本帖最后由 n805 于 2015-12-19 18:48 编辑 8 h* X' X5 ]7 G4 r$ @
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5 c- C4 f3 l3 m$ ?! Bps1游戏软件开发工具
. r$ k+ F+ K6 t! ?DTL-H505 - the very first
4 O" [& K1 e$ OTwo (2) DTL-H500 Prototype , }/ o" B3 I/ p; a
DTL-H700A - Artist Board) Y" e$ j6 c5 ~6 \7 S' G8 q( X
DTL-H2000 - SN Systems ( q9 E- D' \/ @4 q) q6 K: P* k
DTL-H201A - Graphics Artsit Board
' @5 b( v. Q+ O2 PDTL-H2010 - External CD-Rom Drive (for use with H2000)
( K; c5 g# e- e5 v8 [" Z3 Y& KDTL-H2040 - Memory Box (complete in box)
`5 C- N8 S1 k% \! M. x$ xDTL-H2050 - Adapter for controller port
! O3 i$ [6 ?( e# NDTL-H2080 - Two (2) Controller Boxes (one complete in box)& X4 ^$ l/ k; a6 U1 [- \5 f
DTL-H2500 - redesigned H2000 to fit onto a PCi board.4 H! d1 i4 [6 s- n. B* h
DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable
- [) x2 ]' ^5 L1 l$ DDTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)7 h; H. A; J* r# I e& X: h
DTL-H3050 - RS232 cable& O$ ^1 t* ~. j) h. C8 S
DTL-H700 - Sound artist board
( H% p0 }. R8 L9 q6 HDTL-H1001 - Blue debugging unit NTSC
' C5 F8 @3 W3 ]4 XDTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX
! m, H* b; v9 _0 k3 \- f/ B$ h* iDTL-H1201 - Green debugging unit NTSC9 T ?, o4 g) t! f
DTL-H1202 - Green debugging unit PAL
; m: {9 E7 V; g: Y$ x5 F) P( lDTL-H3XXX - Special black debugging unit from SCEA+ \( M0 T) P R/ k- X& g
DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.( c5 G: u% j) k: z8 l
SCPH-1010e - Three (3) controllers with special connectors for the dev kits
: f: J5 f% U$ UPsygnosis CD-Rom e m u board
/ p* R) |" M( ?/ V! a- i4 `# {+ fTwo (2) Psy-Q Psygnosis security Dongles
( X* L- b: V7 W5 D' T1 w* WCDR-71PS - Seventeen (17) Blank Master Discs [one sealed]
" p3 r. t Y2 k) c, vSony CDW-900E Master Disc Burner2 f: L$ G) K- v' b
Sony CDU-921S External/Internal Master Disc Burner
. G& V; c9 i" Y3 {2 MAdaptec SCSI Adaptor* }* ]& p2 D5 f* c7 \& r
3D Graphics Tool (book)) g+ X( N3 _' y# m6 K# S2 X3 a
CD-Emulator Manual (book)
3 L% j7 @3 F" ~) ?- x# R5 dCD-ROM Generator Manual (book)0 C3 s: V! D( l+ _& `
GTE Inline Programming Reference (book)& W. l6 R7 K' Z& a5 ]
PC ISA Board Development System Manual (book)' u3 k. k2 g. X' j
Performance Analyzer Technical Reference (book)
. \" Y- n" q' t5 M9 F3 KRun-Time Library Overview (book)- p9 u8 \7 }2 Y( f5 o( d5 H
Run-Time Library Reference (book)
$ _) ?3 P: O2 E0 D% G8 {8 FSDevTC Development Environment (book)
: s7 Y+ C; F1 a! O/ Z) {# m9 K& FSprite Editor 1.7 (book)( j# c- ]" U0 R! y# s0 j5 s# G
PLUS various development software on CDs and diskettes.2 p' a$ c$ s( M' O) h* ^
Includes five working unreleased game titles, including one with original design document.
' D/ X- @6 \2 _7 o# YAll together this whole set up would have cost well over $100K back in the day./ |( [* a, E, D* I0 }
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