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Street Fighter II: The World Warrior
0 w; M. `$ E1 H8 b4 kManufactured by Capcom, Released in 19916 v8 z5 o2 a' C1 X# b4 P; n
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
8 L# D9 R, V8 C8 q' n6 S8 K* p, D# _Print
3 m0 `6 m; V# c; i2 h& qDip Switch:SW(A)/ e4 q' q* c. n. t: k
1 2 3 4 5 6 7 8 Function Option5 m% P4 N' I, k8 c" v. }
Off 2 Coins to Start, 1 to Continue Off*5 f3 D6 ]1 k2 q8 X' P2 s+ E, Y
On On6 U8 Q! p- ]7 ?, [* y% G
Dip Switch:SW(C)
' B1 O( c/ n' Q7 ?1 2 3 4 5 6 7 8 Function Option1 x* A3 ~ r* E& f2 C ]
Off Free Play Off*
3 b2 T7 k! @, `& w. x1 h On On2 H4 X8 X( N) S1 k( m
Off Freeze Off*( [! B( d7 M- y6 Q
On On# I6 c9 p4 o* r2 r
Off Flip Screen Off*( d* Q* i( Y: \- `
On On
# m- |$ C% T% }; @$ G) h U* I( z0 _ Off Demo Sounds Off
& q' U: Q4 N9 l& A$ r8 Q On On*
- c" q9 Z7 q4 T% o7 |1 n3 _" G& R Off Allow Continue No' ~0 y* i% X6 E _
On Yes*4 u P. N# ]; @, z
Off Game Mode Game*
; e1 X+ @! z( b: X4 Z. u On Test0 T/ k3 |6 S" Q, ] m
ROM Version: Street Fighter II: The World Warrior (Japan 910306)
2 F- h1 W, B% FPrint
. D9 ~+ X8 W6 P# _+ B; W5 k$ zDip Switch:SW(A)
( S1 C6 n& @0 p6 _1 2 3 4 5 6 7 8 Function Option
% L7 F) _: F3 V* W/ s* q) z5 @ Off 2 Coins to Start, 1 to Continue Off*: C+ r( Q; C3 c: z
On On* n0 K0 v" ?% S1 H& r' r
Dip Switch:SW(C), S1 r$ u- [+ b4 ?/ o9 a: V2 H
1 2 3 4 5 6 7 8 Function Option
; N$ d$ }* T' a; U3 ~' ~ Off Free Play Off*4 b1 p$ i7 K M7 {. Z) ?
On On
+ D* j9 X' F' |+ X& S* [( I Off Freeze Off*
1 }+ _7 K/ F; S B* y On On
3 M6 y( N, n+ U0 h$ i0 E2 u Off Flip Screen Off*
5 n& C6 a s7 P On On. r8 y, O% ^: g( u
Off Demo Sounds Off9 r- o7 {% K c: L
On On*1 t+ B) N, e! i% z2 R+ A
Off Allow Continue No% o% w) ?3 p. ^5 e. P. D
On Yes*3 b$ f, h" `* F1 ?% m) G
Off Game Mode Game*
1 o2 i" b" e9 T4 P1 t; B On Test; ~0 ?- ]4 N+ Y0 Y: G% x& @) s* B" x
ROM Version: Street Fighter II: The World Warrior (Japan 910411)9 Q6 U& s2 ?, [0 N& N* o- _+ k
Print
) T" K F' P5 V1 z, P2 W0 qDip Switch:SW(A)+ N2 j. k, S# w! p7 B
1 2 3 4 5 6 7 8 Function Option
1 f7 g9 r! Z. @2 D5 ~" x I1 Q6 i Off 2 Coins to Start, 1 to Continue Off*
+ Q$ E+ v2 d7 z* v' N: U On On
6 c* q3 s+ h5 L- J% jDip Switch:SW(C)
! s4 s( ?$ q/ E" ]( {/ y1 2 3 4 5 6 7 8 Function Option
2 Z- C/ P% D2 ?2 Q- y& y% O1 ~ Off Free Play Off*
! C q2 c+ `1 Z( x. z On On4 O E: j0 \+ `+ d$ O2 I
Off Freeze Off*2 `" U! A6 m5 R9 c# f7 s
On On3 A! m* ]7 W r1 J
Off Flip Screen Off*" u+ Y8 r& T3 i8 e- A* H. ], J: {( H# s
On On
0 {' E* v+ x( W0 P1 k Off Demo Sounds Off
; h2 a0 i" m$ [. U0 |3 e$ I+ j* G On On*
& \& U3 s' X& |; d9 G Off Allow Continue No0 k5 m! |( ~) v
On Yes*
0 ^' y7 u. W, v Off Game Mode Game*$ ]5 D) d) V, n' j) j0 {$ I
On Test! ^: ]) P$ e8 o9 u6 d9 X* [, U
ROM Version: Street Fighter II: The World Warrior (Japan 910522)+ S- D7 W, {1 {. O# Z9 I ?
Print+ m, t% p2 x, C3 Q
Dip Switch:SW(A)6 {; O8 H: C( R' c# |
1 2 3 4 5 6 7 8 Function Option
1 t; }7 T3 O! @ Off 2 Coins to Start, 1 to Continue Off*/ N, L; L) V5 c8 ?
On On
t2 z5 L. S5 O: R! p, JDip Switch:SW(C)- t+ |2 l% v& T8 m
1 2 3 4 5 6 7 8 Function Option
O0 @$ \- D) P5 E/ z Off Free Play Off*
7 [6 C9 w: h" M( w! m- f& Q On On0 b. o! Q9 s" \
Off Freeze Off*
2 z, {2 Z/ D9 o2 `" K4 m On On4 M1 u& |0 k8 x: K' c( _
Off Flip Screen Off*
0 V3 h5 O8 D' X+ X* o: {2 }& a On On! X3 O" e# z2 _/ c, ~3 r% x1 J
Off Demo Sounds Off
T+ E% z( D2 T0 X% K On On*4 q" U# @" |. n) _8 I. l% i- w
Off Allow Continue No
l& `! }( K8 t* j R1 I On Yes*3 z; ?- M- s' t# ` H- |
Off Game Mode Game*
# G. c W4 Y2 ?; a* s On Test
4 a' ?! |& t: h, Y+ jROM Version: Street Fighter II: The World Warrior (Japan 911210)/ h0 @2 u/ S- H2 j
Print
7 `4 u; i0 u; J# y/ g, }) ]3 }( [5 ~7 ZDip Switch:SW(A)- O: h1 F# b( O1 y- t0 G- l
1 2 3 4 5 6 7 8 Function Option( i# z X' l/ k5 Y# V. ^; h# E
Off 2 Coins to Start, 1 to Continue Off*
) A# K- o) h$ b- i$ H; D7 O* c2 [5 J; [. R On On" D6 N$ k: j2 ]) W
Dip Switch:SW(B)
: e7 Y: N' i% N" x1 2 3 4 5 6 7 8 Function Option
- R; ?; m% H5 r% K2 U1 ? Off 2 Players Game 1 Credit/No Continue- {; o1 T7 x" r! n' M% L$ K/ Q% o% q
On 2 Credits/Winner Continue*$ V! X$ _. s4 A3 |: C* h
Dip Switch:SW(C)+ ?6 f. O" Z) ]' u' I0 y
1 2 3 4 5 6 7 8 Function Option
7 D( }" s! G- M# B Off Free Play Off*
9 u4 T( G+ i; ^8 R* p1 s On On8 r/ N- n# E, V1 B f$ R7 U
Off Freeze Off*9 u4 s- o# k6 j* \! ], L/ E
On On8 H4 G' s( T+ h, K1 i# _( R/ t
Off Flip Screen Off*7 h/ k5 a z, i6 J2 j$ F0 ^% t4 d
On On5 w+ m$ I' t8 E. C7 W
Off Demo Sounds Off- a$ f; V% G* `: C
On On*
. G( h/ _+ u% t% E; e Off Allow Continue No
, ?7 l9 j' R" @8 b& s! ] On Yes*3 o- o. o/ Z6 O9 X/ ?9 o
Off Game Mode Game*" H" `6 m1 n" B9 N. K% n$ G
On Test
3 X1 F% m# D7 o, h0 A2 e% GROM Version: Street Fighter II: The World Warrior (Japan 920312)
( c, Q6 u3 S6 y, LPrint
+ y/ L, C& e/ Z" pDip Switch:SW(A)
- g0 i: J* G% z5 w# Y. o0 j1 2 3 4 5 6 7 8 Function Option
' ~% @* ?/ M6 I R Off 2 Coins to Start, 1 to Continue Off*
! L2 t. x; z; c: L$ A" d6 z1 l On On! U4 a4 ^( j+ h! B- o+ L( w
Dip Switch:SW(C)
) |. e6 N3 V0 i& W8 ]1 2 3 4 5 6 7 8 Function Option
1 \7 h: M- v; x2 Z4 n' U Off Free Play Off*
5 G$ ~) z9 c9 z$ D3 o4 Y& S On On
5 ~: H% |$ t- l7 C% ?6 t0 K: T Off Freeze Off*( r" q \) G4 m9 w6 [
On On
- Z: x- f; [, {4 s- J7 [# V; e Off Flip Screen Off*1 m" y! f" b0 t
On On. }+ h8 \4 L- G6 ]5 v
Off Demo Sounds Off
0 n! f u, v o On On*. k- m7 G7 ~6 s1 o, Z
Off Allow Continue No
' k5 `% ]( `1 h On Yes*
% S: z, I) B6 P% C7 l Off Game Mode Game*
, W+ B1 B* v" @4 H8 x& L On Test
u6 q; v% @+ h, x) k2 L5 m+ jROM Version: Street Fighter II: The World Warrior (USA 910206)
$ I- F1 `2 y5 B+ y Q6 ?1 I0 ^Print
/ d0 l5 K. L* t- V \- PDip Switch:SW(A)
* U+ a. P3 I) i( B$ X7 O* X) \1 2 3 4 5 6 7 8 Function Option, |1 s- p2 \' k. Z, Q R
Off 2 Coins to Start, 1 to Continue Off*
, y4 {. S& C# d+ O% Z( D! O On On
, C/ Y- @6 r: ^! Q( tDip Switch:SW(C)3 a {1 x! {. X0 k {4 i; a
1 2 3 4 5 6 7 8 Function Option) O( @, Z( U8 w
Off Free Play Off*
8 ?9 q+ U! }/ O6 I _6 r On On
& s( S& b, D7 g9 m* g0 g; |; C; K Off Freeze Off*( s s- h% u* ?
On On: A- L( \/ G9 Y' y* _ U
Off Flip Screen Off*( Z. G: q8 `# E+ o# l# H; q
On On2 f# I Y2 \" t3 _" Z$ ^
Off Demo Sounds Off
2 M; g5 [% {( g; c) r On On*
5 ?) A' }' Q( E% h Off Allow Continue No
# ^' K' _0 }9 w; X- k On Yes*% J8 H8 S0 L! l" ^8 w, |- a
Off Game Mode Game*
k" a( f ?' S* A O% Q: P: J On Test
& f. n' ] o& AROM Version: Street Fighter II: The World Warrior (USA 910214)
( b! R6 _; B" t4 w, U+ t; M; lPrint
( S1 Q: g6 [; T8 s9 R( f0 c wDip Switch:SW(A)) V- f G% O0 I) @( z6 \* |
1 2 3 4 5 6 7 8 Function Option
% J( ?* Z, f: h+ f: m9 n9 a& W Off 2 Coins to Start, 1 to Continue Off*
6 W# p4 ]4 r$ B+ L$ A# U On On; `: g$ c+ k* k/ r: c: [0 V8 S$ d
Dip Switch:SW(C)
1 ]2 g! Y' l( l( g+ [1 x1 2 3 4 5 6 7 8 Function Option2 |5 Z0 d% }: e5 Y4 E6 |
Off Free Play Off*
2 @4 A% V: d$ w/ Y On On4 M( t4 l( [5 O: `4 Y
Off Freeze Off*
* ^0 z1 x! h: q0 t! ?$ |% [ On On. l6 x5 J3 k: L% O% ^1 N9 K( f
Off Flip Screen Off*& `$ z0 O O( U N8 u) D
On On
$ o& K4 H3 R2 b8 o Off Demo Sounds Off0 d. A8 c& S! I# A8 I$ g
On On*
m4 D3 [. L7 B; {$ Y Off Allow Continue No
% h5 n9 ^# ?+ e z! U3 N On Yes*
) I) j! X+ j: u. a Off Game Mode Game*
6 M! ~. U+ q2 G On Test
# k b# n' ]) X$ L4 v! u7 ~. IROM Version: Street Fighter II: The World Warrior (USA 910228)
; c H& j. H, oPrint' ? ?2 I5 b+ V z( p
Dip Switch:SW(A)
4 Z( d! O4 N! @+ K1 2 3 4 5 6 7 8 Function Option1 P, B0 I& J2 o4 H G* }0 L. ]' D
Off 2 Coins to Start, 1 to Continue Off*2 Y$ D. D9 q+ d: S) K6 y
On On6 {2 |. w3 N8 U) @$ p7 W
Dip Switch:SW(C)
" M& q" c5 Z1 y5 _. k8 E" H1 2 3 4 5 6 7 8 Function Option0 p/ r9 [- R' A, Z
Off Free Play Off*6 V+ I- k" _; E
On On: @5 X* C0 T' U0 i" w4 o U6 l0 @
Off Freeze Off*
3 C: h6 d2 U) h) H On On% L6 ^; e* u3 I
Off Flip Screen Off*6 x; _$ t, Z. |8 S( H
On On/ Y2 h3 q4 [* K. W4 G/ [' h
Off Demo Sounds Off
: j% n9 g1 x& S On On*
* V: f* ?% C5 P& n7 c Off Allow Continue No
. I) \! ~6 }, L, s3 M$ y1 V' i7 P On Yes*
$ f a4 ~; c) x% ]3 C1 S Off Game Mode Game*
/ C. F( E9 G1 k- f' p/ I' b0 Y Q. P On Test
+ O8 S5 w" ~9 [9 P: wROM Version: Street Fighter II: The World Warrior (USA 910306)9 P/ U: m C* v5 |
Print5 f( |. b- Z' V0 r7 Q
Dip Switch:SW(A)
/ A H2 Y2 D0 m o/ r, c: o, S6 z1 2 3 4 5 6 7 8 Function Option" P% U2 l3 b5 b( @; h/ u+ |1 x! t
Off 2 Coins to Start, 1 to Continue Off*- l8 { I9 P( m8 l+ s# g0 i
On On
6 W3 z7 _; V: VDip Switch:SW(C)
8 E- c6 w" @# q U1 2 3 4 5 6 7 8 Function Option
7 g! n( g t* m4 Q+ a$ o Off Free Play Off*
. h9 Q0 w% f& a4 u+ L$ U8 e On On9 b4 }3 D7 E# i* S5 }$ Y# R! J
Off Freeze Off*8 j5 w7 k' W: t3 l
On On
5 c O b+ P1 j1 N; D& u8 O- \% w1 Q Off Flip Screen Off*
% I& {! S! u" u On On3 h- @0 p6 [) W& t4 s4 ^
Off Demo Sounds Off8 `7 h, d! A3 P) r9 o1 p
On On*
2 x2 N: r& ^- J$ A* w/ q5 V' O Off Allow Continue No1 E5 T& U+ E6 G' J x# ?1 A
On Yes*
n4 n; I U, w" E& G: X1 g. N8 K Off Game Mode Game*! n: P7 o: y0 u" N4 m
On Test
2 p; b* N( o: N: B* CROM Version: Street Fighter II: The World Warrior (USA 910318)
% w% y9 i: U, A) K$ ~4 iPrint# P1 R' v; m: Q, m5 ~8 k
Dip Switch:SW(A)
* R) `- z" w4 F1 2 3 4 5 6 7 8 Function Option4 L, i; t* H3 V
Off 2 Coins to Start, 1 to Continue Off*! J5 s8 c' X7 W% X3 B3 f
On On& ?6 g0 E, ^; Y7 N9 K4 {+ i( R
Dip Switch:SW(C)
: }9 W; G/ G8 W* F6 ?, B9 j1 2 3 4 5 6 7 8 Function Option
7 j; B! q$ W' G! V" w Off Free Play Off*
; W/ G7 P* P4 ~ On On5 y9 H( O6 e3 C( }5 O5 H
Off Freeze Off*- J: j% C' b4 ? ?6 x( C: M
On On3 c# \* ^" T( ^- ~+ L7 s0 E! F0 X
Off Flip Screen Off*
6 J5 x5 l- ^2 U On On K% A1 P. w$ _2 o1 V
Off Demo Sounds Off7 Y* O7 g! J3 h# @3 v2 @3 Z7 [" _1 z
On On*
% v' S: t0 n/ R3 w( L0 m Off Allow Continue No$ s$ V0 C& A( P7 `8 n( \' [) [* m
On Yes*" L" f5 r- Z/ F
Off Game Mode Game*
2 T/ @4 z; L: @ On Test1 N; E4 ^3 O: ]% N& T
ROM Version: Street Fighter II: The World Warrior (USA 910411)
0 K, F, F$ E$ g( v- w& @Print5 r+ U9 [9 S& T- i' ?6 N
Dip Switch:SW(A)3 M. n2 i7 h) E- @- S/ R ~& o& G
1 2 3 4 5 6 7 8 Function Option7 B$ [6 f8 }7 b
Off 2 Coins to Start, 1 to Continue Off*4 ^& P% W( n- D) z- `9 D7 n0 w
On On
' W! r9 n% e# k% ?Dip Switch:SW(C)1 o' l9 _6 f) l3 P! X
1 2 3 4 5 6 7 8 Function Option2 i4 R9 z. I! m6 L! D# R7 w3 c/ Z
Off Free Play Off*
% F: o. }) E; ~0 M2 V7 z On On
4 G, B3 O6 d" F0 H$ h* \ Off Freeze Off*, z1 i% P/ Z& H* J
On On+ Y' ]% A# u$ Q' C( j2 {
Off Flip Screen Off*
: a, b; u: p6 O On On' W- Y: z) G* l+ _; z% x: T. U
Off Demo Sounds Off
% _/ O% Y* M+ w# n On On*
# F a5 x, D7 n3 [ Off Allow Continue No
' G" d; w9 s1 B On Yes*; b# Z, y# v+ @* N
Off Game Mode Game*! }1 q* i; A7 u$ B+ H$ o
On Test0 N- c; D# y6 t
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
. U0 c& Z5 H/ |: T8 k2 s- k- ZPrint4 e$ I2 X4 z% f9 r
Dip Switch:SW(A)
+ O. m+ D* Z6 g T- G) a* m1 2 3 4 5 6 7 8 Function Option+ K" b/ p. L& v
Off 2 Coins to Start, 1 to Continue Off*, E$ ~* H* `! v5 l M0 r5 F8 [
On On* T+ y' ]& C' _
Dip Switch:SW(C)
" a# v9 |1 w; p) ^% k6 U- W1 2 3 4 5 6 7 8 Function Option
1 B4 \6 G" x/ a" G2 ~1 {$ J Off Free Play Off*
0 t! E1 ]6 e; | On On4 m* c" @) k9 N! j
Off Freeze Off*9 ]. N7 s) Z0 l, R
On On
" O6 G8 ?1 M0 w! |9 _ A' e3 ^& v Off Flip Screen Off*
; I" s9 o& l' K( b0 s$ f" p On On3 J" U5 t5 M$ `1 ?8 R
Off Demo Sounds Off
0 C% K' W) _# j3 Y2 A" V% ~ On On*
# F% ~1 Z+ N8 v" a4 n Off Allow Continue No2 J5 h, j8 G- j f' j* `5 w
On Yes*" Q% J* a% _# @. C
Off Game Mode Game*
/ ~! z* ]# P; ~9 L' N" n& I8 I, Y On Test
& T4 ]3 J3 w1 KROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
7 Y, _ D8 C9 |2 Q. ?Print/ a. h( L7 b& J7 s& _, [
Dip Switch:SW(A)- U3 \+ V% i4 i2 [. Z% T
1 2 3 4 5 6 7 8 Function Option
f( _$ t$ m% j7 ~' r( q( A Off 2 Coins to Start, 1 to Continue Off*
y) j- v7 `/ B4 h8 `' z( n3 [ On On$ p, B/ j2 m! k# \3 L4 I
Dip Switch:SW(C)
5 e/ }% ?9 c4 d1 m5 z1 2 3 4 5 6 7 8 Function Option
' i& a8 X2 [5 f! q Off Free Play Off*& z2 q* c8 `& {2 C! Q) R8 }
On On( O1 V( n" L9 U% }( U: S
Off Freeze Off*
9 ~& P' F! D6 s [! C On On
2 _+ ^; L6 V" z# w9 a Off Flip Screen Off*
5 p' s1 |- m* y. C3 C% O% N On On
( Z8 o% [7 J+ Y Off Demo Sounds Off: A. Z& l, {2 Q& F# u" R
On On** ?( s* Q: ?- M3 O
Off Allow Continue No
Z7 o8 e! Q- P8 }0 ^ On Yes*
! Y0 K) B& @3 [ n6 A9 l- n% a% E" Q Off Game Mode Game*
7 \# n* s! \+ W$ V6 U( ? On Test
5 r" Q0 S/ V$ TROM Version: Street Fighter II: The World Warrior (USA 911101)0 D! ]* D( R! b8 D3 |$ q( N' k9 R
Print# r6 d. T( ~) }$ a
Dip Switch:SW(A)7 R l3 b5 H" I, R8 J( @- y3 I
1 2 3 4 5 6 7 8 Function Option+ c5 N1 t& U# ]0 X. l. ~
Off 2 Coins to Start, 1 to Continue Off*2 L$ p1 `0 q; w. {
On On9 h+ Z8 I0 n! m0 v
Dip Switch:SW(C)
+ L) P7 W' n' V1 2 3 4 5 6 7 8 Function Option9 R, s1 V7 F5 D: M3 I* X) f7 C* r! Q
Off Free Play Off** U9 O8 a, V( j& v3 O
On On
- R q1 n' z- G& y* A, y0 o2 n Off Freeze Off*
# t1 O# L$ ]% Y6 G! S On On; H9 v* f! h. I; P1 a8 y3 a$ H
Off Flip Screen Off*' o9 a' a1 v' g5 ?
On On
# n, @- v- u s' a6 C' m; o7 d0 m Off Demo Sounds Off
9 p: M2 _) ~7 `, z. R On On*2 Q3 ^0 d: ?+ ]8 U' P
Off Allow Continue No6 V/ L+ u: |2 X4 L; Q
On Yes*
! i, F- a5 Q, y% G9 Z; P0 W9 C6 i3 \ Off Game Mode Game*, s- A H4 M. q' h
On Test
' f: r# n; Z! g: D4 Q6 u$ LROM Version: Street Fighter II: The World Warrior (World 910214)0 W# N8 W+ }+ X& M& M8 a3 Z) ^" Z
Print8 B, {8 o' E0 ]# P1 ^
Dip Switch:SW(A)$ ~( K7 I+ C$ j
1 2 3 4 5 6 7 8 Function Option
" t' J I# x$ J) I* N" k Off 2 Coins to Start, 1 to Continue Off*9 l) H9 O ~9 q* ^) q
On On4 M) w4 `0 g) g2 n
Dip Switch:SW(C)( Y: a2 _) P8 F" b, J
1 2 3 4 5 6 7 8 Function Option
/ _; G9 j5 p6 B$ j/ `" M Off Free Play Off*
8 c) O6 n4 ^0 x% t On On
9 ^ \5 W5 G/ @! i# b3 a- O/ G Off Freeze Off*
% y6 y* ~; _6 w5 Z On On" J" L6 i2 E) H- ]
Off Flip Screen Off*0 N: G( X. l; z2 P
On On
0 ?7 u! U+ |6 @ V( Y' [$ H Off Demo Sounds Off$ w7 Q+ w& u: k* c
On On*+ F5 \5 l' V" L
Off Allow Continue No- @ g. B+ k- |* y$ t$ x
On Yes*2 [1 H! Q, y. i4 e; y% R7 M6 s9 b
Off Game Mode Game*
/ D4 F+ J6 J4 A- V7 [6 L/ Q2 ] On Test
. C. |0 e* o4 U2 y' rROM Version: Street Fighter II: The World Warrior (World 910228)
1 F" S+ p# `: A! t9 R% {; CPrint
9 D4 W M+ s2 l; p/ aDip Switch:SW(A)
( |* l* t9 S( b8 U1 2 3 4 5 6 7 8 Function Option: w r2 d8 ? j) J, C' |
Off 2 Coins to Start, 1 to Continue Off*$ R) Q7 X% T- e4 q- P
On On
" o# ?% I5 _, ADip Switch:SW(C)
; m; U5 ~+ H( t$ I2 ?1 2 3 4 5 6 7 8 Function Option
, U$ r C- x2 z; ? Off Free Play Off*0 Y, ]% X9 l4 J7 ?- N( I
On On
% A0 h& z7 m. y! Y! A* C6 V Off Freeze Off*" W: }9 M" H5 [" ^( d& `
On On: g: C: o6 b, m, R; w7 R* W" O d
Off Flip Screen Off*0 B) S; [# P: e! l- Z4 p
On On
2 ]8 u4 h! Q1 W# z6 s6 A$ J' N; S Off Demo Sounds Off; L( v3 P; ^ x; ^' O* ^, l
On On*/ k0 u$ h6 Q1 ^! R" N8 o
Off Allow Continue No& ~2 d0 |3 V7 Q2 S+ C
On Yes*
* k u% v. K' B Off Game Mode Game*! U+ D& p# m5 e9 L& @' O1 `
On Test6 N, r. _* ?# }4 B W
ROM Version: Street Fighter II: The World Warrior (World 910318)1 z9 l+ I4 h3 l0 C0 T0 L+ o5 W
Print. s" F* b$ J) F* ` z, G j* p
Dip Switch:SW(A)4 c# P+ t5 J: r ?8 n
1 2 3 4 5 6 7 8 Function Option
* F) }1 ~' j# a1 ~ Off 2 Coins to Start, 1 to Continue Off*
3 e9 _3 v* y- M* M) J On On1 I; z0 A9 r5 d% s
Dip Switch:SW(C)
- z9 z" L9 d. w( B% R1 2 3 4 5 6 7 8 Function Option- L0 l+ O$ o5 [* g5 O* ^6 [) S- X
Off Free Play Off*
7 T8 ?6 t4 C* C% N: q. R& z6 T On On
c( V4 i! ]3 }" I; }/ z Off Freeze Off*" b9 Y. _: M7 u! H1 k
On On. X$ F2 R& {8 C% n
Off Flip Screen Off*
; S2 i: S* K4 |% L On On
3 S/ C; [- e8 J' m n. ? Off Demo Sounds Off
+ ]" r6 S1 X. E' b On On*% q* a- I- ]. [- }3 X5 P
Off Allow Continue No3 H! ]* I1 a* \+ O5 ?5 k
On Yes* E& ~, X0 l6 k1 d' g- t4 z
Off Game Mode Game*" {' ~) u/ R* z0 l: ^0 J
On Test0 b' R+ ]9 f3 ]
ROM Version: Street Fighter II: The World Warrior (World 910522)
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Dip Switch:SW(A)
% F" z! v. G% E) e5 o1 u" c1 2 3 4 5 6 7 8 Function Option
8 k6 X) ~$ O4 d4 m9 Z! g. Z0 D% V) \ Off 2 Coins to Start, 1 to Continue Off*8 Q9 {$ s+ V/ A
On On
+ D R" M5 ]! T x& I; i# `Dip Switch:SW(C)0 a6 U9 \+ h0 D8 F
1 2 3 4 5 6 7 8 Function Option
; \- p- G7 G, O4 m Off Free Play Off*& z: O* `, X3 p$ i
On On
) o0 n: Y' @5 [: g/ W: ` Off Freeze Off*$ P h/ W% t7 T3 R* H M
On On- p) N: k( B A! A& c- q2 j
Off Flip Screen Off*
4 d1 S' }5 ?4 d& I' ]! q+ v On On
9 v5 E: K2 v) ]" Z3 Y0 f Off Demo Sounds Off
, D: _! G- s5 S2 U On On*% ?1 R- T( K9 f9 L, J
Off Allow Continue No
. ^4 _- j: v& z On Yes*
" Q! }' w/ u/ X; M' g Off Game Mode Game*
V- }7 y0 r R3 x7 K- @ j On Test
4 H% |1 c+ v' @. f1 e3 P9 d5 K& a
Street Fighter II
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DIPスイッチ設定(元祖、ターボのみ)7 s- }& z+ ^' | k2 G I+ o
https://games.t-akiba.net/sf2/dip.html
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