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Street Fighter II: The World Warrior
& t0 u# F! K3 G( c6 J* P$ OManufactured by Capcom, Released in 1991
+ a/ j8 k3 p$ ~; q% UROM Version: Street Fighter II: The World Warrior (Japan 910214). Q+ A! K3 }9 D* g* i/ z
Print
5 \; T7 m1 t$ a; t. dDip Switch:SW(A)
1 d' |1 q+ v" d) s/ C! ?& b( m1 2 3 4 5 6 7 8 Function Option
) B7 s+ Z; S b7 g: H Off 2 Coins to Start, 1 to Continue Off*
% M/ z) o% @* o1 c& o On On
" g5 G3 W% Y1 E' S9 rDip Switch:SW(C)
! \/ S$ a# B" L# p1 2 3 4 5 6 7 8 Function Option1 b, F6 o0 V# C, a3 ?0 e7 `
Off Free Play Off*2 \) ^( H( f3 R0 Q1 k Q Q
On On
* y. i) `7 Z0 _% s6 P; e" {0 z Off Freeze Off*/ {8 {. K& {% `: _+ ^
On On7 q7 c2 E: l) r/ n/ P
Off Flip Screen Off*
: U) ]3 P+ g4 P' H# C8 o6 G2 M; A On On2 ^8 l8 B) u: C" v: f
Off Demo Sounds Off( j1 m: S$ k. {3 p% y- O0 l
On On*# x* x/ `! Y6 I& \; i: A0 ]
Off Allow Continue No
8 e# S2 i6 K. \ @$ E7 i) G; j On Yes*
1 t' H/ C3 z* Y+ V6 M# [' I Off Game Mode Game*
+ I2 b0 y* g: [7 Z1 o On Test# p8 ~3 L: ^* \
ROM Version: Street Fighter II: The World Warrior (Japan 910306)
+ h0 c) |) ~5 p: i/ w9 h- P V7 HPrint
" K. F0 t% h& O, u7 L$ c @Dip Switch:SW(A)3 }' C5 n7 H- K: E) \0 s s
1 2 3 4 5 6 7 8 Function Option
. J4 g* ?/ C' C3 E$ N Off 2 Coins to Start, 1 to Continue Off*
" H1 I& S( u+ B: w On On
* ]1 l% {" i4 Y9 d9 [Dip Switch:SW(C)
7 G9 w: L' l3 V7 i: c5 J1 2 3 4 5 6 7 8 Function Option
! R0 C% m" e" a+ u3 b" v9 h/ v Off Free Play Off*
; \" t( o( ]% |& C3 }* ^1 d G On On
5 b ]* l) K/ s+ T; v* n Off Freeze Off*
0 D" z: B/ u: k& W; L On On
( m# {. ?6 N y- f4 r Off Flip Screen Off*% c& L1 x p8 h; K! a
On On
8 i2 Y/ Q5 {) p8 J* E. s: [3 O% Z Off Demo Sounds Off
( j' i% P" i5 K6 B2 a* d On On*8 K5 F, G0 e& H8 }6 s0 g. }
Off Allow Continue No, {* ^/ c8 n" b1 x+ Z8 k" S" E
On Yes*
7 b* b, v& X" j! t& |7 J Off Game Mode Game** M8 h; T/ z/ y6 \
On Test
! @' T- i: m/ N0 U, fROM Version: Street Fighter II: The World Warrior (Japan 910411)6 ~# q- D* Y/ \$ q! }
Print. R( }+ Q7 o* s- x& }/ B! R
Dip Switch:SW(A)% V% t3 \3 H& m# B3 @& P
1 2 3 4 5 6 7 8 Function Option
: B) h* x9 j* h, p; q2 G) ^% d% o Off 2 Coins to Start, 1 to Continue Off*
# Y' X5 u4 Y% x# r* e$ D On On0 H5 }2 e( ?& P$ J4 w
Dip Switch:SW(C)
8 g! E. E3 R' z( |# E, U2 k- O1 2 3 4 5 6 7 8 Function Option8 G6 u4 V) W0 i7 \% o* a
Off Free Play Off*
0 q) d" C$ |4 ~; g$ a$ g% ~# ~ On On
/ C# h. b5 u5 Z, N: m0 B Off Freeze Off*1 h2 Q$ F. [7 ]3 m5 C
On On
( u- l) L6 p5 _' D Off Flip Screen Off*) v1 P9 b H3 J- H# L5 e7 r6 y
On On0 X+ E* ?1 H4 m) e$ J" t
Off Demo Sounds Off
# p- G9 S V% a1 B- F5 y On On*6 m: z4 e" l# W
Off Allow Continue No
! B% Q7 y3 A* w/ \. @8 ^ r) x On Yes*) J1 Q7 e( b4 F
Off Game Mode Game*0 z# N' V5 R9 `7 E* B: s* p: B
On Test! |# g; t0 ^. [" i
ROM Version: Street Fighter II: The World Warrior (Japan 910522)2 H$ d: L7 a0 h7 ~( n) }2 w% I: G
Print
9 G" s# r1 T' d0 g ~; pDip Switch:SW(A)
# L# Q: P8 u/ h: q1 ?1 2 3 4 5 6 7 8 Function Option/ s/ F7 M& {# g( z( D# }/ B
Off 2 Coins to Start, 1 to Continue Off*
% p, y4 W5 y2 }& c: A) D On On' ?$ t5 F; b! t( E! B2 f/ F
Dip Switch:SW(C)
/ D# L7 R$ {! @( [) d9 a7 I: c1 2 3 4 5 6 7 8 Function Option, }6 O0 d. Z( V9 z% Y
Off Free Play Off*$ u/ R3 P* j% L9 A
On On
! X; q& A2 R0 X+ e8 e+ o2 n Off Freeze Off*) P z% j1 T! d
On On/ R7 a; j! D5 @
Off Flip Screen Off*7 O( P4 s3 _* D1 n: B
On On1 D$ V1 w- b, b! {4 Q* |( v
Off Demo Sounds Off* q0 }: x; c3 @. n# j1 L- B
On On*; X" u$ O0 x: R& Z" F8 M
Off Allow Continue No
0 s- h- Y, f6 r, O( h On Yes*
" N2 S! \+ i( Y: | Off Game Mode Game*" p, X- _. E0 n2 C; }' B
On Test
2 Q4 y; X' X- {4 aROM Version: Street Fighter II: The World Warrior (Japan 911210)2 d) }6 B& r: [6 A) }
Print) P! |2 T2 K6 X. }( Q+ n
Dip Switch:SW(A); v2 C! V B+ N6 E
1 2 3 4 5 6 7 8 Function Option* j4 L7 S3 j1 n' a
Off 2 Coins to Start, 1 to Continue Off*
) U/ U+ z& @$ J; F On On
8 y0 s- q. m7 s @. E4 t+ a9 B% lDip Switch:SW(B)1 z8 G- [, }1 v( G- K# c* s
1 2 3 4 5 6 7 8 Function Option) j. T# v4 H3 {# q8 i7 \/ V0 Q
Off 2 Players Game 1 Credit/No Continue9 x& r2 ]! C2 e" Q% F5 w6 p- d4 f' o
On 2 Credits/Winner Continue*
0 J6 \ e6 @3 yDip Switch:SW(C)
: ]4 ^/ T% m) t1 h, E" \3 K6 `1 2 3 4 5 6 7 8 Function Option+ K! E, s7 V8 r' Q
Off Free Play Off*
W6 W Y, W, m4 H, F* Y1 u On On
# o* h k2 i7 z& Y8 V. F Off Freeze Off*/ ^: H0 Q3 a. d4 r
On On
* f! y: G# B: R4 ]) D6 z Off Flip Screen Off*/ A* Y- J, |! Z
On On) v6 h3 P$ {; o, }6 ?2 A) z
Off Demo Sounds Off
7 ?2 j$ v% ~; g6 N/ J On On*5 c9 Z; n8 U/ W; U$ Y7 Q( d
Off Allow Continue No4 @9 ]9 e0 k; ?1 Q
On Yes*
3 y: C6 y/ _9 m9 F* L2 l5 H+ `# u s Off Game Mode Game*
% k" i" i$ {) F3 U7 d On Test
7 p' { X4 M1 N, i! T ~ROM Version: Street Fighter II: The World Warrior (Japan 920312)
2 e1 Y( `6 p8 F# D2 q% oPrint q5 z, S; J3 p" D, t/ |
Dip Switch:SW(A)) |. d N* [/ H0 P5 m
1 2 3 4 5 6 7 8 Function Option4 Y+ z- r4 z' b! j
Off 2 Coins to Start, 1 to Continue Off*
4 H9 S5 o9 @: m: Y3 G0 M/ x/ { On On
+ X9 q8 U0 _! q6 v) g4 B4 ^7 hDip Switch:SW(C)# n7 ~ ~! ?: Q( P* j
1 2 3 4 5 6 7 8 Function Option, a, c3 L' D3 }; A0 w1 u" z+ k
Off Free Play Off*
$ A% u+ L5 H. Y# Y/ Q. A On On% C, C @" ^3 \6 d
Off Freeze Off*
2 Z5 A5 n/ j5 |6 ^& W: N H2 @( A On On* i: K/ C$ l# V( X. _4 S R0 r
Off Flip Screen Off*
$ |" k3 X: m. j8 f& W On On
9 D8 C6 N9 k1 x* j" w' W/ P Off Demo Sounds Off$ b7 g' o5 L* s& i, {" p: z
On On*
$ F/ [4 Y6 j0 u, F8 V) ~ Off Allow Continue No( f4 w- Z- i0 ]
On Yes*
1 ^9 ?1 _2 W8 b Off Game Mode Game*( K* a C% D% h: a/ ?! G
On Test
. E( a9 p& V5 w- O5 C# LROM Version: Street Fighter II: The World Warrior (USA 910206)
7 ^' S% [ Z9 \0 O* J8 R; UPrint5 o9 R1 a7 N% x$ Y& w- A
Dip Switch:SW(A)" S0 Y9 R' C' n, f; F2 |
1 2 3 4 5 6 7 8 Function Option8 F( R5 j9 \9 S2 ~' x8 l
Off 2 Coins to Start, 1 to Continue Off*& n7 a# Z* }2 \; v( {
On On/ ~# [0 T o8 V0 h. _7 r- c* {. o
Dip Switch:SW(C)
0 i. o8 T% x) Z% m3 U1 2 3 4 5 6 7 8 Function Option
, [ l. a$ A& t# q L6 ? j5 I Off Free Play Off*$ N' e% \5 x/ b* W8 s0 T- `/ t: N
On On4 p* O: Z( o1 [4 M
Off Freeze Off*
0 |" D+ Y& Z1 I# m+ \8 Z C' B3 n6 D On On! e% Y6 r/ i% g: u, n
Off Flip Screen Off*4 y8 [8 k+ z0 e8 u5 ^
On On" F( F: ]6 e0 t1 {
Off Demo Sounds Off# w! f/ V. d) c6 e4 N9 G# u/ W0 G* K: _
On On*" X- s4 ?0 o1 \6 Q4 n+ O! V. x
Off Allow Continue No( a0 ~! ]2 J; {: R! f' k4 t
On Yes*
% T# k+ |6 b8 p t! k# T- u& B; U, [! r Off Game Mode Game*
2 D! P8 q7 Q6 F( J( O On Test* i& W# V# }& j. Z/ k& R0 ]
ROM Version: Street Fighter II: The World Warrior (USA 910214)
8 U9 t: K$ L* H- [& O7 i! i" uPrint; ~6 [9 p* D4 @+ V
Dip Switch:SW(A)
( @6 d( {* `! z9 e: E$ x1 2 3 4 5 6 7 8 Function Option
8 P7 k7 z) | z0 t Off 2 Coins to Start, 1 to Continue Off*8 x. }. H8 T2 {% e) U7 Q+ K
On On
6 T8 T1 M9 h9 v. [7 L2 BDip Switch:SW(C)( V1 _0 ~& V6 X8 v. k
1 2 3 4 5 6 7 8 Function Option# a0 z! S3 T6 x4 B! @$ y
Off Free Play Off*% V; s1 E% M: \; @
On On' L% v3 l5 V, n4 \+ z! I
Off Freeze Off*0 N" l8 l) I: ?
On On
0 U2 x# V+ B- K6 I3 c Off Flip Screen Off*
; h9 c, ]5 W4 j2 M) A( i( i% G On On1 ~3 G J- O3 j, B5 J7 O. E
Off Demo Sounds Off
0 N6 t3 h' d# G& i4 J4 A! \5 Q On On*
3 |. H S* B9 s. ^3 j0 a5 Q Off Allow Continue No. }6 Z! l3 A- a+ p, Q
On Yes*4 j3 P d( Q: c
Off Game Mode Game*
$ D% x) Y s- \! l+ {8 h2 f4 k On Test
9 f3 d! {2 O5 ?3 D; J+ ~# K" LROM Version: Street Fighter II: The World Warrior (USA 910228)5 O4 c( y- P7 ~6 Z' a% P+ r$ C& ^
Print# v/ N4 D. b/ u3 ~
Dip Switch:SW(A)3 ?6 B, Z2 z; J* N* o
1 2 3 4 5 6 7 8 Function Option9 R# V3 H2 S7 z$ ?
Off 2 Coins to Start, 1 to Continue Off*' N4 s8 p% g8 N" d) i" `: N% h6 o
On On; v6 Z7 G5 M# p: E X+ y, |8 y2 @
Dip Switch:SW(C)
/ w3 U7 s& B) G8 q) s1 2 3 4 5 6 7 8 Function Option
% n/ r: p7 k; u0 W9 _2 n( i Off Free Play Off*. C: K5 b7 i* j7 d2 c
On On$ B. |, r# H" _( {) Z
Off Freeze Off*) K: t ~) Q! P( n, E9 ?
On On) |5 K0 I$ y4 V7 n/ X+ H; F6 F
Off Flip Screen Off*9 \# ?' N$ L* T0 {4 Y# s
On On
: k! I( d% Q0 X2 R+ Q Off Demo Sounds Off- l' W( k9 v& t. t
On On*
+ K: w" {) `$ Z( |% |# T Off Allow Continue No
: C1 c8 W9 {0 X9 A- a, E1 f On Yes*, ]4 T2 P. z# g8 r9 s) n; g$ d( [
Off Game Mode Game*
& H3 w" e% Y% b" D3 N- E On Test
}0 ?6 ]; L( T+ F1 O2 \: G; KROM Version: Street Fighter II: The World Warrior (USA 910306)
- A/ I# {5 d. y- D) H- J4 i, bPrint) q7 m! D0 E; F) K- e0 K
Dip Switch:SW(A)
' k& }; f- B1 `/ `1 Y/ u j% ]2 j1 2 3 4 5 6 7 8 Function Option
T5 X' N. X: x4 O H Off 2 Coins to Start, 1 to Continue Off*. E/ h4 U+ n9 `. f1 n
On On" b4 p6 v& U; f% _
Dip Switch:SW(C)
! }9 v0 l; n" c1 2 3 4 5 6 7 8 Function Option
7 e. L* m- q4 \ Off Free Play Off*: [, m! A2 w; Z$ t4 S
On On( O, h. u5 h- W$ C A4 o8 U
Off Freeze Off** q u) \, j) Q: g/ O+ p% _0 d3 ~
On On% E H* p2 b5 {9 T/ p& z
Off Flip Screen Off*
5 D' y( \' a! _1 m On On
% C# }# {' s6 R9 C Off Demo Sounds Off
]3 d& a/ `) r! E On On*
4 T; \3 c+ v% \0 H, i Off Allow Continue No8 M D( ~! G: _, f8 e2 c/ @
On Yes*
& z' w ?) X1 c/ @ Off Game Mode Game*
' V4 i8 x8 V; [, A On Test
+ H, t) f7 D4 a) \+ {" ~ JROM Version: Street Fighter II: The World Warrior (USA 910318)8 s/ F8 c O& ?6 A; P
Print" \$ h/ d; E8 H3 m- y' a/ U
Dip Switch:SW(A)* {/ F( _3 R, |0 }; ^
1 2 3 4 5 6 7 8 Function Option2 h/ V9 a+ ?, O; H$ Q8 x0 e
Off 2 Coins to Start, 1 to Continue Off*
* }! s2 ]6 e& g$ ?0 i On On
9 _, M/ b6 b! [# j2 o7 eDip Switch:SW(C)
4 L* ], m8 [* ~7 Z1 2 3 4 5 6 7 8 Function Option7 S4 ?* i' |$ n" T/ w
Off Free Play Off*
{+ Z2 _- c. m1 i' R On On, J. k3 G( W1 X, v( R
Off Freeze Off*4 J# M0 k/ c. ]- Z4 f5 Z
On On
( K' E! O7 o' w c Off Flip Screen Off*$ j# i" n0 s' m3 J+ ]0 f
On On8 k8 ^& s1 y# e( i5 v
Off Demo Sounds Off/ i( U$ P% J% t0 N. |
On On*
; P/ l- X3 g9 F' m Off Allow Continue No5 A5 X. e' R" s! o, i0 y. x3 R, }
On Yes*
0 {0 L$ O- b% N. ^+ m Off Game Mode Game*# o9 v, a: y' a1 w4 N0 g6 b
On Test
4 K- \5 W! J! ~ROM Version: Street Fighter II: The World Warrior (USA 910411)" b7 F, l1 o- o d
Print/ d* H7 P% y/ Y! T8 C. b
Dip Switch:SW(A). d2 h& \. n- v1 n. i$ R& S
1 2 3 4 5 6 7 8 Function Option
; Z# j: e! S& Y4 H& w1 {# A* f+ J Off 2 Coins to Start, 1 to Continue Off*; z2 w! C; L, _7 x1 j7 m
On On
1 N; y k" A# N' Q# ADip Switch:SW(C)! g' u7 `$ ^1 b1 X+ |
1 2 3 4 5 6 7 8 Function Option
2 c1 k ~( |5 h6 m& t! y Off Free Play Off*6 C3 a. ~0 G! G$ i$ G
On On! a G; J2 _- \. M4 _ R; M
Off Freeze Off*
1 G& Q7 ?* }& w0 ~5 H U- W On On
, ^" g7 z: ?" s# T Off Flip Screen Off*5 O5 X" m) T4 }" z/ ~$ ]" a
On On
. \* D6 C- o# ?# |0 p" m$ c) r* A+ ? Off Demo Sounds Off
4 e. @1 n q ^3 Y1 @# V On On*2 B- p. l. ?# a( K
Off Allow Continue No
; ~1 N1 }& [) L D% F* h On Yes*, X: A6 K2 b% V) X) B
Off Game Mode Game*
( K8 ]1 [2 \8 Z0 J: P9 @6 d On Test
5 H/ Y# X; y) i1 W( u6 RROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
: t9 B* {- P7 o: c! t1 t" rPrint9 e3 a+ r9 Z. [4 G: ^
Dip Switch:SW(A)
7 I/ v4 ?0 N: I# ?/ F) d+ k1 2 3 4 5 6 7 8 Function Option* [& L \" o# _8 F- K: k
Off 2 Coins to Start, 1 to Continue Off*
# o3 S7 X/ v( Q& W, X5 T On On
* @8 a' k2 _7 R, l( B! WDip Switch:SW(C)
; J! e" P' s# @' d* I2 r1 2 3 4 5 6 7 8 Function Option6 F* j5 u$ [" p: r4 Z& J3 B
Off Free Play Off*
3 I2 ^9 S, T2 i9 j4 B* _( F On On
" k; k# a8 w% i1 L7 K Off Freeze Off*' B/ F1 d4 [! F4 U' w: E0 e
On On
]% Y6 N0 X7 r' @$ n7 Q) n3 K U Off Flip Screen Off*: b& \0 e" H2 ?' t9 L
On On; ]. z" \5 ?3 Y, m' O: ^6 j
Off Demo Sounds Off
( B: g/ V, r! i* x" l! v0 g On On*6 m$ _3 f% {, |; m0 m' Q% V
Off Allow Continue No
5 Z5 M- \$ b3 g0 D5 g: A( v On Yes*
" h! z0 p4 s* D. j Off Game Mode Game*7 d0 L) [! j: e) O+ O5 O* E
On Test- s7 }, J! y0 ^! k( j+ h) x
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)0 X; L6 ? j, ^6 t$ S3 f/ B
Print+ j+ B0 c+ k8 i' K
Dip Switch:SW(A), B3 T8 h5 C: Q. Q& H2 X0 s
1 2 3 4 5 6 7 8 Function Option& G& o4 x/ a0 p
Off 2 Coins to Start, 1 to Continue Off*- _: ]+ a: d M; D
On On' N* Z b) u- Z9 w. V6 c
Dip Switch:SW(C)
* |. j+ j+ p! i' z2 h1 2 3 4 5 6 7 8 Function Option
4 A# s7 I( p' D Off Free Play Off*9 h7 P q9 M/ \; i' Z6 h6 b
On On
# `" [: F9 V- s, W Off Freeze Off*
# V* g" B7 U: A, p! P On On
9 Z( d+ t8 F! S- E' h: D Off Flip Screen Off*
/ d: {" R9 s9 V ]* c, ^- K On On
0 f9 d5 o' z, K6 { Off Demo Sounds Off
/ G: r% G* u* s- j On On*
2 W+ K# s, w% i1 E8 s* I Off Allow Continue No1 z5 k2 ]) M2 v+ R8 L. d
On Yes*
' ^5 b7 ~! @+ x1 W1 t3 J! Y& c Off Game Mode Game*9 U8 g1 s# [0 A$ r& |
On Test3 l1 l8 Z- O7 [ |2 i9 T: s
ROM Version: Street Fighter II: The World Warrior (USA 911101)' T* ]% w/ k3 R3 b, a1 j6 `
Print" v) _1 K% l1 g" d
Dip Switch:SW(A)
( r( ^$ ?; q# z1 u8 q1 2 3 4 5 6 7 8 Function Option* f* l0 B! ?2 E% X6 ^5 e
Off 2 Coins to Start, 1 to Continue Off*3 l+ l1 H9 l; \' X/ k
On On
' V! j9 Y- j/ R# ]% d4 BDip Switch:SW(C)
% N. o6 h% j- | _8 R1 2 3 4 5 6 7 8 Function Option' @5 B! B" E, B: S/ ~! V
Off Free Play Off*7 y! Y5 C _: `$ D. ]# R
On On5 _8 F! m' R6 a6 Z& d
Off Freeze Off** L* N5 v, r ]1 r5 P- x. _/ l
On On
( \2 u/ Z: U0 q Off Flip Screen Off*1 ^- V6 O& I/ [/ Y
On On7 D: @1 K5 U3 n; R7 Y# o
Off Demo Sounds Off
. q4 T- h/ G* a On On*
6 {. W" @5 ~. @3 ~; f2 Z* _/ W5 O Off Allow Continue No8 Q6 q3 s2 ^% P" o/ Y
On Yes*
1 v- B0 n+ F: E- e9 \ Off Game Mode Game*% b- U; q9 u: f4 N' n% O* R
On Test- z9 i6 i9 |1 o6 R8 C
ROM Version: Street Fighter II: The World Warrior (World 910214)% y( H4 {7 X, q$ ?1 O
Print- I% q1 {# W' R% g+ S8 E+ C
Dip Switch:SW(A), r* K7 o4 I U$ ^
1 2 3 4 5 6 7 8 Function Option( _2 U4 r* V6 F8 e6 K
Off 2 Coins to Start, 1 to Continue Off*
# x3 l' ]) @ _) e On On
) w9 c$ z- u. Z) ~. s+ TDip Switch:SW(C)
9 e* G0 S E w9 b: L4 l1 2 3 4 5 6 7 8 Function Option5 P( I3 Y: p1 j: ^
Off Free Play Off*
/ t5 R1 l, \* {7 B On On1 H* u( y3 P+ m( n& \& v
Off Freeze Off*8 a' c/ N* R: a2 K( U# w
On On; O `; y$ b0 p$ i! t' P$ {1 e
Off Flip Screen Off*
3 Z1 i0 R7 }" W Z/ ?* q+ J On On
+ g, M! q2 h/ }$ \& {4 T8 ]( ] Off Demo Sounds Off) I8 h# s% X3 A ~3 s# k9 X, b- K
On On*
7 X1 t: g9 \: x( w8 f8 \ B Off Allow Continue No
+ J, m, a8 K2 B4 b: _ On Yes*. g" K& {. |* _2 F/ Z
Off Game Mode Game*/ Q4 b5 C& x' l' I; u4 w8 j' u* b0 x
On Test
* W) j! s' G5 G0 T8 pROM Version: Street Fighter II: The World Warrior (World 910228) c0 N1 O+ f' V
Print
7 G9 F; I5 V W& TDip Switch:SW(A)
! |: ?, W m/ r- @. }- w1 2 3 4 5 6 7 8 Function Option+ O) l* T/ i' d0 z
Off 2 Coins to Start, 1 to Continue Off*) L# v2 C) ]/ H D7 F D
On On3 z# \4 z4 U7 i0 w1 I
Dip Switch:SW(C)" j. o, N& |6 z9 i$ K( W, m
1 2 3 4 5 6 7 8 Function Option
6 t' `4 s3 L3 s! x, g: } Off Free Play Off*; I+ @# |1 C4 z& W! r: H( \0 J
On On
" y% l" p) N* s. M4 @9 G/ [" `! g5 V Off Freeze Off*
* h/ U8 h3 v# c( ? On On$ }* M2 G# Q& B U. @0 x
Off Flip Screen Off*
2 U2 @# N. _* `$ l) o$ H: P On On# f2 |# Z% T0 L# F6 O! W
Off Demo Sounds Off/ a Y7 O) @& X( P5 t: i/ i2 ^) e) V
On On*/ |! P, q. h" p/ `; {
Off Allow Continue No
6 K2 H/ V1 ~$ I( h7 i7 } On Yes*; F4 w- ^( p; g. \" `
Off Game Mode Game*3 s) c$ r4 |5 ]) L1 s( E' @$ d; k/ |
On Test0 g9 Y% k* m) h4 _/ S- l* p
ROM Version: Street Fighter II: The World Warrior (World 910318)
4 n5 ?! R5 d% Y$ S) vPrint1 `) W- o/ u$ y6 N" Y0 N
Dip Switch:SW(A)/ H& M, o0 Y6 X# X
1 2 3 4 5 6 7 8 Function Option1 I! j& V6 O$ I
Off 2 Coins to Start, 1 to Continue Off*4 D# V8 g3 t: X+ _3 b
On On8 z( ~ X% p! {7 z- f8 Q8 f9 o% Z
Dip Switch:SW(C)
! k' x* g3 S, G/ }7 D6 \2 v1 2 3 4 5 6 7 8 Function Option
/ u) ~- l6 v) `. \# c9 b Off Free Play Off*
2 s3 v6 C! ]- j% \+ @; V) r# U On On4 w _2 \$ T- H8 n
Off Freeze Off*3 f. ]5 i# `0 _& f
On On" k# |& M( Y$ k2 _
Off Flip Screen Off*
& ]! t4 n2 H$ x" ?$ Z5 ~) e' `& n On On: A. X2 P# V) c, Y* \# b1 S
Off Demo Sounds Off8 r4 r/ m7 e# `8 a6 G+ \( @
On On*6 i2 H4 T% y/ y. J) `, T
Off Allow Continue No/ `' C v$ h. N& G8 Z
On Yes*
$ I3 z3 _% k; g; V0 s Off Game Mode Game*
* M9 O* ~. D% b% } On Test! O" C0 B! M' @ U
ROM Version: Street Fighter II: The World Warrior (World 910522)
8 c) J6 L2 {1 U" kPrint
0 N `5 z1 C2 J2 m! GDip Switch:SW(A)
$ i) j; K- A: {4 P5 G3 A1 2 3 4 5 6 7 8 Function Option( _6 E( w2 H2 d
Off 2 Coins to Start, 1 to Continue Off*
* ^1 ?' l8 x4 [6 F On On4 F" R1 n8 D1 y0 X0 z% ~9 V
Dip Switch:SW(C)
$ N) x5 t# o: m/ x. Q, ?/ |1 2 3 4 5 6 7 8 Function Option9 b' t6 G e; F" |" U/ q- t
Off Free Play Off*
1 M0 h( X: g$ h" K2 v) G On On
d8 b2 i- F; b5 {; c Off Freeze Off*( @- W8 u2 s d! p0 @
On On
. m3 e3 s: Y6 i' N Off Flip Screen Off*! |, E3 q* Q5 S7 ?9 U! ?3 T- J
On On' W; E x* x/ m$ `4 W- n
Off Demo Sounds Off& q5 K0 f# [1 e
On On*
: p, ?- d6 p% M. j' C/ x Off Allow Continue No
$ ^' J( u) Z+ L7 w On Yes*4 G9 f: N( H! l" m6 M5 G, g
Off Game Mode Game*6 e# i6 e, Z( X; G
On Test, g) P2 v1 @2 Y6 ?* t- u
0 p# A3 e K4 I. F1 SStreet Fighter II
5 i. g- {2 e5 L8 {
% e8 _4 m7 l6 D! d: N- i* vDIPスイッチ設定(元祖、ターボのみ), x+ [; L1 l- o( X
https://games.t-akiba.net/sf2/dip.html9 U9 r/ n- `" H* U" ]/ p1 ~% o
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