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Street Fighter II: The World Warrior3 w( o; [+ Y- V) F+ S. W
Manufactured by Capcom, Released in 1991
4 `& U4 I# C) f2 ^' iROM Version: Street Fighter II: The World Warrior (Japan 910214)
3 @1 M2 c8 m) W% @Print0 K p1 J& R: k3 a) o
Dip Switch:SW(A)
4 p% k1 v8 J% t9 O/ ?1 2 3 4 5 6 7 8 Function Option& j( P0 W- ]+ U+ z& Q
Off 2 Coins to Start, 1 to Continue Off*
1 C% w% n. w' r6 v On On8 \8 E( W; J% i0 G+ L0 a
Dip Switch:SW(C)
$ O# [4 p0 h m) W# V* p& A1 2 3 4 5 6 7 8 Function Option
s# S& Q& }0 E8 O Off Free Play Off*
: }0 C) j0 g5 |. D& }" Q+ y On On
2 M4 ]$ l- `7 c7 N% b$ Y4 | Off Freeze Off*
r: {) j6 S$ S% q$ z# } On On. D0 g- ~" ]9 p
Off Flip Screen Off*
$ R& G( v7 E+ K- n# x- |( O On On
- v% J2 q( ]1 |$ U/ a; { Off Demo Sounds Off
) e5 w( M' E l- { On On*
( u ^" R T( D; K4 k Off Allow Continue No7 @5 k: ^ g' c, f4 h
On Yes*6 F# d0 ?! t, ~7 A1 b* Q
Off Game Mode Game*, @; S- E1 L0 j: u8 A! m% F; d
On Test
4 `7 E; H, D& L7 Z) w2 C/ A! g3 m) TROM Version: Street Fighter II: The World Warrior (Japan 910306)
+ j0 i5 z4 N- M/ b( E. e! ]6 \Print3 X2 f3 K8 R5 K! p7 k
Dip Switch:SW(A)
1 n( [) y0 B- ~% W" l8 k2 |0 t) c5 B1 2 3 4 5 6 7 8 Function Option, {3 N6 J P- `' j
Off 2 Coins to Start, 1 to Continue Off*
4 q7 F8 s; M, r0 m$ S S* ` On On
1 \. r+ d0 A7 s8 Y2 @1 d7 IDip Switch:SW(C)) `" F1 ~, `/ k% m# o
1 2 3 4 5 6 7 8 Function Option: N, E9 n& A; `& v, S" A
Off Free Play Off*% W! k" y- w8 {/ }: r" ?# ~/ k) K
On On
( M4 l% T8 z$ x Off Freeze Off*
9 l' {8 j8 b+ R; x6 ?0 I A On On
8 @( Q* Y( M5 z# Z+ E8 |5 f Off Flip Screen Off*9 M' I4 ~* ?$ }
On On; E& n" `- c* S1 k& Z
Off Demo Sounds Off
/ o/ S4 ^* p9 R2 H; l On On*$ [) p, s; \8 E- M; Q5 e9 k& E0 @
Off Allow Continue No$ f6 G) R' Y. S' N5 V# A& C
On Yes*
! e. b, n! U1 K2 g: Q$ U Off Game Mode Game*- {& [" ]) L' F9 Y$ N# o: E( T+ }
On Test% H% k) K& r/ C+ u0 q
ROM Version: Street Fighter II: The World Warrior (Japan 910411)* i) j1 u3 y& k' F. r$ C
Print
5 l6 O7 I& r$ I9 GDip Switch:SW(A)
: o6 x6 [- ]* M+ n1 _1 2 3 4 5 6 7 8 Function Option
0 J' t f( e6 ?6 w! z Off 2 Coins to Start, 1 to Continue Off*
: }" j9 f; O. B3 q On On
+ @5 a6 P, K4 i$ X2 \Dip Switch:SW(C), M% H7 [) Z: p: H
1 2 3 4 5 6 7 8 Function Option
3 x5 L7 D1 M6 b: @ Off Free Play Off*
# I0 b, z( {; E4 B X; i& T; E On On! ~ i# o' K) \$ E
Off Freeze Off*
( I. g% i) c5 z" H0 w On On( o6 q' f' X3 ~/ `5 z! H# X
Off Flip Screen Off*9 y' ?; z% U" p% Q; v5 H. o) S
On On8 d, E; i _( }' w7 b" J6 z
Off Demo Sounds Off' l0 R5 @/ e' @2 W) H8 k/ o
On On*
9 N g% l) h( a# U* t7 ~' A+ G Off Allow Continue No# c$ o7 j+ E# W( j4 p4 r
On Yes*
% F& a2 j1 P" Y3 e Off Game Mode Game*
# m! _+ Q% m. U% ~ W On Test1 G9 H. l$ O$ n- M& I4 U, W
ROM Version: Street Fighter II: The World Warrior (Japan 910522)
2 {* v9 |* E( E9 sPrint; y6 X1 P1 a6 R& I- I$ `, C
Dip Switch:SW(A)
, {7 V1 T& _; T1 2 3 4 5 6 7 8 Function Option
4 g5 b3 V+ {$ {% A) C# u; @9 J Off 2 Coins to Start, 1 to Continue Off*" m# m( X& S0 W7 ]
On On3 l& T7 s/ d- a5 Q; ^! U
Dip Switch:SW(C)9 Q( ^, W; t+ \( [; k. C5 v1 x
1 2 3 4 5 6 7 8 Function Option
2 \/ L! [( l; l8 ] t7 D Off Free Play Off*
* U" u4 D/ f4 B7 i6 } On On# e2 V( _' W# \( V
Off Freeze Off*
9 Z& n5 F- j$ g$ C( q' b! l On On
' d: b) \' _# U5 p3 B. s) |0 K Off Flip Screen Off*
: o' |2 y3 d( y On On
4 c+ S$ ~4 N7 o( z' _3 K Off Demo Sounds Off
/ {1 ?: i5 I2 s1 a: s9 y/ J% o On On*4 b: l$ @4 Z! ?: [2 d2 a* i
Off Allow Continue No2 D6 `3 L+ p; z4 J: m
On Yes*
: z3 i3 |2 {0 ^, `: c) N Off Game Mode Game*/ _5 U% D9 w: s6 \, z, S
On Test: y" q8 m+ h# A( p! E1 {' E" F) L3 _7 d! M
ROM Version: Street Fighter II: The World Warrior (Japan 911210)2 \5 D4 ^% k0 d7 G S, V3 [
Print
$ ]+ u3 n, |! L- s, I; b% qDip Switch:SW(A)( ?! T% `' z9 u# a' k3 s
1 2 3 4 5 6 7 8 Function Option2 J, }* [+ Y( q- p" p- Z! P
Off 2 Coins to Start, 1 to Continue Off*
. k$ G9 J6 h' F5 P0 x) ~4 S9 `( u6 _ On On% Y: h) U* O( ?' p7 q, ?0 w4 D
Dip Switch:SW(B)+ t% E: S- X% F/ @; e
1 2 3 4 5 6 7 8 Function Option
0 U3 z) K. O, f; E* c. L Off 2 Players Game 1 Credit/No Continue
5 y' F$ O, @( W" i$ d9 n C. r On 2 Credits/Winner Continue*
) P6 Q: M! W7 e, ^6 e' c& ~+ q( M0 vDip Switch:SW(C)
% {+ J$ \1 d s9 [0 V$ x' {2 V1 2 3 4 5 6 7 8 Function Option
/ E5 w* ~6 N; O( P# ^ Off Free Play Off*. T) h6 u5 m- {: K$ H
On On
( F# J, a+ b, W+ C Off Freeze Off*
' s$ w& K/ `/ }5 { On On6 r p2 V8 k3 ^
Off Flip Screen Off*8 g) K2 U7 Z j+ f( K/ m
On On
$ i2 K! k1 v6 W Off Demo Sounds Off
2 y# O% |1 N- ~) A- I* W: C On On*8 ~( Q0 {7 Q) g* ]" {
Off Allow Continue No6 N1 ^4 T% ~ G9 V8 V
On Yes*! c, g# H6 B5 b- |, I
Off Game Mode Game*
]; V) ~) j% w On Test
8 D7 s3 [0 J7 bROM Version: Street Fighter II: The World Warrior (Japan 920312)2 M, T; A/ S7 a4 r; u
Print: M5 Q9 o) l1 e: o
Dip Switch:SW(A)& I% m- }0 B4 b/ ~% C9 |6 n/ ^6 T
1 2 3 4 5 6 7 8 Function Option
. w! b1 ~ z1 d5 ? Off 2 Coins to Start, 1 to Continue Off*
% }( m) T, k# o: }( W! K! a3 G On On4 k, ^# L$ y3 x
Dip Switch:SW(C)
5 [! y9 N. _. h$ q" D$ {8 d7 `* n1 2 3 4 5 6 7 8 Function Option( i5 l1 M/ j' o
Off Free Play Off*. D/ K9 r7 e J( R
On On
# l4 z0 b6 q2 x% l; ]: a Off Freeze Off*$ [9 Y" n& T$ {1 P8 j" n
On On/ r: L8 x' a5 ]! N0 g+ z- }6 D
Off Flip Screen Off*& \7 s; i P8 u7 l
On On6 D, O# @ w/ \5 ~* e G+ b
Off Demo Sounds Off
l4 c- N6 V4 ^) V! W$ O: ^ On On*
' r, [% C& y& W# ]* _% i; z! L; R Off Allow Continue No
8 h4 O3 k) ~! T2 L2 ? On Yes*9 M4 [" j/ U. u8 K6 _( j. E; |
Off Game Mode Game*. }+ {3 q0 V/ J- S" W) x) g
On Test
( E- U, B' N# ZROM Version: Street Fighter II: The World Warrior (USA 910206)
* ]) r$ u# [' d0 V% A& S2 aPrint
, F3 ~! s# s. [, ?( s( fDip Switch:SW(A). R! s" a* a, o
1 2 3 4 5 6 7 8 Function Option; i) H/ H6 t2 h
Off 2 Coins to Start, 1 to Continue Off*
& Y, Q" n- y- }, H8 Q On On
/ S/ ?7 z, Q$ U# g# x0 |2 CDip Switch:SW(C)& [' R+ V$ p5 H# u$ x
1 2 3 4 5 6 7 8 Function Option
$ G+ l7 \ z) M Off Free Play Off*
. G, W5 U1 k5 J" y* P On On
1 A8 }# c& t( R) i% W% r# h& u9 J Off Freeze Off*
4 h+ H5 J5 ]5 K On On. c1 g$ L g+ G( {/ `* p
Off Flip Screen Off*
0 q! b/ z. a V& d/ ?4 d# d On On* s6 [0 ^& J# L/ C
Off Demo Sounds Off5 j$ o4 ^- d K! G. l1 c% V
On On*
; ]/ p' D5 h- G5 n/ P Off Allow Continue No
8 j* R$ H5 O* v/ m! @ On Yes*0 l" p0 I& _# a l2 M k5 _
Off Game Mode Game*; a4 q( N4 f$ M: B
On Test; T9 C: I9 I$ L7 [8 M3 T
ROM Version: Street Fighter II: The World Warrior (USA 910214)! ?: j3 l( t I. k5 u8 W
Print
3 V; h$ o: y( }$ l* q0 j3 A6 E$ S% PDip Switch:SW(A)7 Y0 v; x/ f: Z5 @) U6 R3 H0 G# r
1 2 3 4 5 6 7 8 Function Option
j0 Z' F4 ~! } Off 2 Coins to Start, 1 to Continue Off*
; x$ e3 M9 Z& P, g. R On On
5 ^) Y; A- O1 ?* G# KDip Switch:SW(C); ]% W& d- J& A9 b% W& a/ a
1 2 3 4 5 6 7 8 Function Option2 y: w' N* @( I0 x8 C, g9 m, i
Off Free Play Off*
4 E* T; x. D2 I' i On On$ x& _4 I7 w, w" ^0 F) T# @& N
Off Freeze Off*
! r+ K- u3 V$ }! X) o On On
. n2 P: @2 ]2 f6 t( x Off Flip Screen Off*
% A- }+ _3 Y8 i2 s On On
$ R0 m4 t+ E- J/ g8 l Off Demo Sounds Off
1 d0 e: b; U' Z6 F# @- Y6 c- X; a On On*
* k# ]; {3 [" F: l6 |( E Off Allow Continue No
; t: B1 z5 n6 K On Yes*; `) l- @. n5 H& W( V( J
Off Game Mode Game*- `$ J& [# @9 |) g
On Test
. W$ c2 m1 y' i' WROM Version: Street Fighter II: The World Warrior (USA 910228)
2 g: a: u- o) e8 qPrint
3 M! g9 I- I8 N4 t* u+ kDip Switch:SW(A)/ u) ^ `; J$ C6 y5 T5 h
1 2 3 4 5 6 7 8 Function Option
' w3 V `0 |3 n5 \( ?* a6 A Off 2 Coins to Start, 1 to Continue Off*
6 H, D% K' F2 E5 I1 u On On
0 Z( r4 I4 E9 k( zDip Switch:SW(C)6 c( ^! ^0 {' C$ Z0 `" c7 `) G
1 2 3 4 5 6 7 8 Function Option
$ P8 B, J5 ~* U; b6 w Off Free Play Off** R2 |' R8 a5 N; v5 T3 W9 d
On On5 l6 L X0 I8 p0 |1 L% W; O
Off Freeze Off*
- ?. r2 R6 v5 u# U+ W3 w On On8 s: Z7 m- d1 ^: Q8 s/ s. Z! E
Off Flip Screen Off*4 c' X' k4 }6 B) _6 ?
On On
# ^% C; l; \1 k Off Demo Sounds Off& f; j% w: d( } H
On On*
# B1 k; c6 D. t/ T, M/ P Off Allow Continue No C9 m+ h$ L% ^; X+ B& \
On Yes*' Y; {7 `9 D: R
Off Game Mode Game*$ [- W! j" I# h1 R3 B: I5 g
On Test
' L( C4 a5 V& f+ N' M; {& R" p1 GROM Version: Street Fighter II: The World Warrior (USA 910306)
" j* Z9 l6 j8 c S9 nPrint
8 L$ H9 T" O' e$ x1 j1 a/ |Dip Switch:SW(A)
2 M& U9 [" [. y+ Y/ t1 2 3 4 5 6 7 8 Function Option
3 [6 Y/ o' h. G+ Z& |/ C Off 2 Coins to Start, 1 to Continue Off*
; Y5 @/ t; s! F: J On On% C9 N, c+ U) g. Y( B9 _
Dip Switch:SW(C)7 @2 S, _8 W# Q3 d
1 2 3 4 5 6 7 8 Function Option" G' E# b/ |+ J
Off Free Play Off*0 U1 d. a8 t; f$ m8 v- W
On On
* k: e7 c4 H0 Y' `- [ Off Freeze Off*& z! q4 _- k @4 X5 F
On On
+ }1 |3 D- Q( y, {- f- G8 `1 s1 M" a Off Flip Screen Off*
. d) w7 p3 p) F0 d( W On On
7 z2 k. X$ I$ u$ t6 l Off Demo Sounds Off4 F8 S; |$ `2 m4 }) @4 G8 y1 [
On On*1 e+ y0 s# ~2 m9 ]8 r$ s" [
Off Allow Continue No
3 o, C: }% U) _. ]: s8 T On Yes*2 S( I, x( S5 I- r
Off Game Mode Game*6 a. w" o6 K$ P/ d5 l; {
On Test! a, m8 u9 j* w
ROM Version: Street Fighter II: The World Warrior (USA 910318). ?% c$ d8 b( @. L# Y
Print
$ f( B" k/ r! c) PDip Switch:SW(A)4 g3 j5 Z% u' E$ w
1 2 3 4 5 6 7 8 Function Option
6 w# K8 `$ D1 Q, C Off 2 Coins to Start, 1 to Continue Off*
. P- R8 N4 R, `4 C! `7 S On On
3 K( @4 N$ o1 v5 c4 Z0 m( vDip Switch:SW(C)4 T' A& R4 U6 W: R0 W+ v$ E, z
1 2 3 4 5 6 7 8 Function Option
4 X, [% ^$ O1 D! @ Off Free Play Off*8 {* L6 p+ ~; d8 V/ `7 r/ N+ M
On On2 s! y& j2 }, l8 R) ^) b3 c
Off Freeze Off*
; V8 R% Z1 L9 y/ |0 i On On+ J3 D& x$ H5 E
Off Flip Screen Off*
- b7 u8 p/ X" K# B2 w: V9 H, A On On
' T4 b4 {( `( `0 v$ r( a Off Demo Sounds Off( ~! g/ G* I& p" A5 L3 w
On On*
/ |; H" j z" a) `! g- H% | Off Allow Continue No
' e9 x! ]+ K' m0 i9 h: p y On Yes*
( ?2 u/ H$ s7 e& H, C! A Off Game Mode Game*2 R9 B6 v2 P" r( v6 U% U* Q
On Test
3 V3 v. ?" K; [; EROM Version: Street Fighter II: The World Warrior (USA 910411)+ T" R2 s0 i7 Z, h4 }
Print7 u* R; d1 `# b" L6 k7 X' N& c
Dip Switch:SW(A)6 m& e2 o* @% M6 Z3 ] F
1 2 3 4 5 6 7 8 Function Option
6 p8 u3 Y/ O5 w# E/ K' r4 G Off 2 Coins to Start, 1 to Continue Off*
+ L- o0 q! T! y3 } On On
8 M6 F3 w$ R" Z$ s( `Dip Switch:SW(C)
5 K9 v, b; O: }& y1 2 3 4 5 6 7 8 Function Option3 e Y* N1 e2 r% \. Y7 J* {
Off Free Play Off*: ~7 n3 B% K/ z, t
On On/ U4 B: k' S5 P3 C
Off Freeze Off*6 f0 r4 i8 V7 w; c% |
On On
# R- `4 r) t2 y! S Off Flip Screen Off** b% i# W$ H8 c [) S5 S0 C! o$ o! i
On On
5 H. L3 m/ N# P6 |$ m Off Demo Sounds Off
, V E" }0 `; ]" r$ r$ }. M$ L On On*
% _7 ^) \8 l$ m$ [/ {9 a6 A Off Allow Continue No
4 n# m0 j5 W5 f) i3 h0 O2 G On Yes*
- P: O. n1 ]6 k' q Off Game Mode Game*; Z" j8 }+ ^* K
On Test
: U% C P5 h- `3 F0 X; LROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)" e0 O/ O" e. _9 ~. H3 J, y/ x! S* h/ a
Print
$ Z. w8 K2 |1 x. QDip Switch:SW(A)
" i3 O- U. j6 B6 {+ N% ?1 C1 2 3 4 5 6 7 8 Function Option
$ j1 V/ R1 n Y Off 2 Coins to Start, 1 to Continue Off*4 p! M- x R- s1 Q3 s! Q
On On
, y" ?& W& m# i) Z" w) z0 IDip Switch:SW(C)* ^ Y! `) L0 b) T' E' N8 T
1 2 3 4 5 6 7 8 Function Option
( Z! B9 t7 n% u1 A" Q) z Off Free Play Off* |* i8 u& Q. R! e2 ?. u# s% Y
On On+ ?; F y$ r% Z! O: Z7 g
Off Freeze Off*/ ?# {: Q& @0 @# r5 d
On On; r/ r h; `. p& E F
Off Flip Screen Off*
$ J- ]6 e* g2 w+ q1 B8 H5 d7 U8 S On On1 G- Q1 \% p/ h" z+ ?) ]! a/ a: [
Off Demo Sounds Off" b {: J0 ]6 }1 O4 H% N: {
On On** x4 Z8 @4 c5 g ]$ R( h
Off Allow Continue No
/ O6 d0 E: Q) c0 ?/ K- g1 ^ On Yes*
6 u5 ?% v" a$ O* W; D Off Game Mode Game*4 \! T8 s- g5 b% l5 C
On Test2 `) F" H5 s" z3 X& P
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
- h7 j8 x* h- B' n ]% s, FPrint
p6 n/ r: }+ z. G% ^4 c* iDip Switch:SW(A)
3 K& g/ g! L/ y- s& L/ P$ C, m7 H1 2 3 4 5 6 7 8 Function Option _5 n' ]$ b9 M0 K
Off 2 Coins to Start, 1 to Continue Off*
6 n# F) P5 @6 M" O On On( n( Z4 h, ]: T6 E/ T
Dip Switch:SW(C)+ O8 {9 x, |! Y5 I
1 2 3 4 5 6 7 8 Function Option1 Y% |6 A( U0 s b
Off Free Play Off*! L: V+ q: d1 T$ _
On On, N5 k5 Z5 y: k, d0 v/ j' [
Off Freeze Off*
/ J# u0 M% W9 ? On On
- b) s0 i; D- ^4 O& Q6 D* n! [$ x! r Off Flip Screen Off*
+ p: ^8 _8 i5 e* @ On On. O9 M+ J( j6 \+ Q4 c9 U
Off Demo Sounds Off
! z; ?+ X6 r% r/ w% V! z9 W On On*
$ {1 `$ P3 _% g* k* t Off Allow Continue No
1 h& _! f! S& V5 L+ E7 K On Yes*
& K' q! [: D6 u, Z Off Game Mode Game*3 P9 P4 }- M& x+ G
On Test
( Q" W8 D T. UROM Version: Street Fighter II: The World Warrior (USA 911101)/ y7 L+ W; s7 J2 V. Q/ M
Print& S) t3 o1 G' \1 v: J9 P! M$ r
Dip Switch:SW(A)8 A3 S( C4 O2 d3 q* g
1 2 3 4 5 6 7 8 Function Option' T2 Z0 k8 s3 w
Off 2 Coins to Start, 1 to Continue Off*1 n a% Z) I: j' i0 }
On On+ n1 j) b$ A5 n4 d4 r6 V0 x! E
Dip Switch:SW(C)4 j" R: ^, `. b
1 2 3 4 5 6 7 8 Function Option
* t0 T5 c. k. b8 V( ` Off Free Play Off*
. I% v8 n% f. k On On H! _' K0 X3 k7 g& ?0 L
Off Freeze Off*1 J4 b0 k: G8 u" ~. g
On On
- Z- o/ E/ H7 c1 Z Off Flip Screen Off*
A' @8 w0 v. }" I5 f- @2 C( W% e% D On On s2 K- o8 S2 V: Y+ Z+ ^3 Y
Off Demo Sounds Off
+ |& {" q6 |8 \6 ?0 b On On* r1 q; l( O% \7 @( ?! I# p* z
Off Allow Continue No. p' d0 r* R3 S8 D0 K
On Yes*8 b; k, ]. ~9 ?
Off Game Mode Game*0 N+ [9 y! o w, K/ R3 D
On Test7 h2 {9 P6 q) Q4 ?0 Y
ROM Version: Street Fighter II: The World Warrior (World 910214)
, l/ q5 m: S+ ~' i# a0 D2 a) y7 tPrint
* G$ L: D8 e( w* k& e# b$ kDip Switch:SW(A)
- h3 x) P- K& L* K+ a" m) W& e1 2 3 4 5 6 7 8 Function Option! V" R4 M$ ?0 V) Q
Off 2 Coins to Start, 1 to Continue Off*
6 A& b, I6 ~9 B4 `+ s! U6 M On On/ w+ `1 ]3 V/ x# A$ p
Dip Switch:SW(C)0 O8 D. v9 r4 ~$ _+ l6 J
1 2 3 4 5 6 7 8 Function Option
1 G0 t/ X+ D% m6 u Off Free Play Off*$ v7 p- P8 Q" D% P2 w2 x
On On
3 O1 e( O* D' H/ |3 [ Off Freeze Off*
' R @; x! B% n# C3 f On On
6 o" e3 H1 p% v6 i0 Q' F Off Flip Screen Off* t/ |7 A% t* e7 o9 H& j6 ]
On On" I9 \8 R2 |' t* J7 V
Off Demo Sounds Off+ I2 i7 q; p: e ^# a* |
On On*
2 C/ X& C. i) l2 |4 I: n Off Allow Continue No
% W# {" w& @4 v9 C: w5 T o On Yes*
# e: z; j1 r& @, M: l Off Game Mode Game*: a. l) ^( q. h. Y4 K1 j9 y
On Test
! ?+ `/ Y) P9 G" tROM Version: Street Fighter II: The World Warrior (World 910228)" r6 Y2 x. V" N
Print
0 ^8 w6 B. F- Y1 n; B5 vDip Switch:SW(A), F( G- I( C7 x b0 }1 H
1 2 3 4 5 6 7 8 Function Option
2 |1 ?4 _1 t, P2 g. Y r# Q+ e! f Off 2 Coins to Start, 1 to Continue Off*& V! O3 ?3 Y; c. P- t
On On
# t0 d1 ]6 b+ BDip Switch:SW(C)$ i4 ]$ I* o& P
1 2 3 4 5 6 7 8 Function Option
3 V6 e U' b/ ~ Off Free Play Off** v6 q' _6 t' S/ s$ C
On On
; R2 T& s+ a9 q0 y Off Freeze Off*
8 Q7 ~6 G; `+ O) Y7 k" Z# d! E On On7 J" _8 ]! S: A8 N
Off Flip Screen Off*
& H! n& e0 y5 O3 W On On3 e% m' I) K7 J) z. H# w
Off Demo Sounds Off
( \9 |4 ^3 d; U c On On*
8 {, Z: r4 [9 ?2 X ~$ ^ Off Allow Continue No, m9 S( `4 L/ A4 L" Y
On Yes*
$ G( w0 g0 c) ^ s- i Off Game Mode Game*: f# T8 Q1 f' r% N$ C: G% V
On Test; E) k9 `& C5 g( Y/ g3 k, ~9 O
ROM Version: Street Fighter II: The World Warrior (World 910318)
5 Z, K9 a5 h. [Print
) T& x/ E) s9 d2 K. [Dip Switch:SW(A)1 w$ W- U) m- m" b" \( }
1 2 3 4 5 6 7 8 Function Option
& }0 r0 p( N6 M Off 2 Coins to Start, 1 to Continue Off*
/ B8 `4 _: h0 V6 \! j On On6 ~+ N, y0 {5 P( ^& ?! |- f
Dip Switch:SW(C)) v9 a+ \: [. o
1 2 3 4 5 6 7 8 Function Option- \: j6 n i- m- U5 J) A6 E" }
Off Free Play Off*6 X8 N' [4 p, }& y7 R
On On
7 Q0 ^' e3 R+ {. ] Off Freeze Off*
* D1 w! y6 C# d6 z# ^9 L4 X On On4 N. ?7 j6 ?3 R9 Y
Off Flip Screen Off*( b1 g7 S2 @7 P3 h
On On! `/ ~. i! y8 z4 ?/ T) n5 O, \
Off Demo Sounds Off
- N& B$ @& Q; r4 K- `- _ On On*
% N7 G# L" M- T2 W0 {" n8 G2 b0 r/ P Off Allow Continue No$ q7 ^. C0 d" s
On Yes*
, E7 v% Z+ q8 {' A, h Off Game Mode Game*/ n4 ^0 X* t) |1 _4 I
On Test3 |- w6 e( _1 W- A# l
ROM Version: Street Fighter II: The World Warrior (World 910522)% J; P) {2 L1 _5 p$ V; x6 p. l
Print' e7 [6 g: m* a/ X
Dip Switch:SW(A): D$ r% F/ s- H5 l1 P1 y- @
1 2 3 4 5 6 7 8 Function Option
6 t6 r2 z1 X# B0 a9 J Off 2 Coins to Start, 1 to Continue Off*
& K$ t2 h4 E+ c On On2 j& \8 R0 a% _
Dip Switch:SW(C)2 u( E0 [. W8 m9 v! B4 f. _
1 2 3 4 5 6 7 8 Function Option
) n' p& e* \; S( T. V( u2 ?1 O Off Free Play Off*
; Z3 h1 [+ G4 t On On
h) N% c: t D. e0 h; O6 @1 N Off Freeze Off*" ^3 o/ o8 S5 D
On On% [$ V& ^/ l; o! J1 E
Off Flip Screen Off*( Z$ R, K: { l
On On
" ^0 Y. `$ C$ g( b Off Demo Sounds Off4 ^$ [$ d2 Y( M6 \' B; I. ?% ^
On On*
6 k4 ~; u7 i+ m Off Allow Continue No, U4 P/ j) H/ Q; p: ?) ]5 {+ q
On Yes*
0 K0 n4 f9 ~6 g0 t! w1 {1 a! z Off Game Mode Game*
* G9 F6 @/ S7 @0 G On Test
0 a* e+ k- b* b$ h
; D) a; `! D1 |& Z; ?2 eStreet Fighter II, G: I% |. |0 k7 n: v
! j! B0 a; _ ]* GDIPスイッチ設定(元祖、ターボのみ)
& j) N6 W6 _+ Z; Z" t; u6 S! Ghttps://games.t-akiba.net/sf2/dip.html
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