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Street Fighter II: The World Warrior
1 t. \) x3 d9 K% {Manufactured by Capcom, Released in 1991
9 f( [$ L( u+ w, jROM Version: Street Fighter II: The World Warrior (Japan 910214)
7 }1 c3 ]7 P' z0 Y7 E+ bPrint9 X9 D( `" @2 D
Dip Switch:SW(A)
B( L% N$ E$ ?, \& `1 2 3 4 5 6 7 8 Function Option% h! B# e6 i1 _
Off 2 Coins to Start, 1 to Continue Off*
- x7 [, l! A9 [ On On: \1 @: y' n, ~- `+ M- m P
Dip Switch:SW(C)
1 ?/ \! s7 O! V0 r0 _1 2 3 4 5 6 7 8 Function Option
# `! V9 _2 F: M Off Free Play Off*
% b- S& V! ~' D8 }! y! H On On
' e0 V, q- m( ?" l4 q Off Freeze Off*
, b( K$ z/ _+ y6 t7 |! z On On
/ _/ l$ d: p% U1 v Off Flip Screen Off*
" f) {; [1 Y3 T! }! G! I% _ On On
; H" ~, W" C3 e- T( j! s" A Off Demo Sounds Off3 C0 A% o4 a6 t; B
On On*
' D& q' V- }& p1 I4 _ Off Allow Continue No
* ^) y1 @. U8 y, y6 d On Yes*6 L4 ~+ _, ?6 ^+ Q8 Q& q
Off Game Mode Game*
5 V0 _. s2 P8 j% z3 k On Test7 h8 D) p% \5 r
ROM Version: Street Fighter II: The World Warrior (Japan 910306)
! Z5 n7 I9 Y+ T- M0 mPrint
* @& h7 A( @( q& b F$ V' [2 O) ^" xDip Switch:SW(A)
2 |, b/ G- i! {8 c# q7 p) ?9 ~0 k1 2 3 4 5 6 7 8 Function Option
' K |1 f& ?! E( ^0 F Z Off 2 Coins to Start, 1 to Continue Off*4 y1 G& E% F$ A e7 _6 {4 _
On On
8 v4 a1 u/ r- M6 r# ^! }Dip Switch:SW(C)
) ^. A# T: j/ O3 z1 2 3 4 5 6 7 8 Function Option) q1 f$ w' |# h' |
Off Free Play Off*9 E! A8 Y# J' G- `
On On
* j2 x: F- ]4 G/ ~ Off Freeze Off*/ s; U) o% Z7 r. ~# K
On On
7 m/ R5 n$ s8 ], ]1 ? Off Flip Screen Off*
! F1 t/ H$ ]9 Z7 n& G( Y On On
' L: B0 b2 o% V# e# Z& z! r Off Demo Sounds Off
/ m) I' c; b7 n& ^; l$ w On On*
1 j. A: |& p* X+ g Off Allow Continue No& D8 `1 X; O1 e
On Yes*; K L/ B. ~( u M, W) q
Off Game Mode Game*
' S7 B2 l" M8 j On Test
! @2 v; s* W; T2 b/ X/ F# O7 [ROM Version: Street Fighter II: The World Warrior (Japan 910411)
% A* t. @& b% x* c" lPrint
u2 Q a. Z! pDip Switch:SW(A)5 y' V& _. A( o) x
1 2 3 4 5 6 7 8 Function Option
6 j6 Y% b# K$ Q Off 2 Coins to Start, 1 to Continue Off*
" w1 Y2 t& n1 h! F) t On On5 U* @! O8 M3 I0 D4 T
Dip Switch:SW(C)
. T* C4 g$ s& R$ B. I0 n' `2 ^1 2 3 4 5 6 7 8 Function Option% \6 u% b5 m8 z
Off Free Play Off*
& B0 }8 ~* i6 Z. e" d On On3 X2 H6 J5 o h: H! o& W6 T& c
Off Freeze Off*
8 ?# D: K, T3 T On On' L% e, H' [3 a/ q' R" ~
Off Flip Screen Off*
1 e) S ^+ v8 p" R8 f; q# \) P) f% H On On
" V& L. c b" ~& B5 P Off Demo Sounds Off
/ b+ J0 B& u7 B5 q1 }& y% t" | On On*
# ?, [) [" K: d- i" n- e Off Allow Continue No
! _& B, l# K, ^0 V! W- X) X On Yes*
% q' M* ?6 W; D Off Game Mode Game*
) m/ ~' x3 `- o2 T$ } On Test
3 F1 O2 \, ^9 u0 X, L2 hROM Version: Street Fighter II: The World Warrior (Japan 910522)5 n. B% }9 p, D6 @
Print
! Q' ?( O9 R' R; h0 M. ADip Switch:SW(A)+ t+ b/ @3 M! ^
1 2 3 4 5 6 7 8 Function Option
$ ~* Z+ C. C% W& R( R+ n Off 2 Coins to Start, 1 to Continue Off*
7 @/ U7 H# X% T0 d2 ~* ] Y On On
6 v0 N" ^7 ]& d, gDip Switch:SW(C)# U& C) v2 h3 U
1 2 3 4 5 6 7 8 Function Option
' o$ w- L, A4 G1 e' U. Y& `' A Off Free Play Off*
! ~& ?) Z" S4 D On On+ }0 q6 @& [0 D) r5 g
Off Freeze Off*" Y- F4 v% a2 _5 X! D8 X
On On
3 @/ e4 | N9 ^" w" i% G0 e Off Flip Screen Off*
/ W5 h- o' D; U' t- q# o5 ~ On On) h! n& z8 W: {- R" C
Off Demo Sounds Off: ?+ m, a5 z& ^# l
On On*
1 [/ y0 g: f6 X Off Allow Continue No K5 C$ \" g% {: v$ d+ T
On Yes* T8 Y& V- k$ K1 N8 k( N
Off Game Mode Game*
5 e. k, A" R4 }7 _6 |. r$ c# @$ y. e On Test
" k9 u$ B) t! `3 g8 S8 qROM Version: Street Fighter II: The World Warrior (Japan 911210)2 W" E8 _. s( w. G5 ?" q
Print
; F0 ~* {/ L; cDip Switch:SW(A)- s- S& a& S. m( Y1 h6 |- q9 U% v) @
1 2 3 4 5 6 7 8 Function Option
$ y) v. g# G/ I, q0 ^6 o: r Off 2 Coins to Start, 1 to Continue Off*! d5 L% j! b4 l3 g0 @
On On' H% b. F& D" w+ i9 q8 `
Dip Switch:SW(B)8 Z6 |& c1 Q$ D9 T- p, F
1 2 3 4 5 6 7 8 Function Option
9 i I: }8 z: S! d& J- w Off 2 Players Game 1 Credit/No Continue) y: V4 Z( j/ ?* ~. [& x
On 2 Credits/Winner Continue*
8 w: Z2 b }$ O! T$ @% uDip Switch:SW(C)& C: [# j, h6 K
1 2 3 4 5 6 7 8 Function Option- x9 _% L3 E4 Z7 _
Off Free Play Off*) x, P z4 c( {1 V t
On On
* A7 p9 ^0 B- }3 V6 w9 u/ a. T5 X Off Freeze Off*4 J) K2 S$ b( k
On On
! S# I3 e. w6 d2 h# g Off Flip Screen Off*# O( l1 K% [% `; y4 l
On On
8 ~6 K( ?) q$ @1 Q: @6 x6 L( e$ S Off Demo Sounds Off
7 Q# O3 H, s6 \; A5 E5 B# I! i On On** U; C9 ^$ R4 t1 }1 ]
Off Allow Continue No
! I6 H2 X9 k3 [ On Yes*
$ m# F* N- d( {' D Off Game Mode Game*
/ E" Q! a) R& Z On Test- ` \ I9 _" ~2 F
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
! x1 I) [: F5 b! l' {Print
5 T% S8 a* [$ ^' ]Dip Switch:SW(A)
: }, ?9 Y* i, q1 M7 k1 2 3 4 5 6 7 8 Function Option
( S* W* [6 Q# P k: u& ^ Off 2 Coins to Start, 1 to Continue Off*
" ~" k$ S v }/ o4 K4 D) j$ B9 t On On' M* m( }0 }, s3 C$ ^9 m
Dip Switch:SW(C)
: E. Y( e' \2 E7 w7 A: l) |+ M1 2 3 4 5 6 7 8 Function Option
% n1 s* T0 q l4 ? Off Free Play Off*
" P s3 v! |# p0 e# x1 U( X6 C4 a6 k On On4 {5 q" ?, i/ m5 c; ]% D% j- \
Off Freeze Off*
) s% ]( y. O' X" Q# V% y# c On On7 a$ N! F4 ], j; p
Off Flip Screen Off*% R8 e$ e C9 V& ^& w
On On
* a) j3 @1 o9 x Off Demo Sounds Off
8 {% Y: M& N1 n" S4 o0 d$ z& } On On*
0 V- b5 b+ G6 | Off Allow Continue No* G! R( Y8 m+ Y/ v; D
On Yes*; N! Z, C/ Z' `* S$ v: K
Off Game Mode Game*& N4 u( J/ X, F
On Test6 \" U/ S$ c# r5 W" E3 e% I0 N
ROM Version: Street Fighter II: The World Warrior (USA 910206)# Z3 H6 h6 j) X! u2 S4 G
Print
8 Y( D' |. u) d W. I- wDip Switch:SW(A)
6 N5 ?" E0 b; D# G1 2 3 4 5 6 7 8 Function Option) `/ m* g @- a! \
Off 2 Coins to Start, 1 to Continue Off*) k9 z6 N r' x, C; t8 J- L
On On. w5 e# g! M u& \
Dip Switch:SW(C)6 `! r3 e. Z7 y+ C
1 2 3 4 5 6 7 8 Function Option( [1 j: L9 c. P
Off Free Play Off*8 L: `3 M* {9 T! A" v: ]/ A- L
On On9 M$ |. y" M* A% P- X0 S
Off Freeze Off*
! e7 l9 s, b" ]4 q8 u" M. L4 i On On) Y, \0 \' {( @1 D0 D
Off Flip Screen Off*$ X/ o: D/ v7 M2 `3 V5 ~* I
On On
& w" t+ I' P! H Off Demo Sounds Off8 s% r/ i. ~3 X3 d+ S Z4 Y
On On*
! m4 u, S/ l7 T) {6 J; X9 `4 ]. S Off Allow Continue No
- Z0 x, B6 c9 G, I On Yes*6 k# l$ v* }- q: U, }3 g' M' m
Off Game Mode Game*+ y' b3 J% e2 [
On Test5 K$ G& U- Y1 G. a) U9 B, N! V
ROM Version: Street Fighter II: The World Warrior (USA 910214)' i8 A+ z% L4 x) J+ g( [( v0 X* _5 w
Print9 f a/ {% h) [/ E$ V2 [! y
Dip Switch:SW(A)
3 T7 W1 I* C1 ]1 2 3 4 5 6 7 8 Function Option
3 t* X" b$ \5 R Off 2 Coins to Start, 1 to Continue Off*
9 D; K5 O( O, H5 C On On: T2 a) L4 g, B4 |- s% |
Dip Switch:SW(C)
# T6 s. {+ q' J/ F* i8 Q1 2 3 4 5 6 7 8 Function Option
3 g" [2 B: S: I9 `; } Off Free Play Off*" z+ h$ u1 l' \1 U# i/ m
On On4 S7 J1 \% |- G
Off Freeze Off*9 `* ?( e, m* [8 m
On On
( {4 P( Q! Y- r2 @ Off Flip Screen Off*+ [1 C: u" s# v; y8 m6 z
On On
7 J9 P/ z. T$ r4 C Off Demo Sounds Off
0 L, g' i2 ^, Q On On*$ ?: M- ~6 b L: Y4 [3 z- k6 I
Off Allow Continue No
' a i! J8 c0 Y! k5 E) a( c. C' |5 C/ q On Yes*- b, [+ L, J7 I& o9 d% J
Off Game Mode Game*
) Q& ~7 L/ q$ ^ _ On Test# l- V. j8 [5 D8 y/ t2 T
ROM Version: Street Fighter II: The World Warrior (USA 910228)7 U6 Z B& @' c9 V+ K. N) c
Print# H0 F5 k: p8 Y; \9 V: S2 J& L
Dip Switch:SW(A)9 p+ X& `. R5 t5 L
1 2 3 4 5 6 7 8 Function Option1 b6 p# r' w6 f2 ?% ~! P7 B
Off 2 Coins to Start, 1 to Continue Off** M' E9 l! M+ t* S( k
On On
8 \" w3 t/ T# g# h( {. PDip Switch:SW(C)% ~# V F! |" E( i
1 2 3 4 5 6 7 8 Function Option
7 `0 D5 D- |0 R6 c" y& Q5 a Off Free Play Off*
- I9 c) E- I2 T8 J) N" c) L On On
# u9 D) F y; s+ `' f2 ?$ F# q Off Freeze Off*
2 b9 n# _/ j2 W7 f: i9 _ On On
h% h: r; b8 A) P8 ^; x5 D Off Flip Screen Off*
- E, ]1 d ~4 K On On2 z7 I1 P6 K0 b7 `. B) B
Off Demo Sounds Off
/ z- T0 O' g# ^ On On*
/ U3 Y: A! h: A, w+ d& z' Z( P Off Allow Continue No2 _. e% g3 v2 c: x
On Yes*+ P7 N V; I& P+ m& D5 h% V/ L
Off Game Mode Game*. T0 A) ]7 A" Q$ |* l
On Test
( a! N$ s+ Q$ Y! h, |* oROM Version: Street Fighter II: The World Warrior (USA 910306)/ [2 \0 Y f& d6 P
Print
( z9 y/ e3 q! S7 xDip Switch:SW(A)- p& R4 S4 r( e9 N0 k9 l- c
1 2 3 4 5 6 7 8 Function Option( }0 D1 B' f, _; O2 X5 D
Off 2 Coins to Start, 1 to Continue Off*0 }# G) c7 k5 y' C" M
On On
6 u2 \' n' h8 @' i" u5 A4 kDip Switch:SW(C)4 j0 `! C/ r/ z# j. S8 t8 Y
1 2 3 4 5 6 7 8 Function Option
) z8 e4 ~) m6 a Off Free Play Off*
# w# ^' G6 t _1 E' P Y# K7 z% J On On3 t. t# g- l& z# i* O* v
Off Freeze Off*
; t. h$ r! R4 @! Q: K! H0 Y+ W On On
" ?2 X4 P( |/ q4 u. ? Off Flip Screen Off*
( L5 A/ F7 b. X+ c. }# E/ t) W On On+ c b6 Q }- _+ o0 g |' ?
Off Demo Sounds Off
- t3 U1 G% P' @ On On*
0 s* P0 |6 m, B& F5 C Off Allow Continue No
8 h, B8 R8 t7 J! L# U% O* G On Yes*
( |7 M9 G$ i2 [: s Off Game Mode Game*
/ k/ c/ c# `5 T" ~: `* V7 S4 y On Test
. j# s g, `4 N0 ~ROM Version: Street Fighter II: The World Warrior (USA 910318): H t6 {9 q4 l# o
Print
$ }' A& _0 i$ ?/ SDip Switch:SW(A)" X0 G' S/ y+ J9 T. t \
1 2 3 4 5 6 7 8 Function Option
9 D0 w3 w7 N V: l# w Off 2 Coins to Start, 1 to Continue Off*
" u) b) h( L" J) W+ n* H+ | On On
% [1 X% P+ q- I% q) l/ pDip Switch:SW(C)
9 X) q% R7 O+ x2 m) x6 |! q1 G6 L2 W5 S1 2 3 4 5 6 7 8 Function Option1 B. e/ v/ F5 C3 a' n4 r7 ^# V/ L
Off Free Play Off*, m+ a8 m p1 Q3 d/ U7 Z, K
On On" N* ~! g w, f8 v2 O
Off Freeze Off*
& W* ?( ?1 a4 Z1 {6 m On On# x7 E' D! [* B8 r0 U9 H
Off Flip Screen Off*
2 a n3 i. N' U. v& Z6 o On On
Z" J/ B. Z+ t h" F Off Demo Sounds Off
" p( \$ t3 \! |8 v On On*
: m- f5 n7 H5 B+ ^; Q Off Allow Continue No8 }$ z% Q' O K/ X' l y
On Yes*; j1 W9 U$ \2 P) L% G8 x
Off Game Mode Game*
7 m5 F$ {3 S$ C1 g On Test* R u8 x- d, i ~. @
ROM Version: Street Fighter II: The World Warrior (USA 910411): O# X* @1 ^$ { m( X8 x3 @
Print
) p3 b# P. n- A) D( v) C5 \3 NDip Switch:SW(A); |# k/ J. ]$ a( t( s8 a
1 2 3 4 5 6 7 8 Function Option4 A9 v; F+ {0 z# U3 z
Off 2 Coins to Start, 1 to Continue Off*
2 o* N' u7 |. } On On! N9 b+ m9 T9 \9 G! X
Dip Switch:SW(C)% g* N# _% P1 a! M3 ]4 ]
1 2 3 4 5 6 7 8 Function Option
d( c) H7 R# p5 n& j! i: R Off Free Play Off*
( s+ d' g3 \* H" ]5 p% ? On On2 o* Z8 t( `0 `4 ^/ y
Off Freeze Off*
7 q3 _) H/ Q6 B0 G! U7 D8 a On On
, a9 {6 b7 o, x, ] Off Flip Screen Off*
+ u- i' L5 \) a2 ^5 U7 [ On On
! P" N* Z8 w7 {8 Y2 X Off Demo Sounds Off
+ }( N5 K& Z& _; W0 } On On*3 F1 L2 U& L k* i; B
Off Allow Continue No+ j0 [6 Q# V: i% q4 t' T
On Yes* Z4 ]- a1 X$ `9 @' C
Off Game Mode Game*
% B1 E& n) x# u/ T0 H3 h7 L$ _ On Test
; H, L& m$ s! L9 F+ vROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)* ]# [% t8 N4 j E
Print
' m$ O3 A1 S- d. ? [1 s% a# |Dip Switch:SW(A)
) M( q. S9 T& h# d1 2 3 4 5 6 7 8 Function Option9 U N2 j9 g+ j- H5 D7 W% t
Off 2 Coins to Start, 1 to Continue Off*8 C# g/ J& b/ Y/ |" V
On On0 f% S: A9 ^& @3 ]" R
Dip Switch:SW(C), Y: X ~! F3 S# q2 `
1 2 3 4 5 6 7 8 Function Option6 W1 k/ L. s7 m) N. _
Off Free Play Off*' D8 k5 M$ {" @! u# T3 y A
On On
2 a, F; P. a9 a# X Off Freeze Off*
4 T* Y f2 k& q: s. I On On2 J @% P& [- x
Off Flip Screen Off*$ G& ?) ]9 ~! _: b" }, @2 E
On On; X: E6 E t. L5 S I# Q. ~9 W
Off Demo Sounds Off# ^3 n& J i1 n2 z2 {6 _" v
On On*. l m1 \0 x" A, N) S, ]
Off Allow Continue No
" F3 c3 B. t2 ^9 V, V) l9 H0 d/ p On Yes*
! {: b9 U, s# L1 _/ G2 r Off Game Mode Game*
/ e# J, o2 c( ?( o1 S$ } On Test# m+ q+ m/ c. p3 O! C9 {, g4 B
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I). F4 B7 l( u+ s3 K( N# e5 q
Print: Z t0 K! {8 g2 ]9 E0 W
Dip Switch:SW(A)
; M6 M5 t% U, N9 v! M1 2 3 4 5 6 7 8 Function Option$ ]7 S/ E+ E5 w7 o) i, F0 F6 }
Off 2 Coins to Start, 1 to Continue Off*- F5 x& c9 }; H9 I
On On, I2 b/ T$ I. l$ j
Dip Switch:SW(C)
% U4 n- i' e- Y2 J! @1 2 3 4 5 6 7 8 Function Option
( m! Y7 K* W) B8 j+ y; c Off Free Play Off*, u9 c; |( Z* W6 r0 |
On On5 X( N: z1 }( w$ J t8 @# M! ?- t
Off Freeze Off*
- `) R6 |$ R) _' ?! x# G; x0 I7 Z On On
- d. ~) r+ _8 r- K0 V3 } Off Flip Screen Off*
/ P. D* h, n! f' u- t( N) ~ On On
/ P+ \! M. F% y' `" Y Off Demo Sounds Off/ j+ n6 F3 H8 o' C
On On*
* w: f4 q8 B! |- c) T& v; ? Off Allow Continue No
2 _# m# g" ^5 f. ] On Yes*! o; H8 I# G! @) T
Off Game Mode Game*8 h: b& k L7 k/ p7 p8 R) {
On Test, |- b" ]# g2 [& U
ROM Version: Street Fighter II: The World Warrior (USA 911101)% |! |0 [: E& H: l3 o
Print
7 Q" n6 c0 w# q2 A3 t! w4 a9 I" Y% XDip Switch:SW(A)
5 c! q6 ?1 f; F. b0 i1 2 3 4 5 6 7 8 Function Option
. q/ \$ x8 d7 M& G' z! g6 P; ~ Off 2 Coins to Start, 1 to Continue Off*: J9 g+ O1 s W6 \# Z6 u! Z
On On3 ]; n* Q8 _8 L! D4 M; L
Dip Switch:SW(C)
- M1 R4 x2 h6 e7 G0 T% z1 2 3 4 5 6 7 8 Function Option
x; G/ p4 `3 E Off Free Play Off*
1 Q8 M, c% z/ [* X, F On On' H8 L1 O0 z# O+ X1 g
Off Freeze Off*5 _8 q, z2 V2 u* Q' V( Z
On On
5 d( u' K- n: s, v9 i Off Flip Screen Off*
# R" }8 s4 Z+ _: j0 s; a On On
7 T! V n6 o4 V0 y- U. K! k7 _1 ] Off Demo Sounds Off
2 }* ]! x& ^ Z. M4 U On On*
# E- Y% e1 a; B6 v Off Allow Continue No n( Z! U L/ x7 d A! W) j
On Yes*
- C: H4 U# t" l6 ?; K Off Game Mode Game*
8 `6 T1 F; m& w4 T, B On Test
% I' }, ^, p( W$ ~; _7 gROM Version: Street Fighter II: The World Warrior (World 910214)
7 X1 o4 R; P- L! Q( ]+ V9 O* C+ TPrint
. N7 ^9 k2 Q2 ~6 LDip Switch:SW(A)
3 d) G0 Y" `$ P6 r" j: P3 S. A1 2 3 4 5 6 7 8 Function Option1 d S; r( {* o- q2 J1 y/ i
Off 2 Coins to Start, 1 to Continue Off*" {! g) C+ z+ P. }! k6 ?( i" j
On On; R; m0 e# i! @4 B7 T! Q
Dip Switch:SW(C)
* p: O2 S7 d; I7 a1 2 3 4 5 6 7 8 Function Option8 T2 t5 G* {4 y+ ^3 i1 \
Off Free Play Off*0 X8 z* f7 b4 i7 X
On On
" p' j0 }5 N" n- I. t9 `; e+ Y' x Off Freeze Off*
2 c* a+ y. l/ _) a( ~ On On
( n% I. @: S7 W Off Flip Screen Off*
' k) W' x! b+ @' `. P9 F2 g' b On On o& z$ r# ?' D4 \0 M, s
Off Demo Sounds Off
% `7 b) x! [% ~- A& x) { On On*! t* o- W8 Y9 z/ r5 L i- ~" X6 r
Off Allow Continue No
, I- l5 B o! z9 ` On Yes*
8 H' z6 I/ X) z1 x+ j- m# u( c Off Game Mode Game*5 E" b' z& X/ H& }
On Test3 F5 ^, o" o+ v: Z- l j: R
ROM Version: Street Fighter II: The World Warrior (World 910228)
5 G" C* o; }* yPrint
9 |/ _% a5 p# J2 T0 lDip Switch:SW(A)
) f$ X- Z: I) I( E3 E$ v1 2 3 4 5 6 7 8 Function Option- _2 G- h! ]$ m8 A, @& }7 F1 T3 C
Off 2 Coins to Start, 1 to Continue Off*
! ], A9 |& \' _ f# Q4 L On On/ G$ x9 T5 m! f. x- v
Dip Switch:SW(C)
6 c1 o% H/ c) q4 M1 2 3 4 5 6 7 8 Function Option
" D* S. g3 v# Y, J8 [ Off Free Play Off*8 c- N( D1 f& `9 i# t$ t' H
On On
F% W3 S( q& p' k+ m Off Freeze Off*
& e! J0 S/ Z0 N6 S# ? On On
- a$ c4 a2 \4 \/ G* t3 z1 v4 S! W Off Flip Screen Off*
( R( [, \. i* _ @ On On
( S3 M# U5 y6 K" W8 f% g Off Demo Sounds Off" B1 Z! ?! U. _# K9 c1 j
On On*
9 o* ?4 d1 G, L5 O! H4 g Off Allow Continue No
( l6 [& |" x" J# G' x On Yes*
0 O1 Q. J( l8 f* s$ c# m Off Game Mode Game*" T. `' I# u$ a0 y2 e8 D4 U
On Test# y+ V0 |/ _' P4 q# A
ROM Version: Street Fighter II: The World Warrior (World 910318)5 D7 B9 ]$ h: L; I1 M
Print
7 \# r& p* U$ U, j+ O" K6 l, Z: tDip Switch:SW(A)
& q D( \* k/ @8 q! ^2 j, Z% C1 2 3 4 5 6 7 8 Function Option
& h5 u6 t2 A7 f! ]( @+ m8 a Off 2 Coins to Start, 1 to Continue Off*
% B1 t4 c/ x3 t. g; O+ A* V$ y On On
0 m- `4 e% {0 X3 P( L( B# D" O6 PDip Switch:SW(C)7 g; h0 Q5 N1 z& I# |$ _( Y1 W
1 2 3 4 5 6 7 8 Function Option
% k0 r1 u, W& o0 Z6 U; V, W7 Z* U Off Free Play Off*( ?9 k7 h) }3 D) z
On On! o( q9 |6 e3 \* N
Off Freeze Off*
, T ~, u; Y- s7 v* J4 J; x5 e5 |8 M On On, X. {! L9 C% r6 ]
Off Flip Screen Off*/ \! Q- @ }0 S
On On
! N b: A4 s7 t3 Q- b" n; O Off Demo Sounds Off
- y. v& @$ A; x% Y, n1 P On On*
0 m5 C- Y- Y, Q0 \. M4 n5 e Off Allow Continue No8 I& F+ Z9 m) T( Q+ r6 I- C
On Yes** V5 }1 ]# u8 ?1 g! t
Off Game Mode Game* q% N G4 O7 k% d- a! e! S! C( j
On Test5 ]8 a' ]/ ~, R1 L9 V
ROM Version: Street Fighter II: The World Warrior (World 910522)
3 V: x9 ?9 d. A4 a* Q' g; QPrint
) Y; _5 h/ N4 P; e5 eDip Switch:SW(A): a9 N# x1 E9 t2 s9 @; E
1 2 3 4 5 6 7 8 Function Option
+ c: R' J$ x* j5 M s% C9 s+ y Off 2 Coins to Start, 1 to Continue Off*& l( ? F, @2 q$ b
On On
! J% l0 H! Z; I3 Q5 ~! n* \Dip Switch:SW(C)7 H1 E* S6 \& p) c# ~4 G. R
1 2 3 4 5 6 7 8 Function Option
6 P+ X: I1 d# E- ^- ] Off Free Play Off*' X( j& Y1 x6 F" N9 u1 c
On On
/ ?2 @7 j# M1 _% y7 m( D1 J Off Freeze Off*
7 b8 S6 {* I0 {, i On On
9 U g9 D* w- b% g Off Flip Screen Off*
5 W; M/ V' H! q% `( K( e On On3 l0 {0 l C8 `2 W3 P5 \
Off Demo Sounds Off9 W% l6 H7 ~/ C
On On*6 V! T, ?. K, Z0 `% z) U
Off Allow Continue No; B$ G) T" e1 @8 I1 _
On Yes*
' C' |5 k; @9 F$ E+ m0 L Off Game Mode Game*; H; V j7 a/ | F+ U$ T
On Test
# Q5 m- M j4 b1 ?; K. J9 u( q+ w( L4 x$ [0 g7 J7 L0 O8 [3 N- H: @
Street Fighter II1 }3 C$ E! w. W0 T8 A1 M3 U
+ G- Z% s9 d3 S/ ~DIPスイッチ設定(元祖、ターボのみ)# T6 ?) p- v$ }9 ~3 p+ J0 p; d
https://games.t-akiba.net/sf2/dip.html; K, ?, X- F" Y7 w4 }
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