本帖最后由 勋勋 于 2010-10-1 12:10 编辑
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The Street of Rage (Title Screen) 1:38 -- x$ V$ H( }1 S' m2 M8 A
Player Select 0:21 0:19
& F+ c8 x7 w" C2 k" N, xFighting in the Street (Stage 1) 2:22 2:211 z0 b: @* `. X, K
Dilapadated Town (Stage 2) 1:40 1:36
# H1 ]5 @! e: \% n pMoon Beach (Stage 3) 2:38 2:14% F0 @4 g5 c' ?) d! A
Keep the Groovin' (Stage 4) 1:51 1:16
' F0 [. l8 d' }) sBeatnik on the Ship (Stage 5) 2:07 2:03
; _( l. z& t8 n$ P7 O. DStealthy Steps (Stage 6) 1:27 1:25
F8 w1 M' R1 Z+ S/ |2 o3 T0 jViolent Breathing (Stage 7) 0:53 0:52+ ~1 p$ X! `0 T1 \& r* {
The Last Soul (Stage 8) 1:36 1:369 F& v6 k2 W; }' h" ^
Level Clear 0:07 -
$ f9 z7 \8 x7 mAttack the Barbarian (Boss) 1:37 1:22
+ |3 z4 B+ F1 @6 A* GBig Boss (Guess!) 0:59 0:29
) x2 `) t3 Q) [; `* m2 uGame Over 0:04 -
; y' r* Z7 z) Z$ w0 `You Became the Bad Guy! 2:11 1:16$ _: w) e; a8 f5 j: E+ v, ~
Good Ending 2:00 0:04
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+ B. G, x& Q; ?0 l. j9 K; U----------------------------------------------------------------------------
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Total Loop
0 x* k4 p# ?" b- U+ O. XPlayer Select 0:20 0:19
6 v9 W% B3 @2 }5 gGo Straight 1:44 1:29
: U& f' e* X* M% p$ V' w; [0 ~, jIn the Bar 0:36 0:36
; K0 E6 L, G+ |9 P2 J4 LNever Return Alive 1:45 1:440 {% h( R2 c+ s0 P0 \
Spin on the Bridge 2:08 2:08
7 i+ w2 d# J* @# J& u* ~- I" t2 H' IReady Funk 0:54 0:442 C9 O7 a3 l$ L8 B% \, x" d
Dreamer 1:09 0:59$ ^$ y- ]- F" o& c* O
Alien Powe 1:29 1:29
1 k9 O5 b+ P+ l8 @# LUnder Logic 1:00 0:449 t- A: C2 E! i) d4 @
Too Deep 1:44 1:44
`* A" w% H8 D [Slow Moon 1:07 1:07
Z4 P0 T- h! q* i% T8 @& iWave 131 1:29 1:296 I4 |. l8 `. [, E
Jungle Base 1:44 1:44
& R' d1 z" d1 m! u+ m- x/ E% xBack to the Industry 0:29 0:29
0 s( y9 z* z4 E9 {Expander 1:11 1:107 z( u0 z u9 [0 L# C* Z( g
SOR Super Mix 1:53 1:33" e3 g) r1 j# q
Max Man 0:57 0:57- _1 P* K# Y J8 T4 I
Revenge of Mr. X 0:46 0:29- s, x" w6 {" l: }
Good Ending 1:07 0:38
/ O/ g8 y4 a3 {9 ZLevel Complete 0:09 -. c. }% ?$ ~9 S! X) o# @* v0 ^
Game Over 0:04 -
% |/ {% b* d Y1 lGo Straight (Beatmix) 1:29 1:14
* ?5 U( c( a8 a3 M& EWalking Bottom 0:57 0:57
- V( V( F; p& i2 LLittle Money Avenue 1:34 1:25
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Total Loop
$ A) G, p5 L1 ]8 x' }/ g, nSpinning Machine 0:25 0:25
0 n G: j3 x* f' g' |, {, ?+ M8 t1 mFuze 1:23 1:16; d8 y$ A$ }5 ?4 }! f6 X6 ^; V! V
Cycle I 1:37 1:31
' H& n, U* T# O/ c5 J/ KDub Slash 1:44 1:42
6 S" g* U+ _0 L2 c3 v! T% ^Dance Club 0:19 0:19* E# s' M8 P* v/ B
Percussion 1:16 1:16# \9 g" G: v* p- I- g. \! ]
Bulldozer 1:10 1:10
+ x5 z; Q' _* c1 z6 kRandom Cross 1:14 1:14
' H: p5 z3 o/ s* l7 u: SHappy Paradise 1:29 1:29
, {* M! @* X8 ?3 q- GTunnelway 0:19 0:19
% n. ]0 `3 L y/ GShinobi Reverse 1:43 1:42& l, D7 _# I. H* E# |8 ^' p
Beat Ambience 3:20 2:50# [ M3 x! ~3 l4 g
Moon 2:00 1:57$ O6 [" y, Y l# S5 s% C/ T
Crazy Train 2:08 2:073 W, n0 C- ~% j( e# F _. V% W
The Poets I 1:34 1:334 @+ R8 Z3 l8 n% Z
The Poets II 2:29 2:29% f, Y2 ^* s6 q W$ r% {- R( R
Cycle II 1:30 1:29* X" n' E; z% T5 l R& {! h1 ^
Inga Rasen 3:51 3:50 }1 O% } H- k- }
Boss 1:17 1:163 c N( P+ C3 S* @2 E# q6 e/ G
Fateful Meeting 0:51 0:513 p: P- d/ v% C% N( ^
Mr. X! 0:19 0:193 o( z, ]0 H) G2 F' U; P
Round Clear 0:07 -0 w b! M& c& w# B% Y8 }( I
Bad Ending 0:38 0:38; c6 j7 _6 n: a4 c8 j. l6 B, }
Good Ending 3:50 1:55
3 b1 G9 _7 a. sGame Over 0:04 -9 d8 Z7 L3 W& k( b& [: N+ i# Y
Kama de Coco 0:26 0:25! w/ K% D( Y6 O2 _
Beyond Oasis Early Tune 0:52 0:51
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