本帖最后由 n805 于 2015-12-19 18:48 编辑
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% a. j( `) b: W, Mps1游戏软件开发工具1 `* r8 V l. X5 u9 Z, d
DTL-H505 - the very first ' d1 X. s( G. I" e
Two (2) DTL-H500 Prototype
4 ^) s: l7 f& ^) z- t' gDTL-H700A - Artist Board
& H4 `3 h! [" `3 [/ ODTL-H2000 - SN Systems
: {. z# D+ ^/ F* a, h1 d* PDTL-H201A - Graphics Artsit Board
+ Y. i! {: ^/ Q5 V6 @& F! o) XDTL-H2010 - External CD-Rom Drive (for use with H2000)
, @5 z; Y# c3 C2 a; s. ADTL-H2040 - Memory Box (complete in box) z9 Y n3 A% c9 _ u& D9 L
DTL-H2050 - Adapter for controller port
' L- w/ v J* n \# O2 WDTL-H2080 - Two (2) Controller Boxes (one complete in box)
8 @4 w- p r5 O0 V9 R8 c" gDTL-H2500 - redesigned H2000 to fit onto a PCi board.
+ ^. J3 b. N$ a) o; @8 _/ PDTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable" }8 X" ^) x7 A6 Q2 S
DTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)- t2 b s% w7 d3 y3 C+ M
DTL-H3050 - RS232 cable
3 L1 R. b: p2 H# ^5 D* \# B* xDTL-H700 - Sound artist board
, ?9 {; l7 z! L5 @: LDTL-H1001 - Blue debugging unit NTSC
0 i, L) o( v6 W+ ~7 `( |1 HDTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX" U% m5 L$ p- y; I5 m* a1 F N
DTL-H1201 - Green debugging unit NTSC
+ N" a1 z1 Q; S" \. V, a" X, K7 aDTL-H1202 - Green debugging unit PAL' s S) G3 \; l6 T2 w
DTL-H3XXX - Special black debugging unit from SCEA" a! g1 n* o& N, n: U! X
DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.
' J0 G H3 M1 Q- o7 u0 `2 BSCPH-1010e - Three (3) controllers with special connectors for the dev kits
, B+ S0 l+ t& G4 \$ a% LPsygnosis CD-Rom e m u board
! r7 J0 k p9 ETwo (2) Psy-Q Psygnosis security Dongles
. ]; P7 Q: N, hCDR-71PS - Seventeen (17) Blank Master Discs [one sealed], w- `% [$ W+ K( t5 [6 ], I1 o, Z
Sony CDW-900E Master Disc Burner
9 G4 |: z$ U; ~3 I- s9 m1 KSony CDU-921S External/Internal Master Disc Burner
) D6 O$ z, O- g8 H0 ZAdaptec SCSI Adaptor6 x" G( m# Y+ Z
3D Graphics Tool (book)6 x8 e# n4 `- K9 X% e; I$ j/ ]
CD-Emulator Manual (book)
9 @- c8 j4 x" p2 M/ _( R. ~CD-ROM Generator Manual (book)
* p& x- e+ f# C4 x6 o( r( ~/ bGTE Inline Programming Reference (book)7 H+ W$ n( Y4 y0 s. e& h. _0 v
PC ISA Board Development System Manual (book)$ S7 C: _8 B6 E4 c% H0 K. u- J
Performance Analyzer Technical Reference (book)' w' {7 R( F5 ?5 S1 e0 q) Y$ ~
Run-Time Library Overview (book)
' ]# S- x; K- ^( O) h+ ^1 |Run-Time Library Reference (book)8 ~& R9 _) k4 [9 T
SDevTC Development Environment (book)7 @! U. r( l( s' T
Sprite Editor 1.7 (book)8 E) i2 f- Z- e( d9 P6 G5 ^0 x: m# q( L
PLUS various development software on CDs and diskettes.
5 q* S7 X( U3 N' i+ w! p _& bIncludes five working unreleased game titles, including one with original design document.: l+ f) Z/ m5 _4 N& z
All together this whole set up would have cost well over $100K back in the day.
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