7 Y" u" Q8 SROM Version: Street Fighter II: The World Warrior (USA 910206)
+ M6 E2 O0 O' i% X; k9 ~Print# ?* z. X! x" t s. ]8 U; v! q/ y1 W
Dip Switch:SW(A)/ e( M8 o8 L" q* n2 a
1 2 3 4 5 6 7 8 Function Option$ t8 \2 g4 ^" L. Y# T
Off 2 Coins to Start, 1 to Continue Off*0 ~' K0 E T7 O6 J
On On
# ~& p. M7 l9 HDip Switch:SW(C)
; ]0 \3 p2 ]$ S! ^+ @0 l; I/ k/ m1 2 3 4 5 6 7 8 Function Option* h: n! k: D$ r! q
Off Free Play Off*
% i' W( @* O( D; r: ` On On
$ K" y; O* `, S+ {' [* @ Off Freeze Off*
! i1 _6 u$ S; j3 K/ V On On; z+ Y6 ^% ?" L1 k# |
Off Flip Screen Off*
9 n& e- S8 d% @+ G) t0 e, g; X On On
, O& i" m6 H. O2 { Off Demo Sounds Off4 ]& }, g. w `5 M: Q3 Z8 s
On On*
8 |" f/ x9 N1 i: _7 d- a Off Allow Continue No2 ^: U5 U! H' I- O& o2 A
On Yes*' S( T5 V7 n% Y! L' [6 Z) \
Off Game Mode Game*
/ q: T( ]( n8 p+ ]5 ?! x On Test
1 S; T& M, Y5 v8 mROM Version: Street Fighter II: The World Warrior (USA 910214) W1 @2 {( H6 Q- M: {) c6 V
Print# |: k8 a+ n0 A2 g8 `. a3 U' ^
Dip Switch:SW(A)
) F! Y1 d% R. B: ?+ ?1 2 3 4 5 6 7 8 Function Option
3 s& g* V4 c2 o( C Off 2 Coins to Start, 1 to Continue Off*: N8 D# h0 R$ D0 G6 ^
On On
/ g+ Z( U3 i. \# R6 ~: rDip Switch:SW(C)# d$ b( m7 i" P* z s5 l6 L
1 2 3 4 5 6 7 8 Function Option2 ^; y8 b ?) j; @9 U
Off Free Play Off*5 @. l4 d5 Y/ T, L' b
On On! l6 o! z' `2 b4 h5 }# N
Off Freeze Off*' T# {( A) k, w0 k5 a/ L7 s
On On# a- X! v1 x3 H
Off Flip Screen Off*
$ P" _6 z! {* e7 V( w6 a9 h4 k; m On On- {0 p8 _- f: s+ v
Off Demo Sounds Off& O3 u2 e1 I6 Z
On On*0 c1 R; D+ p. `7 e% O
Off Allow Continue No
( D/ f+ d* ^. Z& w3 F On Yes*2 F+ G; Z9 P8 @/ m
Off Game Mode Game*
/ V( y" S3 S" k+ v- U On Test
2 Y" O8 z7 t0 B' O* t4 sROM Version: Street Fighter II: The World Warrior (USA 910228)
6 O& ~- }+ {$ ?0 u. i) WPrint
5 R. H8 E/ K- E kDip Switch:SW(A)
; O% O+ v; Z8 O' g0 e \& }' b1 2 3 4 5 6 7 8 Function Option
9 I0 Z L$ K8 _ Off 2 Coins to Start, 1 to Continue Off*) @4 h" S" V/ J0 N6 N7 f; ^9 H! g
On On
" d# j' l) w7 t4 q! E+ oDip Switch:SW(C)! q2 L! ]8 q' o7 U# Q0 T& Z" m
1 2 3 4 5 6 7 8 Function Option
2 }, F4 M8 \7 ]1 M' z- i8 Z Off Free Play Off*2 M0 d0 z* _' Q) a7 e
On On
5 @7 B% e& j7 E Off Freeze Off*
* E% E# [& t$ l9 Q" g# ? On On3 X1 ~! D& w2 Q+ W8 b( i
Off Flip Screen Off*: ]! B9 W/ i: e0 a' w7 o9 b m- U
On On
6 _8 [( v, |# A% s5 W' ^2 Q Off Demo Sounds Off) K! {# J' \" J7 I6 x1 Q" L4 i
On On*! j; m4 I; G3 F: v# I$ k# [
Off Allow Continue No0 Q8 y* w: u$ C( l( m; R
On Yes*5 x7 Y: h! S1 B
Off Game Mode Game*
( k" V; ~9 i0 R6 }, E8 c/ k On Test' R0 @3 r7 ?0 @8 y2 b
ROM Version: Street Fighter II: The World Warrior (USA 910306)
$ P& P' H6 ^# R5 `. |Print4 D$ v" `* o5 X* Q4 v5 d
Dip Switch:SW(A)
2 n( a) r. c* t# v- N1 2 3 4 5 6 7 8 Function Option
" m* t- ?/ G& `( { Off 2 Coins to Start, 1 to Continue Off*
- ]6 A+ N6 c. G2 n7 s On On. F# e D5 {; D' @4 ~, P
Dip Switch:SW(C)% x: W! u, B5 k% l9 _
1 2 3 4 5 6 7 8 Function Option/ ?: T, z! x1 ]8 }
Off Free Play Off*1 N6 P- d6 c! C8 f1 W* o; t* c6 F
On On7 s+ v/ [' d% E& P' a# J" G
Off Freeze Off*
* I1 M6 `2 A0 m' o On On
9 O7 n1 |8 J7 c6 q) a Off Flip Screen Off*6 N# g) x! j/ e" \" v$ m
On On
9 t; y# D; a7 T3 W( w0 R Off Demo Sounds Off: S c# m' }! v- \
On On*
$ h+ k& \0 }- F) D3 N8 F Off Allow Continue No
- u/ n1 I6 S# K* k4 L5 t* u: c On Yes*
6 A# Z4 l* T# r+ x2 [0 m& }4 ^8 q Off Game Mode Game*
. W/ u% m* x. i/ I On Test, S$ [2 C( q( [
ROM Version: Street Fighter II: The World Warrior (USA 910318): D0 [2 s) [9 M+ V# H; Y C
Print
+ j m* p L: a% NDip Switch:SW(A)
* L. V- J& S4 p0 b; \0 `2 }" R( v7 G1 2 3 4 5 6 7 8 Function Option
& j' l3 z) c1 o% X' ? Off 2 Coins to Start, 1 to Continue Off*4 g* i3 r% s5 v& }/ G$ y
On On ^0 l$ @& X0 p
Dip Switch:SW(C)
& W8 p4 x5 X5 X+ ^1 2 3 4 5 6 7 8 Function Option
$ Z% C; E) O9 R1 A. v Off Free Play Off*
' i& Q# ^+ X6 }. ~, @ On On
& V3 \" _2 K" G# k& E: O1 \2 x$ B Off Freeze Off*
0 ?/ [! N. o7 [% B4 E On On, z: y# g) [! Q
Off Flip Screen Off*
% g8 }" k8 v: h' z5 ]9 R On On9 X+ S9 d5 R! f- O2 j8 U6 w# H
Off Demo Sounds Off" o+ g# u3 d2 z
On On* X0 W) e1 a2 {, P b3 b1 \
Off Allow Continue No
7 P& k1 V- R- e- t, P" N On Yes*
' F4 O n4 q4 L6 J! U Off Game Mode Game*
8 \: [2 D1 X$ [9 Q( ]1 g6 H On Test
8 U G* X- \, Z0 ]ROM Version: Street Fighter II: The World Warrior (USA 910411)& m' [ u2 S. ^7 v/ H$ T5 F
Print2 O( ]+ b k8 y6 t# t
Dip Switch:SW(A)5 j. i3 L" c, T; r+ S+ O
1 2 3 4 5 6 7 8 Function Option: M8 h3 F- a& P" ` U
Off 2 Coins to Start, 1 to Continue Off*
' a0 i5 ~ C& S" W On On, [0 K. `- g' V
Dip Switch:SW(C) F g8 H; R) J6 F
1 2 3 4 5 6 7 8 Function Option
P* `* W, p; z9 }% K Off Free Play Off*
& z; H; Z, N2 \ T' K, @ On On
& Z7 R+ W# w/ O Off Freeze Off*
( w3 N# ^! p W2 i1 K On On
. ?) t8 G- h: d6 |& b# g7 J Off Flip Screen Off*6 S' C# k7 l. f. v$ K
On On6 W! e! E: V$ M W3 {
Off Demo Sounds Off
) B+ I, A: }3 u; e: Q% S On On*8 S+ h7 W7 o! R( ~
Off Allow Continue No
7 N0 W9 K& p+ }( g. J. Q On Yes*
! Z) _; I% Q. m$ A Off Game Mode Game*6 w9 d) v3 \! R8 f5 E" H: B0 R
On Test3 B; b! B+ D l% I: D& S
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
. k* F1 c/ x1 B# [Print
6 e: _: p8 h. X; h HDip Switch:SW(A)3 S+ R5 F% J! O% n+ j G2 W
1 2 3 4 5 6 7 8 Function Option
3 v3 l1 R7 }( ^& b0 ~ Off 2 Coins to Start, 1 to Continue Off*! U* D0 e; o! S, f7 R
On On
6 t) [) H' `/ O0 w+ Q4 w- V! mDip Switch:SW(C)# \/ M7 n0 L6 I% d
1 2 3 4 5 6 7 8 Function Option
' t# G8 f: U% E4 D1 X' H Off Free Play Off*4 _( N- }- f' {+ o) ]
On On) J7 n4 s n0 h( j" E+ q
Off Freeze Off*
5 z8 v8 r3 b( ]* R! I' S. e On On
6 M4 X% p+ ]* T" p2 L; j Off Flip Screen Off*
6 D* h' N# w5 d/ Z( P9 i n On On& ]( B1 G9 W7 B9 K3 q6 j6 q
Off Demo Sounds Off% r c/ q" |( l( T; ~/ F6 X
On On*
, {2 ^3 d: M+ K" V* S3 C Off Allow Continue No- @# E+ O4 v; {4 ]4 X
On Yes*6 ]% g# N* n) I
Off Game Mode Game*
$ k1 X( u$ {: u( L On Test
, p n/ P) n* wROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
1 e4 j: b1 P! y O( j5 ~Print
1 S! F# }; X9 |9 ]Dip Switch:SW(A)
3 h( {3 ^. N4 { k1 2 3 4 5 6 7 8 Function Option1 h3 H" p: j- V3 B! l/ A2 C! U* G$ F# s
Off 2 Coins to Start, 1 to Continue Off*1 B# L$ e8 I. ?1 {/ m. U
On On8 D, G. K; _ ~" F2 w' P. `; f
Dip Switch:SW(C)' u% [3 _1 I5 w9 H g4 W
1 2 3 4 5 6 7 8 Function Option* \- b( a, g6 z( u: [
Off Free Play Off*
- U( T; X6 a9 C3 C* J: O) Q- [4 [ On On5 q8 v6 \/ |1 X! m2 F; m2 ]
Off Freeze Off*
2 V; C d3 k8 \8 l o On On
5 [. R7 K& s/ G" \' t Off Flip Screen Off*2 y( B0 c B4 ]9 U" i6 Q/ {
On On
2 Q# |( ] F" ]( p Off Demo Sounds Off" y- g3 I: v$ Q! X" P/ ]8 N
On On*
9 J( U$ w0 H# a* G Off Allow Continue No
, ? j! `$ b) G2 u On Yes*" u3 O) Q' j- v2 B# g9 G6 q
Off Game Mode Game*" |9 X2 G7 m, a; u4 }+ _
On Test
6 s- o, U5 b) C) S; d4 l$ c, ~* k1 ^ROM Version: Street Fighter II: The World Warrior (USA 911101)
6 ]' p4 f* x) l* P: P3 m% t( J6 GPrint8 \0 E0 m! l4 B' Y; Z
Dip Switch:SW(A)
/ p: P( w4 C6 h5 |1 2 3 4 5 6 7 8 Function Option
2 a- J' ^% ~9 n8 z) F* {& X Off 2 Coins to Start, 1 to Continue Off*
S' r& I. ~2 R7 L4 I0 `) c On On: g$ J% r+ N/ h, u, g/ L6 y9 x
Dip Switch:SW(C)1 _7 d7 z( C2 ~& |5 r4 _6 |+ A
1 2 3 4 5 6 7 8 Function Option
8 P8 y6 g7 |/ ]' v Off Free Play Off*
) ?- y/ K" X5 I. w: {* y On On
% y6 Q/ F* K' p3 ?9 e2 E8 P Off Freeze Off*
- {8 d2 ^3 b: l8 L On On
O6 t- h! ~0 I Q7 l Off Flip Screen Off*
" ~5 C3 n# x3 n0 W! ^) J2 F8 O On On8 E* S6 C* h$ Y' z! m# P6 {, [
Off Demo Sounds Off# [5 f) v! t- P/ u& n: A; N: j* ~
On On*( q9 l9 W2 V" C8 L0 k2 \& @/ l
Off Allow Continue No# i: I; d P7 ]6 {- L+ u
On Yes*
9 P( D* C2 ]2 D6 E0 ?7 u3 w Off Game Mode Game*
4 E: F' t$ T1 K: t* C On Test7 c( P1 r5 X4 p# u
ROM Version: Street Fighter II: The World Warrior (World 910214)$ @) Y* L' d! O, b, E* M3 u
Print
: C! Z& ?3 C: R9 Y" `) nDip Switch:SW(A)' F9 I: i% O7 Y" M+ C
1 2 3 4 5 6 7 8 Function Option
9 i3 y3 @1 S+ c$ X5 ~9 R Off 2 Coins to Start, 1 to Continue Off*! }& o, Q. Z% O4 V" I3 _
On On
& p( p; I x* c/ h1 }Dip Switch:SW(C)2 F+ u7 t" a4 o
1 2 3 4 5 6 7 8 Function Option
6 P0 b( r7 c" U% w. Y6 V5 C Off Free Play Off*
$ g) P5 C) S; A$ f( z$ J On On; R& ]. V# t! F/ @, v
Off Freeze Off*
2 J4 U6 C( S+ G$ A On On1 W9 Z' X) K# M+ H* l
Off Flip Screen Off*
; M- R. V' Z0 _: u$ I; n x On On
9 q8 h& \1 i7 U: O5 l/ _, ? Off Demo Sounds Off; H; B7 x( D9 v% @( J2 ^) O
On On*: }' r% x, C- ?1 n3 O
Off Allow Continue No; H/ v( Y2 {* j) Y! o
On Yes*
$ `7 }* A4 {8 G+ y) {, O Off Game Mode Game*
: N5 C% c8 W- D On Test
% S$ k2 l4 r9 G- }6 I- wROM Version: Street Fighter II: The World Warrior (World 910228)2 b$ R( I4 [& r; E* F s
Print
1 y4 ~' o9 t% v6 F0 T! ~Dip Switch:SW(A)- [, Q% o9 o0 y. d- k
1 2 3 4 5 6 7 8 Function Option& y: O2 y& J! r* Y% x& `6 ^0 w6 p
Off 2 Coins to Start, 1 to Continue Off*
$ ^4 ?, v& v8 ]4 t On On; }" q# N0 ?/ A* w3 f3 h- V6 S
Dip Switch:SW(C)
* M3 W6 b* T7 o# c; k- a" L( }1 2 3 4 5 6 7 8 Function Option: Z) O% i% V. i& R3 n. K
Off Free Play Off*6 B7 l T T$ D- y: ^
On On
, n' B. @5 N- W8 b8 V8 m6 H, q3 F Off Freeze Off*! J+ T M* L" } S1 S3 U/ B: Z
On On
7 s! k) |) T3 M Off Flip Screen Off*
2 z7 C/ E7 X' l0 Z) K. v On On
2 p' a# ^% u1 n1 x+ f7 n Off Demo Sounds Off
# a2 c* U" ^) j2 ?/ U On On*
$ E: A! N6 I1 l. }- j% e) ~3 Y( g& P Off Allow Continue No
, ~4 ?* G) X% N+ z9 j On Yes*
1 W5 B* G& j! I- z Off Game Mode Game*
* U* x7 I9 H8 m3 a On Test+ ~% V- v# A+ t& y3 ~( F8 [
ROM Version: Street Fighter II: The World Warrior (World 910318)- m/ C( R: |& V1 B! b
Print+ G3 x! ^$ ?! ]( [3 {1 A
Dip Switch:SW(A)
% o, D: n" s% B% ?% ?. W' r+ s1 2 3 4 5 6 7 8 Function Option: W7 g- m2 C" E' Q ?
Off 2 Coins to Start, 1 to Continue Off*
( J4 l$ O5 ]. ]. {6 C, P+ B' p On On
0 W: ^: C7 H6 {7 l- R. rDip Switch:SW(C)
5 G X( g# w4 i1 O7 Q( y, S1 2 3 4 5 6 7 8 Function Option
% v! M I; w8 A9 ?. k/ M Off Free Play Off*
/ w# l6 L) W. V! I) } On On
, g& P; {5 E. Z% A Off Freeze Off*9 d* J' H4 s- u8 E+ I; Q4 d; q
On On& c; E) E' R5 x+ N3 p$ U. m8 x
Off Flip Screen Off*
, R0 D5 Y% Y. e# N; o& N' J( j On On
1 Y. m* j0 j& U0 J Off Demo Sounds Off
8 C* o8 t* r3 e+ Q K! N4 O4 E0 { On On*/ D# I7 t; G6 ]4 i V5 k
Off Allow Continue No" ~9 Z! @7 [: H. w" ^1 D, S# E
On Yes*0 t( `$ T# q' \
Off Game Mode Game*
6 Y) m! b8 U* H' |4 K On Test+ @7 i" n- m* ?$ k1 o, P2 J* a7 D
ROM Version: Street Fighter II: The World Warrior (World 910522)
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Dip Switch:SW(A)
/ v" x6 \0 C) ~0 d* o8 O, F5 I1 2 3 4 5 6 7 8 Function Option
# l7 R; i/ J2 v# B3 `& R8 F Off 2 Coins to Start, 1 to Continue Off*
. ?; k7 v5 g8 D7 w2 p On On' r- K1 F7 }- ] W6 @ m
Dip Switch:SW(C)
4 h+ ?' t' T" ~1 2 3 4 5 6 7 8 Function Option& o% B8 g2 `/ P* w9 b; P
Off Free Play Off*6 c6 [& B$ l% e) w, e
On On
* E7 O7 t3 g: }+ i( Q, V7 h- O Off Freeze Off*' C# e& L. `) b. G- S5 r5 s
On On
7 `, Y9 ?+ a. X7 S1 T Off Flip Screen Off*
5 D4 v- d: v- S& [9 n' x On On
4 h5 u! e$ Z% e0 {, ?1 `0 V8 L8 [/ F Off Demo Sounds Off
: J, n# C: {9 N On On*, H4 g' y6 {# g6 q
Off Allow Continue No
- p; O$ L# h# y/ |/ Y% k. B0 Y On Yes*
+ Q8 D+ ^3 L6 O& k% {; J) k Off Game Mode Game*
1 |$ o! U2 L- g- Q* q+ ?& ?2 U On Test1 e- C# l6 s% @ [
' j- ^; y2 k6 X* k0 P
Street Fighter II7 J% P4 h# l) z7 q2 Q: ~" _9 v2 ^
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DIPスイッチ設定(元祖、ターボのみ)
& \4 Z' d/ w# Khttps://games.t-akiba.net/sf2/dip.html' s% _ u+ i: b2 e' [$ E! C
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