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Street Fighter II: The World Warrior
, ?0 D/ U) f! X9 b. UROM Version: Street Fighter II: The World Warrior (Japan 910214)* o( _) _% N4 K* @' R
Dip Switch:SW(A)
1 k+ J2 b, E1 C$ S- A& S1 2 3 4 5 6 7 8 Function Option _" G6 r8 @1 S1 ]$ {
Off 2 Coins to Start, 1 to Continue Off*
# ~! q' n* j/ A* a( Y On On
+ ]: q( x6 {& gDip Switch:SW(C)
1 `1 h8 g2 h( U3 N: |1 2 3 4 5 6 7 8 Function Option
8 k/ M6 A: r+ t- q9 y Off Free Play Off*2 g% _9 a2 a, x& N+ Q
On On
5 v' u# F4 U1 u: C9 m Off Freeze Off*
- }/ Y; W) O) G' z# g O1 q2 Y$ P On On
) ?% U$ {+ d$ u' b& \ Off Flip Screen Off*9 [/ Z* s% t3 c/ _1 H8 _& _: s% B
On On
4 l9 v6 D- E& w; \* L, ^$ t Off Demo Sounds Off5 i0 w& s8 I: ~, c! ]% e \1 x' y# t
On On*! G. V q# d! @7 S; {
Off Allow Continue No
! o7 F2 ?- L8 u0 \, ^- Q/ z) C7 o0 j# ^ On Yes*0 _/ H# A$ P, ~9 W: t5 g
Off Game Mode Game*
4 q/ `' z1 a: D7 q. M7 F On Test
" f# I( f. b4 @# o& x. v$ W: }ROM Version: Street Fighter II: The World Warrior (Japan 910306)
2 U. G5 a+ v2 R! g# d; a: L4 g, Z9 R/ XDip Switch:SW(A)
! o' a: m1 Y2 N. A* ]- C1 2 3 4 5 6 7 8 Function Option0 T. h7 B6 c/ l7 ^. z, {9 |( H
Off 2 Coins to Start, 1 to Continue Off*
) e9 s, I: p* e On On7 R4 x% y* Z' q
Dip Switch:SW(C)' K1 q# c( M+ h. `9 W* \
1 2 3 4 5 6 7 8 Function Option: R" p. C/ V' ^6 w
Off Free Play Off** D2 U1 |0 \6 o Z
On On; \2 N# i; D o z7 |
Off Freeze Off*7 x1 h- H+ S% ~. H9 b _! x
On On1 p9 P8 u7 |* A1 a
Off Flip Screen Off*6 [$ O6 a: i+ `- i
On On5 J" W% a6 g* R7 c3 v
Off Demo Sounds Off
. ^0 n" D6 h( n; v6 u+ f: D/ D On On*
* R' A$ h2 ?0 W. q8 _$ [ Off Allow Continue No
+ {, e% _5 Y8 B4 {, P2 H4 K On Yes*3 e! ]+ m! g2 {. k9 q
Off Game Mode Game*$ Q) i; _7 u+ |; P$ C! {
On Test
3 D5 q, V- j/ n3 F/ t. pROM Version: Street Fighter II: The World Warrior (Japan 910411)& K, ]% L! o6 B
Dip Switch:SW(A)# f: l# G8 s& D1 X! }
1 2 3 4 5 6 7 8 Function Option
; ?0 g2 `: I' Y0 O Off 2 Coins to Start, 1 to Continue Off*
- R0 U2 B, x$ d4 R1 ~8 U On On+ H; R* S9 U# k! x
Dip Switch:SW(C)
6 z o4 O3 F) M2 Q6 s1 2 3 4 5 6 7 8 Function Option
, i1 D9 f6 W8 Y% G3 I3 \! ]4 | Off Free Play Off*6 g& E& c' D* `# {
On On
4 ]- k1 c1 J c4 t2 p3 s Off Freeze Off*0 o- o7 W9 g; ?. I' }0 i/ \+ T& z# a) |
On On# u U$ L0 F# O- _, e5 ~! l6 s
Off Flip Screen Off* M1 n% l0 s0 V# t
On On
& ?; |3 F+ I2 ^ Off Demo Sounds Off) Z3 \% i* u5 J; ]# \, X
On On*
; s3 z& V3 X4 ^ Off Allow Continue No
+ c: B& @2 S1 B; o+ f On Yes*
% o% V5 V6 P1 I4 T* K8 J Off Game Mode Game*
9 ^4 n' W/ E+ }& r- j On Test# |2 w1 D/ e9 r+ X" ^% b1 B" s+ u
ROM Version: Street Fighter II: The World Warrior (Japan 910522)4 C* B- B6 H$ d3 F9 d$ g6 l
Dip Switch:SW(A). [- a7 Y3 s3 z/ L
1 2 3 4 5 6 7 8 Function Option( O) I1 k; |- }9 q
Off 2 Coins to Start, 1 to Continue Off*
4 i6 O( H; G* F; M" g) ?7 j1 a, P On On
/ ?' A" D- s3 B$ l+ {6 V3 \Dip Switch:SW(C)$ R* j4 ~. K4 i$ ^
1 2 3 4 5 6 7 8 Function Option
& m7 Z! W4 M4 e8 e5 V6 | Off Free Play Off*0 }8 a D* H4 u$ c, K% F+ E
On On
. b- [( O- V W Off Freeze Off*" c2 e/ P$ @, J" W6 z8 }
On On
) |% b. u6 b% D# Y b; q Off Flip Screen Off*, M! w" M+ z; k0 m- v/ y Q
On On8 N! f0 P U; Q% \
Off Demo Sounds Off
0 N M* ~5 n6 o- Z# p1 v On On*2 H; M& M$ e- @" a% U
Off Allow Continue No; X* W5 B5 L, e7 x6 w* @" y7 D h" a
On Yes*0 P% `% H/ a; l
Off Game Mode Game*
G" w0 [3 p- x! j2 M0 V: Q On Test
* v) D7 K( r7 j' g: s3 D2 u" M# oROM Version: Street Fighter II: The World Warrior (Japan 911210)
) I" j% F! _# JDip Switch:SW(A)
( ~/ T. m. @: E' o, N1 2 3 4 5 6 7 8 Function Option) `' F/ U; m: i/ n$ a% i- P
Off 2 Coins to Start, 1 to Continue Off*5 S5 g- Y/ d& w, m- |0 F+ S. e
On On' c$ O$ \& m7 I8 `8 j" z' W
Dip Switch:SW(B)
9 z% A8 d2 R& x# @+ J% D% {# e. f1 2 3 4 5 6 7 8 Function Option
. u; M) j+ ]: M% Z; f0 g2 L+ X; Y8 } Off 2 Players Game 1 Credit/No Continue
" }' W/ P4 x8 _" n% ~ On 2 Credits/Winner Continue*
8 s8 g L8 _ |8 x- y$ x6 f: G5 u$ fDip Switch:SW(C)
( ? v" l' r" I* k+ K; U1 2 3 4 5 6 7 8 Function Option- ?1 ]" r" @: u' f( n% i
Off Free Play Off*8 k+ I: |; _6 I
On On, W. J/ \" o9 @
Off Freeze Off*9 Q6 p* o$ k7 Q+ X+ {: j- j8 V
On On' k- U2 `( o+ x, P; b
Off Flip Screen Off*5 n* R' a& P5 U, M% P% W
On On. f4 D" N3 n( r5 |
Off Demo Sounds Off
* M* ^" \1 x1 X6 ~ On On*
! K8 r) o q9 ` Off Allow Continue No
& D* Q" Y1 P$ R- h! z On Yes*) }! b$ J" q! z q6 A6 g
Off Game Mode Game*
4 @5 R% M! M+ K' Q j5 M3 i On Test
; X* x* O9 ?/ e& p, }ROM Version: Street Fighter II: The World Warrior (Japan 920312)" y) L) J9 f( `( m( f- p" N3 b
Dip Switch:SW(A)5 ?& K7 }( ^- M7 ?; c
1 2 3 4 5 6 7 8 Function Option
. P. N7 I/ e" L5 c; v- x( \5 ]9 ^! A Off 2 Coins to Start, 1 to Continue Off*
4 ~$ N' D7 L6 b3 S On On- ^$ m3 ]: _7 U9 g! N5 O! H; \
Dip Switch:SW(C)
2 X) `+ I4 [3 n/ S0 e1 2 3 4 5 6 7 8 Function Option
' }3 t! M5 N' W9 E# ^0 t2 v Off Free Play Off*- j6 {/ x7 J) r8 w. F2 n
On On
2 \0 x- A9 k' F% W; L2 w Off Freeze Off*
: \! i, }; T) o On On
6 n, r4 z( b8 i Off Flip Screen Off*! U1 m) {$ ^, f; ^+ S: b
On On5 k% _. v' o7 e1 M* @: n
Off Demo Sounds Off
5 @ s& b$ a0 n4 d% j On On*
: k" n9 k; L6 ]' X3 S Off Allow Continue No
% Q& ]7 P' R! O* w: I On Yes*0 E$ Y: h; U% I3 v& e( {0 E
Off Game Mode Game*( K1 t& l% l% V* E$ T
On Test8 D! g: }/ v6 H7 o
ROM Version: Street Fighter II: The World Warrior (USA 910206)
% C) n+ L$ |' q1 E( [0 lDip Switch:SW(A)
- C8 `. `3 l* _# N1 2 3 4 5 6 7 8 Function Option
' v; ~; H# H3 O% O" c2 e Off 2 Coins to Start, 1 to Continue Off*
* w; Z7 {# X/ d1 p* e On On
' [( l" Z" C+ \: f4 S) M6 t& TDip Switch:SW(C)5 k2 D3 s, K' V; {( X
1 2 3 4 5 6 7 8 Function Option* s( H: a3 Q% r8 P/ P
Off Free Play Off*. j3 F" h' ^- f: M# K
On On9 B% L3 I( t( j6 g
Off Freeze Off*9 v' ^% Q# G' N6 {! z W+ L
On On- A+ Z P5 D, D$ I9 ^1 n8 s
Off Flip Screen Off*
0 @2 U, X' P' m; C h- Z# b) q* p2 ^ On On
- `3 ]! U: o' |4 f7 E9 ^ Off Demo Sounds Off/ z$ B. U) A3 d( {* Y
On On*
& b; t+ N' q5 S- S- }+ L% r Off Allow Continue No
) {3 p6 F9 X+ c+ r On Yes*. d- D0 Q& Q, f: `( [+ e
Off Game Mode Game*, |9 H0 h0 V7 }4 H4 P/ y, R
On Test/ Z3 ?% s2 ~! @4 w
ROM Version: Street Fighter II: The World Warrior (USA 910214). c2 Z) c$ d% ]9 u- t7 h
Dip Switch:SW(A)1 I) E: Q* ]" f; N5 v R
1 2 3 4 5 6 7 8 Function Option2 W3 m7 x r3 b l
Off 2 Coins to Start, 1 to Continue Off*+ y' k+ j( @* @/ c
On On
* Z& ?% M3 a3 u* q4 cDip Switch:SW(C)1 z# J" b8 p; ?& F- @5 d
1 2 3 4 5 6 7 8 Function Option" a1 j( P) [5 F" w1 h. ]
Off Free Play Off*
# g9 u# I' l2 Z' E! V1 R, i On On: q5 [7 m/ v0 V8 A+ N6 E
Off Freeze Off*
& o% n$ a: q) V! P" E On On
0 ~8 k+ r c4 X( o C* S Off Flip Screen Off*
9 o$ O8 s2 e+ M7 X' V5 \# r7 ] On On/ n( F( }' y+ a/ D
Off Demo Sounds Off# W; `% c- o: R) [; z0 h
On On*
U; l# O$ @6 ^7 `4 Z Off Allow Continue No
& S% b6 s! r0 p, K' b On Yes*
" ]; W# ^$ L, k# U Off Game Mode Game*
0 g9 q: n; g9 b' }, P) U6 `. v7 Q On Test) @2 T0 r9 m/ o9 U
ROM Version: Street Fighter II: The World Warrior (USA 910228)1 v. w, k* M5 Q. X& I
Dip Switch:SW(A)# P5 V, [# m2 D0 v! u9 r; k
1 2 3 4 5 6 7 8 Function Option
6 j& a( p: Q. @2 ?' i n( E/ l I Off 2 Coins to Start, 1 to Continue Off*! [" n" @% D# f( g4 e! _0 c
On On
8 h6 S. q2 C5 U- c* p2 q0 aDip Switch:SW(C)
; }. G t( @) X2 ]8 j1 2 3 4 5 6 7 8 Function Option
4 o2 O( I( C$ B' h6 Z Off Free Play Off*
3 ]7 ]1 O$ b8 p9 w9 C On On
, R# n! ~% T: T! m; F% P Off Freeze Off*
) K, U" S, b4 ]# y+ N4 p On On
0 Y6 z" ~1 w/ c Off Flip Screen Off*
. h: J4 z8 r3 L/ A+ {) u7 | On On# m2 |& {! \ z5 R" ?
Off Demo Sounds Off" W5 S v4 h3 D
On On*7 _6 D" k7 y9 ^0 v
Off Allow Continue No! @; _5 V! R1 G+ h$ c& W
On Yes*
9 @5 e- n* f* s& M2 ^ Off Game Mode Game*
6 q1 O. e _5 Y7 ^/ ]" E. k On Test
, m2 K, {2 e W' N: qROM Version: Street Fighter II: The World Warrior (USA 910306)5 K& p9 u, p( u' W6 ?, {
Dip Switch:SW(A)- J" v" Z* P4 c J3 Y( W
1 2 3 4 5 6 7 8 Function Option; S' a: |$ q6 P
Off 2 Coins to Start, 1 to Continue Off*
. P/ X9 e6 }# N- D On On
, f5 w4 ~ p H# lDip Switch:SW(C)9 g* j0 c" l5 c: U* j
1 2 3 4 5 6 7 8 Function Option
: n, ?6 [2 A* c, g6 Z% n Off Free Play Off*7 u: L" A6 ~7 {5 ` M( R# a" L
On On
% n8 W/ [; i0 v$ q, p Off Freeze Off*
- X' F7 }* u. {( }5 X0 D5 ^6 J On On
; T& T1 K f# W5 S( r Off Flip Screen Off*
8 ?+ o: E1 H! o$ y' B) f On On
8 i1 A, c# s& @. f0 d2 H Off Demo Sounds Off! j |' A& `' ~
On On*; w q7 D4 e6 p# ]2 f" R
Off Allow Continue No
; v$ j8 X2 L6 E- l Y3 ]* L On Yes*
) s8 t* I* ~: \ Off Game Mode Game*0 C: m) K( a8 T1 A' J! p
On Test
& L2 n6 [2 h! `ROM Version: Street Fighter II: The World Warrior (USA 910318)7 Z& C. B7 r2 }
Dip Switch:SW(A)
; g$ k d7 L2 ~" q8 ?( d1 2 3 4 5 6 7 8 Function Option
% i2 Z, b9 l6 b6 [ Off 2 Coins to Start, 1 to Continue Off*8 A; N* { I- [- ~) x
On On, \5 ]! K. Z: {6 F* ~; ]) n0 e
Dip Switch:SW(C). H% Y( t, v( T5 m; P# s1 Q
1 2 3 4 5 6 7 8 Function Option
$ P6 j$ J( n+ i6 C# T- W Off Free Play Off*! R& S0 I9 P5 t- [' I
On On
3 a# A1 Z* s" j! ^% @ Off Freeze Off*. S1 t0 I! R5 u0 p
On On( G, m; ]! L0 b3 o
Off Flip Screen Off*
- ` m/ }4 k* @ On On. n7 r8 E. ~4 L; _1 c9 i, ]
Off Demo Sounds Off
$ \4 R$ }$ Y% F7 ? On On*
' q8 G U! I @# C6 B Off Allow Continue No
0 W7 ]$ _+ G- j! M4 r' A1 n On Yes*
; p0 x6 o5 l3 N% o9 i Off Game Mode Game*: p% n J% p* u2 \% m
On Test' c! S, V6 ?3 ~% Z
ROM Version: Street Fighter II: The World Warrior (USA 910411)
8 J$ R! s! N5 W4 V% G. m) s4 S, uDip Switch:SW(A)
) w' X; `, Z4 v# e' G1 2 3 4 5 6 7 8 Function Option
6 c. Z9 {4 a7 v8 _ Off 2 Coins to Start, 1 to Continue Off*
. o* r9 _. w* b* n- n% B On On4 U3 P; g# `: a/ f% R
Dip Switch:SW(C)
8 F; b* I. u+ @. f* u1 2 3 4 5 6 7 8 Function Option
Q- i b6 m5 {' h. y. n4 L Off Free Play Off*) H3 f, u3 ~4 K& n$ n% H
On On
/ Y! k6 j! L) w/ f' _ Off Freeze Off*2 J4 Q2 U. _4 U
On On
% F0 G- E% }7 Q& r, A0 x: E! q Off Flip Screen Off*
: e4 B$ e2 ]5 l8 f0 ~( p# u# t On On
/ |* Q# z, {- G# L Off Demo Sounds Off; ?; l+ u" a! T! z) A1 Q7 c
On On*0 F. x5 B% S# A X4 Y+ X. C( U
Off Allow Continue No
6 |) o) @4 @1 |5 Y. U# r- l& E On Yes*- f6 J- ?+ y$ @6 ^
Off Game Mode Game*
' |' a7 O- V2 i0 O- \5 M On Test- N+ E' v- h" [( j# H
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)2 p: ]6 A2 F* @( O- g
Dip Switch:SW(A)9 w1 _! U6 Q0 T! I
1 2 3 4 5 6 7 8 Function Option/ P5 L6 l" k0 q" t
Off 2 Coins to Start, 1 to Continue Off*
6 k# Q/ S9 u4 f/ A On On
- l) H3 ]) A8 G, B3 Y) `1 S( \Dip Switch:SW(C)+ t& C3 P0 |7 t+ @# a( `: i O
1 2 3 4 5 6 7 8 Function Option
" \" F6 H3 O1 \- q Off Free Play Off*
8 \: c( ^( v/ {0 ~$ _8 [+ A; D On On
" Z+ P( e" t$ U8 T7 I) Y5 t# m0 i Off Freeze Off*
* ]; v2 ?& h% H/ G On On
' e1 h2 g( A( v2 u Off Flip Screen Off*! N3 h$ ?1 _3 X
On On: M0 o/ q- F& n/ b% h2 T u
Off Demo Sounds Off
5 g" b7 t" y6 V On On*
8 R h) g: [+ T* W) l" ]' X Off Allow Continue No% \1 x1 A% _0 J ^- B: C# [
On Yes*
N) Y9 m* v* Z& x" n3 \ Off Game Mode Game*
( q3 Q. k. D, S0 U5 R: k On Test
& y# i; H# r- f2 g7 dROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
6 Q2 e$ P" ^0 G3 O& CDip Switch:SW(A)! P6 ?) A$ x+ s4 ?7 O9 |# ]
1 2 3 4 5 6 7 8 Function Option
8 A( E9 h$ t x9 d, o Off 2 Coins to Start, 1 to Continue Off*
, V8 ~ e, |! M. N On On
" n$ I# O/ e: r* p% d$ Y6 M6 _Dip Switch:SW(C)
# U8 F/ a& f$ s5 x& Z- z- a8 ], b1 2 3 4 5 6 7 8 Function Option
; r) m* v1 ^+ e. t3 L0 ? D Off Free Play Off*
; Q8 X7 Z! F* w# s$ u On On7 i) `! }; d( @) I$ T
Off Freeze Off*
* v4 @$ B6 ~0 ?* V8 Y, Z On On
* f8 S; F( j9 |, ~ Off Flip Screen Off*
& V- s+ X4 S1 Y/ P On On" F# l6 J7 ^8 r G/ a3 i7 S0 f
Off Demo Sounds Off0 S2 H7 h# @; t0 P
On On*
* w4 L( ?' \* H' _' j Off Allow Continue No
5 z4 o- d$ s. \- R, k* G On Yes*$ d5 N5 k; L, q- s4 M
Off Game Mode Game*
6 G$ r9 A+ R X On Test0 ~2 n+ O3 y1 n
ROM Version: Street Fighter II: The World Warrior (USA 911101)* E1 p2 J( s, m( e
Dip Switch:SW(A)
; T6 m2 r3 i6 O' g, k+ |, a& _1 2 3 4 5 6 7 8 Function Option
4 Z" A: F$ q) Q# w8 G Off 2 Coins to Start, 1 to Continue Off*
: A, R' L u$ P! D5 D- ]/ O" Z On On
7 {% Q, Q' g2 p6 mDip Switch:SW(C)
' R' e/ v+ f G1 2 3 4 5 6 7 8 Function Option7 P* p& l7 N4 [3 ^4 T* S# a
Off Free Play Off*' h7 h% ^# E5 [ z; x' d
On On
' K- q- G. O% D1 Q, t$ j Off Freeze Off*4 K" S* G% ^/ ?! U: x" ~
On On1 q& s4 G+ H0 j; G( W! O+ p
Off Flip Screen Off*
! ^7 }' ]+ B! b. f; a On On, m6 m* v( Y1 R1 Y* d) @* O
Off Demo Sounds Off6 A0 y- {' }5 t: Z* u1 _
On On*
$ F6 n: Q- H. ^( }# k0 I# v Off Allow Continue No
) b5 ]. I6 o/ ~+ m a' T! z V, e On Yes*8 m/ R1 w% F' \) P4 V6 [" Y
Off Game Mode Game*
; a% ?+ o; ^3 \* Y5 x0 N On Test2 u( f) q, D8 p9 C+ j
ROM Version: Street Fighter II: The World Warrior (World 910214)
% F. s! _( o- M5 r4 \& H7 _Dip Switch:SW(A)
# \/ `. l; n1 _1 y$ `+ n. x O1 2 3 4 5 6 7 8 Function Option
}5 m+ C( m. r) @ Off 2 Coins to Start, 1 to Continue Off*
* S1 k# j2 d+ W9 f% e2 c On On4 Q1 X' B) R$ F/ P2 o' ^" I
Dip Switch:SW(C)
- i! V5 l e1 _" J' G1 2 3 4 5 6 7 8 Function Option2 o; ?6 e6 |: ~
Off Free Play Off** r2 C+ | Y# H( H
On On
6 t( E0 X9 k3 c { Off Freeze Off*
# d( c7 {7 `: G On On
0 z* k5 [8 r/ Y# l$ A9 w Off Flip Screen Off*
" z' Z' E3 A2 `' v/ y! U' z On On
; ~& |* e4 ?6 R6 q* i- p6 a L3 m Off Demo Sounds Off
) y/ D* q. D$ O4 K8 i On On*
' r6 V/ S( G1 t Off Allow Continue No
, s! l6 S$ b$ d7 A$ N1 \) g On Yes*
% V8 b8 z2 D& y' P' [+ a% { Off Game Mode Game*4 J, L' T& A, T7 Y
On Test0 Z+ ^4 _2 E6 K, ` A5 y3 k
ROM Version: Street Fighter II: The World Warrior (World 910228)
e5 p/ I9 u4 ~! T( A3 KDip Switch:SW(A)
! D- k: |6 C& F4 C' c# k8 w1 2 3 4 5 6 7 8 Function Option
$ r8 o$ p9 Q3 C5 a- C* ?4 F0 Q Off 2 Coins to Start, 1 to Continue Off*
8 A y) I/ q5 v; o7 }9 Q, s! f On On
$ _5 `' k; ^1 VDip Switch:SW(C)& [$ t* b# C" q7 V% ? T" @
1 2 3 4 5 6 7 8 Function Option
. a1 T E6 |5 f2 D$ ~& y. M2 o Off Free Play Off*
0 i- @" C0 o4 [# j, V, [ On On
9 \1 F9 H0 k, |" V4 X7 W Off Freeze Off*, k. [4 g( G% D8 ~" `" h
On On
9 f6 Z- G9 I* }8 F6 ] v8 S; r+ | Off Flip Screen Off*
3 f s* ^7 L+ X, W+ F! k+ N On On
$ _, L: P. n2 h Off Demo Sounds Off( u7 Y5 ~( Z) Y* U- x$ n# B+ o) Q" G
On On*8 x- \# |6 I6 J& L
Off Allow Continue No
' _% B- c& I9 p% ] On Yes*
5 x, G. q* O% Y Off Game Mode Game*
! c9 @8 g1 W, F0 N8 x On Test+ @$ t% X/ O" _* N" w# P
ROM Version: Street Fighter II: The World Warrior (World 910318)
- ]; F0 D: z3 k1 r6 p6 |2 W$ KDip Switch:SW(A)
% ~0 f& l# E, r3 V1 W4 P0 q; L6 l5 N1 2 3 4 5 6 7 8 Function Option
) l# D# {+ ?" l, D: S2 ` Off 2 Coins to Start, 1 to Continue Off*1 B3 e! J( p7 A, Z( X# b8 j
On On
* k8 W. Z5 g# O+ F7 PDip Switch:SW(C)
5 v) ~8 R5 n- s! L1 2 3 4 5 6 7 8 Function Option/ k* d- l# j+ U8 F
Off Free Play Off*/ C$ j! R! ^) F, o3 o
On On6 K0 F: @3 Z" }* b% d
Off Freeze Off*
2 J( X9 d+ N& s9 ^5 ~ On On
; J; {: P9 t! I( n3 k; i Off Flip Screen Off*! l8 x8 K8 f8 f
On On
, I8 O/ _- W( l Off Demo Sounds Off- a; j4 A2 ~6 u
On On*
5 }$ V+ F1 }1 h; m: Q) r9 Y Off Allow Continue No
& H3 O. g* g! b- o T! J0 U: y4 V On Yes*
. M( Q$ b4 G+ R$ y Off Game Mode Game*5 ?" _; {- N( V" d/ Y* r
On Test
3 ^; O; |9 s1 D& y9 HROM Version: Street Fighter II: The World Warrior (World 910522)
$ L" Q z1 H# |& ~' H7 o3 ~1 _Dip Switch:SW(A)
' n: Z1 l, ?2 o% g9 Q/ u/ S- E* w5 h1 2 3 4 5 6 7 8 Function Option, X7 s0 O2 \6 v9 F6 k) A
Off 2 Coins to Start, 1 to Continue Off*: ^2 ^5 ]8 B! G B) @ U+ L
On On
- L9 G/ D/ D( Z: _Dip Switch:SW(C)
5 Y$ X1 m \, a) ~1 2 3 4 5 6 7 8 Function Option- \( l6 d. X ^2 Z
Off Free Play Off*
! G+ B) r9 I0 @3 |0 A! G' Q On On4 A) @# \$ A! v2 g. }" q: j
Off Freeze Off*- x/ n& E2 P8 z' [( C' @0 R- v
On On+ `- e, g7 e1 H* Y. J
Off Flip Screen Off*2 x6 n" r1 @, I: G
On On
: u5 X: l7 p! F1 b Off Demo Sounds Off
3 k) ^7 B9 A0 ]2 W On On*
5 a3 h7 Z/ N/ T; R9 W$ c Off Allow Continue No9 n9 @) h& B! c% g6 y; d
On Yes*9 T- Q7 y4 d; B `/ v
Off Game Mode Game*
" d) U3 G9 j: |1 P+ j On Test |