Looking for a different game? Use the Browse Games page!- j& ^# {5 ^0 _4 o/ T
Street Fighter II: The World Warrior% E/ [+ p1 S1 u0 R9 @
Manufactured by Capcom, Released in 19916 Q5 h+ b2 c; L# A, q @2 Y1 F* A4 n
ROM Version: Street Fighter II: The World Warrior (Japan 910214)3 ~4 M: i7 G& S9 G+ a/ |. s
Print
5 `: J5 `' r& u2 i7 U3 t+ D! g+ n, @# c% @Dip Switch:SW(A)
& |) O! T5 b7 D t( U5 m1 2 3 4 5 6 7 8 Function Option
5 `" x8 h9 M( \ Off 2 Coins to Start, 1 to Continue Off*, [1 d: n9 K% q5 @! Y0 d3 |. f
On On& k a* S( k. }7 L' {2 R
Dip Switch:SW(C)
4 b3 T r0 a D, h; V1 2 3 4 5 6 7 8 Function Option! L( v3 m# [/ t) k) e* I0 i+ [% ]
Off Free Play Off*
. _* U( j0 |& F' y' |4 z On On5 O5 y% Y B. r' g( u6 p
Off Freeze Off*2 z+ c4 U) e% Z( [# Q
On On6 q% V; Z. u! ` B! @
Off Flip Screen Off*
+ F' u3 `& A- Q0 D" M On On
/ A; q7 e% s2 p$ E' f Off Demo Sounds Off
S) A; n& p, K1 l3 B On On*# o9 ~1 j0 U& L. V
Off Allow Continue No1 y8 t' c4 N: t- Y6 k6 c
On Yes*
- G! w& g# C. \ Off Game Mode Game*( X1 `# N' p1 S1 c' A
On Test7 s3 P0 n# R$ Z0 W/ j" Q
ROM Version: Street Fighter II: The World Warrior (Japan 910306)2 n' q4 g6 `, C: U# H" a
Print
! F. D# m0 h0 uDip Switch:SW(A)
1 I: Q4 ?. X% m- R; k7 f* u1 2 3 4 5 6 7 8 Function Option
* S4 N1 G) M# d0 ^ Off 2 Coins to Start, 1 to Continue Off*; L1 O, W/ q. I' P' G* Q
On On
# g+ R0 [* t5 {" F2 j2 m0 VDip Switch:SW(C)4 t' j1 Q; J/ @
1 2 3 4 5 6 7 8 Function Option
f' J% E( _. j& o Off Free Play Off*
& M# @, j1 f; P6 o( o. D On On3 S) w) M$ s# b2 {
Off Freeze Off*
8 T- C- u7 P, _" H' R/ C On On
/ N9 u& A5 {# B Off Flip Screen Off*
+ t+ y) B% {- ? On On
, ^) d6 G6 e! n3 S8 I: d Off Demo Sounds Off, e7 X$ f& T* k% e. a) @3 `7 v0 v
On On*
# F8 M! O( q+ ] Off Allow Continue No, v @( G4 P9 y" J4 |5 P' D
On Yes*
+ U+ \$ z& g2 l' B1 Y Off Game Mode Game*
# Y+ q; O. C y1 H v; C" h7 b; j2 c On Test
9 E8 {0 Z# s% I/ {7 C3 |* ~ROM Version: Street Fighter II: The World Warrior (Japan 910411); e6 O: p, W: I) ]( k- T% X- N
Print
, K y) w/ y( \6 A2 L* o- I3 cDip Switch:SW(A)9 H& C# C$ P2 E7 B# w9 U
1 2 3 4 5 6 7 8 Function Option
. T' y9 H8 r; [0 \ Off 2 Coins to Start, 1 to Continue Off*
/ @9 ]! K5 ~# _; S On On0 }" h- l A! ?3 w
Dip Switch:SW(C)2 P0 T4 f* X/ h
1 2 3 4 5 6 7 8 Function Option! d; l; Z% n% {, Z0 U2 B
Off Free Play Off*8 i8 ?) H. J( ?8 v M
On On) h' G* U. U3 c; B
Off Freeze Off** u2 h' ^: }+ i) M9 d- }! |$ l; Q! z
On On* }: @: v7 z, g# V* _, h
Off Flip Screen Off*
( d; _( @0 n# d# s2 K+ `( b On On
" z# A2 o: ]' I0 [( w Off Demo Sounds Off# r( R3 y( T8 p. g% Q
On On*1 N6 E; C) c/ z1 `2 b" S/ [) U
Off Allow Continue No) ]" n; T4 |8 a& V
On Yes*
. c1 _2 Y4 S! E) h2 l. _6 }! m Off Game Mode Game*
- A$ i1 H4 ^- @, W E On Test
3 A" v4 {& m" ?! l V' q5 r6 gROM Version: Street Fighter II: The World Warrior (Japan 910522)
7 b" ]3 E% M3 B. \% |0 o% T( dPrint
* W" N) {" R" ~) c/ p7 rDip Switch:SW(A); y( C8 R' X: F \% _5 b( c
1 2 3 4 5 6 7 8 Function Option7 W5 x, ?# a( z) P4 O
Off 2 Coins to Start, 1 to Continue Off*
1 _, o1 X4 r2 v. C4 l; d: u# H2 b; Y+ \ On On: Z2 l' X' W. f. e2 ~0 S+ Y7 ?- M7 H# o
Dip Switch:SW(C)
5 D# E3 e4 A' ^. ~5 d- r* o! S- R1 2 3 4 5 6 7 8 Function Option0 D) H& c4 o3 R. t+ ]4 e
Off Free Play Off*! S& Q& [) b8 C: {( h. w
On On
* ?* i P R, @$ E' n3 {2 l Off Freeze Off*& e _8 S% X; i$ B
On On% d3 K) n# K% O$ r- d# J% B
Off Flip Screen Off*0 M* F) Q! C& @# A: T; ~/ f! U
On On# |7 Z# l) A- q. q/ P& O+ q3 p1 ~
Off Demo Sounds Off% Y }2 S2 M) S) D! O
On On*
* v" \7 L& e6 W/ ^8 O5 e% V Off Allow Continue No
* [" E0 F5 ]# ^- O On Yes*9 [% ]* Q2 A! W6 C8 ?
Off Game Mode Game*" v& R; ~' q: V5 I9 h4 J2 h
On Test
3 `3 { u# I$ c8 U" tROM Version: Street Fighter II: The World Warrior (Japan 911210)
9 X1 L- J& S6 n0 ~8 W0 qPrint4 E/ I0 p4 e3 n% w ^" E" _, B( k
Dip Switch:SW(A)7 B9 |8 w8 @0 W
1 2 3 4 5 6 7 8 Function Option
; h" F7 S& L/ ]0 I Off 2 Coins to Start, 1 to Continue Off* O1 h& I' ] j$ }$ ?
On On
. q0 V1 j' U) }! JDip Switch:SW(B)
: T" p& u$ F& \ C/ g1 2 3 4 5 6 7 8 Function Option
# w! g- y9 x9 y% ~# R0 v* ^+ s9 s Off 2 Players Game 1 Credit/No Continue
9 _- M2 w& d' j: W On 2 Credits/Winner Continue*: {2 m" h0 @; a. y
Dip Switch:SW(C)2 w% e+ ] v' S5 c
1 2 3 4 5 6 7 8 Function Option
8 `# x- X, Z! b0 y; O Off Free Play Off*- d* z) @: R3 P: V* O
On On
9 i- v. a7 y& j c. f$ z* P Off Freeze Off*6 T9 h' l: M* e- [2 l
On On- E+ }' Q9 u$ x, s. ^! B; J
Off Flip Screen Off*
* G. F- A5 d8 ?' L# r On On% d* ~- \ f" x: g6 d
Off Demo Sounds Off5 _% j& {( S% g* ^3 y0 z
On On*
b7 {7 E, l5 F3 F5 p Off Allow Continue No
$ j9 a, L4 }9 \7 Y On Yes*' w6 e6 F' q2 A3 Y9 b
Off Game Mode Game*) S3 `) P S; [& N: R0 b
On Test- i0 E! u7 S [% n2 D/ x( M
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
2 L( r( U7 o1 v1 l; H: lPrint
# u. s: C @4 J+ v$ hDip Switch:SW(A)8 e* w5 r& [' H
1 2 3 4 5 6 7 8 Function Option
1 w# r8 B7 A/ | G' u/ f! W Off 2 Coins to Start, 1 to Continue Off*
# O# S9 ^0 I" U9 l! [0 v On On
; c$ y8 a+ s4 {3 r- h6 hDip Switch:SW(C)0 l! v$ q+ e1 V( B) d5 B
1 2 3 4 5 6 7 8 Function Option
/ Z! P! _" `0 k$ d7 i. H Off Free Play Off*+ S. Z4 c: P! U
On On _, z8 T" `% J' u% o! b$ X
Off Freeze Off*
6 w* [& I; n, P On On; v7 s! r( V6 O2 P
Off Flip Screen Off*# e2 A6 _: c, x; b
On On
( Z# t2 f, h6 S: t' n7 v Off Demo Sounds Off/ H& S% D0 j8 ~. f6 F" C
On On*
2 w( Q( o6 K+ [! ]4 l Off Allow Continue No% S+ l/ Z( W5 R8 @
On Yes*
) G4 f. L; N, D( \+ g, | Off Game Mode Game*( ?$ b4 O6 E0 l2 I
On Test
; v' i8 Z* F: D: s2 L/ c" @) i' u- r6 PROM Version: Street Fighter II: The World Warrior (USA 910206)6 f: }! w6 o9 W6 }: H D- A# Y
Print
5 q! i4 B6 ~5 s! P E; x; ZDip Switch:SW(A) x7 U; b: H& b
1 2 3 4 5 6 7 8 Function Option
4 N; I. `; I; S Off 2 Coins to Start, 1 to Continue Off*
# v5 @+ ^5 z" h( B1 s8 _ D: Q On On0 l7 [# ?( d9 v1 _* W L
Dip Switch:SW(C)& L3 G5 H3 w& K( |3 H
1 2 3 4 5 6 7 8 Function Option
! f5 r* m* E* m L, w1 W Off Free Play Off*3 }: V9 H) P, v% a9 X* |
On On4 f& ~' T. L; @2 R) C: v
Off Freeze Off*/ S ?5 T% j2 @
On On
8 Y! b0 H( i7 I2 i. R Off Flip Screen Off*
/ ^( C" e$ b1 f On On0 K3 o% C* h5 t0 Y/ R8 \
Off Demo Sounds Off
5 ^1 `" b- @% j4 U On On*0 C0 D6 Y) W% M( y0 G6 `
Off Allow Continue No
9 U h! W* l) H2 }$ H9 S On Yes*1 S8 t4 F8 M1 Z/ x' s# w
Off Game Mode Game*
/ b g2 E1 h* v) T4 X! p' q On Test
/ v- X! |/ `& k0 V# H; J& gROM Version: Street Fighter II: The World Warrior (USA 910214)
2 ~1 [, |, e; s8 xPrint
# Q3 o3 u$ o, S0 u1 EDip Switch:SW(A)
; X$ L5 T! ] e* _9 A, X4 T1 2 3 4 5 6 7 8 Function Option U6 U. l9 Y! V' C. W( v3 o
Off 2 Coins to Start, 1 to Continue Off*
( _& T c' Z+ A$ q j8 x On On7 H5 ~6 T7 y4 _' y4 D9 D" E
Dip Switch:SW(C)
3 Y7 g* v& f+ _6 z1 2 3 4 5 6 7 8 Function Option
) ]: h$ h6 a" @5 A Off Free Play Off*, m, V" E" ~4 f) c. g' z, M
On On
& ~7 l8 {% f4 | Off Freeze Off*
& y" n( X) Z9 d% {/ B6 |/ B On On! Y* j1 O' D0 D2 c$ g; Y: g. @
Off Flip Screen Off*' ^3 j4 W; v, r; g
On On" k; K5 @/ g% w3 B$ \
Off Demo Sounds Off, o" X7 S# Z/ H. ]1 s% L
On On*- _' D- q A4 h4 I
Off Allow Continue No( q p2 |0 }( i$ M
On Yes*
3 N, I+ e! i4 X2 q* \7 @; l Off Game Mode Game*8 \" |: D# O9 l* E6 K7 y6 W
On Test& z9 c9 j2 Y/ Y) D
ROM Version: Street Fighter II: The World Warrior (USA 910228)- V& w: c1 ]% l" H
Print
5 O# h( g2 l# j! NDip Switch:SW(A)
( w) e, M1 v- g1 2 3 4 5 6 7 8 Function Option
e6 P" i" R1 K# _: M" I Off 2 Coins to Start, 1 to Continue Off*( f" s: z, z4 Q0 Q: A$ C, d
On On
7 ` M$ x+ q9 Z* J6 {& V$ YDip Switch:SW(C)
9 @3 u: ]4 e+ U5 K4 X8 S9 D1 2 3 4 5 6 7 8 Function Option
; P! L- _$ _' ~4 f) y Off Free Play Off*
4 D3 \8 H. Z _% B3 G% E5 O2 G" P On On
: K& @, f/ A r Off Freeze Off*4 @- B* r3 @1 G2 `# \6 y
On On
( t7 C0 _; p8 b6 w+ k Off Flip Screen Off*% @: g; Z- O. k
On On" i. |2 H: I$ b: v S$ m) ]
Off Demo Sounds Off2 `" d8 d( r6 \8 q8 \ B& V
On On*
) i8 G0 `+ `5 X! z, N Off Allow Continue No
$ _8 ^$ I& p- P" S On Yes*2 r! c' r) s7 v
Off Game Mode Game*$ k) L9 x2 c" r% M' k) r% p
On Test2 l' _8 l$ j6 O% J# l; ^
ROM Version: Street Fighter II: The World Warrior (USA 910306)* H; d: |4 Z) P! g6 M+ b7 i7 H$ @$ k* Z
Print, s4 y7 r& v0 f |" J" G
Dip Switch:SW(A)6 p4 B6 _2 R, b' e1 C/ }
1 2 3 4 5 6 7 8 Function Option* }* K; M5 Q0 W; h1 ? K: F
Off 2 Coins to Start, 1 to Continue Off*
8 }6 ?" `% E" |/ y7 O; F On On
" s" c! b9 N6 {- y8 Z( [Dip Switch:SW(C)( j7 J" h' c( p- X$ U( ^! k- S
1 2 3 4 5 6 7 8 Function Option5 l4 K8 V% e" m9 D( \4 D
Off Free Play Off*
. Y, F! Z' M/ p6 i7 N4 ~/ r3 [9 ^ On On
& q u& l4 N1 {2 ^$ m3 D0 O% Y Off Freeze Off*
7 ?3 k6 M2 Q5 D! Q8 j2 s; f On On1 N! D, M+ N8 g% d5 m
Off Flip Screen Off*
- t$ \9 I, B( o2 \1 r; W" Y4 A On On
u5 J- z9 f) X- O Off Demo Sounds Off# s6 s- ^8 j8 o8 D6 p- _4 Q
On On*
% @6 ?5 s5 m% A Off Allow Continue No8 {- `+ Z; ?% |, i! ?7 ~" G
On Yes*
& e( C! O* L2 J Off Game Mode Game*
; L% U- \- L% }- {& B' l On Test* Q- X, M9 E$ [: M) n3 M4 d
ROM Version: Street Fighter II: The World Warrior (USA 910318)+ `( ] `8 I5 h+ j7 x$ |
Print
8 `& q1 L- G0 d3 \! }5 q5 H; L/ FDip Switch:SW(A)9 O9 h. q7 n3 C5 h- c! F1 X8 }+ m6 h
1 2 3 4 5 6 7 8 Function Option0 Y" z) Q7 x* k- C
Off 2 Coins to Start, 1 to Continue Off*. D G/ f+ [( }) Z1 M/ I0 Q
On On0 m- z( {& U/ h
Dip Switch:SW(C)
. R/ f, `% i% d6 y: i+ B, B9 F6 n1 2 3 4 5 6 7 8 Function Option
: b2 _' r: C, S Off Free Play Off*
x2 ?, s; h' i, w; C+ C6 w On On
+ [ K' H. z0 F9 ?2 I Off Freeze Off*8 d9 u/ C; f$ ]
On On
& I. W5 u. r& Q9 M5 a Off Flip Screen Off*# Q8 }- d3 l1 b: ~
On On' x: X1 K$ Q: N7 r. W
Off Demo Sounds Off# M& |& W- o9 g/ ?+ f% A3 y
On On*5 M! i) Q2 j% ^/ s: r
Off Allow Continue No
+ Z, u9 L0 m3 o; b. P/ v' [ On Yes*
5 W* J1 U1 F; U4 o. f Off Game Mode Game*! D ]4 W% \# ` ^
On Test7 w4 ^7 T; x6 O5 s: F- m6 H& Z
ROM Version: Street Fighter II: The World Warrior (USA 910411)5 \" t/ ?" {7 g) x3 c8 r
Print
1 j, n, j% T. A/ j, _( eDip Switch:SW(A)# L7 Y4 K- |* j: H
1 2 3 4 5 6 7 8 Function Option
6 K3 J4 m" K9 Z3 R5 U Off 2 Coins to Start, 1 to Continue Off*
, n1 P2 s+ @) i( Q$ H On On. ?' ~0 l1 F4 y0 @
Dip Switch:SW(C)
/ a/ C! A- G7 `/ P1 2 3 4 5 6 7 8 Function Option
, u0 { A5 E( ` Off Free Play Off*
- }- n# l; }! b( `1 g On On
0 G4 {% a* r% y Off Freeze Off*. o7 t0 ?5 |% i3 T7 Q' k
On On5 z8 w, j% ?& Z* b$ ?3 f
Off Flip Screen Off*( [7 I' e# N S( a
On On
, D. G7 P- C8 E' Z- S% g Off Demo Sounds Off6 p) d" r; s2 A; x. s
On On*
+ j4 k' O% i0 ?) l J# R% i! l, c w Off Allow Continue No
H5 ?! \+ Q' M/ `- i On Yes*
1 p8 ^* E S9 q+ l; U Off Game Mode Game*
( q! {1 _; X* I* u0 ?1 g* ^2 c On Test i1 S# I6 t6 m7 k$ A" K' c$ ?
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
* N/ ]( Q7 \$ U( |& \Print
+ G R# ^4 ^* l1 w& m3 n; WDip Switch:SW(A)% v& I# x# S# S5 q$ M$ o
1 2 3 4 5 6 7 8 Function Option
$ N" {. C7 p3 q% o Off 2 Coins to Start, 1 to Continue Off*
! `% m9 z, Q7 O L On On' I. J! a& Y8 D
Dip Switch:SW(C)
8 k. b8 U5 B1 g5 n7 T% K: K1 2 3 4 5 6 7 8 Function Option
* G, b3 o4 R% p3 Q% U! R" U/ ^ Off Free Play Off*' j' W7 k1 D8 O2 `# H
On On, \% i) n, N6 H7 `+ W- N5 N
Off Freeze Off*
0 N2 j5 \* n# Y; G7 O On On
9 O/ W. J3 a5 s' s! t+ R! n! `6 {6 A! E Off Flip Screen Off*
9 [1 V; c' C' e6 G- q3 y7 l7 m On On
# X$ P. |; @: z Off Demo Sounds Off- `4 }* ~2 V% u: }4 I4 D+ ]
On On*% C: W5 V) i1 Y1 s L
Off Allow Continue No
$ P, B7 b1 P3 ]" v* {* t" ^: n On Yes*
2 A, b( c/ i* h& R: \ Off Game Mode Game*
8 i8 Y# d! f. N6 \% ? On Test0 R3 E `6 v& M1 Z
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)4 i, G+ R. j5 O; B1 m
Print8 v3 }$ }5 \; _/ ~# c; U
Dip Switch:SW(A)6 h X p2 z* a" m
1 2 3 4 5 6 7 8 Function Option4 o$ o& C& L; G e% g* ]3 J
Off 2 Coins to Start, 1 to Continue Off*+ ^ H- @! K0 P
On On
1 b* H# `2 k. [+ s# [Dip Switch:SW(C)+ P3 U. G" i, O' H3 x' k% e
1 2 3 4 5 6 7 8 Function Option, {/ u: h: U, y
Off Free Play Off*
/ `5 o+ g3 B4 `* l On On" _; _) g" M# e; @" s
Off Freeze Off*
" a) T+ w5 G, @ On On
% K5 i% F- ~( N) l$ ]' S4 F2 `( Z& z Off Flip Screen Off*" p K4 @/ I' F2 G7 _
On On- x7 E0 C, k4 `6 D: o
Off Demo Sounds Off6 S7 t( o; ~6 q, Z5 ?0 u* b
On On*
: U% _0 S% S F0 M9 b; B4 \/ l& |+ w$ Q Off Allow Continue No" v2 Y; |: X6 H1 s' u* v0 u' |! f
On Yes*& D' l, t( [3 Q* a% }* T6 l
Off Game Mode Game*
$ O# C% i/ O4 A On Test
; y: C0 t6 Y/ m$ UROM Version: Street Fighter II: The World Warrior (USA 911101)
7 j6 c3 k( N% g6 Q" v, P/ W; y. iPrint
/ r. w3 [8 J1 |. @8 X uDip Switch:SW(A)
" k! b+ h1 l5 F9 e1 2 3 4 5 6 7 8 Function Option
+ i& p% V4 j/ @" d Off 2 Coins to Start, 1 to Continue Off*
4 h+ J: w" @# m+ @+ ~1 b! i9 y4 w On On% d. W7 v4 k" a9 E* x6 o
Dip Switch:SW(C)2 |" X, d1 R8 s- }2 ^( U" H) i
1 2 3 4 5 6 7 8 Function Option$ n3 X3 U7 F8 U. W1 Z6 a
Off Free Play Off*/ C9 D0 Y6 j s5 i) i% @* B
On On3 g3 G2 _0 P' P3 V8 U/ n6 q& c
Off Freeze Off*
; C2 F% `% T5 }; P( V+ A2 t" T' P On On- Y6 \$ I5 V2 E/ N9 J% R4 ^
Off Flip Screen Off*
% H6 O8 M5 [1 ^/ h On On
/ s; I' K0 y, p" L1 b9 [ Off Demo Sounds Off
8 O' a, s+ @1 o) l0 m0 F5 p6 o$ P On On*8 v- h9 B/ b% x$ c, q8 h
Off Allow Continue No1 K; S9 n+ l( Q9 Y- [7 {
On Yes*; j( h. K5 o5 w5 O
Off Game Mode Game*' F" s0 G! w, w) s; U* K
On Test3 ?: R5 e2 x$ h' Y1 w
ROM Version: Street Fighter II: The World Warrior (World 910214)" J0 r' N0 G4 c" J3 ]+ @
Print% e- ?6 o! y4 E D* n
Dip Switch:SW(A), l5 {& j7 K5 g6 n% V) G+ z5 N
1 2 3 4 5 6 7 8 Function Option3 U3 k( v1 }, j( U
Off 2 Coins to Start, 1 to Continue Off*, i- }4 J5 K, o! s7 d0 d1 Q( y8 a
On On0 i6 P3 u* p. u+ ]' y( H! P
Dip Switch:SW(C)) z! j; i0 y- U6 M7 I
1 2 3 4 5 6 7 8 Function Option
3 U! {" v V! V9 }5 x. B$ |5 ? Off Free Play Off*' W& i: v, D9 F! M, w
On On
! r$ ?# g! i* g q2 r Off Freeze Off*) r# _1 g+ @/ w/ R# X
On On5 l: T- D* X. ?$ O& S
Off Flip Screen Off*" n: D$ i; B% J: `- @$ m1 t6 m* u- K
On On$ k- v5 F3 E- G5 U3 }- Z9 [
Off Demo Sounds Off; o% W- S q) V
On On*8 o/ k0 K3 ^; l" F; a% \7 @
Off Allow Continue No
6 W/ {9 K4 ?4 {2 v5 a+ _) q On Yes*
$ m7 h/ j% K+ @% Z' _3 K Off Game Mode Game*9 v9 `- p) q9 q6 i& }
On Test
6 l5 r6 u# O3 Y- C' JROM Version: Street Fighter II: The World Warrior (World 910228)
' a9 n2 _' [6 V/ d2 K! }) rPrint
6 K8 ` o- G4 v* wDip Switch:SW(A)$ q8 v* `; O. v5 g) o, D. _7 s
1 2 3 4 5 6 7 8 Function Option; R% ~- K/ w, o; }( R H
Off 2 Coins to Start, 1 to Continue Off*
! u9 C5 \, G5 i9 o$ G$ @ On On
: T0 O0 Q$ b7 [: CDip Switch:SW(C)
0 h% r0 T& ^: U, Z! s0 q1 2 3 4 5 6 7 8 Function Option
" y: c& l. S! l+ Q7 ]( ^& @ Off Free Play Off*" R J# H. l, c. P
On On
* m; R8 I* c! W8 c4 N& y2 B* V: w/ u Off Freeze Off*
! g/ p7 I4 h3 G- A+ A# E1 A On On$ \, L% g9 C4 \! M# N9 c
Off Flip Screen Off*" d$ k9 P$ \0 @9 r8 V
On On1 ^% O5 x; X4 i
Off Demo Sounds Off/ [3 S5 A# O6 A' D3 i0 u; R/ f
On On*
1 ]8 s; h; r( a. c4 _! X& L' H Off Allow Continue No
" J$ j6 e& {* A9 [: l7 z4 ]6 e On Yes*
1 @, e' g$ P' q/ Z5 y) m4 O Off Game Mode Game*+ j1 t l2 i. o* @
On Test4 \. v* u" y- _3 ^' q# O; V" K
ROM Version: Street Fighter II: The World Warrior (World 910318)
) z) V4 k7 z. L* FPrint
, d2 k0 w( R. Z: ~ y3 Q0 X3 ZDip Switch:SW(A)
) o0 N$ S- p4 t$ ^1 2 3 4 5 6 7 8 Function Option7 w8 T/ @+ B1 R) t+ p( l
Off 2 Coins to Start, 1 to Continue Off*
7 _ ]9 S6 E; d# l2 D+ S On On
c* o; z7 |; c" i! T4 Y- c; R6 KDip Switch:SW(C)
* l. B7 `, t# M. a- W% Z; R+ F9 U6 ?1 2 3 4 5 6 7 8 Function Option4 N7 \/ z, R# j3 Y' u3 l
Off Free Play Off*
' y9 `6 I# N) b' C) f, L C8 H% u On On
2 n2 c! k" z4 M5 K9 ?5 h8 f6 g Off Freeze Off*
6 z3 j8 M/ _ S0 [+ h0 c On On
% N' c/ I S4 d Off Flip Screen Off*
7 S( R5 W5 E x, e& Z On On' |8 r) U9 v- m% o( w/ |
Off Demo Sounds Off. \* | B* R3 b: e q3 k0 m
On On*
- O- y3 O* m) E/ @: S7 Y Off Allow Continue No
5 m+ V5 ~# \' P0 f On Yes** C; Q" W5 K d' Q. y- `8 p+ \3 T% H
Off Game Mode Game*6 [# P; ]8 _9 C/ Q/ w- E3 T# `. j% I# K
On Test/ F% k2 d9 ^. b7 |1 [
ROM Version: Street Fighter II: The World Warrior (World 910522)7 g1 ]7 t. e6 o
Print: K5 y0 f2 k7 J& m1 K
Dip Switch:SW(A)3 q3 q. e- Z' W4 E/ D
1 2 3 4 5 6 7 8 Function Option
8 K! i2 }4 M2 n$ P Off 2 Coins to Start, 1 to Continue Off*
2 w- t/ }& A# t On On
6 x! Q. ~5 n) k3 D6 @7 r! _Dip Switch:SW(C)
# U$ o; J6 l' d1 2 3 4 5 6 7 8 Function Option7 v3 p0 x4 K8 a! L# o* y
Off Free Play Off*+ @/ [# Q& t( s& _9 O
On On
- a7 n1 I$ s) a( \0 U7 z Off Freeze Off*4 m' D# h1 B6 [8 n- q; j5 \
On On
9 v" [ W& e: h5 U( T+ R Off Flip Screen Off*
& m9 N2 @9 `/ P- n; E2 v1 i On On& d8 V- h( ?: a5 v7 @4 ?% j
Off Demo Sounds Off0 K8 C+ |) b) E7 t0 W# u
On On*
5 F4 {; S( B& W Off Allow Continue No3 ~: V. F1 ]2 _+ g
On Yes*
0 D+ I) u) y4 W5 \; |/ Q Off Game Mode Game*) Q# l$ q, g5 U4 |" M% e- g4 f
On Test
/ q( |5 C; V" j! \+ v2 x" h6 c9 f% {7 @) s9 _8 s, I
Street Fighter II
* h# I S& i/ H( w7 |& I: e( Q4 p, W6 l! S( A$ ?" v: f! F
DIPスイッチ設定(元祖、ターボのみ); w5 D/ B& K1 m& P
https://games.t-akiba.net/sf2/dip.html; b# S) A6 s0 u! [
|