本帖最后由 805 于 2016-3-29 09:54 编辑 ' ]) x3 N) x2 z( g+ Q) Z
4 n' w6 G% A& X& V8 PSystem 10是在2000 年基于索尼PlayStation硬件的发布南梦宫街机系统主板。一些游戏主板具有额外支持31KHz高解输出。当时的南梦宫同样面临必须变革的艰难处境,一方面在街机市场受到了世嘉的强烈冲击,原本的传统优势项目纷纷不再;另一方面在家用机市场之前和任天堂闹翻,在SFC时代远没有当年的辉煌成果,可以说90年代初的南梦宫完全就是在夹缝中生存,努力延续自己的招牌,也就是在这样近似孤注一掷的情况下,南梦宫决定再次去把希望赌在3D革命,或者说,赌在索尼的Playstation身上。
/ G0 E# Z2 u4 i" W9 I在1993年,南梦宫和索尼开始接触,最终达成协议,Namco帮助索尼开发全新的32位游戏机,在至关重要的3D技术上提供支持,同时利用自己多年的人脉资源为索尼争取大量第三方软件支持。而Namco从索尼手里得到的是在FC时代任天堂同样给予的权利金最优惠待遇,以及允许南梦宫自行开发与PS互换的街机基板,保证以后的作品能移植主机版。
) j; i+ \' ^7 W) g) V( j t1 d/ eSystem 10规格
: E0 ^: O& x i% u0 KMain CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB
) K, k( J, d3 m0 NOSC: 53.693175 MHz and 101.4912 MHz( X1 }, G2 J& \
BUS: 132 MB/sec.
+ g9 `8 ] t9 R. E! MOS ROM: 512 Kilobytes+ E/ g: P! B9 E4 V0 t
Additional Sound Chips: PlayStation SPU, 24 Channels, 44.1 kHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.' G) o# T- ]0 }% O$ Y
Main RAM: 2 Megabytes U) F5 L/ u/ P3 y- n
Video RAM: 2 Megabyte
" x6 y E+ i2 K$ OSound RAM: 512 Kilobytes
/ K8 s4 \" l, tGraphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)( I- k0 r5 X( ^* x0 i ^
Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll# s. J: J) E; S- U# v; W& @6 w
Resolution: 256x224 - 740x480
9 y5 C& i/ q) Q1 DColours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)! i a" E7 r( y# }# l9 L) ?& H0 Z
Other Features: custom geometry engine, custom polygon engine, MJPEG decoder
! m# o _- b) ^Roms: Roms and some CD/DVD Based (Taiko No Tatsujin)
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o5 V) |; x5 x2 a3 `游戏列表1 ^7 t! C* j& [# _5 o( H2 u
GAHAHA Ippatsudou (2000) by Metro
% U* [& \5 ]1 x. x: P+ vMr. Driller 2 (2000) by Namco' U6 n; X; B) X3 Y7 k8 ?
Point Blank 3 / Gunbalina (2000) by Namco: A& x/ A# t' A8 T
GAHAHA Ippatsudou 2 (2001) by Metro
4 Q; T3 y! {9 s* \Gekitoride-Jong Space (2001) by Metro9 C5 ^, ^2 s, K# |
Honne Hakkenki (2001) by Namco
) o9 `3 U0 @" s" `# wKotoba no Puzzle: Mojipittan (2001) by Namco, U! }7 V& _ @7 _* |/ N% S
Mr. Driller G (2001) by Namco$ q# B7 C6 S3 t S
Taiko no Tatsujin (2001) by Namco7 j% N0 Q' L+ D. C" c6 U9 s
Taiko no Tatsujin 2 (2001) by Namco% Q; E# ` t( i, R% j
Gamshara (2002) by Mitchell8 t" e1 R$ l' L
Hard Puncher Hajime no Ippo 2 Ouja e no Chousen (2002) by Taito
; q6 G: e' x0 V ?Panikuru Panekuru (2002) by Namco8 g1 E' l# W* u* k
Puzz Ball (2002) by Namco
8 M( `& e" w0 D g. _4 W6 {Slot no Oji Sama (2002) by Namco- S+ ^$ x q; m" N# N% }
Star Trigon (2002) by Namco
% @- j1 ^9 X; w$ u4 ~7 XSugorochikku Japan (2002) by Namco E' v: }/ v$ d/ H) s$ U& X/ c
Taiko no Tatsujin 3 (2002) by Namco) K! p2 h. d4 ?4 F" A( {9 {/ B; `
Taiko no Tatsujin 4 (2002) by Namco
7 K, @7 _( `1 f+ |: H2 Z1 y+ PTsukkomi Yousei Gips Nice Tsukkomi (2002) by Metro
: K1 C: a0 n& s) eUchuu Daisakusen - Chocovader Contactee (2002) by Namco) |2 ]: \8 g$ G( e8 k- @
Kono e-Tako (2003) by Mitchell* h: [9 G) `0 V/ Z, W7 V: V
NFL Classic Football (2003) by Namco
1 U2 ]' S k. YPetter the Shepherd (2003) by Namco
- F# A9 w6 K3 _4 W* sSeishun Quiz Colorful High School (2003) by Namco4 x& ?* J" v: ?8 d
Taiko no Tatsujin 5 (2003) by Namco
# n& [" K0 c: t" Y. G; o" Q cDokidoki! Flower (2004) by Namco$ Q+ E2 }/ c/ M: p4 a3 t( L5 O- z3 }8 a
Puzz Cube (2005) by Namco
0 w" I7 L: r+ e' W) L" kSekai Kaseki Hakken (2004) by Namco
& I, }5 Q$ T; z& A2 A( ?) x; |" a3 zTaiko no Tatsujin 6 (2004) by Namco
: t; c" B" R: P- i% R; wBall Pom Line (2005) by Namco |