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Street Fighter II: The World Warrior) k5 C4 ?) T" v
Manufactured by Capcom, Released in 1991
8 |/ @/ J5 _% }# GROM Version: Street Fighter II: The World Warrior (Japan 910214)
2 h! b9 f& o$ x% C, TPrint8 C7 B( g0 @3 L" ~6 Q, S
Dip Switch:SW(A)
3 y( a9 E. ?' P1 2 3 4 5 6 7 8 Function Option
+ W) |0 E3 S# V) r Off 2 Coins to Start, 1 to Continue Off*, K7 q1 o9 N/ A% Z6 N6 I8 r
On On+ b6 q! S7 B% Y3 n- Y+ h8 A7 e
Dip Switch:SW(C), u8 U9 O: U7 X$ u3 U/ }7 U5 Q
1 2 3 4 5 6 7 8 Function Option$ G7 b/ D0 o! a
Off Free Play Off*
: k7 y4 M" c2 L- X' d1 Q On On; [! ^1 f# D! A6 `0 i. D) H
Off Freeze Off*) j0 W7 ?, I2 J
On On* R9 {6 I- s% @/ S: s
Off Flip Screen Off*5 |. A6 F. j9 d* G' ~ E
On On
5 r; u }! Z* r7 M7 b% [% q1 K* b Off Demo Sounds Off
5 y5 Y5 {, @* e. H On On*
, [" t8 C, m# G6 r, Z* S% x Off Allow Continue No
% ^5 D& ]2 S2 ]$ R$ l On Yes*, e' M. f2 e# G/ c; G7 T& J
Off Game Mode Game*
+ Z0 v( h+ m, U: I S On Test
: l; q0 z/ f7 C! m% r8 g vROM Version: Street Fighter II: The World Warrior (Japan 910306)
" N1 j4 {* H% H6 ]Print1 p* J) p, V6 n" f$ z7 `
Dip Switch:SW(A)
/ I% [/ V: d9 }6 U1 2 3 4 5 6 7 8 Function Option) u- I6 f( ?/ d$ c, v( \5 l
Off 2 Coins to Start, 1 to Continue Off*
5 }# i9 O* O& s" d On On
# S1 A* Y# A2 f% H) {/ E/ c$ FDip Switch:SW(C)
' T# ~$ H% a$ P3 k1 2 3 4 5 6 7 8 Function Option
7 T* c/ F6 L1 P! s9 L2 K Off Free Play Off*" X( v3 @6 ]! S2 U$ C* S
On On0 P& O, Z8 {! B+ ~# C, {3 }0 X
Off Freeze Off* X4 H6 Z( q B3 A0 M5 k$ L
On On
/ h) `, G& }) z5 O Off Flip Screen Off*/ |$ S, d; `. ^ ^
On On7 |3 X% V) E9 X; R, t4 h/ x
Off Demo Sounds Off- M$ |1 p( T' t }6 E9 {2 J" P! J
On On*' U) p# s% |! Z/ K$ {% z
Off Allow Continue No% n& E3 @4 Y2 X9 ^3 \
On Yes*
$ N( `2 Q& I3 E/ E" {9 Y Off Game Mode Game*0 F2 U( f# w$ }9 K
On Test* W+ K! P) r& l- I3 D- B1 x, x
ROM Version: Street Fighter II: The World Warrior (Japan 910411)+ o4 @ ~& h# Y" y+ \
Print
4 R2 }. ?) g, }+ ?7 ~$ S) {Dip Switch:SW(A)
4 z( R; E) X" P7 h1 2 3 4 5 6 7 8 Function Option
6 n1 n! G" c1 R* N% {2 f1 s Off 2 Coins to Start, 1 to Continue Off*% g+ ^% N) g: i3 r( C& Y: B
On On
) X% f0 F& e, y9 b" B* L) j( m; D, j6 tDip Switch:SW(C) ]1 p$ e6 }" ]& W
1 2 3 4 5 6 7 8 Function Option& e4 M2 J/ t, [8 Q8 x0 d
Off Free Play Off* I: ?1 }( |" a# h4 R; z
On On
1 ^& Z4 u# |8 p+ Y Off Freeze Off*
! q$ l7 b6 ]& U& R# [& r, b: ] On On
% a/ H9 }5 D$ j8 P( k Off Flip Screen Off*7 ^9 s# s8 `! q/ C& T7 k0 C& `
On On
# E [" ]. a& u Off Demo Sounds Off( Y, `; g3 L/ K# [
On On*. ?9 x1 \6 c& |2 J/ H
Off Allow Continue No
% H+ M1 ? d; h: a On Yes*
" u, C' `' m- g Off Game Mode Game*% P7 k& w f4 H- P" i1 w
On Test
; j, I! Y+ X7 V8 x) o9 I" Y- \ROM Version: Street Fighter II: The World Warrior (Japan 910522): B1 w: z- p* z) b, S1 C7 z8 d
Print
1 \8 d) r. D; y4 Y6 X3 e8 m. ?Dip Switch:SW(A)
' {( B2 r2 N6 e4 v7 [1 2 3 4 5 6 7 8 Function Option+ z; U0 v5 J4 r+ K' B
Off 2 Coins to Start, 1 to Continue Off*
/ i; r* d& |; C: [' {. m( y On On
0 V6 v) g5 a6 a6 T% k+ c O) rDip Switch:SW(C)# O5 Q4 a( W1 U6 U
1 2 3 4 5 6 7 8 Function Option5 `; O, t1 ~4 M, P
Off Free Play Off*
& \ f, M9 ~5 b On On Y5 r' w. m+ d8 g9 T2 U
Off Freeze Off*4 l8 ]5 ~1 _/ [# j; b3 |
On On
$ b% D, J8 J) C0 f Off Flip Screen Off*" X8 @% G4 {' q
On On
7 ?3 Q4 `8 j: \! U( k4 i& g# A Off Demo Sounds Off
& ?* V5 I8 ~* T+ g+ e- Z On On*6 u5 c4 i" z/ t5 f2 d" _5 V" f
Off Allow Continue No
, V0 d# y) ^. I2 `0 u On Yes*" ~) _8 U/ s# l: S- J
Off Game Mode Game*
, [4 n9 |5 c) z# f8 j On Test v. v( E! `0 P
ROM Version: Street Fighter II: The World Warrior (Japan 911210)! {! F" y- ]. |* v, i6 M/ a# C# X
Print
3 Z% z% v9 H" L! W; X {$ {Dip Switch:SW(A)) }0 B: S8 ^' Q) G3 t3 W: R! o
1 2 3 4 5 6 7 8 Function Option' m8 \" g9 E+ V! u/ i9 Y
Off 2 Coins to Start, 1 to Continue Off*
: j* y! ^% m3 u5 p9 N: l4 m6 K On On
- v# Q5 K5 F8 E: CDip Switch:SW(B)
. { O% g/ v9 k s5 S/ i" b1 2 3 4 5 6 7 8 Function Option" m6 b9 K$ Q0 G
Off 2 Players Game 1 Credit/No Continue
' \5 b0 ]( {) Y, U2 T On 2 Credits/Winner Continue*
# O2 U6 s2 M: @) x( K2 w" ~# vDip Switch:SW(C)" W( b( S6 A" h6 V. n: k* ]
1 2 3 4 5 6 7 8 Function Option k6 @4 H3 d! g, J
Off Free Play Off*
0 q* V; x$ t/ A" `1 G7 s- y! }+ k& o On On
, j; x9 I, Q- \& R Off Freeze Off*
3 K- V) i0 B# ^/ h On On! s/ o3 e8 i5 k/ ~4 i
Off Flip Screen Off*
4 c! ~" p1 d4 M+ I0 `3 o0 V On On
4 Z& X% J, @+ k- s Off Demo Sounds Off
! s- Z% G7 ^0 E6 y1 D On On*; c. Y& n8 [; d4 i/ F
Off Allow Continue No
9 h) Z u6 F5 Q$ R( z, k On Yes*
0 G* |# H; [- `$ i" } Off Game Mode Game*
4 ?# O$ ?' r! t& a On Test
* R1 x: Z- U1 k+ QROM Version: Street Fighter II: The World Warrior (Japan 920312)3 @5 }/ @/ i: Q u# x6 V
Print( A6 c& i) ]: o$ r* Y8 ^3 s: N
Dip Switch:SW(A)
: O2 Y& w7 h4 c7 |7 Z: V1 2 3 4 5 6 7 8 Function Option
; l$ q9 z8 }2 O4 ~0 A7 Z* L Off 2 Coins to Start, 1 to Continue Off*: d% f# X: Q' w8 H/ P5 j( L8 ~
On On
" R- h) n# R6 p x# TDip Switch:SW(C)9 h* n# s+ K. W1 t
1 2 3 4 5 6 7 8 Function Option
" M" x- w0 g5 t# B" N Off Free Play Off*- S5 I8 S) s) c; }& J
On On
2 P% b3 J+ [) {& q" i6 A$ C* a$ G Off Freeze Off*
7 b0 }! X, H$ I$ K4 b3 r& h/ n On On* h6 r: u2 R2 j
Off Flip Screen Off*
: ?* m) g+ a: h/ h/ \* w On On2 [6 @8 f- e s
Off Demo Sounds Off6 A! P: A* e& J7 Y1 A. n
On On*
5 N# e9 F0 t8 d1 j9 ^$ V Off Allow Continue No
0 b2 g" a. U$ B9 k2 I' ] On Yes*9 r; x7 N5 V m f' D
Off Game Mode Game*, h& s! x/ n6 B2 H
On Test
# N5 Y% o: W; ?" o fROM Version: Street Fighter II: The World Warrior (USA 910206)
$ y: R$ e7 |$ z$ W4 QPrint" e1 J7 F0 }0 j4 i
Dip Switch:SW(A)
9 J; Q% ~, T2 K+ }4 H" H% z1 2 3 4 5 6 7 8 Function Option: p0 P) v6 V5 O5 r4 w8 s9 w
Off 2 Coins to Start, 1 to Continue Off*
+ {5 }# g3 Y) S# ?# q6 d On On" v Q/ O( F! h( H( u0 R E
Dip Switch:SW(C)
4 e5 Y! t; g# U- z9 s- P9 Y1 2 3 4 5 6 7 8 Function Option+ `% Y, i+ K/ S9 Q( S
Off Free Play Off*" x8 z/ D- L* g; G# r
On On$ C0 w& B% C& L( G, P0 ^! t _8 ^" r
Off Freeze Off*! h- Z7 e5 S) k# Q/ W
On On; z5 `' X( D2 N' ~5 R
Off Flip Screen Off*; j* p1 G2 g2 \+ p# r
On On9 M8 j& v3 k% E& ^ P( \
Off Demo Sounds Off' T2 n& e8 X U1 P
On On*
+ r3 `; F y0 [( z, i) c8 t Off Allow Continue No: Z. j9 z+ o5 Z% X
On Yes*2 i( x2 F- n" K- v# y4 ?3 ]; C) E; [
Off Game Mode Game*0 K- ]" m: l+ _# v3 G
On Test
# y' E: U7 p3 B) hROM Version: Street Fighter II: The World Warrior (USA 910214)
# y3 ~$ [" |* J* q! h. ^$ I1 {3 |9 qPrint
* G0 t7 B$ C, t$ s' h$ v! iDip Switch:SW(A)3 P1 \6 r) a3 d5 h- P8 L9 ~
1 2 3 4 5 6 7 8 Function Option
. N$ Y, {6 ^& l- J Off 2 Coins to Start, 1 to Continue Off*
+ A" D/ H3 s: D) s On On" W& s- F. Q* T, t9 l5 ~
Dip Switch:SW(C)3 U8 H. r3 q; h: ]& V7 N5 K6 A
1 2 3 4 5 6 7 8 Function Option
% k5 S- |' P; T Off Free Play Off*
# b0 E3 _1 I# v8 o9 A& o' ] On On
* R* S- O5 ^0 k4 `( ^ Off Freeze Off*6 {2 ?4 ?4 j) S! F: X1 G
On On
+ H; z( d: G% v3 d9 v Off Flip Screen Off*5 m; J/ m% O4 m+ B
On On
; M3 D9 J, c* M Off Demo Sounds Off
5 u4 X! h/ f1 o+ e+ k0 y On On*& L& x; |. O" h1 `; C* |( ?
Off Allow Continue No
7 s. A' y+ ^- k7 z1 E On Yes*
@1 ]( }/ ]+ d; t1 n7 B i+ u& d Off Game Mode Game*
7 L+ `5 x3 z' d$ B On Test9 h& W" O1 f( @) X) R. ?
ROM Version: Street Fighter II: The World Warrior (USA 910228)$ V; |9 L5 g4 e' a7 c+ p, u
Print
6 r! x: N- F; w& P! v+ F# [Dip Switch:SW(A)4 q/ R/ _" H5 ` z/ E5 ~
1 2 3 4 5 6 7 8 Function Option9 I' W- X) h0 c
Off 2 Coins to Start, 1 to Continue Off*3 F/ n- T! A% [
On On
" \ x" z9 m1 G& ]Dip Switch:SW(C)
N5 c {+ X+ i; @$ u6 ?# f6 O1 2 3 4 5 6 7 8 Function Option
+ D$ }: \( ~$ X5 f/ a Off Free Play Off*8 g6 Y+ R0 g' q
On On/ }+ K ^! b; u1 U4 p
Off Freeze Off*! C3 A- j( e' X$ [& g5 K" X4 p W
On On$ g9 Z# k& Z0 q, F
Off Flip Screen Off*( T8 V$ [1 o/ e7 _4 Z
On On
' e! q' S$ o% H4 P Off Demo Sounds Off; \, i8 ^. Y3 M
On On*# M1 w. V" U$ P6 j
Off Allow Continue No2 l& Y& V/ S, x M- d$ _$ L8 {. \
On Yes*% Z) }; k, g4 R+ o7 z& G0 V
Off Game Mode Game*
' `: v$ J* N7 A4 n, ^& \# l On Test
8 I* G% A( n7 {8 s/ J nROM Version: Street Fighter II: The World Warrior (USA 910306)
6 u# h* n. G5 k3 n: @% R) ^Print
6 V8 j% @& U* o2 i( ?Dip Switch:SW(A)) N+ E' H- P5 a5 }
1 2 3 4 5 6 7 8 Function Option
. N: c, G6 ^5 d8 H/ w4 c' C Off 2 Coins to Start, 1 to Continue Off*3 z [' A+ O: N) {2 w: B9 O% ]
On On
" z; N; Z/ N- c! p L# q4 E, [& UDip Switch:SW(C)
7 |1 H$ @. H4 V- F1 2 3 4 5 6 7 8 Function Option. J! W" d2 d2 o8 J! v0 A' y
Off Free Play Off*
# j5 Z+ S% u# w% m, J% G, M# b On On' V9 k/ ^- K5 E. C
Off Freeze Off*
3 v Y" l( B5 j( X/ a- @4 e0 H% d On On! ^3 c8 N4 E9 ~
Off Flip Screen Off*7 r" @1 ?0 R' h8 w+ z4 Q7 k; J3 u& n
On On# z( \0 j+ y* E0 p
Off Demo Sounds Off8 a9 y8 K9 s* G. N. U# g' P5 U7 R$ c
On On*
+ V7 M. @5 ^ ]0 ^2 L! [; M5 R Off Allow Continue No! V* B! E( z! `) T5 E
On Yes*1 C$ P7 y, q3 M5 b* Y/ J- Z
Off Game Mode Game*. V4 _1 M4 G2 y7 w$ G; M: D
On Test
% e, P' Y6 i9 q6 @: \ROM Version: Street Fighter II: The World Warrior (USA 910318)
7 U5 c& ]1 E, T% [: A4 APrint/ j: c4 \8 ?3 t8 {8 ]3 m4 H; V, f
Dip Switch:SW(A)
+ T7 X, [, c+ k4 P1 2 3 4 5 6 7 8 Function Option3 d. R' N" \ h5 ~1 m
Off 2 Coins to Start, 1 to Continue Off*" a% z! g+ d. f5 l/ L' W0 }
On On
3 Y( B$ B& ~- f3 t dDip Switch:SW(C)
% U* i9 U9 d# |9 w/ k# \1 2 3 4 5 6 7 8 Function Option
+ r$ W1 e: n. E6 C- l1 t Off Free Play Off*
* V4 G9 p) w$ Q! d+ Y; N On On3 D5 Y7 s7 u$ d4 a: E$ I& h8 z" e
Off Freeze Off*
; J: C+ i3 p: T& E On On
1 O D* `) ?2 p+ Q! a0 l Off Flip Screen Off*2 g2 B% M; e$ [- x- @4 _# L
On On) X* Y d U, X2 O' i7 n k
Off Demo Sounds Off% S7 m$ O& W3 d& Q. y( \ `
On On*! L; a8 I! o7 m$ f; v, r; O
Off Allow Continue No
2 J0 q, C& t3 S6 x On Yes*
g) b U1 u) _7 X Off Game Mode Game*
/ C, J- Z. j0 O$ R+ ?0 K; I. A On Test& x' [( |' @+ E
ROM Version: Street Fighter II: The World Warrior (USA 910411)9 ]2 w0 d2 L" Q+ b
Print
) e1 E: Q0 v( C k6 wDip Switch:SW(A)0 k7 F5 E; i2 o) N
1 2 3 4 5 6 7 8 Function Option y. V0 ~7 G. J- s$ H
Off 2 Coins to Start, 1 to Continue Off*
. D5 M/ D6 P: ~5 }7 y1 I On On
5 z" y% o1 E s9 `' w( W, ?Dip Switch:SW(C)
# ~& V1 H/ Y* j; L* s: e @4 m/ m% \1 2 3 4 5 6 7 8 Function Option
/ @: \* K. m9 w* f1 h1 F% ? Off Free Play Off** l1 `. o% M. E& p; M! k3 P
On On
8 V0 H6 n2 h7 |' F* o4 m. D3 A A Off Freeze Off*
; d, l* u& ^5 ^% O On On2 [6 O1 L, k! y/ v8 ~( g
Off Flip Screen Off*
, j& w5 K% F, n5 R On On
. k7 c0 m9 `" e Off Demo Sounds Off N) g8 L0 K ~: L$ C& _0 w; [
On On*; j; l6 u/ @) F7 L! {( v( }# l) _
Off Allow Continue No- g. G$ B: H: K( M+ k
On Yes*% w6 R' N2 p6 i! w
Off Game Mode Game*
4 S+ A0 c9 P! L7 W$ n1 A* f On Test
' S) ~" X& _8 K. q1 ]$ z& s& lROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
" }: ?6 `$ k9 x5 M2 f9 c& nPrint
1 v; c* |. e: A& eDip Switch:SW(A)
8 j' r m; W; k0 T1 2 3 4 5 6 7 8 Function Option
: d5 m- Y5 I0 G5 Y Off 2 Coins to Start, 1 to Continue Off*1 V3 C: T6 e2 k) G( \- ]3 ]% ?
On On) E" t8 b- S' Q5 z' G" i& u
Dip Switch:SW(C): Z* S% O. t. O
1 2 3 4 5 6 7 8 Function Option
2 N$ v ?. m K- B, P Off Free Play Off*. l8 H* }) Z {8 o
On On; |2 y+ T- b+ _* J2 L4 r( r ~
Off Freeze Off*
5 I% ^, p3 S1 z! ] W, c, ~ On On
7 Q1 S3 w* F/ L$ | Off Flip Screen Off*
! h( j- k+ v+ z1 y On On+ j$ b7 z2 u! H$ D9 d4 o. R: N
Off Demo Sounds Off0 v Z. z' n0 f1 ~
On On*8 K' h% m |: r$ O
Off Allow Continue No
- X* j5 w% X3 J4 p On Yes*
" n- s1 |+ N8 u3 |. m9 S Off Game Mode Game** d, s7 F$ L6 a; M/ v' x. D
On Test
3 T5 M9 Y5 ?, o) o# l4 `ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
; |: J- C. y- g HPrint7 W) ^: r' Y0 f e! o$ k
Dip Switch:SW(A)9 }& D3 Z9 d9 ~ I5 E
1 2 3 4 5 6 7 8 Function Option! _5 ^/ M% g: D8 Y+ g$ K
Off 2 Coins to Start, 1 to Continue Off*# h3 |$ L6 E+ A) C
On On( }8 Y5 b. s3 Y2 U
Dip Switch:SW(C)# N0 `3 E1 z: @9 E2 F# ]& F: X
1 2 3 4 5 6 7 8 Function Option
% s* L% b( b$ ~' S Off Free Play Off*
# Q0 Z& z; c# D" @ On On
8 U: L: Z& `. G" L3 p Off Freeze Off*3 q1 f6 ?. Q0 ]$ a$ }' v1 x
On On5 \. X( d5 [! V. }; n- G! J
Off Flip Screen Off*3 f9 B! K, I/ @9 W0 K
On On
9 ~7 V) o4 a" B; j0 O8 P Off Demo Sounds Off$ I, v7 d( W# G( B0 y# `* f8 u
On On*# D& [8 i& q. `0 f7 S1 c* I
Off Allow Continue No) C3 J! a2 e" c+ V6 c" @: H, o* b
On Yes*2 d- l" z5 {( U! W I
Off Game Mode Game*
2 Q8 N4 N( |6 k/ ]4 K6 ? On Test5 f2 r" P! f$ m4 [# ~
ROM Version: Street Fighter II: The World Warrior (USA 911101)
8 H7 g; @# a" L' A& {3 \Print- B) }/ T q+ x* j
Dip Switch:SW(A)
8 B- N' g' G; i4 G2 e) D% M1 2 3 4 5 6 7 8 Function Option! C* u' K' P$ ^3 k% U/ y
Off 2 Coins to Start, 1 to Continue Off*
5 J+ \ O: k S. | F% Q On On
4 i- Q/ e/ i. e1 P' G# w/ ]- W' {- vDip Switch:SW(C)
' Y1 z, @+ f d+ e' {1 2 3 4 5 6 7 8 Function Option# j5 l8 X) e( Y/ e) k& Q( l
Off Free Play Off*( ]. c: V$ W( f9 C S
On On
* @/ \# R: h7 t2 m: M$ S7 \ Off Freeze Off** ^( }' G) C0 ]/ p
On On I& M9 ^$ t6 @( O3 l/ A7 W: q
Off Flip Screen Off*% v' x) r6 {1 W
On On
8 F% `# i& ^& w) l Off Demo Sounds Off
V! z+ K, c( T# m6 K8 u n5 G On On*5 B. ^: Z( D8 n t& |5 H' W
Off Allow Continue No
( ~7 B# S4 d) k! P On Yes*! o9 r% N/ Z' v& I) d$ t! M; I$ _% q0 |
Off Game Mode Game*
|# N' c9 }1 @: u5 @- M* E On Test$ g2 b l! a1 W$ ?
ROM Version: Street Fighter II: The World Warrior (World 910214); Z# S$ f4 V7 j
Print# _9 \3 @, _$ ^( k( K3 ~: a
Dip Switch:SW(A)- G# [+ ?) w1 ^5 U6 `6 {/ F
1 2 3 4 5 6 7 8 Function Option9 T: O( u' Q9 A3 H( Q4 h K
Off 2 Coins to Start, 1 to Continue Off*( a f4 r5 v" w4 t
On On
4 Q3 L( a7 O9 G; a8 \Dip Switch:SW(C)9 Y8 V Y5 u- ~; e' e( V+ c2 Y
1 2 3 4 5 6 7 8 Function Option. u, T: l, U& Q# ]& g# K6 S# {7 |0 o
Off Free Play Off*
% o4 x" `' R- y On On
- y! y! y# F+ L2 N6 J Off Freeze Off*
, G8 y! F' u9 ?. i, O On On% l: [. B0 K( O
Off Flip Screen Off*
4 z& M! a" D2 r7 m- V! C7 o On On) @, K- u/ G0 i0 d5 [ t8 d
Off Demo Sounds Off
. q5 }" [( P2 I0 f On On*
$ E! V/ [6 y" I* d3 A Off Allow Continue No
( i& h( Z$ o" I On Yes*
4 @: w3 c" l" x1 A( e. R* ?: f9 \5 _! w Off Game Mode Game*
8 H* U. Q3 y( B2 S7 d On Test
, n+ v6 V! o; Z4 r: kROM Version: Street Fighter II: The World Warrior (World 910228); }7 a" }( S% z% o; |
Print
' D, W( p; W b, F& [' }Dip Switch:SW(A)( Q' z. n& R1 e$ Q; |3 P' z/ M
1 2 3 4 5 6 7 8 Function Option
. F. f- E i) N' r Off 2 Coins to Start, 1 to Continue Off*( i$ S! q/ v1 x# Y" b: d. E& e
On On9 h! F4 P' b* p1 R$ G0 K# I6 O7 Z
Dip Switch:SW(C)6 @" E8 y; P+ |1 q
1 2 3 4 5 6 7 8 Function Option
, @" O- l+ I* k( J Off Free Play Off*
, E; ]7 t. S& }1 \# q7 Z On On
, S. P- X x2 ]9 m; H' Y Off Freeze Off*
* D6 Q# T( B' w9 y# H8 v On On
# R$ p: e* T- y$ j* T Off Flip Screen Off* C, T1 U1 b, ?" }" J
On On4 E& n& `+ p: `5 G
Off Demo Sounds Off) Z- L" n; L4 G+ c: U( x
On On*" x0 b# P1 S* V0 q7 o
Off Allow Continue No$ a2 L& ~5 \; Q5 E% u; ?
On Yes*
$ A4 q" L+ x; E" y$ _ Off Game Mode Game*: E8 H, |7 `2 E( x+ q9 ]
On Test
z" q% g0 `3 Z, R: v- d7 EROM Version: Street Fighter II: The World Warrior (World 910318)
5 l: d' T! {* s1 Y* y- K( Z1 SPrint
7 }- W% J0 v0 k3 L0 w0 mDip Switch:SW(A)
, Q& g7 x2 E8 G1 2 3 4 5 6 7 8 Function Option
* m |1 q# |! F s! i, n1 L Off 2 Coins to Start, 1 to Continue Off*
. d" w2 h+ D& d On On4 Q& Q Z/ U ^% v8 A
Dip Switch:SW(C)7 K$ ?, r! h: {6 n( h& a
1 2 3 4 5 6 7 8 Function Option! M5 g3 |% K3 W+ o K$ m/ P
Off Free Play Off*+ M& d9 u8 f. r7 u6 h9 }/ b/ h2 p
On On' |8 B l9 u2 ^) r1 h& q6 r. {
Off Freeze Off*+ w8 I& Y' |7 ?+ G
On On
: B' W5 w# I2 q: L) t8 H2 { Off Flip Screen Off*# g3 d8 ]4 n# t, o: q+ J2 w/ r6 ]
On On
0 h" ?) Q7 w9 ~ Off Demo Sounds Off
7 S2 \# r& m1 {2 N5 ~* u& ` On On*
1 E6 J) n, I% b Off Allow Continue No" ]" Q2 z. F# I5 B
On Yes*
& H* k% I! B l/ D Off Game Mode Game** f9 ]$ `+ D7 L; C
On Test: E, S2 }( Y" ~6 M$ K Q
ROM Version: Street Fighter II: The World Warrior (World 910522): m9 p, }$ A5 R' j Q, z
Print! d: h# m' a+ j0 j! P2 g
Dip Switch:SW(A)
6 {7 ^# X9 A! g7 z- X0 @$ q. j/ ] ?1 2 3 4 5 6 7 8 Function Option; W: _ v' w! Z( V$ h# [% {) m
Off 2 Coins to Start, 1 to Continue Off*
5 T( {% \4 E" S. R On On0 a% |, v! s; U$ F0 ~2 y9 i* \& G5 K
Dip Switch:SW(C)
( c+ y6 l3 b5 [1 2 3 4 5 6 7 8 Function Option8 g" s L3 _% g) ^
Off Free Play Off*
, i8 ]5 \5 t* E$ h* I! Z On On
3 ^9 E6 C3 P9 G, ~- w Off Freeze Off*1 Y) Z3 }* | z# _
On On1 f$ B3 O: e* V* f7 S) D8 d
Off Flip Screen Off*3 f' A1 z( {& k3 V( x
On On4 U% J7 O% w9 W5 P
Off Demo Sounds Off9 x" B+ u0 U' n/ `5 C9 F
On On*
' F0 P$ }# E" L- Z4 y Off Allow Continue No3 K) A J8 }0 v; Z% W3 ?
On Yes*
( a! |* Y7 T3 O; J$ B Off Game Mode Game*
' ?) b# l: v6 M4 M2 t On Test
+ p) H% f4 a0 c8 e1 Z6 }- t
, s, h- b5 m9 [0 N* S: QStreet Fighter II
; }: }/ g+ w% T% j0 b2 V8 U; Z. p! y/ J4 V4 n
DIPスイッチ設定(元祖、ターボのみ)! m( ?& s% g O4 H6 `8 r' o. \
https://games.t-akiba.net/sf2/dip.html* l* h; O9 [0 E* T. P
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