本帖最后由 勋勋 于 2010-10-1 12:10 编辑
+ s$ T) {, Q, k9 q) ]7 j' T# Y& I2 j' Q- @* x! c4 O, Z$ t/ }
* i0 u% C9 v# z- V
8 B" [7 W( `" }- _, I+ D# H1 N% d/ z0 ?
Name Length:3 o$ k7 B+ m# f/ N" C( n
Total Loop& ?# z' e5 p) ~4 ~ @# s& E2 e
The Street of Rage (Title Screen) 1:38 -
1 |$ F2 N b# w$ S sPlayer Select 0:21 0:19
& G/ V u/ V) q) X# \3 mFighting in the Street (Stage 1) 2:22 2:21 U0 O* o1 p3 n
Dilapadated Town (Stage 2) 1:40 1:36
, \4 Z2 ]! O8 W1 dMoon Beach (Stage 3) 2:38 2:14
# s% H; C( X4 N9 c7 r. M% ]; q- R' K2 RKeep the Groovin' (Stage 4) 1:51 1:16
8 r b. O& W+ |5 A" y* KBeatnik on the Ship (Stage 5) 2:07 2:030 [* h% r, T/ z ?1 q9 P2 n' G
Stealthy Steps (Stage 6) 1:27 1:25) _8 e# s3 c, S" g8 H D
Violent Breathing (Stage 7) 0:53 0:52
) L1 N) i$ `" w* L; oThe Last Soul (Stage 8) 1:36 1:36
# D3 ~2 c3 A0 A; L# |Level Clear 0:07 -
: L9 t% L* r6 H4 G$ fAttack the Barbarian (Boss) 1:37 1:22+ d$ D" }0 O0 D6 ]. s* _6 c) M7 N' x
Big Boss (Guess!) 0:59 0:29
0 O2 k& @" q J' Q" V" K' AGame Over 0:04 -
7 y6 `( ^& G) }You Became the Bad Guy! 2:11 1:16$ y$ R2 |" ^( N3 N
Good Ending 2:00 0:04: X7 [. J, M# P# V6 ^
- _. c7 o6 V) T* T( s' ?3 B1 ^
2 U) ]. q, k9 [6 L$ _( ?6 C, J
5 z5 y1 B0 J* x1 r6 q6 }
# V3 I4 _1 d" v# W----------------------------------------------------------------------------
4 ^: f& z# F0 M" g2 t. C2 k, Y0 K- w: D7 d: Z# ?+ T) G
0 M# F2 w: R5 p% d5 x, j* b1 a
: U/ i# G$ R) g* L: k B' q4 S2 m' r% j# p, o& r0 P
$ u+ i/ @, v* U; H M( _- l( p8 Q. @$ a
Name Length:
9 e: _3 a+ j2 v* w; x7 h# q Total Loop
0 n6 v! a" M. ePlayer Select 0:20 0:19 h% ?: G8 F6 V/ S4 V
Go Straight 1:44 1:29
; k4 v* d( |" t0 I }In the Bar 0:36 0:36
! \6 E+ y3 {. L# p/ r4 WNever Return Alive 1:45 1:44+ y$ y7 ^* k4 I, h& M
Spin on the Bridge 2:08 2:08
" L2 t; B) K1 s- I( c; gReady Funk 0:54 0:44
9 T. {: [( t4 G0 L, BDreamer 1:09 0:59. p) A7 M0 c1 p2 z$ w% v
Alien Powe 1:29 1:29% e4 n- }! E b1 z% h
Under Logic 1:00 0:44. f3 ^" }% e! B
Too Deep 1:44 1:44
T: T0 u9 }7 i! ^, RSlow Moon 1:07 1:071 d ~# Q9 B7 K2 u3 s \
Wave 131 1:29 1:29- c! F: b" u% c1 C0 O6 ]
Jungle Base 1:44 1:44
9 p: S* P3 O9 S9 G, C q$ t& ZBack to the Industry 0:29 0:29$ ~* I1 Q* U8 g" [. W+ K1 q n
Expander 1:11 1:10
, ?0 O9 g# S$ A4 OSOR Super Mix 1:53 1:331 t' r6 w5 ]' G2 D4 ~: |
Max Man 0:57 0:577 ^# Q, k0 w' U" f- V7 E$ }
Revenge of Mr. X 0:46 0:29: l; a$ g4 G: g# N
Good Ending 1:07 0:38
. e1 C# g& g- OLevel Complete 0:09 -) X% O% }' R7 G1 b5 A
Game Over 0:04 -. r+ ~" J c* _
Go Straight (Beatmix) 1:29 1:146 D2 b7 n" K, g8 V
Walking Bottom 0:57 0:570 m6 h4 S7 ] L3 }
Little Money Avenue 1:34 1:25
! l4 ]5 l5 T2 o+ m6 Q. P* k; e. F) U0 ]) o( y
0 a h: f) `' L) D----------------------------------------------------------------------------5 o) N. ?1 @. K, J9 n
- K- @5 X3 ^6 b* w* k
9 t5 O0 f1 S% J: f' q O. f; k
1 `* i* W) _9 P' F
: r) r# e& d CName Length:
/ `+ Z& Q- N& H" a7 n+ z Total Loop
$ G, o0 t2 A7 qSpinning Machine 0:25 0:25
; ]& ~6 ]. C) }* c2 CFuze 1:23 1:16& z/ s* c' ?7 k' ~5 H: k0 y
Cycle I 1:37 1:31/ m. _3 _$ ]) |* z! m
Dub Slash 1:44 1:42
# M. c$ t) f* ~: TDance Club 0:19 0:19
$ ~. Z3 S% V; U' b; ]; yPercussion 1:16 1:16- Y* w7 m; s, ~
Bulldozer 1:10 1:10
8 ~5 e# B X9 I" A" u3 dRandom Cross 1:14 1:14
0 f( _% K& G( I6 F* d6 q% G1 dHappy Paradise 1:29 1:292 w1 }2 l2 N6 C: ~
Tunnelway 0:19 0:19
" Q. Y B5 c' o2 X( DShinobi Reverse 1:43 1:42
4 o& s+ N- W0 ^. h: WBeat Ambience 3:20 2:50
; _4 H* H# t! C4 j9 U6 m, w/ eMoon 2:00 1:57
9 |+ k. m5 m$ T2 G: W! hCrazy Train 2:08 2:07# T- R# U6 A' ]( X, w8 _
The Poets I 1:34 1:33
' `+ Y$ O: n! t, p: M! n+ LThe Poets II 2:29 2:290 n7 Z, [1 {( N) O3 N5 T
Cycle II 1:30 1:29+ Q* _4 L( D9 R% A G3 s. {
Inga Rasen 3:51 3:50
6 o4 W! w4 i* i) ~) }Boss 1:17 1:16
U' A$ f0 b+ s" s W9 a) I; ?Fateful Meeting 0:51 0:51
% p! Z- Z! t P; b; BMr. X! 0:19 0:192 M! h' `6 G) y8 e
Round Clear 0:07 -, s8 {/ d7 U9 O) e$ W# a+ N; u: h
Bad Ending 0:38 0:38
$ B7 a- W/ N; F( y" N$ {Good Ending 3:50 1:550 c8 @# A& B2 C& l
Game Over 0:04 -
8 x( c: U" B6 q( q0 V- z% AKama de Coco 0:26 0:25
" Y! r. m( J& b" q" u( m: |% sBeyond Oasis Early Tune 0:52 0:515 ]. G7 k! y- T! P7 A: k% Q
2 C2 ~8 J" b; b9 x: G" O/ I0 k
; k9 [4 _- m1 I, S" L1 N6 h# }. v; A3 \
2 h' S h, Y- Z8 b. f$ T4 l& R! R& B+ E$ D
|