Looking for a different game? Use the Browse Games page!$ g+ g1 C* s# D; k
Street Fighter II: The World Warrior
9 C/ q( ?( q0 Q1 {& ]& FManufactured by Capcom, Released in 1991
9 a/ n# v* B' E* E. G4 p+ k# ^ROM Version: Street Fighter II: The World Warrior (Japan 910214)0 L) t- u1 B5 p. f* ]& m
Print
) V* f6 }$ m# j" C0 uDip Switch:SW(A)
3 i2 Z: @$ C) Q: S" V! N/ e2 X1 2 3 4 5 6 7 8 Function Option
7 a5 l7 I" V- j, s. o" ? Off 2 Coins to Start, 1 to Continue Off*) C3 L1 d. x6 y
On On( ]$ ?2 M- ~7 N1 G/ L# O
Dip Switch:SW(C)
2 ~6 ~" w' ^7 {2 z1 y* b1 2 3 4 5 6 7 8 Function Option
5 Y2 E i2 R: v/ s* k Off Free Play Off*
: V2 d! @! x5 B! u" q On On( o7 z% g) Q4 ?* b8 [# a6 _" o& x, Q
Off Freeze Off*, J# W; n6 e9 t, k0 i4 U
On On
- M: |& p6 a$ `/ P+ @ Off Flip Screen Off*8 G: _8 f5 p& U+ t. p2 |4 K+ ?% h
On On( z; T& p# F* _9 d' v: ~0 F5 Z
Off Demo Sounds Off
( I: D# e( l9 l On On*1 X- E( X. c3 o
Off Allow Continue No: ^: i6 W1 B& l
On Yes*
9 N3 g& b; a7 ]. p# r( Q: u Off Game Mode Game*
& a: d+ D( p9 l V: t3 ~: ^# Y- \! u On Test
2 u2 w4 D6 s# PROM Version: Street Fighter II: The World Warrior (Japan 910306)
) Y# d6 d* K: C: Q+ A; O. W2 q1 vPrint. M2 q; N# c& H
Dip Switch:SW(A)5 w' K0 _- t# B; t: ^4 L6 r
1 2 3 4 5 6 7 8 Function Option* ?+ N3 }5 @7 O. @2 m! U$ D+ Z0 X
Off 2 Coins to Start, 1 to Continue Off*7 M, M, O% U- G! ]9 \% s) R- p
On On r4 i9 Z5 X0 M; T* Y0 x( Y
Dip Switch:SW(C)" q* n. y3 A0 d* D2 v- p; U
1 2 3 4 5 6 7 8 Function Option
% z- R3 e, S. i' D" O" G Off Free Play Off*& C) W8 L' b) B* d2 w6 I
On On
7 Q! Z$ g( f8 K3 }% K, s- E8 K/ e Off Freeze Off*6 z$ Y0 v* Z! x B9 Z H J& c+ x' o
On On
) y2 Q. o3 j. @6 O) ?" `# }' R Off Flip Screen Off*4 H) V$ u7 C9 \, p. D
On On5 S3 V/ c* f, @, e
Off Demo Sounds Off5 y2 x7 n6 R' f- p/ Y
On On*( m* t2 B" M1 i! D7 `7 y7 o5 I
Off Allow Continue No6 d8 N, m l" P- O& q8 M
On Yes*
. v# |) d' e0 c' \ Off Game Mode Game*
: Q+ l" E' A O On Test( p0 l) Q2 c5 h5 q" H/ m; O
ROM Version: Street Fighter II: The World Warrior (Japan 910411)1 x9 }0 }( {- X- S x
Print% N5 K( i c& a0 }0 J9 r i
Dip Switch:SW(A)" D# X' q Y* g8 h/ _3 w7 |/ i
1 2 3 4 5 6 7 8 Function Option
" V0 Z5 {1 h; @; o( i0 B2 A Off 2 Coins to Start, 1 to Continue Off*
4 g$ n) y0 q% N) y- ^$ E( y On On9 P6 `7 _4 f( P" K
Dip Switch:SW(C)
- v; v# C4 Y; r; l2 g1 2 3 4 5 6 7 8 Function Option
{5 C! V4 \' t7 b6 F Off Free Play Off* c: C" s% m" \% G: x+ d3 v
On On
' H# \ y0 y8 U9 d0 P: j$ F( y4 | Off Freeze Off*
1 v' D% O/ t( u/ W$ i# p On On
. v. Z7 A, p# n5 J; R K. W0 z) E Off Flip Screen Off*% S& y. y; o: r0 C- {5 M
On On2 G' w! M2 G- [' B! s
Off Demo Sounds Off( a |+ U4 p6 A) l
On On*5 F3 G6 F1 @$ s7 G7 y4 c- i
Off Allow Continue No
" K9 h4 S8 S; n. Y0 L# z: J On Yes*: F' M* N% q: F# U9 B* B) r# O* F
Off Game Mode Game*
+ U8 x# E9 V/ }# _ On Test9 O! W' n" @ \, j- m; C
ROM Version: Street Fighter II: The World Warrior (Japan 910522)
6 z1 a. y$ u0 I: zPrint p% l5 z6 P% | v2 s- |
Dip Switch:SW(A)* @. T6 \9 A1 F, D. n4 O
1 2 3 4 5 6 7 8 Function Option9 D/ w2 G+ _& o4 K, H5 h
Off 2 Coins to Start, 1 to Continue Off*, M, N0 Y/ K& p: _! ^$ d" v/ \
On On
% T+ O1 o2 W0 r) O- i' \* r5 DDip Switch:SW(C)0 d6 I# R9 k" n7 I) h; F6 N
1 2 3 4 5 6 7 8 Function Option0 g' `/ J, D' Y# h
Off Free Play Off*( _2 w/ R' x2 @7 g- N* a5 r1 k& c
On On
. l" W+ m2 o8 a$ F6 c Off Freeze Off*
2 l& P; z0 @" ~2 _4 h4 Z On On
3 P6 m; q4 l% v( b \ Off Flip Screen Off*
1 [/ b% a: i9 O1 q7 C7 Q5 M On On
4 w3 O c! b; M% C Off Demo Sounds Off
3 f3 A+ Z8 d* _; m On On*: L9 t. z3 Z ~" {# ~- ~* I9 _$ b
Off Allow Continue No
2 ^8 E* L* j- x: d On Yes*
1 C, g* R* X) [& ?4 z+ C Off Game Mode Game*
( t' W: }5 g' n# G1 Y On Test6 h: h, K8 B& q% p* ?) I( z% ]
ROM Version: Street Fighter II: The World Warrior (Japan 911210)
8 r' x* F% K" F/ Q0 i) a" ?Print
( B. g5 Q: H1 g3 q0 _Dip Switch:SW(A); E0 q& v% d7 o, i0 c' ?
1 2 3 4 5 6 7 8 Function Option
1 r1 D4 V8 I# q9 t3 u5 H Off 2 Coins to Start, 1 to Continue Off*
$ e/ }. g0 a5 r: }# k, _8 F On On' T3 z# { P/ x" j
Dip Switch:SW(B)
9 J/ Z/ I/ J, m4 U [) w; j( N! P1 2 3 4 5 6 7 8 Function Option3 }1 n$ f! s5 c2 N+ U
Off 2 Players Game 1 Credit/No Continue, y* u1 c! i; ?1 ]6 e
On 2 Credits/Winner Continue*
, H: Q N' n: s4 h6 Z& u! TDip Switch:SW(C)9 w5 O2 n5 W( i: [7 K4 A
1 2 3 4 5 6 7 8 Function Option7 g3 S: _0 s% V; ] @* c& B9 Q
Off Free Play Off*
R! `7 R: C, e% T$ A; J( | On On
# W. n- a2 X9 R Off Freeze Off*
2 B' o9 b; L2 v2 t) V. |$ d On On
: Z) m' e) h; B( L% R2 ~, P Off Flip Screen Off*
: @1 v# j& N3 @9 x7 G0 L7 f On On
6 k4 E) m* K; K. l, P Off Demo Sounds Off9 ]2 `$ A) X4 g2 q
On On*
; l) M7 z' g/ y9 ~, h/ }- R: E4 K" y Off Allow Continue No
3 U9 D0 S" z0 E6 G# ? On Yes*
9 H' U1 x0 f& t Off Game Mode Game** y7 v- W( {( Z K% {
On Test
7 x+ L3 E& N7 m+ `) @( r7 h+ YROM Version: Street Fighter II: The World Warrior (Japan 920312)3 h& d g6 C* w" @' X
Print% W$ i; U2 V8 W4 y Q
Dip Switch:SW(A): B$ y/ c f5 k, i5 s4 x* [) E
1 2 3 4 5 6 7 8 Function Option. o' Y# K) ~& H6 n
Off 2 Coins to Start, 1 to Continue Off*
0 N% T% A8 ]. [7 d On On% j/ \; V# P9 T5 {& I" X; A
Dip Switch:SW(C)& Y7 w3 W4 [* U; S- E: L n
1 2 3 4 5 6 7 8 Function Option+ @& J/ ?* a% v& P- b9 p; a# E! X
Off Free Play Off*
" X0 }; p9 H) H$ z/ a On On
3 s! Q% I& i/ b8 I Off Freeze Off*$ |( R+ K4 @3 \6 T8 H
On On
% n$ C! A, T) E/ ^2 w7 c Off Flip Screen Off*
# l( [, ~& j$ T' n( N/ q- l On On
* H/ O* l$ |% C% L4 p3 B; U6 ` Off Demo Sounds Off1 B% ^4 F- m6 D. h/ }1 J( X2 B
On On*2 y7 _/ T2 l/ I$ H+ c' L$ g. \) d
Off Allow Continue No
3 C( J8 }+ u& |* R9 b On Yes*
4 `! b6 b, s# V. k# @: y9 r Off Game Mode Game*& R' s6 P) p Q& Y
On Test* N* z/ Q5 k: y6 _( X F, ?" q; W) i
ROM Version: Street Fighter II: The World Warrior (USA 910206)
8 t3 Z' p# g. C K* s- NPrint6 A3 H6 ?( }2 i8 q( {9 W$ w3 {
Dip Switch:SW(A)5 J( j5 ^2 M/ ^4 |( x9 R
1 2 3 4 5 6 7 8 Function Option
2 [ o, s6 Y, a- r* U U, ? Off 2 Coins to Start, 1 to Continue Off*
# ^/ Y/ W: o% g4 G# d# ~6 C On On$ M3 f2 A2 ?; s4 Q
Dip Switch:SW(C)
% E; n2 M, e; X; P; o, g1 2 3 4 5 6 7 8 Function Option! a9 L* `4 b" ?5 y2 F( I
Off Free Play Off*
1 c2 g) c9 U8 B On On5 N% j8 F7 N1 W8 o2 E, f/ l
Off Freeze Off*
) p* @0 d5 h3 U2 k% {; X On On
9 ?. K$ p$ {7 g: \4 c/ K# S0 l0 z Off Flip Screen Off*
5 w5 K9 d3 |9 \" n/ Z H On On
2 W9 K: X: S" N# O0 l# q Off Demo Sounds Off
7 \# R. k: g$ ]+ i4 ^$ z On On*+ Z- E7 _$ [, _$ K% c
Off Allow Continue No. v4 S! M; B% t% A. ~: P7 \7 [; _- ~
On Yes*% B+ n- U0 ]" y( u# t% N+ M+ q
Off Game Mode Game*
/ C! T: W4 z7 e& @( n) b On Test" k! m1 n% c3 [5 K
ROM Version: Street Fighter II: The World Warrior (USA 910214): L( j* S7 x' z. G; l7 d# j
Print, q; B$ Y; f: v% g9 K
Dip Switch:SW(A)
1 F- }3 B) n0 Y4 |1 2 3 4 5 6 7 8 Function Option( J% X6 ^, X, Q
Off 2 Coins to Start, 1 to Continue Off*
; a" E: Y) C9 Z On On1 _. c$ j5 Q$ H& J) v6 c
Dip Switch:SW(C)
: z3 ~! V. O) x* g5 G* m% ^" K- U1 2 3 4 5 6 7 8 Function Option9 G2 D& ~1 g! h& L3 z k( Q
Off Free Play Off*9 s& b( ^( @/ D w2 E- n2 c
On On$ l5 r$ ]# D0 F' }, _5 T
Off Freeze Off*" u& ^6 Q% `; M; \9 o3 G. G! [
On On+ _$ x2 s' o" I. @ Z$ C: ]
Off Flip Screen Off*9 W0 s( d/ d, f5 n
On On$ K' `4 n: d7 d0 A% h* [( W- w
Off Demo Sounds Off
6 _% w& C. H& y On On*; H) f% C5 \6 H/ N% l# c' {" t& z
Off Allow Continue No
- q4 P% ^7 Y" D2 b) A3 ] On Yes*
. M, I* e5 A1 Z: M! k& b9 z" f Off Game Mode Game*
; ^2 w! _5 d$ N, N On Test' n0 Z7 C; b' _
ROM Version: Street Fighter II: The World Warrior (USA 910228)
' m! L" o; K4 WPrint
( o& l5 }" Y/ h! y% ]0 t+ nDip Switch:SW(A)- C4 j; R! b# R# _1 Y
1 2 3 4 5 6 7 8 Function Option: K1 N& V; u& f' w
Off 2 Coins to Start, 1 to Continue Off*
; @$ N8 h( R1 V9 ^4 Q On On
* X0 \+ I2 l( XDip Switch:SW(C)' ]9 T7 A R& C. J' Q4 r2 a
1 2 3 4 5 6 7 8 Function Option
+ W9 \/ I3 E: [$ }9 v Off Free Play Off*+ \$ g$ b6 k* _
On On
+ u4 l5 n& M" v! @- a8 X Off Freeze Off*
: f2 t* r- v2 v- t, @2 D On On
, H# S! X' ]2 y; W* V Off Flip Screen Off*) X; o `) X$ @. l. l
On On: n% J- u' p. w# E1 X L$ I
Off Demo Sounds Off) v7 _* a4 X6 Y' G8 T* B
On On*
+ E$ d3 T5 D" Y' o( g. x. h. s Off Allow Continue No; C$ [+ R3 U( Q. |" C" ^" h
On Yes*9 G% [5 O4 d3 n3 b* C
Off Game Mode Game*, |* t: {8 v: n9 E- F, ?/ n
On Test/ e" P/ W, {1 H
ROM Version: Street Fighter II: The World Warrior (USA 910306)
1 X8 y( j Z; W; TPrint
( W- @: _& J4 x. V- DDip Switch:SW(A)
/ f7 q! o2 l. w Y1 2 3 4 5 6 7 8 Function Option2 x, l$ r% X* Q
Off 2 Coins to Start, 1 to Continue Off*' J- p0 |, K- `7 E7 [* R. u
On On
5 o, L* c. `) p* L4 l# VDip Switch:SW(C)# |3 ~' r% @3 [# `2 n* J, Q
1 2 3 4 5 6 7 8 Function Option2 W" k3 h" c( v" m1 U
Off Free Play Off*& W' y9 E& z4 [- \5 z. U# r7 _
On On. C* p# G2 u# u
Off Freeze Off*
6 h* e4 |0 X+ l6 U2 B" K( a On On
; O# p I: c8 [* W Off Flip Screen Off*. \' | X. A( q, r% j) h7 X6 P
On On
/ J# X" e: h3 n: D( q Off Demo Sounds Off
( h5 v, p( K! j On On*, j# i& w0 h/ t; T
Off Allow Continue No- ]' ~% J: }" S4 t; H! Z& ?1 }
On Yes*
! w$ n% x8 i4 d Off Game Mode Game*: d6 S' G' w1 [9 |9 N) g
On Test
; k- O: u" u' VROM Version: Street Fighter II: The World Warrior (USA 910318)! i! c3 T% D9 Z: |+ K3 k8 \
Print
7 K8 A$ R: ^4 x! _; O( ^Dip Switch:SW(A)3 ~* f0 H( b; ~. Z) Q/ Z
1 2 3 4 5 6 7 8 Function Option, s) G* y* m; t) }0 c
Off 2 Coins to Start, 1 to Continue Off*
& M Y3 \6 i# n+ Q On On' s X$ ^4 F* h' H$ x( ]6 x" G0 \
Dip Switch:SW(C)
+ ]2 I4 D, n# i( s% T$ `, t1 2 3 4 5 6 7 8 Function Option: c- i; e E( P. y; C; I3 t
Off Free Play Off*8 T0 m6 Y) c5 B1 F5 \2 u
On On' ]- w- k% D/ R
Off Freeze Off*
5 h9 C& U8 b" E" ^% F: N On On
8 M# a8 ]$ v2 u9 G9 K Off Flip Screen Off*, \1 @% g) G M: `: A7 }
On On: |+ _% M z/ n/ e3 E. A; ^# V
Off Demo Sounds Off2 ~* R" ~# `: i' o0 ]2 _* U
On On*
) x9 I8 u- @: j5 D2 C$ `4 y Off Allow Continue No
5 k( h+ Z2 N' _/ _ On Yes*
& N D, P4 U8 _' @ Off Game Mode Game*
* o9 \% s( p: N: M6 \$ F* ? On Test, d* V/ Q# c3 d* T9 D( K4 ^: C
ROM Version: Street Fighter II: The World Warrior (USA 910411)
; v/ C3 s4 N' \Print
# k8 ^" \/ Z+ g9 _Dip Switch:SW(A)
3 I1 p, M4 N5 q/ a4 f1 2 3 4 5 6 7 8 Function Option( |; o/ T3 ^% K$ a* P7 y
Off 2 Coins to Start, 1 to Continue Off*- ? @0 N5 e3 y$ U
On On; V9 u0 R6 _! f/ ?
Dip Switch:SW(C)
/ ~2 ]* T, \+ Q+ a$ ~# M8 J4 M" J& u1 2 3 4 5 6 7 8 Function Option1 ^4 u" n8 ^; A2 N* H; k; m: R6 j
Off Free Play Off*% ^; |4 ~# L' ^3 x3 I
On On. |* u f. Z: |! R
Off Freeze Off*" }* ]2 M" W2 B
On On9 j! [: H6 p* L& z" [) K
Off Flip Screen Off*
# A% r8 U; [1 V% T0 a On On( A; e# }5 `: C, c
Off Demo Sounds Off7 \" Q, V/ J1 |" G
On On*
2 {) N! O* o# D Off Allow Continue No
5 ?9 P0 u1 {6 P; V On Yes*! f3 M( Z* v9 o$ [: v
Off Game Mode Game*
2 `' X* i2 a: T; i" \, S On Test. R) g4 V0 |0 E
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)1 @1 ?; x, w9 ~ ~, e% x7 ^4 P/ e( X
Print3 E! j6 _$ w7 Z. }" x, q
Dip Switch:SW(A)
& ?0 w% n( _& ?; K) }. _9 i4 b0 T6 ]1 2 3 4 5 6 7 8 Function Option2 N: `$ w5 i6 u/ N
Off 2 Coins to Start, 1 to Continue Off*
/ n4 ?+ L$ U, b3 W2 q; V On On
/ `7 L' J6 e( c rDip Switch:SW(C)
$ v u5 A3 K& W1 2 3 4 5 6 7 8 Function Option
! e+ Z6 N6 v6 k7 n1 T Off Free Play Off*6 b3 H" M; l8 @" x( E
On On8 B2 S5 A5 G) K% F1 X6 _ G
Off Freeze Off*
3 `4 M' e7 N3 K' l' u On On
' ~* f7 C8 p3 c! D6 ~! y0 k" a Off Flip Screen Off*8 A) M7 ?- N! A$ n
On On2 x/ a& _8 ~$ U
Off Demo Sounds Off9 G: p0 f0 G: P: o6 t& x' R$ T. {
On On*: O2 m, r! u( c( r% L4 r
Off Allow Continue No
D7 Q/ ?( a8 {/ g5 f On Yes*3 t; d9 ]* G# a7 e0 ], V4 K) ~9 H
Off Game Mode Game*6 t7 {/ \2 J$ H0 [8 K" Z! t
On Test
, l- `- s0 y: Y! d; v4 WROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
, c) v$ f3 Y8 g+ m: e9 L w6 r7 EPrint1 w) r! e! n' J7 @3 x
Dip Switch:SW(A)( f v! b1 c; l4 o: q9 M4 \0 m# |. i
1 2 3 4 5 6 7 8 Function Option, y+ K4 v. @. b6 }5 |
Off 2 Coins to Start, 1 to Continue Off*9 }$ ~& N$ w2 ?1 ^' h6 _
On On
3 ^" z9 T* O/ @( W" h% u7 @7 vDip Switch:SW(C)( Q6 @) ^; \ [8 s
1 2 3 4 5 6 7 8 Function Option
; M. |& b' s3 d, J$ B/ g% ~% w Off Free Play Off*
/ {& C D0 W5 s9 O9 u9 D8 w+ J6 { On On
! ?$ n! ]% k( J3 O6 I+ g2 w Off Freeze Off*! P) q; b% f9 K O) g
On On V7 U; p8 j: A f6 T
Off Flip Screen Off*
2 b* s' N8 \& j: B On On
5 \0 _8 E" y5 ^0 d Off Demo Sounds Off# G& E7 b# R3 ~! d L+ X: Y5 A F9 ^
On On*
3 {! e, k0 w; B& H6 z9 B Off Allow Continue No
" ^# ^) s$ y' ~; E4 | On Yes*
. s8 h9 ]' z2 x( L0 d9 i7 N7 i Off Game Mode Game*+ ~& v' b, a- d* c, h/ I" d2 A
On Test
0 B2 H% J N8 [! B" {* cROM Version: Street Fighter II: The World Warrior (USA 911101)
/ d) G' V4 P) K( Z* XPrint
# k7 A$ P) [4 {& I8 }3 V3 ADip Switch:SW(A)' S+ W9 [$ W, t6 c' H; g
1 2 3 4 5 6 7 8 Function Option
/ R! w' q3 \. a$ _ Off 2 Coins to Start, 1 to Continue Off*7 o% L, Q2 p. p; d
On On* w5 H0 s" e/ ~: z
Dip Switch:SW(C)1 ^; d8 q4 G( A% e& Y' J' \
1 2 3 4 5 6 7 8 Function Option; T T; f1 r0 U) B. Q( {
Off Free Play Off*
9 _4 ?( q$ x8 y2 \. ?5 e5 t g& h4 i# }& H On On
9 ~ u: x; l' {% M Off Freeze Off*
' c7 n" N4 Y* _, \5 @# e+ c* } On On
$ ?- c* ]. b6 Y6 k3 ~6 P; v Off Flip Screen Off*
& `& c' l, W) B# } On On
' v0 x, ~4 `* U. A8 ]" O; l1 t Off Demo Sounds Off
0 B+ `" v/ n' ]+ K On On*
# e$ Y/ D- c7 w7 j% w6 \* I Off Allow Continue No
* |! X! ?. A1 \' d0 R( F On Yes** l8 J- ]+ p: I* ~% W2 @% g
Off Game Mode Game*% s2 e& o3 D5 G8 l2 E* B
On Test% n6 r1 N" Z1 L- y' | \3 c
ROM Version: Street Fighter II: The World Warrior (World 910214)
! o( r5 S8 L5 O( a1 A2 V" F! fPrint
8 N+ ]( J) [7 U# W f- D4 RDip Switch:SW(A)
2 A0 i; N- k% v: V+ v; b' Z1 2 3 4 5 6 7 8 Function Option
1 u6 E7 O& W& f8 y6 x# F Off 2 Coins to Start, 1 to Continue Off* E& u4 {. d# \# n; K
On On
$ S' m9 ~& z9 ?5 @5 e! k6 QDip Switch:SW(C)) t8 ^3 T z# V$ C M, o
1 2 3 4 5 6 7 8 Function Option
4 q$ B! P; x& S+ z Off Free Play Off*0 O5 ]9 @. x- C% Z R+ t5 W
On On" c v! L& w/ n5 M( z$ v5 G
Off Freeze Off*
. z9 u+ A- I7 d; }0 _8 v On On
; |5 k) X5 }5 ]0 x7 W+ q% N Off Flip Screen Off*% f9 n R8 T$ \3 b/ b/ G
On On
- A- A: _& \* O0 n Off Demo Sounds Off
# r7 O' y& a8 D( @8 H On On*7 U2 P4 o/ l! ~" G! Y
Off Allow Continue No. O8 c* t& P; ~) j6 W- @
On Yes*
K7 b/ M: S% T* B% C% A0 ~7 M* R Off Game Mode Game*
9 z" v# ?; m2 L8 h0 F On Test
4 f6 v2 p+ H v: K! a$ j+ _ROM Version: Street Fighter II: The World Warrior (World 910228)
: g, y/ R0 ]3 g$ A; t; w- BPrint6 D& ]6 R! _% `% `0 q
Dip Switch:SW(A)8 L2 \1 p6 x+ ?' T1 l2 a- A% J
1 2 3 4 5 6 7 8 Function Option
2 [) d) x( \6 e+ B Off 2 Coins to Start, 1 to Continue Off*
9 z5 h% B( f( e7 ?* Z$ i, c3 | On On
+ \7 W% c9 V5 u/ DDip Switch:SW(C) I# P7 U f# t/ R
1 2 3 4 5 6 7 8 Function Option
# k; ~/ [% }% w2 {# V% J8 D Off Free Play Off*
6 S0 y& F+ s, T/ P& ^ On On& K0 s1 d! {9 R5 `2 d
Off Freeze Off*
' S" t% [" f4 j+ n% s$ @ On On
- e8 c3 [6 U) A7 ?, A5 C3 s Off Flip Screen Off*
$ ^- S$ Y9 m& O- g+ t( w/ [ On On
; k6 }' T% }% J; e+ v Off Demo Sounds Off0 `" s( b5 J$ i& w8 L- z
On On*
3 n2 U, @8 d ]* t& U1 s) E Off Allow Continue No; ? C' k8 D) v1 J! R& S% F8 t
On Yes*% ~: A( w) n5 j, n+ N
Off Game Mode Game*
$ T8 [& u* l- I' P# R On Test
! V4 Q. ]. ~ U* B3 jROM Version: Street Fighter II: The World Warrior (World 910318)& m5 Z! n. K3 }8 j$ @& N
Print
6 \# J% ~: H i S' e7 }Dip Switch:SW(A)& M V+ r7 P# h, X% O7 U& I' x
1 2 3 4 5 6 7 8 Function Option+ s4 x2 d( W$ ~" L) B
Off 2 Coins to Start, 1 to Continue Off*: S) c; o/ Y* x& N
On On
0 F4 ^' E* v: i4 C+ ODip Switch:SW(C)) l T& o' Y' s
1 2 3 4 5 6 7 8 Function Option
9 v6 l- `7 R4 \( U% S4 W' `6 @ Off Free Play Off*
9 K* E: T5 V) Y7 c( f9 K- l On On8 y2 A7 Y2 _, t9 U# c' S5 X
Off Freeze Off*
% u- n5 E/ ]1 U- t" } On On& d7 T* F4 L6 C
Off Flip Screen Off*
! _2 g8 ?2 N5 H' k' _2 @* k On On
7 m6 u$ F3 j8 P Off Demo Sounds Off, ^ u" m; k. M" ?# y3 d5 R
On On*
5 h u/ [& d U! U Off Allow Continue No( a( d/ f2 N1 _+ X; S
On Yes*
) T1 a5 _* F5 Z) _3 ]( p4 R Off Game Mode Game*
" ]$ q7 @ E& v, F On Test$ K9 T8 G9 t% t
ROM Version: Street Fighter II: The World Warrior (World 910522)! ^& A6 S: i I2 m' v x4 \
Print3 i; S5 a+ I6 P C! _; I5 g
Dip Switch:SW(A)& `/ G' p! G7 J5 M' Q& h8 u k
1 2 3 4 5 6 7 8 Function Option
, `& h, ~* I0 p/ E Off 2 Coins to Start, 1 to Continue Off*, F# H* K/ e0 z& J }; W
On On! r" T2 E9 f U' W
Dip Switch:SW(C)7 Q& m- k3 N! x. t7 ~- U
1 2 3 4 5 6 7 8 Function Option9 [% X: q( ?" l4 j1 O- S
Off Free Play Off*- L. K* G ]/ a/ C8 q) K
On On3 @1 m& m3 N3 d* b4 X# i: r: Y( n
Off Freeze Off* t) e8 i# ^( T
On On
4 T! ?5 \, S) k3 m( e! _ Off Flip Screen Off*
+ M! g+ s3 b1 O: ^ On On" [# r. t: j6 Y
Off Demo Sounds Off
' `6 y9 i8 S3 j4 D On On*) h( S# i6 z: A# \! p8 y* W2 t
Off Allow Continue No
, b' P; r! Z6 f' E5 \ On Yes*" B- b4 |: `. Y8 p: ?
Off Game Mode Game*
3 g: }! M) f9 g On Test
2 f/ j/ P9 L b w+ z5 U* m2 @1 k2 V% `! a" s
Street Fighter II9 z6 U s$ ]9 E8 u X4 n. _
+ f! ^! s5 l' V" [/ h3 p, T) V m
DIPスイッチ設定(元祖、ターボのみ)
* K- }; i$ f! J/ m1 K+ a+ Ahttps://games.t-akiba.net/sf2/dip.html5 p; U$ H V" |% Y% [
|