本帖最后由 805 于 2016-3-29 09:54 编辑
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" d3 m. l( ~% a/ j/ R# _2 s4 i" kSystem 10是在2000 年基于索尼PlayStation硬件的发布南梦宫街机系统主板。一些游戏主板具有额外支持31KHz高解输出。当时的南梦宫同样面临必须变革的艰难处境,一方面在街机市场受到了世嘉的强烈冲击,原本的传统优势项目纷纷不再;另一方面在家用机市场之前和任天堂闹翻,在SFC时代远没有当年的辉煌成果,可以说90年代初的南梦宫完全就是在夹缝中生存,努力延续自己的招牌,也就是在这样近似孤注一掷的情况下,南梦宫决定再次去把希望赌在3D革命,或者说,赌在索尼的Playstation身上。 `/ m2 r2 |" @+ [
在1993年,南梦宫和索尼开始接触,最终达成协议,Namco帮助索尼开发全新的32位游戏机,在至关重要的3D技术上提供支持,同时利用自己多年的人脉资源为索尼争取大量第三方软件支持。而Namco从索尼手里得到的是在FC时代任天堂同样给予的权利金最优惠待遇,以及允许南梦宫自行开发与PS互换的街机基板,保证以后的作品能移植主机版。9 P% s+ `- l+ x4 g% c; \7 Y8 y2 c
System 10规格3 [! @& x8 H: C* t
Main CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB
4 z" g& N0 H4 b! P' OOSC: 53.693175 MHz and 101.4912 MHz
( \+ z' ?7 Y6 S0 j6 u8 Y8 D, `( UBUS: 132 MB/sec.
7 @3 b# @; s2 g* N5 H% K; |OS ROM: 512 Kilobytes
1 b3 g5 L5 y) qAdditional Sound Chips: PlayStation SPU, 24 Channels, 44.1 kHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.. }; h2 e1 t9 h9 f9 B
Main RAM: 2 Megabytes
. M/ ^( d1 p4 f1 }: W w) u. ^Video RAM: 2 Megabyte
0 t9 }# T. K* e" K% {Sound RAM: 512 Kilobytes
" I% R% h$ `# I# F- rGraphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)6 m) @( r% N ]) Q/ ` g
Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
2 t) ]/ F4 V) Y4 v, c5 a- G# y2 bResolution: 256x224 - 740x480. T, A8 U5 j, e! J9 @
Colours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)5 s! X- _( S$ r2 D. a% r
Other Features: custom geometry engine, custom polygon engine, MJPEG decoder& x3 l+ |* }/ @$ j0 B) j! l
Roms: Roms and some CD/DVD Based (Taiko No Tatsujin)/ p0 |' U G& ~: J
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游戏列表/ J: u3 L' f: O+ q* q( U- D
GAHAHA Ippatsudou (2000) by Metro
* _- _# k- C7 \8 VMr. Driller 2 (2000) by Namco( [8 P: T0 c2 O* s! f
Point Blank 3 / Gunbalina (2000) by Namco
% Q% g* D* _* B/ j' d3 w4 B) a! gGAHAHA Ippatsudou 2 (2001) by Metro
; U! u7 e4 q. AGekitoride-Jong Space (2001) by Metro- Q% A3 L" m; y: D- t! @% E2 [
Honne Hakkenki (2001) by Namco! I+ k1 @) W4 {4 ?# T
Kotoba no Puzzle: Mojipittan (2001) by Namco7 ?" Z0 f& }* Q# B: W3 q
Mr. Driller G (2001) by Namco& h; [( D0 K5 \- @, S4 o
Taiko no Tatsujin (2001) by Namco6 L0 t( b8 @4 Z% t U6 v: d, r
Taiko no Tatsujin 2 (2001) by Namco) }/ Q! M, F& ~# t
Gamshara (2002) by Mitchell
% q9 } {: q1 N9 H R. sHard Puncher Hajime no Ippo 2 Ouja e no Chousen (2002) by Taito
- m& o( v# m" c/ yPanikuru Panekuru (2002) by Namco" ~7 f5 j7 k& i9 N
Puzz Ball (2002) by Namco3 Z$ ?9 h: Z% j _2 S
Slot no Oji Sama (2002) by Namco5 N4 w2 s% Z7 A+ m& {; H
Star Trigon (2002) by Namco: k* F1 X3 X6 c9 Z* ~
Sugorochikku Japan (2002) by Namco
$ R% T' K I& o% ?" D JTaiko no Tatsujin 3 (2002) by Namco0 F9 Z. _) A8 ]( t4 a- M
Taiko no Tatsujin 4 (2002) by Namco8 {/ }) l* W1 S
Tsukkomi Yousei Gips Nice Tsukkomi (2002) by Metro
( b4 R* q) J. V% S( yUchuu Daisakusen - Chocovader Contactee (2002) by Namco
3 U, N+ Q& j* k$ j% h) o' i* z, W# hKono e-Tako (2003) by Mitchell
" p$ s! K$ ]; p! j7 W" j) u9 fNFL Classic Football (2003) by Namco
+ p/ _! M3 ^5 i5 v& bPetter the Shepherd (2003) by Namco
0 e9 E- e$ Q! \4 Q1 YSeishun Quiz Colorful High School (2003) by Namco
. J- `" E8 `5 c1 x* lTaiko no Tatsujin 5 (2003) by Namco3 G6 V& g' I* K; ~
Dokidoki! Flower (2004) by Namco0 |- j6 w# E. _5 D* S( V
Puzz Cube (2005) by Namco
2 Z+ M" }. m: W9 NSekai Kaseki Hakken (2004) by Namco8 _* K1 d# F; R: O v% I: y: A+ y6 Z
Taiko no Tatsujin 6 (2004) by Namco! D/ B" |" P0 y; U' u& I# g
Ball Pom Line (2005) by Namco |