KONAMI M2 HARDWARE - D- O8 f0 f& J! k
1998KONAMI就相继公布了基于M2互换机版的街机游戏开发.曾经在3D技术上吃了不少亏的KONAMI此时已经在硬件和软件技术上走到了业界前列。- t' z4 G( s* I) v6 _0 c% `" L
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Main CPU : 2 x IBM PowerPC 602 EMPPC602FB66
# D: d* q7 ~) ?3 }Custom ASICs # L" i: Q* d6 J' v' H9 u$ o
BDA: # D/ i- f9 K5 Z7 [( M+ O2 v
Memory control, system control, and video/graphic control . j8 w7 k( W/ F; ?6 w
Full triangle renderer including setup engine, MPEG-1 decoder hardware, DSP for audio and various kinds of DMA control and port access
' [* z: `; N0 L* F o7 F4 WRandom access of frame buffer and z-buffer (actually w-buffer) possible at the same time
9 h2 k$ S$ X, lCDE: Power bus connected to BDA and the two CPUs, "bio-bus" used as a low-speed bus for peripheral hardware
; t! }" c$ b! \ s7 gRenderer capabilities: 7 K; y8 B$ ]- p; f3 e' K5 Q
1 million un-textured triangles/s geometry rate : _% c i7 A* J$ a# y l
100 million pixels/s fill rate
8 _7 J" p. O; l3 Q! kreportedly 700,000 textured polygons/s *without* gouraud shading or additional effects
. y h& c8 ^5 ]/ f, s0 G5 \reportedly 300,000 to 500,000 textured polygons/s *with* gouraud shading, lighting and effects 3 G2 D& X4 c* x. w5 } Q/ b
Shading: flat shading and gouraud shading, texture mapping, decal, modulation blending, tiling (16K/128K texture buffer built-in) ' T! Y! {+ Z+ B+ U# M3 x6 X
Hardware z-buffer (16-bit) (actually a block floating point with multiple (4) range w-buffer), object-based full-scene anti-aliasing, alpha channel (4-bit or 7-bit)
' S9 n4 d( u8 n9 zResolution : 320x240 to 640x480 resolution at 24-bit color
/ X4 V# `6 ]4 ESound hardware - 16-bit 32-channel DSP at 66 MHz (within BDA chip) , u! o0 Y1 `5 H* s( q
Media - Quad-speed CD-ROM drive (600 KB/s)
6 V! y2 L% q- zRAM - Unified memory subsystem with 8 MB/s, 64-bit bus resulting in peak 533 MB/s bandwidth, Average access 400 MB/s.
0 N- Y8 J# Z# a+ N* L0 D3 ?: jFull Motion Video - MPEG-1 5 Z/ Z- r4 X/ Q" L: M% z# e# S5 o
Writable Storage - Memory cards from 128 KiB to 32 MiB 4 V* e5 [+ j q4 `" K2 \
Expansion Capabilities - 1 PCMCIA port (potentially used for Modems, Ethernet NICs, etc.) - Z, |0 _& K" z4 ?' |& ~5 o) M* H
Roms : 8x CD Rom LW and Rom Bios + e0 F: f- J0 V0 }5 ?2 b
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