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. w7 ]: _4 e- y, w9 O$ R; eStreet Fighter II: The World Warrior- V1 W6 r8 `& B7 u7 g- Q! r4 _
Manufactured by Capcom, Released in 1991
2 D( u& O3 N% G! E$ O* E: n! cROM Version: Street Fighter II: The World Warrior (Japan 910214)' T3 k* a; T4 A
Print
$ D7 r; Z; n" ~8 i; }& c7 aDip Switch:SW(A)
9 g% b: t2 I# D7 M1 b( R0 @1 2 3 4 5 6 7 8 Function Option
8 l2 M5 I. v# R: g Off 2 Coins to Start, 1 to Continue Off*0 _7 c# c7 D7 H, H7 I! _
On On
{1 @' w. A# m S0 q1 P7 [' gDip Switch:SW(C) {+ z' @; k' W% j0 [& ^+ C
1 2 3 4 5 6 7 8 Function Option
1 N4 ?1 ^0 P- ?7 {; I0 z1 p+ ^ Off Free Play Off*8 M; @# X! s2 R, B/ |
On On% F# a# y* s/ R1 A: ~
Off Freeze Off*( Y. C& @+ k3 N/ d
On On
6 }! l- P$ _7 e* P Off Flip Screen Off*
5 l; b; ^* I0 }% p( P: U On On, K: _3 U+ H" @3 I% ?6 ]
Off Demo Sounds Off
( n9 x2 A$ w' j2 j4 j On On*
' r% ~ W& j* p: S Off Allow Continue No& `. h2 y- H) X$ M
On Yes*& A0 D. l v& f4 b7 i0 X
Off Game Mode Game*% y6 b5 z5 E( x# m3 i/ L
On Test H8 w$ V2 m! z; V4 L
ROM Version: Street Fighter II: The World Warrior (Japan 910306)0 r6 r' `+ o$ p' P1 L" |# S+ q" o
Print2 R1 W) X* [/ J6 V: b, {
Dip Switch:SW(A)' A5 x- ?9 {" f4 q
1 2 3 4 5 6 7 8 Function Option
7 i5 ^* e$ y, r+ e+ t. J* S+ x" K Off 2 Coins to Start, 1 to Continue Off** `2 Q2 U! t$ {$ t
On On5 N6 s# o; L& D5 E
Dip Switch:SW(C)* n+ H5 V5 n$ x. k
1 2 3 4 5 6 7 8 Function Option
8 T: Q& `6 |; g) f N Off Free Play Off*4 u" c% Q$ }2 L6 v" Q& Y
On On
6 \: E+ _( a9 x' W" W% u8 U6 T6 i Off Freeze Off* S2 M% n6 j# Q$ H
On On4 Q8 k1 x/ f: f0 q
Off Flip Screen Off*
8 G; p# a' \. Y+ o8 ?+ c/ F. f On On
7 B1 O- P4 d/ j6 l+ b Off Demo Sounds Off
# i/ D" O) K( d( q, G On On*! t. t H$ f4 `- M- q' f& B# o
Off Allow Continue No
1 @) x2 O# O% _' }: B On Yes*: G, j7 H4 |0 T* d; B
Off Game Mode Game*
1 P- Q4 h* j4 R9 j6 L9 f On Test
, e c( N1 t. A9 T6 HROM Version: Street Fighter II: The World Warrior (Japan 910411)
9 e1 Z) {0 J$ ^; g9 E9 BPrint
% f! g3 b; u( iDip Switch:SW(A)
% D0 g! t" A: }" i/ i1 2 3 4 5 6 7 8 Function Option
# C; n' M& K! E* N6 |* |8 | Off 2 Coins to Start, 1 to Continue Off*
$ C0 q4 `6 y) T8 t$ l! E8 r/ e9 Z On On
" U8 l- e, n* a& kDip Switch:SW(C)3 m0 Z% u: [' ~/ {# g
1 2 3 4 5 6 7 8 Function Option5 ~6 D; z1 b* d8 D
Off Free Play Off*+ H* x y3 \: }# G
On On
3 ^7 H% l& ?# ^) q7 { Off Freeze Off*3 ~4 [( H( d+ z( ^8 W, q
On On5 `. ]1 B& h" m( d
Off Flip Screen Off*, S; Z( s$ ]; u0 ]! Z
On On
5 \0 j' G4 e% Y [ Off Demo Sounds Off
$ Z( d6 l8 E! m: Q/ \* q; a On On*9 I6 p# s1 c6 ^4 F. a: O
Off Allow Continue No; f) _- G, [' \/ U" e9 e! \
On Yes*
5 f) ]* v5 {; f o Off Game Mode Game*, v- C6 Z: B/ L+ H0 M# [/ {- g% x9 w
On Test0 K" d* T8 n. L* x8 H
ROM Version: Street Fighter II: The World Warrior (Japan 910522)3 m( B2 e( _/ ?7 t
Print
' y1 U- j: |) p9 xDip Switch:SW(A)8 t- `% u; J# T- X/ Y4 u! V
1 2 3 4 5 6 7 8 Function Option
. t: ?. W1 Z, D3 j- c* E& U Off 2 Coins to Start, 1 to Continue Off*
0 @' V6 e$ I; Y2 M1 b* _ On On
6 A. W7 m6 R9 X5 _* `1 C/ ` z/ q7 NDip Switch:SW(C)
$ Z+ o* g$ u( `( D1 2 3 4 5 6 7 8 Function Option# f5 a$ c: D4 E3 x7 ^
Off Free Play Off*9 ]( P: a+ k; ^0 l
On On. x( F0 d% W7 h. K
Off Freeze Off*
8 j T4 e F- N1 G On On
- l7 S! B1 c7 j r+ C P Off Flip Screen Off* I! @+ B* O( W% f, d9 T
On On1 X* }, V3 h/ J" \4 L* F
Off Demo Sounds Off0 m- k% J9 e4 Z' K) t
On On*7 C1 i0 e: q. Q$ G% Z' l, |
Off Allow Continue No/ a; c% x/ V/ p
On Yes* `. p2 H1 @ Q+ Q4 r+ ^
Off Game Mode Game*( E( P# k' Z1 V$ s" j H0 I: Z
On Test2 b1 o- ~1 b9 r" y* W
ROM Version: Street Fighter II: The World Warrior (Japan 911210), X, k$ s7 S B9 Q
Print
/ |" t) t9 t+ X- n( c, uDip Switch:SW(A)
+ y& i3 r O0 E2 m/ _1 2 3 4 5 6 7 8 Function Option& U! t$ @) c2 m0 k! Q$ L$ g
Off 2 Coins to Start, 1 to Continue Off*
1 N% u4 V) `, y0 r8 h On On( J5 c/ ]7 @: j" b# ]4 S
Dip Switch:SW(B)
! K$ _: r) E' O2 @* n2 C+ R1 2 3 4 5 6 7 8 Function Option
9 q7 ^8 U9 ]0 k6 H4 f) a/ y Off 2 Players Game 1 Credit/No Continue
; L1 Z) G% Y$ v1 u2 ] On 2 Credits/Winner Continue*" v! P; H0 B0 W6 Y- A1 q, _' S
Dip Switch:SW(C)
! X; ^: `& A* B. T4 \1 2 3 4 5 6 7 8 Function Option( K" t- U9 U! C% R I
Off Free Play Off*; y7 V# f: h0 K9 L
On On
0 `. C- _( `5 f. C Off Freeze Off*( ]% y; v$ j1 @! X( \# q' U4 [) A
On On( Z" T# L$ \8 I6 O
Off Flip Screen Off*' s- \$ X8 J9 x9 q z: z, ^! s
On On- F* ]6 R2 _# M6 x& P
Off Demo Sounds Off: ]4 }% g. A* y6 \1 c* D& O: t
On On*
! t& i! l" a' f Off Allow Continue No1 K. _0 Y( o6 D- \
On Yes*! `) N. G* a! ?' n# P7 T& [
Off Game Mode Game*
" H9 W2 X3 }) |1 C2 y On Test" x) o- f& N7 Y; v
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
' q$ X# W1 C) i7 RPrint
* [' s- e( M( d2 }' o# eDip Switch:SW(A)2 G w5 J4 h3 l% K! V7 n# L' X0 z" E
1 2 3 4 5 6 7 8 Function Option
4 v1 @& S) H) l0 ?& [" o: k1 E8 \+ W+ ?& w Off 2 Coins to Start, 1 to Continue Off*& j2 u9 R7 _. M# i1 w1 I0 B
On On: p4 U9 i' I, m" |* m
Dip Switch:SW(C)1 [' z6 x! h- Z+ q P7 M7 a
1 2 3 4 5 6 7 8 Function Option
: e. M$ p" g% p2 I& @0 o& X Off Free Play Off*
9 A/ N# `, j+ H0 |1 J; f4 O On On
5 J. C! @6 J( _6 d5 O/ l1 p+ U Off Freeze Off*5 H9 v6 Q5 T1 q* y! D) j7 Z
On On4 ]1 Q7 l }' Y
Off Flip Screen Off** Q2 E4 F' E6 O) H9 {/ |
On On: q/ l, V5 }1 ~! m5 q N
Off Demo Sounds Off
9 W% z b1 H% X On On*+ Z3 g9 B$ G$ X5 ]/ R
Off Allow Continue No) q: T) M8 k* M
On Yes*
. X5 W/ I# |' |1 R( f Off Game Mode Game*( z3 D$ j K: L. e) x
On Test. ?8 D$ j3 o* c8 s' Q- e3 U
ROM Version: Street Fighter II: The World Warrior (USA 910206)7 C! _0 f9 R7 K- V
Print
7 e1 u, R+ f# g8 ]# KDip Switch:SW(A)
4 B( ^" N1 e/ u( h6 R1 2 3 4 5 6 7 8 Function Option, h5 G! D, L1 P" h# P
Off 2 Coins to Start, 1 to Continue Off*6 w5 z; h; `4 {
On On5 p( Z7 q9 w( i; Q, r$ x1 k) G
Dip Switch:SW(C)5 n2 `4 G" `3 |8 D Y0 T p r
1 2 3 4 5 6 7 8 Function Option
. T8 G8 x/ M% D* Y- T Off Free Play Off*
. j, i9 }+ ?2 j/ d0 u On On- r& O( f% \* L7 `- b d' s
Off Freeze Off*: o& h Z/ R5 p0 n: ?- _
On On6 l. K, l" B/ d G, E; G4 J' f8 m
Off Flip Screen Off*5 e7 `3 I( I9 y, [+ r/ A0 w
On On
8 J" Z, M/ T ^* ^ Off Demo Sounds Off. V% }, [& M3 q' ^
On On*
- d1 t! n$ x( o; n Off Allow Continue No
& [% x `5 Q. X$ h On Yes*; ~ z2 P/ L! S5 @- R' f8 w2 e
Off Game Mode Game*+ F+ _ j: ~6 H, E
On Test
& A+ C& k* l0 [% y, g) hROM Version: Street Fighter II: The World Warrior (USA 910214)
$ T/ M# c1 v1 d9 Q) i2 uPrint
/ a" G* Z$ P: }3 `' D& |Dip Switch:SW(A)
6 W0 ~+ {8 n3 Z# X4 W: A6 r1 2 3 4 5 6 7 8 Function Option
: S5 T2 d* n o& k* o1 R Off 2 Coins to Start, 1 to Continue Off*
' `/ D8 z, @* D+ O' ]. {0 ^ On On
" N$ @: `) \. {( pDip Switch:SW(C). ^% a' E6 M* ?4 g
1 2 3 4 5 6 7 8 Function Option
/ D8 W" U+ X# g. y' I1 Z0 z Off Free Play Off*4 D- q. @! D/ c- p- J5 l: c
On On
) x! E9 b( n3 n8 m) F Off Freeze Off*
0 n6 O* l9 `, ?8 ^8 L On On
; W- G0 y/ Z) \ Off Flip Screen Off*4 L6 q( V+ ?( {# B. B: Z
On On
2 p9 B" Z* s' w9 Q5 j& C$ T Off Demo Sounds Off5 F6 N7 E; g2 l+ ~( a
On On*
6 {, W- Z4 j/ W' M9 Y) k- L& T8 b Off Allow Continue No
0 T7 r, t' e0 m1 g1 B7 D) E, U* G On Yes*0 V6 {+ D: s( u
Off Game Mode Game*
* W: x2 ~1 z5 L& h% W0 g8 A On Test
% E; J# d# P/ k' V9 ?' Q% x; BROM Version: Street Fighter II: The World Warrior (USA 910228)
/ `- O* Z$ f. h5 J' ]0 jPrint$ ]! { m# r1 H3 U# E) {9 Z
Dip Switch:SW(A)
; h" i, V i) r, @1 2 3 4 5 6 7 8 Function Option* @0 o3 H3 f8 y" G, H, i
Off 2 Coins to Start, 1 to Continue Off*3 g! y1 \( |/ J6 H. ^/ M. ?9 r
On On
0 j! ~6 p" H& JDip Switch:SW(C)
& B( O2 p4 j: g6 a& `* i1 2 3 4 5 6 7 8 Function Option0 T/ C/ s }. \& }/ |
Off Free Play Off*6 f4 g, ?) n' o) U! c
On On
# v: {' J7 _3 ^1 }: a/ k- M Off Freeze Off*
8 b. J W/ N8 }9 b On On( ]" F$ i1 E) ]: K
Off Flip Screen Off*
7 r/ C) i$ q' q p% E* A0 E R; G On On8 b4 E; t, Y' r- y% k) P
Off Demo Sounds Off$ y( v) K+ E, h
On On*
* R6 a1 G# O+ |, b2 Y Off Allow Continue No; D, [) Y# W, o, Q- S' q( l0 {; ?
On Yes*
7 @, P- e5 M, Q( }' a Off Game Mode Game* b4 n* a1 S3 `0 [
On Test% U* K6 s- f9 {) y) c2 {. _
ROM Version: Street Fighter II: The World Warrior (USA 910306)
* u7 M' u6 t% C9 Z# }; p+ K3 ? sPrint5 Y$ d4 g5 x' B3 ^8 {! P
Dip Switch:SW(A)4 z [2 N' f# _
1 2 3 4 5 6 7 8 Function Option
' h5 o* Z" C; f/ R6 T' X Off 2 Coins to Start, 1 to Continue Off*8 u- s) u3 X: W% v
On On
0 j1 ]+ t9 {# G: X4 o* E0 LDip Switch:SW(C)
! w O" t( |7 k1 2 3 4 5 6 7 8 Function Option' p* d \9 d3 t
Off Free Play Off*+ E$ {% D* w0 t. A9 V
On On
( G! c* ]$ x5 ~ Off Freeze Off*
+ F, I4 j+ \) Z- U8 V On On2 L: F* R+ ?% y) U( J9 a
Off Flip Screen Off*
! U* z( f: ~2 E9 W" R$ y0 u On On% v3 ~, G* m# A! h% d# Q
Off Demo Sounds Off
, E9 r& ?# S! z0 L$ m On On*
5 B7 o- u* Z" k& z9 [5 t9 E Off Allow Continue No
5 _3 p% s5 P3 q4 U# H% f On Yes*
! i: Q" L! \6 l* {! o" N& Y+ m9 H3 r% U Off Game Mode Game*/ L$ ?; j( V+ ^7 [1 e( k0 x
On Test
! \- h- `+ T4 M! s# OROM Version: Street Fighter II: The World Warrior (USA 910318)1 r, g6 G9 u% `
Print
- ]: m# Z4 R' P' F' ODip Switch:SW(A)1 m8 |" }: H' H5 ^4 H
1 2 3 4 5 6 7 8 Function Option2 d- Y$ f I! O2 ^1 W3 f
Off 2 Coins to Start, 1 to Continue Off*/ D& i: p3 @& f' }+ w7 V9 L
On On
) c7 @/ f6 i* b+ MDip Switch:SW(C)
6 M( i; f% X/ x( [5 ]5 U- m1 2 3 4 5 6 7 8 Function Option
: |6 k$ L# t# f" W Off Free Play Off** i) }1 C: z- ~4 R
On On
H0 X; @- o& Q; H# | Off Freeze Off*% Y; d1 X) Y4 L
On On6 ]8 \2 C* e1 \, T4 x2 _2 L
Off Flip Screen Off*& f& r# L. x; q9 O
On On4 Z* v! }1 ~$ C( R* `8 j- l
Off Demo Sounds Off" Q1 k3 w+ @, N8 i3 R4 ?: B5 ]
On On*
4 M) h& s1 ?/ C5 s# O* Y0 T Off Allow Continue No
7 u% [% Z$ y( Q On Yes*
* Z/ w! ~2 Z/ n Off Game Mode Game*4 z4 I- l: |" O* z$ P( I2 S
On Test' r# t2 o) l: ?. Z! X) B; b
ROM Version: Street Fighter II: The World Warrior (USA 910411)/ ]4 t: s$ X/ ^( O. p
Print
+ ~; @8 h1 f$ [. |3 E: h$ v: }Dip Switch:SW(A)
6 R4 w J. F$ J. u* n/ Q1 2 3 4 5 6 7 8 Function Option' R; C2 ?3 N o$ \
Off 2 Coins to Start, 1 to Continue Off*1 Z) E+ v) B! ?6 C0 c( ]& o7 z
On On8 B3 ]/ v7 S* d
Dip Switch:SW(C)
7 K+ u' |0 `1 A: F1 2 3 4 5 6 7 8 Function Option& {( \- N, E# B7 f. Y" M1 M3 I
Off Free Play Off*7 Z% |) I; ]6 A) N8 j! A
On On1 ?( a1 [ C m% y9 W- ~5 F
Off Freeze Off*: x5 r* Y$ d, l% s% v8 D3 B1 y; p0 s
On On: D& a' O. U9 o) N) a/ N
Off Flip Screen Off*$ ]& t. W9 h& Y
On On
& g7 h0 W/ Z9 [% s0 `( A Off Demo Sounds Off+ u& L1 T" q* x. G
On On*9 a8 ^+ b/ F6 Z7 L$ R4 V( H
Off Allow Continue No+ }; S! t4 T; Z. V' N
On Yes*% z' P6 J+ U/ z, q. s/ T# t( W* i
Off Game Mode Game*# `$ g& ?4 t- ^. R( Q- U
On Test6 ~+ G( N- u( Q: O" z
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
, ^. M6 v, o9 tPrint" w' e2 J# ]# G+ o# ^' m4 A% u: D- h
Dip Switch:SW(A)
; P V' p4 b1 ?- B! r$ O5 K* [1 2 3 4 5 6 7 8 Function Option
% s# y$ i/ w# f ~0 ?0 I2 M Off 2 Coins to Start, 1 to Continue Off*( n6 ?% d; Z* c/ h7 O7 T0 }
On On# N! `6 E( M" P" R" j# y5 O
Dip Switch:SW(C)
9 C8 B3 Y/ P2 ]2 @& F+ i& f1 2 3 4 5 6 7 8 Function Option
* O: W# ~0 M4 n9 t4 F Off Free Play Off*7 `7 \4 L3 X: h, o+ {
On On
8 v, d$ C" c5 ]3 Y& |4 _ Off Freeze Off*
0 k! F* m! F/ k& Q1 Z. I On On
2 Y5 J. T* C$ G7 W7 H- ? Off Flip Screen Off*" S' v) t; Q9 m: o/ q
On On! `+ e/ E' m# F6 H; c: r; T2 `
Off Demo Sounds Off
, V# A+ A4 D' ~ On On*
" T( G2 P l& `! Z8 g Off Allow Continue No) N/ i$ f( y( g a
On Yes*5 u4 p* t! ^% ]# X; Q
Off Game Mode Game*) i8 ~5 U6 J" h% ?. N
On Test
2 e3 C3 q$ A" c# X3 ~3 \% GROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)2 H3 @7 a& h. v2 B! p1 l/ E0 X) [
Print3 [# u7 X1 A& S' {- H# |
Dip Switch:SW(A)
4 ?+ v6 N' L+ y& ?# N9 \1 2 3 4 5 6 7 8 Function Option
5 O8 W/ ^0 u' _+ v% f) p Off 2 Coins to Start, 1 to Continue Off*
# |% l& m" r7 R' w* A5 G On On
3 |) N1 G5 T5 t* k5 S6 ]3 i/ u7 RDip Switch:SW(C)5 E/ \' q$ P) J1 b# K
1 2 3 4 5 6 7 8 Function Option+ O; E" ?! _. E! M2 i1 F- x
Off Free Play Off*
- [9 Z+ A. o, f' L0 P4 S* B( J On On
6 q( p+ ?0 P$ h" B! _3 O Off Freeze Off*1 A, u+ i) |3 ^7 r* f1 S- g
On On
& t& B8 a* p7 }& n Off Flip Screen Off*% {' a3 b8 E' E( M" w2 a$ N+ D h
On On0 }- m( N8 ~) H' ?1 y$ s4 a
Off Demo Sounds Off
* H; s: t% x$ z: i2 t On On*# }$ V; ^$ e3 d+ N/ P
Off Allow Continue No: f' \5 }& H5 W$ Z; j
On Yes*
! s8 a7 Y2 x( q: f l, l Off Game Mode Game*( {1 } b: i3 d5 B2 E6 \3 ~% X H
On Test
( `* V9 E a* m9 a$ W( p/ IROM Version: Street Fighter II: The World Warrior (USA 911101)
- O& W. q1 ?9 C9 ?Print# z* r4 G) \; A- u4 x" x( b
Dip Switch:SW(A)1 F! c, g. ^4 X5 y0 w& R1 B
1 2 3 4 5 6 7 8 Function Option8 w2 y% U8 V* `( R; ?' W6 X4 K
Off 2 Coins to Start, 1 to Continue Off*, I. v5 M0 J2 y# \6 X. x0 j
On On
; r0 k& i; @8 m9 Y' pDip Switch:SW(C)5 J% \$ o* x, J! L" A. Y9 Y2 C
1 2 3 4 5 6 7 8 Function Option
8 F; Q! r& f* w; s d( [ Off Free Play Off*
( S' O4 ~' x" H3 p2 A8 G On On; r# j! J1 G& q! D2 h- c
Off Freeze Off*( H+ w$ N4 h' N4 ^: q, x
On On2 z% Z) @; R( C% ]! }* y
Off Flip Screen Off*
) Y* T# D k, ]# S* U* u On On
4 D' R% Y( U1 }# | Off Demo Sounds Off' |- P/ K( @0 ~" ^
On On*. }$ k T9 C; m# l- l0 } r
Off Allow Continue No
5 K k) U) b( U9 J/ h' s6 A: Z On Yes*3 b" i3 q' |+ t3 l4 P
Off Game Mode Game*
7 r+ I& f! u- w- B On Test$ e9 [# {2 }/ B2 J" Z: \, S
ROM Version: Street Fighter II: The World Warrior (World 910214)
2 b% G; R& z7 o9 m/ g: ^! GPrint% R: Y& s7 m# [+ j+ w. f
Dip Switch:SW(A)
+ K9 s! H$ ^2 y# R' V9 Z4 [! z6 Q1 2 3 4 5 6 7 8 Function Option
. {- M9 _1 K' \" g Off 2 Coins to Start, 1 to Continue Off*
) L4 \; H3 a- s) q& }% p2 O: B On On
& \2 K- z, B9 ~7 Z" o' fDip Switch:SW(C)& A0 ^0 |) D, s
1 2 3 4 5 6 7 8 Function Option2 P$ i! b# h/ z I$ d; ^
Off Free Play Off*. c" g& j; W. I
On On2 e6 l( [' p6 \5 Z- ~4 ~
Off Freeze Off*; k5 O6 \; d# C- t/ g
On On
! u% ]( i. o( n/ W8 b8 x: | Off Flip Screen Off*; G* l" y8 _; K- W+ n3 g6 ~% n2 e
On On
6 r- L0 b+ @2 q8 p7 S# L) ^4 p Off Demo Sounds Off( v5 A( r5 H6 @! G, e4 Q
On On*$ G: {9 c7 F8 p; [
Off Allow Continue No
/ o7 S$ m0 @2 x* A" r3 [ On Yes*- d. f, T& K3 m+ J
Off Game Mode Game*( G6 r, Y+ U5 w) q. ~; |% x2 R
On Test! B: j+ V& g7 Q" m
ROM Version: Street Fighter II: The World Warrior (World 910228)
7 F m8 R" _. G K2 zPrint
2 L7 F' m* l" o: s3 w$ `Dip Switch:SW(A)& H8 E" E7 \- L5 d9 W0 A) Q+ S+ M
1 2 3 4 5 6 7 8 Function Option
- e! f& e# i z$ a5 A9 | Off 2 Coins to Start, 1 to Continue Off*
; x. |2 `; u- _2 d( q1 x On On
0 u; w) y( t! HDip Switch:SW(C)
2 u1 W6 k6 k8 y, x: i" @" [1 2 3 4 5 6 7 8 Function Option) K4 f2 _5 Z1 P/ N m
Off Free Play Off*2 ~0 R- c% I2 R. ?5 A. U) @! ^
On On) Q- j; }& x7 b' j+ `& G- X
Off Freeze Off*
& E, {* c! i- @& x# B3 V- F9 V# { On On; q1 G. b0 r% j0 T, D* O9 L1 X8 ~/ U
Off Flip Screen Off*$ N( R. v6 h2 ^& i
On On
: P+ N" O4 k2 E( J9 {! u: f Off Demo Sounds Off
8 M4 E+ |7 Q8 L7 R+ r" ?8 Z$ R$ g On On*
) P1 n( L, \4 G! r Off Allow Continue No
/ W; d: t, B5 ` A( `( ] On Yes*
4 W1 P; I. g4 B Off Game Mode Game*
5 x3 ]1 ~& V/ p: X On Test% w. ~. ~; y$ t$ A
ROM Version: Street Fighter II: The World Warrior (World 910318)9 ^2 o, Q0 ]% F0 W: E
Print
) K1 a8 _! O( tDip Switch:SW(A)
1 x! h6 P% ]0 {& ]; Y1 2 3 4 5 6 7 8 Function Option v7 C2 C( |) Z$ [: E! o& m* {( J
Off 2 Coins to Start, 1 to Continue Off*
0 d% L% m k! ^# l& j1 H On On
, n7 \( _; N, r3 `/ D9 O) [% d9 bDip Switch:SW(C)" u6 ~% P+ l' s: y H6 C3 h8 o$ Q
1 2 3 4 5 6 7 8 Function Option
; g% ~4 J" w: d Off Free Play Off*
/ Y3 W3 e M/ e; j On On
7 [8 n. G8 b, K3 t( M: b& b5 T Off Freeze Off*4 M: V' S! w: {: Q: c
On On
' N3 `! ~; W: u) ^: B/ v Off Flip Screen Off*
7 l2 ~1 _/ _# _8 N2 Y& A On On
0 h' [$ j, ~9 x6 x: ] Off Demo Sounds Off
+ y7 n! q7 k# t3 A On On*/ z7 }! T8 r7 z; f4 S" j1 h O" L
Off Allow Continue No
2 o3 k# e" j2 G$ z0 F( C9 } On Yes*+ |! x# {# l- g j9 ~
Off Game Mode Game*
% L" i" g; K- m+ t On Test
% C" h9 I' x! s( n* [0 U3 xROM Version: Street Fighter II: The World Warrior (World 910522)0 z5 W$ b0 K+ G- i. W+ a
Print
1 U6 ?4 ?* _& n! PDip Switch:SW(A)
' S$ X1 [! _$ b4 ]1 2 3 4 5 6 7 8 Function Option: y$ o; G/ V0 d: S( m2 M
Off 2 Coins to Start, 1 to Continue Off*
8 Y# A, |& @9 j E8 H On On8 }3 Q! c. C5 w' Y7 @ R( g
Dip Switch:SW(C)/ S" B. @0 @/ k I# E* ^
1 2 3 4 5 6 7 8 Function Option8 E1 p& G3 t) H& P! z1 W& |$ [( b* Q
Off Free Play Off*, c0 x9 j* m. U9 a% n2 j
On On- r6 M4 s& \$ L! |( h, }! b
Off Freeze Off*! G$ R2 ^! ?, v& ^8 B% a. B
On On
+ u: M4 U# U. T+ I Off Flip Screen Off* q+ D {$ s0 H7 H
On On
& D- h+ j8 F9 e6 h! U M Off Demo Sounds Off
( a6 b9 h' W) S* D( A4 i On On*( |+ `% c5 Q( m" V" o4 x% Z
Off Allow Continue No% ~8 A& Y0 Y# R' e
On Yes*
* G/ E4 Y# V1 E' j- h4 T6 J1 D9 U: K# m Off Game Mode Game*7 b2 D2 n7 X& x4 }! M1 P
On Test
) |# F; z3 L* k, Y) \2 b7 U" ~( j
7 |. @7 w" K% N0 I! b/ EStreet Fighter II1 W4 [! X' u# s! w# J `: I& h
' G! n) R5 O. W* R) Q$ }DIPスイッチ設定(元祖、ターボのみ)* N9 p; T( s9 L4 u C
https://games.t-akiba.net/sf2/dip.html7 U. k+ L1 A, Z- C3 U) \
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